Revert of Make GrGLConfigConversionEffect work for Imagination and some other GPUs. (https://codereview.chromium.org/277323002/)

Reason for revert:
Need to only use the highp variations on GLES contexts not GL contexts.

http://108.170.220.120:10117/builders/Test-Mac10.6-MacMini4.1-GeForce320M-x86_64-Release/builds/3398/steps/RunTests/logs/stdio

Original issue's description:
> Make GrGLConfigConversionEffect work for Imagination and some other GPUs.
>
> BUG=372341
>
> Committed: https://skia.googlesource.com/skia/+/93cf46f7d687128d2ad05762bd65fea6c4539553

R=tomhudson@chromium.org, changjun.yang@intel.com, rmistry@google.com, jcgregorio@google.com
NOTREECHECKS=true
NOTRY=true
BUG=372341

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/377263003
This commit is contained in:
bsalomon 2014-07-09 08:14:36 -07:00 committed by Commit bot
parent 6132b436d8
commit 79fd216144
3 changed files with 1 additions and 37 deletions

View File

@ -37,7 +37,6 @@ public:
builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor);
} else {
const char* swiz = fSwapRedAndBlue ? "bgr" : "rgb";
const char* outputColorH = "outputColorH";
switch (fPMConversion) {
case GrConfigConversionEffect::kMulByAlpha_RoundUp_PMConversion:
builder->fsCodeAppendf(
@ -61,36 +60,6 @@ public:
builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(floor(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n",
outputColor, outputColor, outputColor, swiz, outputColor, outputColor);
break;
case GrConfigConversionEffect::kMulByAlpha_RoundUp_HIGHP_PMConversion:
builder->fsCodeAppendf("\thighp vec4 %s;\n", outputColorH);
builder->fsCodeAppendf("\t\t%s = %s;\n", outputColorH, outputColor);
builder->fsCodeAppendf(
"\t\t%s = vec4(ceil(%s.%s * %s.a * 255.0) / 255.0, %s.a);\n",
outputColorH, outputColorH, swiz, outputColorH, outputColorH);
builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, outputColorH);
break;
case GrConfigConversionEffect::kMulByAlpha_RoundDown_HIGHP_PMConversion:
builder->fsCodeAppendf("\thighp vec4 %s;\n", outputColorH);
builder->fsCodeAppendf("\t\t%s = %s;\n", outputColorH, outputColor);
builder->fsCodeAppendf(
"\t\t%s = vec4(floor(%s.%s * %s.a * 255.0) / 255.0, %s.a);\n",
outputColorH, outputColorH, swiz, outputColorH, outputColorH);
builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, outputColorH);
break;
case GrConfigConversionEffect::kDivByAlpha_RoundUp_HIGHP_PMConversion:
builder->fsCodeAppendf("\thighp vec4 %s;\n", outputColorH);
builder->fsCodeAppendf("\t\t%s = %s;\n", outputColorH, outputColor);
builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(ceil(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n",
outputColorH, outputColorH, outputColorH, swiz, outputColorH, outputColorH);
builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, outputColorH);
break;
case GrConfigConversionEffect::kDivByAlpha_RoundDown_HIGHP_PMConversion:
builder->fsCodeAppendf("\thighp vec4 %s;\n", outputColorH);
builder->fsCodeAppendf("\t\t%s = %s;\n", outputColorH, outputColor);
builder->fsCodeAppendf("\t\t%s = %s.a <= 0.0 ? vec4(0,0,0,0) : vec4(floor(%s.%s / %s.a * 255.0) / 255.0, %s.a);\n",
outputColorH, outputColorH, outputColorH, swiz, outputColorH, outputColorH);
builder->fsCodeAppendf("\t\t%s = %s;\n", outputColor, outputColorH);
break;
default:
SkFAIL("Unknown conversion op.");
break;
@ -214,8 +183,6 @@ void GrConfigConversionEffect::TestForPreservingPMConversions(GrContext* context
static const PMConversion kConversionRules[][2] = {
{kDivByAlpha_RoundDown_PMConversion, kMulByAlpha_RoundUp_PMConversion},
{kDivByAlpha_RoundUp_PMConversion, kMulByAlpha_RoundDown_PMConversion},
{kDivByAlpha_RoundDown_HIGHP_PMConversion, kMulByAlpha_RoundUp_HIGHP_PMConversion},
{kDivByAlpha_RoundUp_HIGHP_PMConversion, kMulByAlpha_RoundDown_HIGHP_PMConversion},
};
GrContext::AutoWideOpenIdentityDraw awoid(context, NULL);

View File

@ -30,10 +30,6 @@ public:
kMulByAlpha_RoundDown_PMConversion,
kDivByAlpha_RoundUp_PMConversion,
kDivByAlpha_RoundDown_PMConversion,
kMulByAlpha_RoundUp_HIGHP_PMConversion,
kMulByAlpha_RoundDown_HIGHP_PMConversion,
kDivByAlpha_RoundUp_HIGHP_PMConversion,
kDivByAlpha_RoundDown_HIGHP_PMConversion,
kPMConversionCnt
};

View File

@ -630,6 +630,7 @@ void GrGLShaderBuilder::createAndEmitEffects(GrGLProgramEffectsBuilder* programE
this->fsCodeAppendf("\tvec4 %s;\n", outColorName.c_str());
outColor = outColorName;
programEffectsBuilder->emitEffect(stage,
effectKeys[e],
outColor.c_str(),