SkRecorder: templates are better than macros
Change-Id: I594da617a0fc8970a01c2165e41cdd803173ffc5 Reviewed-on: https://skia-review.googlesource.com/126420 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
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@ -66,11 +66,13 @@ void SkRecorder::forgetRecord() {
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}
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// To make appending to fRecord a little less verbose.
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#define APPEND(T, ...) \
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if (fMiniRecorder) { \
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this->flushMiniRecorder(); \
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} \
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new (fRecord->append<SkRecords::T>()) SkRecords::T{__VA_ARGS__}
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template<typename T, typename... Args>
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void SkRecorder::append(Args&&... args) {
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if (fMiniRecorder) {
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this->flushMiniRecorder();
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}
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new (fRecord->append<T>()) T{std::forward<Args>(args)...};
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}
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#define TRY_MINIRECORDER(method, ...) \
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if (fMiniRecorder && fMiniRecorder->method(__VA_ARGS__)) { return; }
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@ -130,40 +132,40 @@ void SkRecorder::flushMiniRecorder() {
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}
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void SkRecorder::onDrawPaint(const SkPaint& paint) {
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APPEND(DrawPaint, paint);
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this->append<SkRecords::DrawPaint>(paint);
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}
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void SkRecorder::onDrawPoints(PointMode mode,
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size_t count,
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const SkPoint pts[],
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const SkPaint& paint) {
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APPEND(DrawPoints, paint, mode, SkToUInt(count), this->copy(pts, count));
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this->append<SkRecords::DrawPoints>(paint, mode, SkToUInt(count), this->copy(pts, count));
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}
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void SkRecorder::onDrawRect(const SkRect& rect, const SkPaint& paint) {
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TRY_MINIRECORDER(drawRect, rect, paint);
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APPEND(DrawRect, paint, rect);
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this->append<SkRecords::DrawRect>(paint, rect);
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}
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void SkRecorder::onDrawRegion(const SkRegion& region, const SkPaint& paint) {
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APPEND(DrawRegion, paint, region);
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this->append<SkRecords::DrawRegion>(paint, region);
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}
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void SkRecorder::onDrawOval(const SkRect& oval, const SkPaint& paint) {
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APPEND(DrawOval, paint, oval);
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this->append<SkRecords::DrawOval>(paint, oval);
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}
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void SkRecorder::onDrawArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle,
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bool useCenter, const SkPaint& paint) {
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APPEND(DrawArc, paint, oval, startAngle, sweepAngle, useCenter);
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this->append<SkRecords::DrawArc>(paint, oval, startAngle, sweepAngle, useCenter);
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}
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void SkRecorder::onDrawRRect(const SkRRect& rrect, const SkPaint& paint) {
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APPEND(DrawRRect, paint, rrect);
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this->append<SkRecords::DrawRRect>(paint, rrect);
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}
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void SkRecorder::onDrawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint& paint) {
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APPEND(DrawDRRect, paint, outer, inner);
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this->append<SkRecords::DrawDRRect>(paint, outer, inner);
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}
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void SkRecorder::onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) {
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@ -172,7 +174,7 @@ void SkRecorder::onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) {
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fDrawableList.reset(new SkDrawableList);
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}
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fDrawableList->append(drawable);
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APPEND(DrawDrawable, this->copy(matrix), drawable->getBounds(), fDrawableList->count() - 1);
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this->append<SkRecords::DrawDrawable>(this->copy(matrix), drawable->getBounds(), fDrawableList->count() - 1);
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} else {
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SkASSERT(fDrawPictureMode == Playback_DrawPictureMode);
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drawable->draw(this, matrix);
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@ -181,7 +183,7 @@ void SkRecorder::onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) {
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void SkRecorder::onDrawPath(const SkPath& path, const SkPaint& paint) {
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TRY_MINIRECORDER(drawPath, path, paint);
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APPEND(DrawPath, paint, path);
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this->append<SkRecords::DrawPath>(paint, path);
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}
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void SkRecorder::onDrawBitmap(const SkBitmap& bitmap,
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@ -223,24 +225,24 @@ void SkRecorder::onDrawBitmapLattice(const SkBitmap& bitmap, const Lattice& latt
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void SkRecorder::onDrawImage(const SkImage* image, SkScalar left, SkScalar top,
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const SkPaint* paint) {
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APPEND(DrawImage, this->copy(paint), sk_ref_sp(image), left, top);
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this->append<SkRecords::DrawImage>(this->copy(paint), sk_ref_sp(image), left, top);
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}
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void SkRecorder::onDrawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst,
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const SkPaint* paint, SrcRectConstraint constraint) {
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APPEND(DrawImageRect, this->copy(paint), sk_ref_sp(image), this->copy(src), dst, constraint);
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this->append<SkRecords::DrawImageRect>(this->copy(paint), sk_ref_sp(image), this->copy(src), dst, constraint);
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}
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void SkRecorder::onDrawImageNine(const SkImage* image, const SkIRect& center,
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const SkRect& dst, const SkPaint* paint) {
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APPEND(DrawImageNine, this->copy(paint), sk_ref_sp(image), center, dst);
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this->append<SkRecords::DrawImageNine>(this->copy(paint), sk_ref_sp(image), center, dst);
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}
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void SkRecorder::onDrawImageLattice(const SkImage* image, const Lattice& lattice, const SkRect& dst,
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const SkPaint* paint) {
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int flagCount = lattice.fRectTypes ? (lattice.fXCount + 1) * (lattice.fYCount + 1) : 0;
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SkASSERT(lattice.fBounds);
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APPEND(DrawImageLattice, this->copy(paint), sk_ref_sp(image),
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this->append<SkRecords::DrawImageLattice>(this->copy(paint), sk_ref_sp(image),
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lattice.fXCount, this->copy(lattice.fXDivs, lattice.fXCount),
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lattice.fYCount, this->copy(lattice.fYDivs, lattice.fYCount),
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flagCount, this->copy(lattice.fRectTypes, flagCount),
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@ -249,14 +251,14 @@ void SkRecorder::onDrawImageLattice(const SkImage* image, const Lattice& lattice
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void SkRecorder::onDrawText(const void* text, size_t byteLength,
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SkScalar x, SkScalar y, const SkPaint& paint) {
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APPEND(DrawText,
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this->append<SkRecords::DrawText>(
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paint, this->copy((const char*)text, byteLength), byteLength, x, y);
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}
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void SkRecorder::onDrawPosText(const void* text, size_t byteLength,
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const SkPoint pos[], const SkPaint& paint) {
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const int points = paint.countText(text, byteLength);
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APPEND(DrawPosText,
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this->append<SkRecords::DrawPosText>(
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paint,
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this->copy((const char*)text, byteLength),
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byteLength,
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@ -266,7 +268,7 @@ void SkRecorder::onDrawPosText(const void* text, size_t byteLength,
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void SkRecorder::onDrawPosTextH(const void* text, size_t byteLength,
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const SkScalar xpos[], SkScalar constY, const SkPaint& paint) {
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const int points = paint.countText(text, byteLength);
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APPEND(DrawPosTextH,
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this->append<SkRecords::DrawPosTextH>(
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paint,
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this->copy((const char*)text, byteLength),
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SkToUInt(byteLength),
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@ -276,7 +278,7 @@ void SkRecorder::onDrawPosTextH(const void* text, size_t byteLength,
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void SkRecorder::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
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const SkMatrix* matrix, const SkPaint& paint) {
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APPEND(DrawTextOnPath,
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this->append<SkRecords::DrawTextOnPath>(
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paint,
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this->copy((const char*)text, byteLength),
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byteLength,
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@ -286,7 +288,7 @@ void SkRecorder::onDrawTextOnPath(const void* text, size_t byteLength, const SkP
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void SkRecorder::onDrawTextRSXform(const void* text, size_t byteLength, const SkRSXform xform[],
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const SkRect* cull, const SkPaint& paint) {
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APPEND(DrawTextRSXform,
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this->append<SkRecords::DrawTextRSXform>(
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paint,
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this->copy((const char*)text, byteLength),
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byteLength,
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@ -297,13 +299,13 @@ void SkRecorder::onDrawTextRSXform(const void* text, size_t byteLength, const Sk
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void SkRecorder::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
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const SkPaint& paint) {
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TRY_MINIRECORDER(drawTextBlob, blob, x, y, paint);
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APPEND(DrawTextBlob, paint, sk_ref_sp(blob), x, y);
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this->append<SkRecords::DrawTextBlob>(paint, sk_ref_sp(blob), x, y);
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}
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void SkRecorder::onDrawPicture(const SkPicture* pic, const SkMatrix* matrix, const SkPaint* paint) {
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if (fDrawPictureMode == Record_DrawPictureMode) {
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fApproxBytesUsedBySubPictures += pic->approximateBytesUsed();
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APPEND(DrawPicture, this->copy(paint), sk_ref_sp(pic), matrix ? *matrix : SkMatrix::I());
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this->append<SkRecords::DrawPicture>(this->copy(paint), sk_ref_sp(pic), matrix ? *matrix : SkMatrix::I());
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} else {
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SkASSERT(fDrawPictureMode == Playback_DrawPictureMode);
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SkAutoCanvasMatrixPaint acmp(this, matrix, paint, pic->cullRect());
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@ -313,13 +315,13 @@ void SkRecorder::onDrawPicture(const SkPicture* pic, const SkMatrix* matrix, con
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void SkRecorder::onDrawVerticesObject(const SkVertices* vertices, SkBlendMode bmode,
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const SkPaint& paint) {
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APPEND(DrawVertices, paint, sk_ref_sp(const_cast<SkVertices*>(vertices)), bmode);
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this->append<SkRecords::DrawVertices>(paint, sk_ref_sp(const_cast<SkVertices*>(vertices)), bmode);
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}
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void SkRecorder::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
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const SkPoint texCoords[4], SkBlendMode bmode,
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const SkPaint& paint) {
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APPEND(DrawPatch, paint,
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this->append<SkRecords::DrawPatch>(paint,
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cubics ? this->copy(cubics, SkPatchUtils::kNumCtrlPts) : nullptr,
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colors ? this->copy(colors, SkPatchUtils::kNumCorners) : nullptr,
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texCoords ? this->copy(texCoords, SkPatchUtils::kNumCorners) : nullptr,
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@ -329,7 +331,7 @@ void SkRecorder::onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
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void SkRecorder::onDrawAtlas(const SkImage* atlas, const SkRSXform xform[], const SkRect tex[],
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const SkColor colors[], int count, SkBlendMode mode,
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const SkRect* cull, const SkPaint* paint) {
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APPEND(DrawAtlas, this->copy(paint),
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this->append<SkRecords::DrawAtlas>(this->copy(paint),
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sk_ref_sp(atlas),
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this->copy(xform, count),
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this->copy(tex, count),
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@ -340,23 +342,23 @@ void SkRecorder::onDrawAtlas(const SkImage* atlas, const SkRSXform xform[], cons
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}
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void SkRecorder::onDrawShadowRec(const SkPath& path, const SkDrawShadowRec& rec) {
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APPEND(DrawShadowRec, path, rec);
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this->append<SkRecords::DrawShadowRec>(path, rec);
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}
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void SkRecorder::onDrawAnnotation(const SkRect& rect, const char key[], SkData* value) {
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APPEND(DrawAnnotation, rect, SkString(key), sk_ref_sp(value));
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this->append<SkRecords::DrawAnnotation>(rect, SkString(key), sk_ref_sp(value));
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}
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void SkRecorder::onFlush() {
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APPEND(Flush);
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this->append<SkRecords::Flush>();
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}
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void SkRecorder::willSave() {
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APPEND(Save);
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this->append<SkRecords::Save>();
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}
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SkCanvas::SaveLayerStrategy SkRecorder::getSaveLayerStrategy(const SaveLayerRec& rec) {
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APPEND(SaveLayer, this->copy(rec.fBounds)
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this->append<SkRecords::SaveLayer>(this->copy(rec.fBounds)
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, this->copy(rec.fPaint)
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, sk_ref_sp(rec.fBackdrop)
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, sk_ref_sp(rec.fClipMask)
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@ -366,42 +368,42 @@ SkCanvas::SaveLayerStrategy SkRecorder::getSaveLayerStrategy(const SaveLayerRec&
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}
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void SkRecorder::didRestore() {
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APPEND(Restore, this->getTotalMatrix());
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this->append<SkRecords::Restore>(this->getTotalMatrix());
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}
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void SkRecorder::didConcat(const SkMatrix& matrix) {
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APPEND(Concat, matrix);
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this->append<SkRecords::Concat>(matrix);
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}
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void SkRecorder::didSetMatrix(const SkMatrix& matrix) {
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APPEND(SetMatrix, matrix);
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this->append<SkRecords::SetMatrix>(matrix);
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}
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void SkRecorder::didTranslate(SkScalar dx, SkScalar dy) {
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APPEND(Translate, dx, dy);
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this->append<SkRecords::Translate>(dx, dy);
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}
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void SkRecorder::onClipRect(const SkRect& rect, SkClipOp op, ClipEdgeStyle edgeStyle) {
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INHERITED(onClipRect, rect, op, edgeStyle);
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SkRecords::ClipOpAndAA opAA(op, kSoft_ClipEdgeStyle == edgeStyle);
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APPEND(ClipRect, rect, opAA);
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this->append<SkRecords::ClipRect>(rect, opAA);
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}
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void SkRecorder::onClipRRect(const SkRRect& rrect, SkClipOp op, ClipEdgeStyle edgeStyle) {
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INHERITED(onClipRRect, rrect, op, edgeStyle);
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SkRecords::ClipOpAndAA opAA(op, kSoft_ClipEdgeStyle == edgeStyle);
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APPEND(ClipRRect, rrect, opAA);
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this->append<SkRecords::ClipRRect>(rrect, opAA);
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}
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void SkRecorder::onClipPath(const SkPath& path, SkClipOp op, ClipEdgeStyle edgeStyle) {
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INHERITED(onClipPath, path, op, edgeStyle);
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SkRecords::ClipOpAndAA opAA(op, kSoft_ClipEdgeStyle == edgeStyle);
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APPEND(ClipPath, path, opAA);
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this->append<SkRecords::ClipPath>(path, opAA);
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}
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void SkRecorder::onClipRegion(const SkRegion& deviceRgn, SkClipOp op) {
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INHERITED(onClipRegion, deviceRgn, op);
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APPEND(ClipRegion, deviceRgn, op);
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this->append<SkRecords::ClipRegion>(deviceRgn, op);
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}
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sk_sp<SkSurface> SkRecorder::onNewSurface(const SkImageInfo&, const SkSurfaceProps&) {
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@ -146,6 +146,9 @@ private:
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template <typename T>
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T* copy(const T[], size_t count);
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template<typename T, typename... Args>
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void append(Args&&...);
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DrawPictureMode fDrawPictureMode;
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size_t fApproxBytesUsedBySubPictures;
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SkRecord* fRecord;
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