Some cleanup of GrResource

Review URL: http://codereview.appspot.com/6139043/



git-svn-id: http://skia.googlecode.com/svn/trunk@3782 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
bsalomon@google.com 2012-04-27 17:24:09 +00:00
parent c4ae974db6
commit 76b7fcc79e
2 changed files with 17 additions and 13 deletions

View File

@ -15,15 +15,11 @@
class GrGpu;
class GrContext;
/**
* Base class for the GPU resources created by a GrContext.
*/
class GrResource : public GrRefCnt {
public:
explicit GrResource(GrGpu* gpu);
virtual ~GrResource() {
// subclass should have released this.
GrAssert(!isValid());
}
/**
* Frees the resource in the underlying 3D API. It must be safe to call this
* when the resource has been previously abandoned.
@ -59,26 +55,29 @@ public:
/**
* Retrieves the context that owns the resource. Note that it is possible
* for this to return NULL. When resources have been release()ed or
* abandon()ed they no longer have an unknowning context. Destroying a
* abandon()ed they no longer have an owning context. Destroying a
* GrContext automatically releases all its resources.
*/
const GrContext* getContext() const;
GrContext* getContext();
protected:
explicit GrResource(GrGpu* gpu);
virtual ~GrResource();
GrGpu* getGpu() const { return fGpu; }
virtual void onRelease() = 0;
virtual void onAbandon() = 0;
GrGpu* getGpu() const { return fGpu; }
private:
GrResource(); // unimpl
GrGpu* fGpu; // not reffed. This can outlive the GrGpu.
friend class GrGpu; // GrGpu manages list of resources.
GrGpu* fGpu; // not reffed. The GrGpu can be deleted while there
// are still live GrResources. It will call
// release() on all such resources in its
// destructor.
GrResource* fNext; // dl-list of resources per-GrGpu
GrResource* fPrevious;

View File

@ -17,6 +17,11 @@ GrResource::GrResource(GrGpu* gpu) {
fGpu->insertResource(this);
}
GrResource::~GrResource() {
// subclass should have released this.
GrAssert(!this->isValid());
}
void GrResource::release() {
if (NULL != fGpu) {
this->onRelease();