Make all SkGlyph fields private

All the scalers are friends, and can still access the fields, but
clients of SkGlyph can no longer access them.

Change-Id: Idbc26de74ceebeac37fa8fec9277ecf8b870e5e9
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/223801
Reviewed-by: Ben Wagner <bungeman@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This commit is contained in:
Herb Derby 2019-06-25 17:10:11 -04:00 committed by Skia Commit-Bot
parent 43e97165d2
commit 793818b235
7 changed files with 177 additions and 138 deletions

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@ -118,16 +118,13 @@ class SkGlyph {
public:
static constexpr SkFixed kSubpixelRound = SK_FixedHalf >> SkPackedGlyphID::kSubBits;
constexpr explicit SkGlyph(SkPackedGlyphID id) : fID{id} {}
constexpr explicit SkGlyph(SkPackedGlyphID id) : fID{id} { }
explicit SkGlyph(const SkGlyphPrototype& p);
SkVector advanceVector() const { return SkVector{fAdvanceX, fAdvanceY}; }
SkScalar advanceX() const { return fAdvanceX; }
SkScalar advanceY() const { return fAdvanceY; }
bool isJustAdvance() const { return MASK_FORMAT_JUST_ADVANCE == fMaskFormat; }
bool isFullMetrics() const { return MASK_FORMAT_JUST_ADVANCE != fMaskFormat; }
SkGlyphID getGlyphID() const { return fID.code(); }
SkPackedGlyphID getPackedID() const { return fID; }
SkFixed getSubXFixed() const { return fID.getSubXFixed(); }
@ -220,16 +217,6 @@ public:
void ensureIntercepts(const SkScalar bounds[2], SkScalar scale, SkScalar xPos,
SkScalar* array, int* count, SkArenaAlloc* alloc);
void* fImage = nullptr;
// The width and height of the glyph mask.
uint16_t fWidth = 0,
fHeight = 0;
// The offset from the glyphs origin on the baseline to the top left of the glyph mask.
int16_t fTop = 0,
fLeft = 0;
private:
// There are two sides to an SkGlyph, the scaler side (things that create glyph data) have
// access to all the fields. Scalers are assumed to maintain all the SkGlyph invariants. The
@ -252,8 +239,6 @@ private:
static constexpr uint16_t kMaxGlyphWidth = 1u << 13u;
size_t allocImage(SkArenaAlloc* alloc);
// Support horizontal and vertical skipping strike-through / underlines.
// The caller walks the linked list looking for a match. For a horizontal underline,
// the fBounds contains the top and bottom of the underline. The fInterval pair contains the
@ -271,9 +256,22 @@ private:
bool fHasPath{false};
};
// path == nullptr indicates there is no path.
size_t allocImage(SkArenaAlloc* alloc);
// path == nullptr indicates that there is no path.
void installPath(SkArenaAlloc* alloc, const SkPath* path);
// The width and height of the glyph mask.
uint16_t fWidth = 0,
fHeight = 0;
// The offset from the glyphs origin on the baseline to the top left of the glyph mask.
int16_t fTop = 0,
fLeft = 0;
// fImage must remain null if the glyph is empty or if width > kMaxGlyphWidth.
void* fImage = nullptr;
// Path data has tricky state. If the glyph isEmpty, then fPathData should always be nullptr,
// else if fPathData is not null, then a path has been requested. The fPath field of fPathData
// may still be null after the request meaning that there is no path for this glyph.
@ -291,9 +289,7 @@ private:
// Used by the DirectWrite scaler to track state.
int8_t fForceBW = 0;
// TODO(herb) remove friend statement after SkStrike cleanup.
friend class SkStrike;
SkPackedGlyphID fID;
const SkPackedGlyphID fID;
};
struct SkGlyphPrototype {

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@ -237,7 +237,7 @@ void SkStrike::forceValidate() const {
size_t memoryUsed = sizeof(*this);
fGlyphMap.foreach ([&memoryUsed](const SkGlyph* glyphPtr) {
memoryUsed += sizeof(SkGlyph);
if (glyphPtr->fImage) {
if (glyphPtr->setImageHasBeenCalled()) {
memoryUsed += glyphPtr->imageSize();
}
if (glyphPtr->setPathHasBeenCalled() && glyphPtr->path() != nullptr) {

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@ -1318,15 +1318,11 @@ void SkScalerContext_FreeType::generateMetrics(SkGlyph* glyph) {
#endif
}
static void clear_glyph_image(const SkGlyph& glyph) {
sk_bzero(glyph.fImage, glyph.rowBytes() * glyph.fHeight);
}
void SkScalerContext_FreeType::generateImage(const SkGlyph& glyph) {
SkAutoMutexExclusive ac(f_t_mutex());
if (this->setupSize()) {
clear_glyph_image(glyph);
sk_bzero(glyph.fImage, glyph.imageSize());
return;
}
@ -1334,9 +1330,9 @@ void SkScalerContext_FreeType::generateImage(const SkGlyph& glyph) {
if (err != 0) {
SK_TRACEFTR(err, "SkScalerContext_FreeType::generateImage: FT_Load_Glyph(glyph:%d "
"width:%d height:%d rb:%d flags:%d) failed.",
glyph.getGlyphID(), glyph.fWidth, glyph.fHeight, glyph.rowBytes(),
glyph.getGlyphID(), glyph.width(), glyph.height(), glyph.rowBytes(),
fLoadGlyphFlags);
clear_glyph_image(glyph);
sk_bzero(glyph.fImage, glyph.imageSize());
return;
}

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@ -941,6 +941,20 @@ protected:
private:
static void CTPathElement(void *info, const CGPathElement *element);
template<bool APPLY_PREBLEND>
static void RGBToA8(const CGRGBPixel* SK_RESTRICT cgPixels, size_t cgRowBytes,
const SkGlyph& glyph, const uint8_t* table8);
template<bool APPLY_PREBLEND>
static uint16_t RGBToLcd16(CGRGBPixel rgb, const uint8_t* tableR,
const uint8_t* tableG,
const uint8_t* tableB);
template<bool APPLY_PREBLEND>
static void RGBToLcd16(const CGRGBPixel* SK_RESTRICT cgPixels,
size_t cgRowBytes,
const SkGlyph& glyph,
const uint8_t* tableR,
const uint8_t* tableG,
const uint8_t* tableB);
Offscreen fOffscreen;
@ -1066,12 +1080,12 @@ CGRGBPixel* Offscreen::getCG(const SkScalerContext_Mac& context, const SkGlyph&
}
size_t rowBytes = fSize.fWidth * sizeof(CGRGBPixel);
if (!fCG || fSize.fWidth < glyph.fWidth || fSize.fHeight < glyph.fHeight) {
if (fSize.fWidth < glyph.fWidth) {
fSize.fWidth = RoundSize(glyph.fWidth);
if (!fCG || fSize.fWidth < glyph.width() || fSize.fHeight < glyph.height()) {
if (fSize.fWidth < glyph.width()) {
fSize.fWidth = RoundSize(glyph.width());
}
if (fSize.fHeight < glyph.fHeight) {
fSize.fHeight = RoundSize(glyph.fHeight);
if (fSize.fHeight < glyph.height()) {
fSize.fHeight = RoundSize(glyph.height());
}
rowBytes = fSize.fWidth * sizeof(CGRGBPixel);
@ -1117,11 +1131,11 @@ CGRGBPixel* Offscreen::getCG(const SkScalerContext_Mac& context, const SkGlyph&
CGRGBPixel* image = (CGRGBPixel*)fImageStorage.get();
// skip rows based on the glyph's height
image += (fSize.fHeight - glyph.fHeight) * fSize.fWidth;
image += (fSize.fHeight - glyph.height()) * fSize.fWidth;
// Erase to white (or transparent black if it's a color glyph, to not composite against white).
uint32_t bgColor = (!glyph.isColor()) ? 0xFFFFFFFF : 0x00000000;
sk_memset_rect32(image, bgColor, glyph.fWidth, glyph.fHeight, rowBytes);
sk_memset_rect32(image, bgColor, glyph.width(), glyph.height(), rowBytes);
float subX = 0;
float subY = 0;
@ -1130,7 +1144,7 @@ CGRGBPixel* Offscreen::getCG(const SkScalerContext_Mac& context, const SkGlyph&
subY = SkFixedToFloat(glyph.getSubYFixed());
}
CGPoint point = CGPointMake(-glyph.fLeft + subX, glyph.fTop + glyph.fHeight - subY);
CGPoint point = CGPointMake(-glyph.left() + subX, glyph.top() + glyph.height() - subY);
// Prior to 10.10, CTFontDrawGlyphs acted like CGContextShowGlyphsAtPositions and took
// 'positions' which are in text space. The glyph location (in device space) must be
// mapped into text space, so that CG can convert it back into device space.
@ -1271,9 +1285,10 @@ static inline uint8_t rgb_to_a8(CGRGBPixel rgb, const uint8_t* table8) {
#endif
return lum;
}
template<bool APPLY_PREBLEND>
static void rgb_to_a8(const CGRGBPixel* SK_RESTRICT cgPixels, size_t cgRowBytes,
const SkGlyph& glyph, const uint8_t* table8) {
void SkScalerContext_Mac::RGBToA8(const CGRGBPixel* SK_RESTRICT cgPixels, size_t cgRowBytes,
const SkGlyph& glyph, const uint8_t* table8) {
const int width = glyph.fWidth;
size_t dstRB = glyph.rowBytes();
uint8_t* SK_RESTRICT dst = (uint8_t*)glyph.fImage;
@ -1288,9 +1303,9 @@ static void rgb_to_a8(const CGRGBPixel* SK_RESTRICT cgPixels, size_t cgRowBytes,
}
template<bool APPLY_PREBLEND>
static inline uint16_t rgb_to_lcd16(CGRGBPixel rgb, const uint8_t* tableR,
const uint8_t* tableG,
const uint8_t* tableB) {
uint16_t SkScalerContext_Mac::RGBToLcd16(CGRGBPixel rgb, const uint8_t* tableR,
const uint8_t* tableG,
const uint8_t* tableB) {
U8CPU r = sk_apply_lut_if<APPLY_PREBLEND>(0xFF - ((rgb >> 16) & 0xFF), tableR);
U8CPU g = sk_apply_lut_if<APPLY_PREBLEND>(0xFF - ((rgb >> 8) & 0xFF), tableG);
U8CPU b = sk_apply_lut_if<APPLY_PREBLEND>(0xFF - ((rgb >> 0) & 0xFF), tableB);
@ -1301,16 +1316,21 @@ static inline uint16_t rgb_to_lcd16(CGRGBPixel rgb, const uint8_t* tableR,
#endif
return SkPack888ToRGB16(r, g, b);
}
template<bool APPLY_PREBLEND>
static void rgb_to_lcd16(const CGRGBPixel* SK_RESTRICT cgPixels, size_t cgRowBytes, const SkGlyph& glyph,
const uint8_t* tableR, const uint8_t* tableG, const uint8_t* tableB) {
void SkScalerContext_Mac::RGBToLcd16(const CGRGBPixel* SK_RESTRICT cgPixels,
size_t cgRowBytes,
const SkGlyph& glyph,
const uint8_t* tableR,
const uint8_t* tableG,
const uint8_t* tableB) {
const int width = glyph.fWidth;
size_t dstRB = glyph.rowBytes();
uint16_t* SK_RESTRICT dst = (uint16_t*)glyph.fImage;
for (int y = 0; y < glyph.fHeight; y++) {
for (int i = 0; i < width; i++) {
dst[i] = rgb_to_lcd16<APPLY_PREBLEND>(cgPixels[i], tableR, tableG, tableB);
dst[i] = RGBToLcd16<APPLY_PREBLEND>(cgPixels[i], tableR, tableG, tableB);
}
cgPixels = SkTAddOffset<const CGRGBPixel>(cgPixels, cgRowBytes);
dst = SkTAddOffset<uint16_t>(dst, dstRB);
@ -1370,18 +1390,18 @@ void SkScalerContext_Mac::generateImage(const SkGlyph& glyph) {
switch (glyph.fMaskFormat) {
case SkMask::kLCD16_Format: {
if (fPreBlend.isApplicable()) {
rgb_to_lcd16<true>(cgPixels, cgRowBytes, glyph,
fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
RGBToLcd16<true>(cgPixels, cgRowBytes, glyph,
fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
} else {
rgb_to_lcd16<false>(cgPixels, cgRowBytes, glyph,
fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
RGBToLcd16<false>(cgPixels, cgRowBytes, glyph,
fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
}
} break;
case SkMask::kA8_Format: {
if (fPreBlend.isApplicable()) {
rgb_to_a8<true>(cgPixels, cgRowBytes, glyph, fPreBlend.fG);
RGBToA8<true>(cgPixels, cgRowBytes, glyph, fPreBlend.fG);
} else {
rgb_to_a8<false>(cgPixels, cgRowBytes, glyph, fPreBlend.fG);
RGBToA8<false>(cgPixels, cgRowBytes, glyph, fPreBlend.fG);
}
} break;
case SkMask::kBW_Format: {

View File

@ -483,14 +483,14 @@ const void* HDCOffscreen::draw(const SkGlyph& glyph, bool isBW,
SkASSERT(prev != CLR_INVALID);
}
if (fBM && (fIsBW != isBW || fWidth < glyph.fWidth || fHeight < glyph.fHeight)) {
if (fBM && (fIsBW != isBW || fWidth < glyph.width() || fHeight < glyph.height())) {
DeleteObject(fBM);
fBM = 0;
}
fIsBW = isBW;
fWidth = SkMax32(fWidth, glyph.fWidth);
fHeight = SkMax32(fHeight, glyph.fHeight);
fWidth = SkMax32(fWidth, glyph.width());
fHeight = SkMax32(fHeight, glyph.height());
int biWidth = isBW ? alignTo32(fWidth) : fWidth;
@ -525,8 +525,8 @@ const void* HDCOffscreen::draw(const SkGlyph& glyph, bool isBW,
memset(fBits, 0, size);
XFORM xform = fXform;
xform.eDx = (float)-glyph.fLeft;
xform.eDy = (float)-glyph.fTop;
xform.eDx = (float)-glyph.left();
xform.eDy = (float)-glyph.top();
SetWorldTransform(fDC, &xform);
uint16_t glyphID = glyph.getGlyphID();
@ -537,7 +537,7 @@ const void* HDCOffscreen::draw(const SkGlyph& glyph, bool isBW,
}
*srcRBPtr = srcRB;
// offset to the start of the image
return (const char*)fBits + (fHeight - glyph.fHeight) * srcRB;
return (const char*)fBits + (fHeight - glyph.height()) * srcRB;
}
//////////////////////////////////////////////////////////////////////////////
@ -565,6 +565,13 @@ protected:
private:
DWORD getGDIGlyphPath(SkGlyphID glyph, UINT flags,
SkAutoSTMalloc<BUFFERSIZE, uint8_t>* glyphbuf);
template<bool APPLY_PREBLEND>
static void RGBToA8(const SkGdiRGB* SK_RESTRICT src, size_t srcRB,
const SkGlyph& glyph, const uint8_t* table8);
template<bool APPLY_PREBLEND>
static void RGBToLcd16(const SkGdiRGB* SK_RESTRICT src, size_t srcRB, const SkGlyph& glyph,
const uint8_t* tableR, const uint8_t* tableG, const uint8_t* tableB);
HDCOffscreen fOffscreen;
/** fGsA is the non-rotational part of total matrix without the text height scale.
@ -816,13 +823,13 @@ void SkScalerContext_GDI::generateMetrics(SkGlyph* glyph) {
// Bitmap FON cannot underhang, but vector FON may.
// There appears no means of determining underhang of vector FON.
glyph->fLeft = SkToS16(0);
glyph->fAdvanceX = glyph->fWidth;
glyph->fAdvanceX = glyph->width();
glyph->fAdvanceY = 0;
// Vector FON will transform nicely, but bitmap FON do not.
if (fType == SkScalerContext_GDI::kLine_Type) {
SkRect bounds = SkRect::MakeXYWH(glyph->fLeft, glyph->fTop,
glyph->fWidth, glyph->fHeight);
glyph->width(), glyph->height());
SkMatrix m;
m.setAll(SkFIXEDToScalar(fMat22.eM11), -SkFIXEDToScalar(fMat22.eM21), 0,
-SkFIXEDToScalar(fMat22.eM12), SkFIXEDToScalar(fMat22.eM22), 0,
@ -1049,11 +1056,11 @@ static inline uint16_t rgb_to_lcd16(SkGdiRGB rgb, const uint8_t* tableR,
}
template<bool APPLY_PREBLEND>
static void rgb_to_a8(const SkGdiRGB* SK_RESTRICT src, size_t srcRB,
const SkGlyph& glyph, const uint8_t* table8) {
void SkScalerContext_GDI::RGBToA8(const SkGdiRGB* SK_RESTRICT src, size_t srcRB,
const SkGlyph& glyph, const uint8_t* table8) {
const size_t dstRB = glyph.rowBytes();
const int width = glyph.fWidth;
uint8_t* SK_RESTRICT dst = (uint8_t*)((char*)glyph.fImage + (glyph.fHeight - 1) * dstRB);
const int width = glyph.width();
uint8_t* SK_RESTRICT dst = (uint8_t*)((char*)glyph.fImage + (glyph.height() - 1) * dstRB);
for (int y = 0; y < glyph.fHeight; y++) {
for (int i = 0; i < width; i++) {
@ -1068,11 +1075,12 @@ static void rgb_to_a8(const SkGdiRGB* SK_RESTRICT src, size_t srcRB,
}
template<bool APPLY_PREBLEND>
static void rgb_to_lcd16(const SkGdiRGB* SK_RESTRICT src, size_t srcRB, const SkGlyph& glyph,
const uint8_t* tableR, const uint8_t* tableG, const uint8_t* tableB) {
void SkScalerContext_GDI::RGBToLcd16(
const SkGdiRGB* SK_RESTRICT src, size_t srcRB, const SkGlyph& glyph,
const uint8_t* tableR, const uint8_t* tableG, const uint8_t* tableB) {
const size_t dstRB = glyph.rowBytes();
const int width = glyph.fWidth;
uint16_t* SK_RESTRICT dst = (uint16_t*)((char*)glyph.fImage + (glyph.fHeight - 1) * dstRB);
const int width = glyph.width();
uint16_t* SK_RESTRICT dst = (uint16_t*)((char*)glyph.fImage + (glyph.height() - 1) * dstRB);
for (int y = 0; y < glyph.fHeight; y++) {
for (int i = 0; i < width; i++) {
@ -1116,7 +1124,7 @@ void SkScalerContext_GDI::generateImage(const SkGlyph& glyph) {
//one with this and one without.
SkGdiRGB* addr = (SkGdiRGB*)bits;
for (int y = 0; y < glyph.fHeight; ++y) {
for (int x = 0; x < glyph.fWidth; ++x) {
for (int x = 0; x < glyph.width(); ++x) {
int r = (addr[x] >> 16) & 0xFF;
int g = (addr[x] >> 8) & 0xFF;
int b = (addr[x] >> 0) & 0xFF;
@ -1136,10 +1144,10 @@ void SkScalerContext_GDI::generateImage(const SkGlyph& glyph) {
dst -= dstRB;
}
#if SK_SHOW_TEXT_BLIT_COVERAGE
if (glyph.fWidth > 0 && glyph.fHeight > 0) {
int bitCount = glyph.fWidth & 7;
if (glyph.width() > 0 && glyph.fHeight > 0) {
int bitCount = glyph.width() & 7;
uint8_t* first = (uint8_t*)glyph.fImage;
uint8_t* last = (uint8_t*)((char*)glyph.fImage + glyph.fHeight * dstRB - 1);
uint8_t* last = (uint8_t*)((char*)glyph.fImage + glyph.height() * dstRB - 1);
*first |= 1 << 7;
*last |= bitCount == 0 ? 1 : 1 << (8 - bitCount);
}
@ -1149,19 +1157,17 @@ void SkScalerContext_GDI::generateImage(const SkGlyph& glyph) {
// ... until we have the caller tell us that explicitly
const SkGdiRGB* src = (const SkGdiRGB*)bits;
if (fPreBlend.isApplicable()) {
rgb_to_a8<true>(src, srcRB, glyph, fPreBlend.fG);
RGBToA8<true>(src, srcRB, glyph, fPreBlend.fG);
} else {
rgb_to_a8<false>(src, srcRB, glyph, fPreBlend.fG);
RGBToA8<false>(src, srcRB, glyph, fPreBlend.fG);
}
} else { // LCD16
const SkGdiRGB* src = (const SkGdiRGB*)bits;
SkASSERT(SkMask::kLCD16_Format == glyph.fMaskFormat);
if (fPreBlend.isApplicable()) {
rgb_to_lcd16<true>(src, srcRB, glyph,
fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
RGBToLcd16<true>(src, srcRB, glyph, fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
} else {
rgb_to_lcd16<false>(src, srcRB, glyph,
fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
RGBToLcd16<false>(src, srcRB, glyph, fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
}
}
}

View File

@ -490,30 +490,6 @@ HRESULT SkScalerContext_DW::getBoundingBox(SkGlyph* glyph,
return S_OK;
}
/** GetAlphaTextureBounds succeeds but sometimes returns empty bounds like
* { 0x80000000, 0x80000000, 0x80000000, 0x80000000 }
* for small, but not quite zero, sized glyphs.
* Only set as non-empty if the returned bounds are non-empty.
*/
static bool glyph_check_and_set_bounds(SkGlyph* glyph, const RECT& bbox) {
if (bbox.left >= bbox.right || bbox.top >= bbox.bottom) {
return false;
}
// We're trying to pack left and top into int16_t,
// and width and height into uint16_t, after outsetting by 1.
if (!SkIRect::MakeXYWH(-32767, -32767, 65535, 65535).contains(
SkIRect::MakeLTRB(bbox.left, bbox.top, bbox.right, bbox.bottom))) {
return false;
}
glyph->fWidth = SkToU16(bbox.right - bbox.left);
glyph->fHeight = SkToU16(bbox.bottom - bbox.top);
glyph->fLeft = SkToS16(bbox.left);
glyph->fTop = SkToS16(bbox.top);
return true;
}
bool SkScalerContext_DW::isColorGlyph(const SkGlyph& glyph) {
SkTScopedComPtr<IDWriteColorGlyphRunEnumerator> colorLayer;
return getColorGlyphRun(glyph, &colorLayer);
@ -673,6 +649,31 @@ void SkScalerContext_DW::generatePngMetrics(SkGlyph* glyph) {
}
void SkScalerContext_DW::generateMetrics(SkGlyph* glyph) {
// GetAlphaTextureBounds succeeds but sometimes returns empty bounds like
// { 0x80000000, 0x80000000, 0x80000000, 0x80000000 }
// for small, but not quite zero, sized glyphs.
// Only set as non-empty if the returned bounds are non-empty.
auto glyphCheckAndSetBounds = [](SkGlyph* glyph, const RECT& bbox) {
if (bbox.left >= bbox.right || bbox.top >= bbox.bottom) {
return false;
}
// We're trying to pack left and top into int16_t,
// and width and height into uint16_t, after outsetting by 1.
if (!SkIRect::MakeXYWH(-32767, -32767, 65535, 65535).contains(
SkIRect::MakeLTRB(bbox.left, bbox.top, bbox.right, bbox.bottom))) {
return false;
}
glyph->fWidth = SkToU16(bbox.right - bbox.left);
glyph->fHeight = SkToU16(bbox.bottom - bbox.top);
glyph->fLeft = SkToS16(bbox.left);
glyph->fTop = SkToS16(bbox.top);
return true;
};
glyph->fWidth = 0;
glyph->fHeight = 0;
glyph->fLeft = 0;
@ -699,7 +700,7 @@ void SkScalerContext_DW::generateMetrics(SkGlyph* glyph) {
HRVM(this->getBoundingBox(glyph, fRenderingMode, fTextureType, &bbox),
"Requested bounding box could not be determined.");
if (glyph_check_and_set_bounds(glyph, bbox)) {
if (glyphCheckAndSetBounds(glyph, bbox)) {
return;
}
@ -714,7 +715,7 @@ void SkScalerContext_DW::generateMetrics(SkGlyph* glyph) {
DWRITE_TEXTURE_ALIASED_1x1,
&bbox),
"Fallback bounding box could not be determined.");
if (glyph_check_and_set_bounds(glyph, bbox)) {
if (glyphCheckAndSetBounds(glyph, bbox)) {
glyph->fForceBW = 1;
glyph->fMaskFormat = SkMask::kBW_Format;
}
@ -794,15 +795,15 @@ void SkScalerContext_DW::generateFontMetrics(SkFontMetrics* metrics) {
#include "include/private/SkColorData.h"
static void bilevel_to_bw(const uint8_t* SK_RESTRICT src, const SkGlyph& glyph) {
const int width = glyph.fWidth;
void SkScalerContext_DW::BilevelToBW(const uint8_t* SK_RESTRICT src, const SkGlyph& glyph) {
const int width = glyph.width();
const size_t dstRB = (width + 7) >> 3;
uint8_t* SK_RESTRICT dst = static_cast<uint8_t*>(glyph.fImage);
int byteCount = width >> 3;
int bitCount = width & 7;
for (int y = 0; y < glyph.fHeight; ++y) {
for (int y = 0; y < glyph.height(); ++y) {
if (byteCount > 0) {
for (int i = 0; i < byteCount; ++i) {
unsigned byte = 0;
@ -833,14 +834,15 @@ static void bilevel_to_bw(const uint8_t* SK_RESTRICT src, const SkGlyph& glyph)
}
template<bool APPLY_PREBLEND>
static void grayscale_to_a8(const uint8_t* SK_RESTRICT src, const SkGlyph& glyph,
const uint8_t* table8) {
void SkScalerContext_DW::GrayscaleToA8(const uint8_t* SK_RESTRICT src,
const SkGlyph& glyph,
const uint8_t* table8) {
const size_t dstRB = glyph.rowBytes();
const U16CPU width = glyph.fWidth;
const int width = glyph.width();
uint8_t* SK_RESTRICT dst = static_cast<uint8_t*>(glyph.fImage);
for (U16CPU y = 0; y < glyph.fHeight; y++) {
for (U16CPU i = 0; i < width; i++) {
for (int y = 0; y < glyph.height(); y++) {
for (int i = 0; i < width; i++) {
U8CPU a = *(src++);
dst[i] = sk_apply_lut_if<APPLY_PREBLEND>(a, table8);
}
@ -849,13 +851,15 @@ static void grayscale_to_a8(const uint8_t* SK_RESTRICT src, const SkGlyph& glyph
}
template<bool APPLY_PREBLEND>
static void rgb_to_a8(const uint8_t* SK_RESTRICT src, const SkGlyph& glyph, const uint8_t* table8) {
void SkScalerContext_DW::RGBToA8(const uint8_t* SK_RESTRICT src,
const SkGlyph& glyph,
const uint8_t* table8) {
const size_t dstRB = glyph.rowBytes();
const U16CPU width = glyph.fWidth;
const int width = glyph.width();
uint8_t* SK_RESTRICT dst = static_cast<uint8_t*>(glyph.fImage);
for (U16CPU y = 0; y < glyph.fHeight; y++) {
for (U16CPU i = 0; i < width; i++) {
for (int y = 0; y < glyph.height(); y++) {
for (int i = 0; i < width; i++) {
U8CPU r = *(src++);
U8CPU g = *(src++);
U8CPU b = *(src++);
@ -866,14 +870,15 @@ static void rgb_to_a8(const uint8_t* SK_RESTRICT src, const SkGlyph& glyph, cons
}
template<bool APPLY_PREBLEND, bool RGB>
static void rgb_to_lcd16(const uint8_t* SK_RESTRICT src, const SkGlyph& glyph,
const uint8_t* tableR, const uint8_t* tableG, const uint8_t* tableB) {
void SkScalerContext_DW::RGBToLcd16(const uint8_t* SK_RESTRICT src, const SkGlyph& glyph,
const uint8_t* tableR, const uint8_t* tableG,
const uint8_t* tableB) {
const size_t dstRB = glyph.rowBytes();
const U16CPU width = glyph.fWidth;
const int width = glyph.width();
uint16_t* SK_RESTRICT dst = static_cast<uint16_t*>(glyph.fImage);
for (U16CPU y = 0; y < glyph.fHeight; y++) {
for (U16CPU i = 0; i < width; i++) {
for (int y = 0; y < glyph.height(); y++) {
for (int i = 0; i < width; i++) {
U8CPU r, g, b;
if (RGB) {
r = sk_apply_lut_if<APPLY_PREBLEND>(*(src++), tableR);
@ -894,7 +899,7 @@ const void* SkScalerContext_DW::drawDWMask(const SkGlyph& glyph,
DWRITE_RENDERING_MODE renderingMode,
DWRITE_TEXTURE_TYPE textureType)
{
int sizeNeeded = glyph.fWidth * glyph.fHeight;
int sizeNeeded = glyph.width() * glyph.height();
if (DWRITE_TEXTURE_CLEARTYPE_3x1 == textureType) {
sizeNeeded *= 3;
}
@ -959,10 +964,10 @@ const void* SkScalerContext_DW::drawDWMask(const SkGlyph& glyph,
//NOTE: this assumes that the glyph has already been measured
//with an exact same glyph run analysis.
RECT bbox;
bbox.left = glyph.fLeft;
bbox.top = glyph.fTop;
bbox.right = glyph.fLeft + glyph.fWidth;
bbox.bottom = glyph.fTop + glyph.fHeight;
bbox.left = glyph.left();
bbox.top = glyph.top();
bbox.right = glyph.left() + glyph.width();
bbox.bottom = glyph.top() + glyph.height();
{
Shared l(DWriteFactoryMutex);
HRNM(glyphRunAnalysis->CreateAlphaTexture(textureType,
@ -986,14 +991,14 @@ void SkScalerContext_DW::generateColorGlyphImage(const SkGlyph& glyph) {
SkASSERT(colorLayers.get());
SkMatrix matrix = fSkXform;
matrix.postTranslate(-SkIntToScalar(glyph.fLeft), -SkIntToScalar(glyph.fTop));
matrix.postTranslate(-SkIntToScalar(glyph.left()), -SkIntToScalar(glyph.top()));
if (this->isSubpixel()) {
matrix.postTranslate(SkFixedToScalar(glyph.getSubXFixed()),
SkFixedToScalar(glyph.getSubYFixed()));
}
SkRasterClip rc(SkIRect::MakeWH(glyph.fWidth, glyph.fHeight));
SkRasterClip rc(SkIRect::MakeWH(glyph.width(), glyph.height()));
SkDraw draw;
draw.fDst = SkPixmap(SkImageInfo::MakeN32(glyph.fWidth, glyph.fHeight, kPremul_SkAlphaType),
draw.fDst = SkPixmap(SkImageInfo::MakeN32(glyph.width(), glyph.height(), kPremul_SkAlphaType),
glyph.fImage,
glyph.rowBytesUsingFormat(SkMask::Format::kARGB32_Format));
draw.fMatrix = &matrix;
@ -1066,7 +1071,7 @@ void SkScalerContext_DW::generatePngGlyphImage(const SkGlyph& glyph) {
sk_sp<SkImage> image = SkImage::MakeFromEncoded(std::move(data));
SkBitmap dstBitmap;
dstBitmap.setInfo(SkImageInfo::Make(glyph.fWidth, glyph.fHeight,
dstBitmap.setInfo(SkImageInfo::Make(glyph.width(), glyph.height(),
kN32_SkColorType,
kPremul_SkAlphaType),
glyph.rowBytes());
@ -1074,7 +1079,7 @@ void SkScalerContext_DW::generatePngGlyphImage(const SkGlyph& glyph) {
SkCanvas canvas(dstBitmap);
canvas.clear(SK_ColorTRANSPARENT);
canvas.translate(-glyph.fLeft, -glyph.fTop);
canvas.translate(-glyph.left(), -glyph.top());
if (this->isSubpixel()) {
canvas.translate(SkFixedToScalar(glyph.getSubXFixed()),
SkFixedToScalar(glyph.getSubYFixed()));
@ -1120,34 +1125,34 @@ void SkScalerContext_DW::generateImage(const SkGlyph& glyph) {
if (DWRITE_RENDERING_MODE_ALIASED == renderingMode) {
SkASSERT(SkMask::kBW_Format == glyph.fMaskFormat);
SkASSERT(DWRITE_TEXTURE_ALIASED_1x1 == textureType);
bilevel_to_bw(src, glyph);
BilevelToBW(src, glyph);
} else if (!isLCD(fRec)) {
if (textureType == DWRITE_TEXTURE_ALIASED_1x1) {
if (fPreBlend.isApplicable()) {
grayscale_to_a8<true>(src, glyph, fPreBlend.fG);
GrayscaleToA8<true>(src, glyph, fPreBlend.fG);
} else {
grayscale_to_a8<false>(src, glyph, fPreBlend.fG);
GrayscaleToA8<false>(src, glyph, fPreBlend.fG);
}
} else {
if (fPreBlend.isApplicable()) {
rgb_to_a8<true>(src, glyph, fPreBlend.fG);
RGBToA8<true>(src, glyph, fPreBlend.fG);
} else {
rgb_to_a8<false>(src, glyph, fPreBlend.fG);
RGBToA8<false>(src, glyph, fPreBlend.fG);
}
}
} else {
SkASSERT(SkMask::kLCD16_Format == glyph.fMaskFormat);
if (fPreBlend.isApplicable()) {
if (fRec.fFlags & SkScalerContext::kLCD_BGROrder_Flag) {
rgb_to_lcd16<true, false>(src, glyph, fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
RGBToLcd16<true, false>(src, glyph, fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
} else {
rgb_to_lcd16<true, true>(src, glyph, fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
RGBToLcd16<true, true>(src, glyph, fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
}
} else {
if (fRec.fFlags & SkScalerContext::kLCD_BGROrder_Flag) {
rgb_to_lcd16<false, false>(src, glyph, fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
RGBToLcd16<false, false>(src, glyph, fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
} else {
rgb_to_lcd16<false, true>(src, glyph, fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
RGBToLcd16<false, true>(src, glyph, fPreBlend.fR, fPreBlend.fG, fPreBlend.fB);
}
}
}

View File

@ -35,6 +35,22 @@ protected:
void generateFontMetrics(SkFontMetrics*) override;
private:
static void BilevelToBW(const uint8_t* SK_RESTRICT src, const SkGlyph& glyph);
template<bool APPLY_PREBLEND>
static void GrayscaleToA8(const uint8_t* SK_RESTRICT src,
const SkGlyph& glyph,
const uint8_t* table8);
template<bool APPLY_PREBLEND>
static void RGBToA8(const uint8_t* SK_RESTRICT src,
const SkGlyph& glyph,
const uint8_t* table8);
template<bool APPLY_PREBLEND, bool RGB>
static void RGBToLcd16(const uint8_t* SK_RESTRICT src, const SkGlyph& glyph,
const uint8_t* tableR, const uint8_t* tableG, const uint8_t* tableB);
const void* drawDWMask(const SkGlyph& glyph,
DWRITE_RENDERING_MODE renderingMode,
DWRITE_TEXTURE_TYPE textureType);