Allocate memory in SkTDynamicHash on first use.

This eliminates any dynamic allocation for hash tables that are never used.
This helps SkPicture, where some tables (SkPaint) are almost always used, but
some rarely (SkMatrix) or never (SkRegion).

This also removes the (as yet unimportant) ability for the hash table to
shrink.  This makes resizing harder to reason about, so I'd like to leave it
out until we see a need.

BUG=skia:1850
R=tomhudson@chromium.org, reed@google.com

Author: mtklein@google.com

Review URL: https://codereview.chromium.org/136403004

git-svn-id: http://skia.googlecode.com/svn/trunk@13051 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
commit-bot@chromium.org 2014-01-13 18:28:14 +00:00
parent 8519548693
commit 7a4b9fab28
2 changed files with 18 additions and 44 deletions

View File

@ -16,13 +16,10 @@ template <typename T,
const Key& (GetKey)(const T&),
uint32_t (Hash)(const Key&),
bool (Equal)(const T&, const Key&),
int kGrowPercent = 75, // Larger -> more memory efficient, but slower.
int kShrinkPercent = 25>
int kGrowPercent = 75> // Larger -> more memory efficient, but slower.
class SkTDynamicHash {
static const int kMinCapacity = 4; // Smallest capacity we allow.
public:
SkTDynamicHash(int initialCapacity=64/sizeof(T*)) {
this->reset(SkNextPow2(initialCapacity > kMinCapacity ? initialCapacity : kMinCapacity));
SkTDynamicHash() : fCount(0), fDeleted(0), fCapacity(0), fArray(NULL) {
SkASSERT(this->validate());
}
@ -45,7 +42,7 @@ public:
}
index = this->nextIndex(index, round);
}
SkASSERT(0); // find: should be unreachable
SkASSERT(fCapacity == 0);
return NULL;
}
@ -63,8 +60,6 @@ public:
SkASSERT(NULL != this->find(key));
this->innerRemove(key);
SkASSERT(this->validate());
this->maybeShrink();
SkASSERT(this->validate());
}
protected:
@ -82,8 +77,8 @@ protected:
}
index = this->nextIndex(index, round);
}
SkASSERT(0); // countCollisions: should be unreachable
return -1;
SkASSERT(fCapacity == 0);
return 0;
}
private:
@ -91,23 +86,11 @@ private:
static T* Empty() { return reinterpret_cast<T*>(0); } // i.e. NULL
static T* Deleted() { return reinterpret_cast<T*>(1); } // Also an invalid pointer.
static T** AllocArray(int capacity) {
return (T**)sk_calloc_throw(sizeof(T*) * capacity); // All cells == Empty().
}
void reset(int capacity) {
fCount = 0;
fDeleted = 0;
fCapacity = capacity;
fArray = AllocArray(fCapacity);
}
bool validate() const {
#define SKTDYNAMICHASH_CHECK(x) SkASSERT((x)); if (!(x)) return false
// Is capacity sane?
SKTDYNAMICHASH_CHECK(SkIsPow2(fCapacity));
SKTDYNAMICHASH_CHECK(fCapacity >= kMinCapacity);
// Is fCount correct?
int count = 0;
@ -168,7 +151,7 @@ private:
}
index = this->nextIndex(index, round);
}
SkASSERT(0); // add: should be unreachable
SkASSERT(fCapacity == 0);
}
void innerRemove(const Key& key) {
@ -184,37 +167,31 @@ private:
}
index = this->nextIndex(index, round);
}
SkASSERT(0); // innerRemove: should be unreachable
SkASSERT(fCapacity == 0);
}
void maybeGrow() {
if (fCount + fDeleted + 1 > (fCapacity * kGrowPercent) / 100) {
resize(fCapacity * 2);
}
}
void maybeShrink() {
if (fCount < (fCapacity * kShrinkPercent) / 100 && fCapacity / 2 > kMinCapacity) {
resize(fCapacity / 2);
if (100 * (fCount + fDeleted + 1) > fCapacity * kGrowPercent) {
this->resize(fCapacity > 0 ? fCapacity * 2 : 4);
}
}
void resize(int newCapacity) {
SkDEBUGCODE(int oldCount = fCount;)
int oldCapacity = fCapacity;
T** oldArray = fArray;
SkAutoTMalloc<T*> oldArray(fArray);
reset(newCapacity);
fCount = fDeleted = 0;
fCapacity = newCapacity;
fArray = (T**)sk_calloc_throw(sizeof(T*) * fCapacity);
for (int i = 0; i < oldCapacity; i++) {
T* entry = oldArray[i];
if (Empty() != entry && Deleted() != entry) {
this->add(entry);
this->innerAdd(entry);
}
}
SkASSERT(oldCount == fCount);
sk_free(oldArray);
}
// fCapacity is always a power of 2, so this masks the correct low bits to index into our hash.

View File

@ -23,7 +23,6 @@ bool AreEqual(const Entry& entry, const int& key) { return entry.key == key; }
class Hash : public SkTDynamicHash<Entry, int, GetKey, GetHash, AreEqual> {
public:
Hash() : INHERITED() {}
Hash(int capacity) : INHERITED(capacity) {}
// Promote protected methods to public for this test.
int capacity() const { return this->INHERITED::capacity(); }
@ -44,8 +43,8 @@ static void test_growth(skiatest::Reporter* reporter) {
Entry d = { 4, 5.0 };
Entry e = { 5, 6.0 };
Hash hash(4);
ASSERT(hash.capacity() == 4);
Hash hash;
ASSERT(hash.capacity() == 0);
hash.add(&a);
ASSERT(hash.capacity() == 4);
@ -78,8 +77,7 @@ static void test_add(skiatest::Reporter* reporter) {
}
static void test_lookup(skiatest::Reporter* reporter) {
Hash hash(4);
ASSERT(hash.capacity() == 4);
Hash hash;
// These collide.
Entry a = { 1, 2.0 };
@ -114,8 +112,7 @@ static void test_lookup(skiatest::Reporter* reporter) {
}
static void test_remove(skiatest::Reporter* reporter) {
Hash hash(4);
ASSERT(hash.capacity() == 4);
Hash hash;
// These collide.
Entry a = { 1, 2.0 };