Implement crop rect support for SkMatrixConvolutionImageFilter.
R=bsalomon@google.com Review URL: https://codereview.chromium.org/27471002 git-svn-id: http://skia.googlecode.com/svn/trunk@11863 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
parent
575604d4c2
commit
7938bae14a
@ -31,3 +31,6 @@
|
||||
# ('Poppler random failures'): ignore any Poppler failures, for now
|
||||
pdf-poppler
|
||||
|
||||
# Added by senorblanco as part of https://codereview.chromium.org/27471002/.
|
||||
# New test cases added; will need rebaseline.
|
||||
matrixconvolution
|
||||
|
@ -44,10 +44,12 @@ protected:
|
||||
}
|
||||
|
||||
virtual SkISize onISize() {
|
||||
return make_isize(400, 300);
|
||||
return make_isize(500, 300);
|
||||
}
|
||||
|
||||
void draw(SkCanvas* canvas, int x, int y, const SkIPoint& target, SkMatrixConvolutionImageFilter::TileMode tileMode, bool convolveAlpha) {
|
||||
void draw(SkCanvas* canvas, int x, int y, const SkIPoint& target,
|
||||
SkMatrixConvolutionImageFilter::TileMode tileMode, bool convolveAlpha,
|
||||
const SkImageFilter::CropRect* cropRect = NULL) {
|
||||
SkScalar kernel[9] = {
|
||||
SkIntToScalar( 1), SkIntToScalar( 1), SkIntToScalar( 1),
|
||||
SkIntToScalar( 1), SkIntToScalar(-7), SkIntToScalar( 1),
|
||||
@ -56,15 +58,27 @@ protected:
|
||||
SkISize kernelSize = SkISize::Make(3, 3);
|
||||
SkScalar gain = SkFloatToScalar(0.3f), bias = SkIntToScalar(100);
|
||||
SkPaint paint;
|
||||
SkAutoTUnref<SkImageFilter> filter(SkNEW_ARGS(SkMatrixConvolutionImageFilter, (kernelSize, kernel, gain, bias, target, tileMode, convolveAlpha)));
|
||||
SkAutoTUnref<SkImageFilter> filter(
|
||||
SkNEW_ARGS(SkMatrixConvolutionImageFilter, (kernelSize,
|
||||
kernel,
|
||||
gain,
|
||||
bias,
|
||||
target,
|
||||
tileMode,
|
||||
convolveAlpha,
|
||||
NULL,
|
||||
cropRect)));
|
||||
paint.setImageFilter(filter);
|
||||
canvas->save();
|
||||
canvas->clipRect(SkRect::MakeXYWH(SkIntToScalar(x), SkIntToScalar(y),
|
||||
SkIntToScalar(fBitmap.width()), SkIntToScalar(fBitmap.height())));
|
||||
canvas->drawBitmap(fBitmap, SkIntToScalar(x), SkIntToScalar(y), &paint);
|
||||
canvas->translate(SkIntToScalar(x), SkIntToScalar(y));
|
||||
canvas->clipRect(SkRect::MakeWH(SkIntToScalar(fBitmap.width()),
|
||||
SkIntToScalar(fBitmap.height())));
|
||||
canvas->drawBitmap(fBitmap, 0, 0, &paint);
|
||||
canvas->restore();
|
||||
}
|
||||
|
||||
typedef SkMatrixConvolutionImageFilter MCIF;
|
||||
|
||||
virtual void onDraw(SkCanvas* canvas) {
|
||||
if (!fInitialized) {
|
||||
make_bitmap();
|
||||
@ -73,15 +87,20 @@ protected:
|
||||
canvas->clear(0x00000000);
|
||||
SkIPoint target = SkIPoint::Make(1, 0);
|
||||
for (int x = 10; x < 310; x += 100) {
|
||||
draw(canvas, x, 10, target, SkMatrixConvolutionImageFilter::kClamp_TileMode, true);
|
||||
draw(canvas, x, 110, target, SkMatrixConvolutionImageFilter::kClampToBlack_TileMode, true);
|
||||
draw(canvas, x, 210, target, SkMatrixConvolutionImageFilter::kRepeat_TileMode, true);
|
||||
this->draw(canvas, x, 10, target, MCIF::kClamp_TileMode, true);
|
||||
this->draw(canvas, x, 110, target, MCIF::kClampToBlack_TileMode, true);
|
||||
this->draw(canvas, x, 210, target, MCIF::kRepeat_TileMode, true);
|
||||
target.fY++;
|
||||
}
|
||||
target.fY = 1;
|
||||
draw(canvas, 310, 10, target, SkMatrixConvolutionImageFilter::kClamp_TileMode, false);
|
||||
draw(canvas, 310, 110, target, SkMatrixConvolutionImageFilter::kClampToBlack_TileMode, false);
|
||||
draw(canvas, 310, 210, target, SkMatrixConvolutionImageFilter::kRepeat_TileMode, false);
|
||||
SkImageFilter::CropRect rect(SkRect::MakeXYWH(10, 10, 60, 60));
|
||||
this->draw(canvas, 310, 10, target, MCIF::kClamp_TileMode, true, &rect);
|
||||
this->draw(canvas, 310, 110, target, MCIF::kClampToBlack_TileMode, true, &rect);
|
||||
this->draw(canvas, 310, 210, target, MCIF::kRepeat_TileMode, true, &rect);
|
||||
|
||||
this->draw(canvas, 410, 10, target, MCIF::kClamp_TileMode, false);
|
||||
this->draw(canvas, 410, 110, target, MCIF::kClampToBlack_TileMode, false);
|
||||
this->draw(canvas, 410, 210, target, MCIF::kRepeat_TileMode, false);
|
||||
}
|
||||
|
||||
private:
|
||||
|
@ -89,7 +89,8 @@ public:
|
||||
* Returns true if the filter can be processed on the GPU. This is most
|
||||
* often used for multi-pass effects, where intermediate results must be
|
||||
* rendered to textures. For single-pass effects, use asNewEffect().
|
||||
* The default implementation returns asNewEffect(NULL, NULL, SkMatrix::I()).
|
||||
* The default implementation returns asNewEffect(NULL, NULL, SkMatrix::I(),
|
||||
* SkIRect()).
|
||||
*/
|
||||
virtual bool canFilterImageGPU() const;
|
||||
|
||||
@ -183,7 +184,10 @@ protected:
|
||||
* will be called with (NULL, NULL, SkMatrix::I()) to query for support,
|
||||
* so returning "true" indicates support for all possible matrices.
|
||||
*/
|
||||
virtual bool asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix& matrix) const;
|
||||
virtual bool asNewEffect(GrEffectRef** effect,
|
||||
GrTexture*,
|
||||
const SkMatrix& matrix,
|
||||
const SkIRect& bounds) const;
|
||||
|
||||
private:
|
||||
typedef SkFlattenable INHERITED;
|
||||
|
@ -25,7 +25,7 @@ protected:
|
||||
virtual bool onFilterImage(Proxy*, const SkBitmap& src, const SkMatrix&,
|
||||
SkBitmap* result, SkIPoint* offset) SK_OVERRIDE;
|
||||
#if SK_SUPPORT_GPU
|
||||
virtual bool asNewEffect(GrEffectRef** effect, GrTexture* texture, const SkMatrix& matrix) const SK_OVERRIDE;
|
||||
virtual bool asNewEffect(GrEffectRef** effect, GrTexture* texture, const SkMatrix& matrix, const SkIRect& bounds) const SK_OVERRIDE;
|
||||
#endif
|
||||
|
||||
private:
|
||||
|
@ -47,9 +47,18 @@ public:
|
||||
alpha is copied from the source image.
|
||||
@param input The input image filter. If NULL, the src bitmap
|
||||
passed to filterImage() is used instead.
|
||||
@param cropRect The rectangle to which the output processing will be limited.
|
||||
*/
|
||||
|
||||
SkMatrixConvolutionImageFilter(const SkISize& kernelSize, const SkScalar* kernel, SkScalar gain, SkScalar bias, const SkIPoint& target, TileMode tileMode, bool convolveAlpha, SkImageFilter* input = NULL);
|
||||
SkMatrixConvolutionImageFilter(const SkISize& kernelSize,
|
||||
const SkScalar* kernel,
|
||||
SkScalar gain,
|
||||
SkScalar bias,
|
||||
const SkIPoint& target,
|
||||
TileMode tileMode,
|
||||
bool convolveAlpha,
|
||||
SkImageFilter* input = NULL,
|
||||
const CropRect* cropRect = NULL);
|
||||
virtual ~SkMatrixConvolutionImageFilter();
|
||||
|
||||
SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkMatrixConvolutionImageFilter)
|
||||
@ -62,7 +71,10 @@ protected:
|
||||
SkBitmap* result, SkIPoint* loc) SK_OVERRIDE;
|
||||
|
||||
#if SK_SUPPORT_GPU
|
||||
virtual bool asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix& matrix) const SK_OVERRIDE;
|
||||
virtual bool asNewEffect(GrEffectRef** effect,
|
||||
GrTexture*,
|
||||
const SkMatrix& matrix,
|
||||
const SkIRect& bounds) const SK_OVERRIDE;
|
||||
#endif
|
||||
|
||||
private:
|
||||
@ -76,11 +88,23 @@ private:
|
||||
typedef SkImageFilter INHERITED;
|
||||
|
||||
template <class PixelFetcher, bool convolveAlpha>
|
||||
void filterPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect);
|
||||
void filterPixels(const SkBitmap& src,
|
||||
SkBitmap* result,
|
||||
const SkIRect& rect,
|
||||
const SkIRect& bounds);
|
||||
template <class PixelFetcher>
|
||||
void filterPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect);
|
||||
void filterInteriorPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect);
|
||||
void filterBorderPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect);
|
||||
void filterPixels(const SkBitmap& src,
|
||||
SkBitmap* result,
|
||||
const SkIRect& rect,
|
||||
const SkIRect& bounds);
|
||||
void filterInteriorPixels(const SkBitmap& src,
|
||||
SkBitmap* result,
|
||||
const SkIRect& rect,
|
||||
const SkIRect& bounds);
|
||||
void filterBorderPixels(const SkBitmap& src,
|
||||
SkBitmap* result,
|
||||
const SkIRect& rect,
|
||||
const SkIRect& bounds);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -106,7 +106,7 @@ bool SkImageFilter::onFilterImage(Proxy*, const SkBitmap&, const SkMatrix&,
|
||||
}
|
||||
|
||||
bool SkImageFilter::canFilterImageGPU() const {
|
||||
return this->asNewEffect(NULL, NULL, SkMatrix::I());
|
||||
return this->asNewEffect(NULL, NULL, SkMatrix::I(), SkIRect());
|
||||
}
|
||||
|
||||
bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const SkMatrix& ctm,
|
||||
@ -141,7 +141,7 @@ bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const SkMa
|
||||
GrEffectRef* effect;
|
||||
SkMatrix matrix(ctm);
|
||||
matrix.postTranslate(SkIntToScalar(-bounds.left()), SkIntToScalar(-bounds.top()));
|
||||
this->asNewEffect(&effect, srcTexture, matrix);
|
||||
this->asNewEffect(&effect, srcTexture, matrix, bounds);
|
||||
SkASSERT(effect);
|
||||
SkAutoUnref effectRef(effect);
|
||||
GrPaint paint;
|
||||
@ -178,7 +178,7 @@ bool SkImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm,
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SkImageFilter::asNewEffect(GrEffectRef**, GrTexture*, const SkMatrix&) const {
|
||||
bool SkImageFilter::asNewEffect(GrEffectRef**, GrTexture*, const SkMatrix&, const SkIRect&) const {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -270,7 +270,7 @@ protected:
|
||||
virtual bool onFilterImage(Proxy*, const SkBitmap& src, const SkMatrix&,
|
||||
SkBitmap* result, SkIPoint* offset) SK_OVERRIDE;
|
||||
#if SK_SUPPORT_GPU
|
||||
virtual bool asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix& matrix) const SK_OVERRIDE;
|
||||
virtual bool asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix& matrix, const SkIRect& bounds) const SK_OVERRIDE;
|
||||
#endif
|
||||
|
||||
private:
|
||||
@ -292,7 +292,7 @@ protected:
|
||||
virtual bool onFilterImage(Proxy*, const SkBitmap& src, const SkMatrix&,
|
||||
SkBitmap* result, SkIPoint* offset) SK_OVERRIDE;
|
||||
#if SK_SUPPORT_GPU
|
||||
virtual bool asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix& matrix) const SK_OVERRIDE;
|
||||
virtual bool asNewEffect(GrEffectRef** effect, GrTexture*, const SkMatrix& matrix, const SkIRect& bounds) const SK_OVERRIDE;
|
||||
#endif
|
||||
|
||||
private:
|
||||
@ -957,7 +957,7 @@ bool SkDiffuseLightingImageFilter::onFilterImage(Proxy*,
|
||||
}
|
||||
|
||||
#if SK_SUPPORT_GPU
|
||||
bool SkDiffuseLightingImageFilter::asNewEffect(GrEffectRef** effect, GrTexture* texture, const SkMatrix& matrix) const {
|
||||
bool SkDiffuseLightingImageFilter::asNewEffect(GrEffectRef** effect, GrTexture* texture, const SkMatrix& matrix, const SkIRect&) const {
|
||||
if (effect) {
|
||||
SkScalar scale = SkScalarMul(surfaceScale(), SkIntToScalar(255));
|
||||
*effect = GrDiffuseLightingEffect::Create(texture, light(), scale, matrix, kd());
|
||||
@ -1033,7 +1033,7 @@ bool SkSpecularLightingImageFilter::onFilterImage(Proxy*,
|
||||
}
|
||||
|
||||
#if SK_SUPPORT_GPU
|
||||
bool SkSpecularLightingImageFilter::asNewEffect(GrEffectRef** effect, GrTexture* texture, const SkMatrix& matrix) const {
|
||||
bool SkSpecularLightingImageFilter::asNewEffect(GrEffectRef** effect, GrTexture* texture, const SkMatrix& matrix, const SkIRect&) const {
|
||||
if (effect) {
|
||||
SkScalar scale = SkScalarMul(surfaceScale(), SkIntToScalar(255));
|
||||
*effect = GrSpecularLightingEffect::Create(texture, light(), scale, matrix, ks(), shininess());
|
||||
|
@ -247,7 +247,7 @@ SkMagnifierImageFilter::SkMagnifierImageFilter(SkRect srcRect, SkScalar inset)
|
||||
}
|
||||
|
||||
#if SK_SUPPORT_GPU
|
||||
bool SkMagnifierImageFilter::asNewEffect(GrEffectRef** effect, GrTexture* texture, const SkMatrix&) const {
|
||||
bool SkMagnifierImageFilter::asNewEffect(GrEffectRef** effect, GrTexture* texture, const SkMatrix&, const SkIRect&) const {
|
||||
if (effect) {
|
||||
*effect = GrMagnifierEffect::Create(texture,
|
||||
fSrcRect.x() / texture->width(),
|
||||
|
@ -18,11 +18,19 @@
|
||||
#include "GrTBackendEffectFactory.h"
|
||||
#include "GrTexture.h"
|
||||
#include "SkMatrix.h"
|
||||
|
||||
#endif
|
||||
|
||||
SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(const SkISize& kernelSize, const SkScalar* kernel, SkScalar gain, SkScalar bias, const SkIPoint& target, TileMode tileMode, bool convolveAlpha, SkImageFilter* input)
|
||||
: INHERITED(input),
|
||||
SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(
|
||||
const SkISize& kernelSize,
|
||||
const SkScalar* kernel,
|
||||
SkScalar gain,
|
||||
SkScalar bias,
|
||||
const SkIPoint& target,
|
||||
TileMode tileMode,
|
||||
bool convolveAlpha,
|
||||
SkImageFilter* input,
|
||||
const CropRect* cropRect)
|
||||
: INHERITED(input, cropRect),
|
||||
fKernelSize(kernelSize),
|
||||
fGain(gain),
|
||||
fBias(bias),
|
||||
@ -37,7 +45,8 @@ SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(const SkISize& ke
|
||||
SkASSERT(target.fY >= 0 && target.fY < kernelSize.fHeight);
|
||||
}
|
||||
|
||||
SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {
|
||||
SkMatrixConvolutionImageFilter::SkMatrixConvolutionImageFilter(SkFlattenableReadBuffer& buffer)
|
||||
: INHERITED(buffer) {
|
||||
fKernelSize.fWidth = buffer.readInt();
|
||||
fKernelSize.fHeight = buffer.readInt();
|
||||
uint32_t size = fKernelSize.fWidth * fKernelSize.fHeight;
|
||||
@ -71,30 +80,30 @@ SkMatrixConvolutionImageFilter::~SkMatrixConvolutionImageFilter() {
|
||||
|
||||
class UncheckedPixelFetcher {
|
||||
public:
|
||||
static inline SkPMColor fetch(const SkBitmap& src, int x, int y) {
|
||||
static inline SkPMColor fetch(const SkBitmap& src, int x, int y, const SkIRect& bounds) {
|
||||
return *src.getAddr32(x, y);
|
||||
}
|
||||
};
|
||||
|
||||
class ClampPixelFetcher {
|
||||
public:
|
||||
static inline SkPMColor fetch(const SkBitmap& src, int x, int y) {
|
||||
x = SkClampMax(x, src.width() - 1);
|
||||
y = SkClampMax(y, src.height() - 1);
|
||||
static inline SkPMColor fetch(const SkBitmap& src, int x, int y, const SkIRect& bounds) {
|
||||
x = SkPin32(x, bounds.fLeft, bounds.fRight - 1);
|
||||
y = SkPin32(y, bounds.fTop, bounds.fBottom - 1);
|
||||
return *src.getAddr32(x, y);
|
||||
}
|
||||
};
|
||||
|
||||
class RepeatPixelFetcher {
|
||||
public:
|
||||
static inline SkPMColor fetch(const SkBitmap& src, int x, int y) {
|
||||
x %= src.width();
|
||||
y %= src.height();
|
||||
if (x < 0) {
|
||||
x += src.width();
|
||||
static inline SkPMColor fetch(const SkBitmap& src, int x, int y, const SkIRect& bounds) {
|
||||
x = (x - bounds.left()) % bounds.width() + bounds.left();
|
||||
y = (y - bounds.top()) % bounds.height() + bounds.top();
|
||||
if (x < bounds.left()) {
|
||||
x += bounds.width();
|
||||
}
|
||||
if (y < 0) {
|
||||
y += src.height();
|
||||
if (y < bounds.top()) {
|
||||
y += bounds.height();
|
||||
}
|
||||
return *src.getAddr32(x, y);
|
||||
}
|
||||
@ -102,8 +111,8 @@ public:
|
||||
|
||||
class ClampToBlackPixelFetcher {
|
||||
public:
|
||||
static inline SkPMColor fetch(const SkBitmap& src, int x, int y) {
|
||||
if (x < 0 || x >= src.width() || y < 0 || y >= src.height()) {
|
||||
static inline SkPMColor fetch(const SkBitmap& src, int x, int y, const SkIRect& bounds) {
|
||||
if (x < bounds.fLeft || x >= bounds.fRight || y < bounds.fTop || y >= bounds.fBottom) {
|
||||
return 0;
|
||||
} else {
|
||||
return *src.getAddr32(x, y);
|
||||
@ -112,14 +121,20 @@ public:
|
||||
};
|
||||
|
||||
template<class PixelFetcher, bool convolveAlpha>
|
||||
void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect) {
|
||||
void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src,
|
||||
SkBitmap* result,
|
||||
const SkIRect& rect,
|
||||
const SkIRect& bounds) {
|
||||
for (int y = rect.fTop; y < rect.fBottom; ++y) {
|
||||
SkPMColor* dptr = result->getAddr32(rect.fLeft, y);
|
||||
SkPMColor* dptr = result->getAddr32(rect.fLeft - bounds.fLeft, y - bounds.fTop);
|
||||
for (int x = rect.fLeft; x < rect.fRight; ++x) {
|
||||
SkScalar sumA = 0, sumR = 0, sumG = 0, sumB = 0;
|
||||
for (int cy = 0; cy < fKernelSize.fHeight; cy++) {
|
||||
for (int cx = 0; cx < fKernelSize.fWidth; cx++) {
|
||||
SkPMColor s = PixelFetcher::fetch(src, x + cx - fTarget.fX, y + cy - fTarget.fY);
|
||||
SkPMColor s = PixelFetcher::fetch(src,
|
||||
x + cx - fTarget.fX,
|
||||
y + cy - fTarget.fY,
|
||||
bounds);
|
||||
SkScalar k = fKernel[cy * fKernelSize.fWidth + cx];
|
||||
if (convolveAlpha) {
|
||||
sumA += SkScalarMul(SkIntToScalar(SkGetPackedA32(s)), k);
|
||||
@ -136,7 +151,7 @@ void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src, SkBitmap*
|
||||
int g = SkClampMax(SkScalarFloorToInt(SkScalarMul(sumG, fGain) + fBias), a);
|
||||
int b = SkClampMax(SkScalarFloorToInt(SkScalarMul(sumB, fGain) + fBias), a);
|
||||
if (!convolveAlpha) {
|
||||
a = SkGetPackedA32(PixelFetcher::fetch(src, x, y));
|
||||
a = SkGetPackedA32(PixelFetcher::fetch(src, x, y, bounds));
|
||||
*dptr++ = SkPreMultiplyARGB(a, r, g, b);
|
||||
} else {
|
||||
*dptr++ = SkPackARGB32(a, r, g, b);
|
||||
@ -146,28 +161,37 @@ void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src, SkBitmap*
|
||||
}
|
||||
|
||||
template<class PixelFetcher>
|
||||
void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect) {
|
||||
void SkMatrixConvolutionImageFilter::filterPixels(const SkBitmap& src,
|
||||
SkBitmap* result,
|
||||
const SkIRect& rect,
|
||||
const SkIRect& bounds) {
|
||||
if (fConvolveAlpha) {
|
||||
filterPixels<PixelFetcher, true>(src, result, rect);
|
||||
filterPixels<PixelFetcher, true>(src, result, rect, bounds);
|
||||
} else {
|
||||
filterPixels<PixelFetcher, false>(src, result, rect);
|
||||
filterPixels<PixelFetcher, false>(src, result, rect, bounds);
|
||||
}
|
||||
}
|
||||
|
||||
void SkMatrixConvolutionImageFilter::filterInteriorPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect) {
|
||||
filterPixels<UncheckedPixelFetcher>(src, result, rect);
|
||||
void SkMatrixConvolutionImageFilter::filterInteriorPixels(const SkBitmap& src,
|
||||
SkBitmap* result,
|
||||
const SkIRect& rect,
|
||||
const SkIRect& bounds) {
|
||||
filterPixels<UncheckedPixelFetcher>(src, result, rect, bounds);
|
||||
}
|
||||
|
||||
void SkMatrixConvolutionImageFilter::filterBorderPixels(const SkBitmap& src, SkBitmap* result, const SkIRect& rect) {
|
||||
void SkMatrixConvolutionImageFilter::filterBorderPixels(const SkBitmap& src,
|
||||
SkBitmap* result,
|
||||
const SkIRect& rect,
|
||||
const SkIRect& bounds) {
|
||||
switch (fTileMode) {
|
||||
case kClamp_TileMode:
|
||||
filterPixels<ClampPixelFetcher>(src, result, rect);
|
||||
filterPixels<ClampPixelFetcher>(src, result, rect, bounds);
|
||||
break;
|
||||
case kRepeat_TileMode:
|
||||
filterPixels<RepeatPixelFetcher>(src, result, rect);
|
||||
filterPixels<RepeatPixelFetcher>(src, result, rect, bounds);
|
||||
break;
|
||||
case kClampToBlack_TileMode:
|
||||
filterPixels<ClampToBlackPixelFetcher>(src, result, rect);
|
||||
filterPixels<ClampToBlackPixelFetcher>(src, result, rect, bounds);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -211,6 +235,12 @@ bool SkMatrixConvolutionImageFilter::onFilterImage(Proxy* proxy,
|
||||
return false;
|
||||
}
|
||||
|
||||
SkIRect bounds;
|
||||
src.getBounds(&bounds);
|
||||
if (!this->applyCropRect(&bounds, matrix)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!fConvolveAlpha && !src.isOpaque()) {
|
||||
src = unpremultiplyBitmap(src);
|
||||
}
|
||||
@ -220,24 +250,27 @@ bool SkMatrixConvolutionImageFilter::onFilterImage(Proxy* proxy,
|
||||
return false;
|
||||
}
|
||||
|
||||
result->setConfig(src.config(), src.width(), src.height());
|
||||
result->setConfig(src.config(), bounds.width(), bounds.height());
|
||||
result->allocPixels();
|
||||
|
||||
SkIRect interior = SkIRect::MakeXYWH(fTarget.fX, fTarget.fY,
|
||||
src.width() - fKernelSize.fWidth + 1,
|
||||
src.height() - fKernelSize.fHeight + 1);
|
||||
SkIRect top = SkIRect::MakeWH(src.width(), fTarget.fY);
|
||||
SkIRect bottom = SkIRect::MakeLTRB(0, interior.bottom(),
|
||||
src.width(), src.height());
|
||||
SkIRect left = SkIRect::MakeXYWH(0, interior.top(),
|
||||
fTarget.fX, interior.height());
|
||||
SkIRect interior = SkIRect::MakeXYWH(bounds.left() + fTarget.fX,
|
||||
bounds.top() + fTarget.fY,
|
||||
bounds.width() - fKernelSize.fWidth + 1,
|
||||
bounds.height() - fKernelSize.fHeight + 1);
|
||||
SkIRect top = SkIRect::MakeLTRB(bounds.left(), bounds.top(), bounds.right(), interior.top());
|
||||
SkIRect bottom = SkIRect::MakeLTRB(bounds.left(), interior.bottom(),
|
||||
bounds.right(), bounds.bottom());
|
||||
SkIRect left = SkIRect::MakeLTRB(bounds.left(), interior.top(),
|
||||
interior.left(), interior.bottom());
|
||||
SkIRect right = SkIRect::MakeLTRB(interior.right(), interior.top(),
|
||||
src.width(), interior.bottom());
|
||||
filterBorderPixels(src, result, top);
|
||||
filterBorderPixels(src, result, left);
|
||||
filterInteriorPixels(src, result, interior);
|
||||
filterBorderPixels(src, result, right);
|
||||
filterBorderPixels(src, result, bottom);
|
||||
bounds.right(), interior.bottom());
|
||||
filterBorderPixels(src, result, top, bounds);
|
||||
filterBorderPixels(src, result, left, bounds);
|
||||
filterInteriorPixels(src, result, interior, bounds);
|
||||
filterBorderPixels(src, result, right, bounds);
|
||||
filterBorderPixels(src, result, bottom, bounds);
|
||||
loc->fX += bounds.fLeft;
|
||||
loc->fY += bounds.fTop;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -251,6 +284,7 @@ class GrMatrixConvolutionEffect : public GrSingleTextureEffect {
|
||||
public:
|
||||
typedef SkMatrixConvolutionImageFilter::TileMode TileMode;
|
||||
static GrEffectRef* Create(GrTexture* texture,
|
||||
const SkIRect& bounds,
|
||||
const SkISize& kernelSize,
|
||||
const SkScalar* kernel,
|
||||
SkScalar gain,
|
||||
@ -259,6 +293,7 @@ public:
|
||||
TileMode tileMode,
|
||||
bool convolveAlpha) {
|
||||
AutoEffectUnref effect(SkNEW_ARGS(GrMatrixConvolutionEffect, (texture,
|
||||
bounds,
|
||||
kernelSize,
|
||||
kernel,
|
||||
gain,
|
||||
@ -277,6 +312,7 @@ public:
|
||||
}
|
||||
|
||||
static const char* Name() { return "MatrixConvolution"; }
|
||||
const SkIRect& bounds() const { return fBounds; }
|
||||
const SkISize& kernelSize() const { return fKernelSize; }
|
||||
const float* target() const { return fTarget; }
|
||||
const float* kernel() const { return fKernel; }
|
||||
@ -291,6 +327,7 @@ public:
|
||||
|
||||
private:
|
||||
GrMatrixConvolutionEffect(GrTexture*,
|
||||
const SkIRect& bounds,
|
||||
const SkISize& kernelSize,
|
||||
const SkScalar* kernel,
|
||||
SkScalar gain,
|
||||
@ -301,6 +338,7 @@ private:
|
||||
|
||||
virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE;
|
||||
|
||||
SkIRect fBounds;
|
||||
SkISize fKernelSize;
|
||||
float *fKernel;
|
||||
float fGain;
|
||||
@ -337,6 +375,7 @@ private:
|
||||
TileMode fTileMode;
|
||||
bool fConvolveAlpha;
|
||||
|
||||
UniformHandle fBoundsUni;
|
||||
UniformHandle fKernelUni;
|
||||
UniformHandle fImageIncrementUni;
|
||||
UniformHandle fTargetUni;
|
||||
@ -358,19 +397,20 @@ GrGLMatrixConvolutionEffect::GrGLMatrixConvolutionEffect(const GrBackendEffectFa
|
||||
static void appendTextureLookup(GrGLShaderBuilder* builder,
|
||||
const GrGLShaderBuilder::TextureSampler& sampler,
|
||||
const char* coord,
|
||||
const char* bounds,
|
||||
SkMatrixConvolutionImageFilter::TileMode tileMode) {
|
||||
SkString clampedCoord;
|
||||
switch (tileMode) {
|
||||
case SkMatrixConvolutionImageFilter::kClamp_TileMode:
|
||||
clampedCoord.printf("clamp(%s, 0.0, 1.0)", coord);
|
||||
clampedCoord.printf("clamp(%s, %s.xy, %s.zw)", coord, bounds, bounds);
|
||||
coord = clampedCoord.c_str();
|
||||
break;
|
||||
case SkMatrixConvolutionImageFilter::kRepeat_TileMode:
|
||||
clampedCoord.printf("fract(%s)", coord);
|
||||
clampedCoord.printf("mod(%s - %s.xy, %s.zw - %s.xy) + %s.xy", coord, bounds, bounds, bounds, bounds);
|
||||
coord = clampedCoord.c_str();
|
||||
break;
|
||||
case SkMatrixConvolutionImageFilter::kClampToBlack_TileMode:
|
||||
builder->fsCodeAppendf("clamp(%s, 0.0, 1.0) != %s ? vec4(0, 0, 0, 0) : ", coord, coord);
|
||||
builder->fsCodeAppendf("clamp(%s, %s.xy, %s.zw) != %s ? vec4(0, 0, 0, 0) : ", coord, bounds, bounds, coord);
|
||||
break;
|
||||
}
|
||||
builder->fsAppendTextureLookup(sampler, coord);
|
||||
@ -384,10 +424,14 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
|
||||
const TransformedCoordsArray& coords,
|
||||
const TextureSamplerArray& samplers) {
|
||||
SkString coords2D = builder->ensureFSCoords2D(coords, 0);
|
||||
fBoundsUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
||||
kVec4f_GrSLType, "Bounds");
|
||||
fImageIncrementUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
||||
kVec2f_GrSLType, "ImageIncrement");
|
||||
fKernelUni = builder->addUniformArray(GrGLShaderBuilder::kFragment_Visibility,
|
||||
kFloat_GrSLType, "Kernel", fKernelSize.width() * fKernelSize.height());
|
||||
kFloat_GrSLType,
|
||||
"Kernel",
|
||||
fKernelSize.width() * fKernelSize.height());
|
||||
fTargetUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
||||
kVec2f_GrSLType, "Target");
|
||||
fGainUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
||||
@ -395,6 +439,7 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
|
||||
fBiasUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
|
||||
kFloat_GrSLType, "Bias");
|
||||
|
||||
const char* bounds = builder->getUniformCStr(fBoundsUni);
|
||||
const char* target = builder->getUniformCStr(fTargetUni);
|
||||
const char* imgInc = builder->getUniformCStr(fImageIncrementUni);
|
||||
const char* kernel = builder->getUniformCStr(fKernelUni);
|
||||
@ -410,7 +455,7 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
|
||||
builder->fsCodeAppendf("\t\t\t\tfloat k = %s[y * %d + x];\n", kernel, kWidth);
|
||||
builder->fsCodeAppendf("\t\t\t\tvec2 coord2 = coord + vec2(x, y) * %s;\n", imgInc);
|
||||
builder->fsCodeAppend("\t\t\t\tvec4 c = ");
|
||||
appendTextureLookup(builder, samplers[0], "coord2", fTileMode);
|
||||
appendTextureLookup(builder, samplers[0], "coord2", bounds, fTileMode);
|
||||
builder->fsCodeAppend(";\n");
|
||||
if (!fConvolveAlpha) {
|
||||
builder->fsCodeAppend("\t\t\t\tc.rgb /= c.a;\n");
|
||||
@ -420,10 +465,11 @@ void GrGLMatrixConvolutionEffect::emitCode(GrGLShaderBuilder* builder,
|
||||
builder->fsCodeAppend("\t\t}\n");
|
||||
if (fConvolveAlpha) {
|
||||
builder->fsCodeAppendf("\t\t%s = sum * %s + %s;\n", outputColor, gain, bias);
|
||||
builder->fsCodeAppendf("\t\t%s.rgb = clamp(%s.rgb, 0.0, %s.a);\n", outputColor, outputColor, outputColor);
|
||||
builder->fsCodeAppendf("\t\t%s.rgb = clamp(%s.rgb, 0.0, %s.a);\n",
|
||||
outputColor, outputColor, outputColor);
|
||||
} else {
|
||||
builder->fsCodeAppend("\t\tvec4 c = ");
|
||||
appendTextureLookup(builder, samplers[0], coords2D.c_str(), fTileMode);
|
||||
appendTextureLookup(builder, samplers[0], coords2D.c_str(), bounds, fTileMode);
|
||||
builder->fsCodeAppend(";\n");
|
||||
builder->fsCodeAppendf("\t\t%s.a = c.a;\n", outputColor);
|
||||
builder->fsCodeAppendf("\t\t%s.rgb = sum.rgb * %s + %s;\n", outputColor, gain, bias);
|
||||
@ -468,9 +514,16 @@ void GrGLMatrixConvolutionEffect::setData(const GrGLUniformManager& uman,
|
||||
uman.set1fv(fKernelUni, 0, fKernelSize.width() * fKernelSize.height(), conv.kernel());
|
||||
uman.set1f(fGainUni, conv.gain());
|
||||
uman.set1f(fBiasUni, conv.bias());
|
||||
const SkIRect& bounds = conv.bounds();
|
||||
uman.set4f(fBoundsUni,
|
||||
(float) bounds.left() / texture.width(),
|
||||
(float) bounds.top() / texture.height(),
|
||||
(float) bounds.right() / texture.width(),
|
||||
(float) bounds.bottom() / texture.height());
|
||||
}
|
||||
|
||||
GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture,
|
||||
const SkIRect& bounds,
|
||||
const SkISize& kernelSize,
|
||||
const SkScalar* kernel,
|
||||
SkScalar gain,
|
||||
@ -479,6 +532,7 @@ GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture,
|
||||
TileMode tileMode,
|
||||
bool convolveAlpha)
|
||||
: INHERITED(texture, MakeDivByTextureWHMatrix(texture)),
|
||||
fBounds(bounds),
|
||||
fKernelSize(kernelSize),
|
||||
fGain(SkScalarToFloat(gain)),
|
||||
fBias(SkScalarToFloat(bias) / 255.0f),
|
||||
@ -504,7 +558,8 @@ bool GrMatrixConvolutionEffect::onIsEqual(const GrEffect& sBase) const {
|
||||
const GrMatrixConvolutionEffect& s = CastEffect<GrMatrixConvolutionEffect>(sBase);
|
||||
return this->texture(0) == s.texture(0) &&
|
||||
fKernelSize == s.kernelSize() &&
|
||||
!memcmp(fKernel, s.kernel(), fKernelSize.width() * fKernelSize.height() * sizeof(float)) &&
|
||||
!memcmp(fKernel, s.kernel(),
|
||||
fKernelSize.width() * fKernelSize.height() * sizeof(float)) &&
|
||||
fGain == s.gain() &&
|
||||
fBias == s.bias() &&
|
||||
fTarget == s.target() &&
|
||||
@ -535,9 +590,14 @@ GrEffectRef* GrMatrixConvolutionEffect::TestCreate(SkRandom* random,
|
||||
SkScalar bias = random->nextSScalar1();
|
||||
SkIPoint target = SkIPoint::Make(random->nextRangeU(0, kernelSize.width()),
|
||||
random->nextRangeU(0, kernelSize.height()));
|
||||
SkIRect bounds = SkIRect::MakeXYWH(random->nextRangeU(0, textures[texIdx]->width()),
|
||||
random->nextRangeU(0, textures[texIdx]->height()),
|
||||
random->nextRangeU(0, textures[texIdx]->width()),
|
||||
random->nextRangeU(0, textures[texIdx]->height()));
|
||||
TileMode tileMode = static_cast<TileMode>(random->nextRangeU(0, 2));
|
||||
bool convolveAlpha = random->nextBool();
|
||||
return GrMatrixConvolutionEffect::Create(textures[texIdx],
|
||||
bounds,
|
||||
kernelSize,
|
||||
kernel.get(),
|
||||
gain,
|
||||
@ -549,12 +609,15 @@ GrEffectRef* GrMatrixConvolutionEffect::TestCreate(SkRandom* random,
|
||||
|
||||
bool SkMatrixConvolutionImageFilter::asNewEffect(GrEffectRef** effect,
|
||||
GrTexture* texture,
|
||||
const SkMatrix&) const {
|
||||
const SkMatrix&,
|
||||
const SkIRect& bounds
|
||||
) const {
|
||||
if (!effect) {
|
||||
return fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE;
|
||||
}
|
||||
SkASSERT(fKernelSize.width() * fKernelSize.height() <= MAX_KERNEL_SIZE);
|
||||
*effect = GrMatrixConvolutionEffect::Create(texture,
|
||||
bounds,
|
||||
fKernelSize,
|
||||
fKernel,
|
||||
fGain,
|
||||
|
Loading…
Reference in New Issue
Block a user