Add query for whether or not we have compressedTexSubImage
R=robertphillips@google.com Author: krajcevski@google.com Review URL: https://codereview.chromium.org/430773004
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@ -1022,6 +1022,7 @@ void GrDrawTargetCaps::reset() {
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fDiscardRenderTargetSupport = false;
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fReuseScratchTextures = true;
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fGpuTracingSupport = false;
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fCompressedTexSubImageSupport = false;
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fMapBufferFlags = kNone_MapFlags;
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@ -1047,6 +1048,7 @@ GrDrawTargetCaps& GrDrawTargetCaps::operator=(const GrDrawTargetCaps& other) {
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fDiscardRenderTargetSupport = other.fDiscardRenderTargetSupport;
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fReuseScratchTextures = other.fReuseScratchTextures;
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fGpuTracingSupport = other.fGpuTracingSupport;
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fCompressedTexSubImageSupport = other.fCompressedTexSubImageSupport;
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fMapBufferFlags = other.fMapBufferFlags;
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@ -1096,6 +1098,7 @@ SkString GrDrawTargetCaps::dump() const {
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r.appendf("Discard Render Target Support: %s\n", gNY[fDiscardRenderTargetSupport]);
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r.appendf("Reuse Scratch Textures : %s\n", gNY[fReuseScratchTextures]);
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r.appendf("Gpu Tracing Support : %s\n", gNY[fGpuTracingSupport]);
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r.appendf("Compressed Update Support : %s\n", gNY[fCompressedTexSubImageSupport]);
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r.appendf("Max Texture Size : %d\n", fMaxTextureSize);
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r.appendf("Max Render Target Size : %d\n", fMaxRenderTargetSize);
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r.appendf("Max Sample Count : %d\n", fMaxSampleCount);
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@ -40,6 +40,7 @@ public:
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bool dstReadInShaderSupport() const { return fDstReadInShaderSupport; }
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bool discardRenderTargetSupport() const { return fDiscardRenderTargetSupport; }
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bool gpuTracingSupport() const { return fGpuTracingSupport; }
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bool compressedTexSubImageSupport() const { return fCompressedTexSubImageSupport; }
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/**
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* Indicates whether GPU->CPU memory mapping for GPU resources such as vertex buffers and
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@ -90,6 +91,7 @@ protected:
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bool fDiscardRenderTargetSupport: 1;
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bool fReuseScratchTextures : 1;
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bool fGpuTracingSupport : 1;
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bool fCompressedTexSubImageSupport : 1;
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uint32_t fMapBufferFlags;
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@ -502,6 +502,9 @@ void GrGLCaps::initConfigTexturableTable(const GrGLContextInfo& ctxInfo, const G
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// however, it is only available on standard OpenGL after version 1.3
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bool hasCompressTex2D = (kGL_GrGLStandard != standard || version >= GR_GL_VER(1, 3));
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fCompressedTexSubImageSupport =
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hasCompressTex2D && (NULL != gli->fFunctions.fCompressedTexSubImage2D);
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// Check for ETC1
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bool hasETC1 = false;
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