Track vulkan memory allocations in UMA.

We track the total amount of memory allocated and the percentage of the
allocated memory that is used.

Bug: skia:10871
Change-Id: I4aa120a3545d215cf42430aa6a73e924118f1dbc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/329963
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This commit is contained in:
Greg Daniel 2020-10-29 10:24:54 -04:00 committed by Skia Commit-Bot
parent e5d729c1dc
commit 771c750169
3 changed files with 28 additions and 2 deletions

View File

@ -84,5 +84,6 @@
//#define SK_HISTOGRAM_BOOLEAN(name, sample)
//#define SK_HISTOGRAM_ENUMERATION(name, sample, enum_size)
//#define SK_HISTOGRAM_EXACT_LINEAR(name, sample, value_max)
//#define SK_HISTOGRAM_MEMORY_KB(name, sample)
#endif

View File

@ -398,7 +398,8 @@
#if defined(SK_HISTOGRAM_ENUMERATION) || \
defined(SK_HISTOGRAM_BOOLEAN) || \
defined(SK_HISTOGRAM_EXACT_LINEAR)
defined(SK_HISTOGRAM_EXACT_LINEAR) || \
defined(SK_HISTOGRAM_MEMORY_KB)
# define SK_HISTOGRAMS_ENABLED 1
#else
# define SK_HISTOGRAMS_ENABLED 0
@ -413,9 +414,16 @@
#endif
#ifndef SK_HISTOGRAM_EXACT_LINEAR
#define SK_HISTOGRAM_EXACT_LINEAR(name, sample, value_max)
# define SK_HISTOGRAM_EXACT_LINEAR(name, sample, value_max)
#endif
#ifndef SK_HISTOGRAM_MEMORY_KB
# define SK_HISTOGRAM_MEMORY_KB(name, sample)
#endif
#define SK_HISTOGRAM_PERCENTAGE(name, percent_as_int) \
SK_HISTOGRAM_EXACT_LINEAR(name, percent_as_int, 101)
#ifndef SK_DISABLE_LEGACY_SHADERCONTEXT
#define SK_ENABLE_LEGACY_SHADERCONTEXT
#endif

View File

@ -14,6 +14,19 @@
using AllocationPropertyFlags = GrVkMemoryAllocator::AllocationPropertyFlags;
using BufferUsage = GrVkMemoryAllocator::BufferUsage;
static void report_memory_usage(GrVkMemoryAllocator* allocator) {
#if SK_HISTOGRAMS_ENABLED
uint64_t allocatedMemory = allocator->totalAllocatedMemory();
uint64_t usedMemory = allocator->totalUsedMemory();
SkASSERT(usedMemory <= allocatedMemory);
SK_HISTOGRAM_PERCENTAGE("VulkanMemoryAllocator.PercentUsed",
(usedMemory * 100) / allocatedMemory);
// allocatedMemory is in bytes and need to be reported it in kilobytes. SK_HISTOGRAM_MEMORY_KB
// supports samples up to around 500MB which should support the amounts of memory we allocate.
SK_HISTOGRAM_MEMORY_KB("VulkanMemoryAllocator.AmountAllocated", allocatedMemory >> 10);
#endif
}
static BufferUsage get_buffer_usage(GrVkBuffer::Type type, bool dynamic) {
switch (type) {
case GrVkBuffer::kVertex_Type: // fall through
@ -72,6 +85,8 @@ bool GrVkMemory::AllocAndBindBufferMemory(GrVkGpu* gpu,
return false;
}
report_memory_usage(allocator);
return true;
}
@ -124,6 +139,8 @@ bool GrVkMemory::AllocAndBindImageMemory(GrVkGpu* gpu,
return false;
}
report_memory_usage(allocator);
return true;
}