cleanup reentrance logic in CMM
BUG=skia: Review URL: https://codereview.chromium.org/684223002
This commit is contained in:
parent
7207307620
commit
7a6184fdf7
@ -216,6 +216,9 @@ bool GrClipMaskManager::setupClipping(const GrClipData* clipDataIn,
|
||||
GrDrawState::AutoRestoreStencil* ars,
|
||||
ScissorState* scissorState) {
|
||||
fCurrClipMaskType = kNone_ClipMaskType;
|
||||
if (kRespectClip_StencilClipMode == fClipMode) {
|
||||
fClipMode = kIgnoreClip_StencilClipMode;
|
||||
}
|
||||
|
||||
GrReducedClip::ElementList elements(16);
|
||||
int32_t genID;
|
||||
@ -743,7 +746,7 @@ bool GrClipMaskManager::createStencilClipMask(int32_t elementsGenID,
|
||||
const Element* element = iter.get();
|
||||
bool fillInverted = false;
|
||||
// enabled at bottom of loop
|
||||
drawState->disableState(kModifyStencilClip_StateBit);
|
||||
fClipMode = kIgnoreClip_StencilClipMode;
|
||||
// if the target is MSAA then we want MSAA enabled when the clip is soft
|
||||
if (rt->isMultisampled()) {
|
||||
drawState->setState(GrDrawState::kHWAntialias_StateBit, element->isAA());
|
||||
@ -822,7 +825,7 @@ bool GrClipMaskManager::createStencilClipMask(int32_t elementsGenID,
|
||||
|
||||
// now we modify the clip bit by rendering either the clip
|
||||
// element directly or a bounding rect of the entire clip.
|
||||
drawState->enableState(kModifyStencilClip_StateBit);
|
||||
fClipMode = kModifyClip_StencilClipMode;
|
||||
for (int p = 0; p < passes; ++p) {
|
||||
*drawState->stencil() = stencilSettings[p];
|
||||
if (canDrawDirectToClip) {
|
||||
@ -845,6 +848,7 @@ bool GrClipMaskManager::createStencilClipMask(int32_t elementsGenID,
|
||||
// set this last because recursive draws may overwrite it back to kNone.
|
||||
SkASSERT(kNone_ClipMaskType == fCurrClipMaskType);
|
||||
fCurrClipMaskType = kStencil_ClipMaskType;
|
||||
fClipMode = kRespectClip_StencilClipMode;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -911,22 +915,12 @@ void GrClipMaskManager::setDrawStateStencil(GrDrawState::AutoRestoreStencil* ars
|
||||
|
||||
// use stencil for clipping if clipping is enabled and the clip
|
||||
// has been written into the stencil.
|
||||
GrClipMaskManager::StencilClipMode clipMode;
|
||||
if (this->isClipInStencil() && drawState.isClipState()) {
|
||||
clipMode = GrClipMaskManager::kRespectClip_StencilClipMode;
|
||||
// We can't be modifying the clip and respecting it at the same time.
|
||||
SkASSERT(!drawState.isStateFlagEnabled(kModifyStencilClip_StateBit));
|
||||
} else if (drawState.isStateFlagEnabled(kModifyStencilClip_StateBit)) {
|
||||
clipMode = GrClipMaskManager::kModifyClip_StencilClipMode;
|
||||
} else {
|
||||
clipMode = GrClipMaskManager::kIgnoreClip_StencilClipMode;
|
||||
}
|
||||
|
||||
GrStencilSettings settings;
|
||||
// The GrGpu client may not be using the stencil buffer but we may need to
|
||||
// enable it in order to respect a stencil clip.
|
||||
if (drawState.getStencil().isDisabled()) {
|
||||
if (GrClipMaskManager::kRespectClip_StencilClipMode == clipMode) {
|
||||
if (GrClipMaskManager::kRespectClip_StencilClipMode == fClipMode) {
|
||||
settings = basic_apply_stencil_clip_settings();
|
||||
} else {
|
||||
return;
|
||||
@ -944,7 +938,7 @@ void GrClipMaskManager::setDrawStateStencil(GrDrawState::AutoRestoreStencil* ars
|
||||
|
||||
SkASSERT(fClipTarget->caps()->stencilWrapOpsSupport() || !settings.usesWrapOp());
|
||||
SkASSERT(fClipTarget->caps()->twoSidedStencilSupport() || !settings.isTwoSided());
|
||||
this->adjustStencilParams(&settings, clipMode, stencilBits);
|
||||
this->adjustStencilParams(&settings, fClipMode, stencilBits);
|
||||
ars->set(fClipTarget->drawState());
|
||||
fClipTarget->drawState()->setStencil(settings);
|
||||
}
|
||||
@ -1116,22 +1110,12 @@ void GrClipMaskManager::setClipTarget(GrClipTarget* clipTarget) {
|
||||
|
||||
void GrClipMaskManager::adjustPathStencilParams(GrStencilSettings* settings) {
|
||||
const GrDrawState& drawState = fClipTarget->getDrawState();
|
||||
GrClipMaskManager::StencilClipMode clipMode;
|
||||
if (this->isClipInStencil() && drawState.isClipState()) {
|
||||
clipMode = GrClipMaskManager::kRespectClip_StencilClipMode;
|
||||
// We can't be modifying the clip and respecting it at the same time.
|
||||
SkASSERT(!drawState.isStateFlagEnabled(kModifyStencilClip_StateBit));
|
||||
} else if (drawState.isStateFlagEnabled(kModifyStencilClip_StateBit)) {
|
||||
clipMode = GrClipMaskManager::kModifyClip_StencilClipMode;
|
||||
} else {
|
||||
clipMode = GrClipMaskManager::kIgnoreClip_StencilClipMode;
|
||||
}
|
||||
|
||||
// TODO: dynamically attach a stencil buffer
|
||||
int stencilBits = 0;
|
||||
GrStencilBuffer* stencilBuffer = drawState.getRenderTarget()->getStencilBuffer();
|
||||
if (stencilBuffer) {
|
||||
stencilBits = stencilBuffer->bits();
|
||||
this->adjustStencilParams(settings, clipMode, stencilBits);
|
||||
this->adjustStencilParams(settings, fClipMode, stencilBits);
|
||||
}
|
||||
}
|
||||
|
@ -40,7 +40,8 @@ class GrClipMaskManager : SkNoncopyable {
|
||||
public:
|
||||
GrClipMaskManager()
|
||||
: fCurrClipMaskType(kNone_ClipMaskType)
|
||||
, fClipTarget(NULL) {
|
||||
, fClipTarget(NULL)
|
||||
, fClipMode(kIgnoreClip_StencilClipMode) {
|
||||
}
|
||||
|
||||
// The state of the scissor is controlled by the clip manager, no one else should set
|
||||
@ -94,14 +95,6 @@ public:
|
||||
void adjustPathStencilParams(GrStencilSettings*);
|
||||
|
||||
private:
|
||||
enum PrivateDrawStateStateBits {
|
||||
kFirstBit = (GrDrawState::kLastPublicStateBit << 1),
|
||||
|
||||
kModifyStencilClip_StateBit = kFirstBit, // allows draws to modify
|
||||
// stencil bits used for
|
||||
// clipping.
|
||||
};
|
||||
|
||||
/**
|
||||
* Informs the helper function adjustStencilParams() about how the stencil
|
||||
* buffer clip is being used.
|
||||
@ -203,6 +196,7 @@ private:
|
||||
|
||||
GrClipMaskCache fAACache; // cache for the AA path
|
||||
GrClipTarget* fClipTarget;
|
||||
StencilClipMode fClipMode;
|
||||
|
||||
typedef SkNoncopyable INHERITED;
|
||||
};
|
||||
|
@ -618,10 +618,7 @@ public:
|
||||
* setBlendFunc() which will use coverage*color as the src color.
|
||||
*/
|
||||
kCoverageDrawing_StateBit = 0x10,
|
||||
|
||||
// Users of the class may add additional bits to the vector
|
||||
kDummyStateBit,
|
||||
kLastPublicStateBit = kDummyStateBit-1,
|
||||
kLast_StateBit = kCoverageDrawing_StateBit,
|
||||
};
|
||||
|
||||
uint32_t getFlagBits() const { return fFlagBits; }
|
||||
|
@ -328,7 +328,7 @@ static void set_random_hints(GrGpuGL* gpu, SkRandom* random) {
|
||||
|
||||
static void set_random_state(GrGpuGL* gpu, SkRandom* random) {
|
||||
int state = 0;
|
||||
for (int i = 1; i <= GrDrawState::kLastPublicStateBit; i <<= 1) {
|
||||
for (int i = 1; i <= GrDrawState::kLast_StateBit; i <<= 1) {
|
||||
state |= random->nextBool() * i;
|
||||
}
|
||||
gpu->drawState()->enableState(state);
|
||||
|
Loading…
Reference in New Issue
Block a user