Change tilegrid test to test it directly, rather than through SkPicture

This is necessary because it makes assumptions that picture will draw all the rects that match the grids, which may not hold if picture decides to improve the accuracy of the results.

BUG=skia:2125
R=tomhudson@google.com, mtklein@google.com, reed@google.com

Author: iancottrell@google.com

Review URL: https://codereview.chromium.org/199083004

git-svn-id: http://skia.googlecode.com/svn/trunk@13827 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
commit-bot@chromium.org 2014-03-17 10:51:44 +00:00
parent 949b9986de
commit 7ae3bc7ffb

View File

@ -20,18 +20,6 @@ enum Tile {
kAll_Tile = kTopLeft_Tile | kTopRight_Tile | kBottomLeft_Tile | kBottomRight_Tile,
};
class MockCanvas : public SkCanvas {
public:
MockCanvas(const SkBitmap& bm) : SkCanvas(bm) {}
virtual void drawRect(const SkRect& rect, const SkPaint&) {
// This capture occurs before quick reject.
fRects.push(rect);
}
SkTDArray<SkRect> fRects;
};
static void verifyTileHits(skiatest::Reporter* reporter, SkIRect rect,
uint32_t tileMask, int borderPixels = 0) {
SkTileGridPicture::TileGridInfo info;
@ -50,85 +38,79 @@ static void verifyTileHits(skiatest::Reporter* reporter, SkIRect rect,
((tileMask & kBottomRight_Tile)? 1 : 0));
}
static SkIRect query(float x, float y, float w, float h) {
// inflate for the margin++ in tilegrid
SkRect bounds = SkRect::MakeXYWH(x, y, w, h);
SkIRect r;
bounds.roundOut(&r);
r.outset(1, 1); // to counteract the inset in SkTileGrid::search
return r;
}
DEF_TEST(TileGrid_UnalignedQuery, reporter) {
// Use SkTileGridPicture to generate a SkTileGrid with a helper
SkTileGridPicture::TileGridInfo info;
info.fMargin.setEmpty();
info.fOffset.setZero();
info.fTileInterval.set(10, 10);
SkTileGridPicture picture(20, 20, info);
SkRect rect1 = SkRect::MakeXYWH(SkIntToScalar(0), SkIntToScalar(0),
SkIntToScalar(8), SkIntToScalar(8));
SkRect rect2 = SkRect::MakeXYWH(SkIntToScalar(11), SkIntToScalar(11),
SkIntToScalar(1), SkIntToScalar(1));
SkCanvas* canvas = picture.beginRecording(20, 20, SkPicture::kOptimizeForClippedPlayback_RecordingFlag);
SkPaint paint;
canvas->drawRect(rect1, paint);
canvas->drawRect(rect2, paint);
picture.endRecording();
SkBitmap store;
store.allocN32Pixels(1, 1);
SkIRect rect1 = SkIRect::MakeXYWH(0, 0, 8, 8);
SkIRect rect2 = SkIRect::MakeXYWH(11, 11, 1, 1);
SkTileGrid grid(2, 2, info, SkTileGridNextDatum<SkPictureStateTree::Draw>);
grid.insert(&rect1, rect1, true);
grid.insert(&rect2, rect2, true);
// Test parts of top-left tile
{
MockCanvas mockCanvas(store);
picture.draw(&mockCanvas);
REPORTER_ASSERT(reporter, 1 == mockCanvas.fRects.count());
REPORTER_ASSERT(reporter, rect1 == mockCanvas.fRects[0]);
SkTDArray<void*> rects;
grid.search(query(0.0f, 0.0f, 1.0f, 1.0f), &rects);
REPORTER_ASSERT(reporter, 1 == rects.count());
REPORTER_ASSERT(reporter, &rect1 == rects[0]);
}
{
MockCanvas mockCanvas(store);
mockCanvas.translate(-7.99f, -7.99f);
picture.draw(&mockCanvas);
REPORTER_ASSERT(reporter, 1 == mockCanvas.fRects.count());
REPORTER_ASSERT(reporter, rect1 == mockCanvas.fRects[0]);
SkTDArray<void*> rects;
grid.search(query(7.99f, 7.99f, 1.0f, 1.0f), &rects);
REPORTER_ASSERT(reporter, 1 == rects.count());
REPORTER_ASSERT(reporter, &rect1 == rects[0]);
}
// Corner overlap
{
MockCanvas mockCanvas(store);
mockCanvas.translate(-9.5f, -9.5f);
picture.draw(&mockCanvas);
REPORTER_ASSERT(reporter, 2 == mockCanvas.fRects.count());
REPORTER_ASSERT(reporter, rect1 == mockCanvas.fRects[0]);
REPORTER_ASSERT(reporter, rect2 == mockCanvas.fRects[1]);
SkTDArray<void*> rects;
grid.search(query(9.5f, 9.5f, 1.0f, 1.0f), &rects);
REPORTER_ASSERT(reporter, 2 == rects.count());
REPORTER_ASSERT(reporter, &rect1 == rects[0]);
REPORTER_ASSERT(reporter, &rect2 == rects[1]);
}
// Intersect bottom right tile, but does not overlap rect 2
{
MockCanvas mockCanvas(store);
mockCanvas.translate(-16.0f, -16.0f);
picture.draw(&mockCanvas);
REPORTER_ASSERT(reporter, 1 == mockCanvas.fRects.count());
REPORTER_ASSERT(reporter, rect2 == mockCanvas.fRects[0]);
SkTDArray<void*> rects;
grid.search(query(16.0f, 16.0f, 1.0f, 1.0f), &rects);
REPORTER_ASSERT(reporter, 1 == rects.count());
REPORTER_ASSERT(reporter, &rect2 == rects[0]);
}
// Out of bounds queries, snap to border tiles
{
MockCanvas mockCanvas(store);
mockCanvas.translate(2.0f, 0.0f);
picture.draw(&mockCanvas);
REPORTER_ASSERT(reporter, 1 == mockCanvas.fRects.count());
REPORTER_ASSERT(reporter, rect1 == mockCanvas.fRects[0]);
SkTDArray<void*> rects;
grid.search(query(-2.0f, 0.0f, 1.0f, 1.0f), &rects);
REPORTER_ASSERT(reporter, 1 == rects.count());
REPORTER_ASSERT(reporter, &rect1 == rects[0]);
}
{
MockCanvas mockCanvas(store);
mockCanvas.translate(0.0f, 2.0f);
picture.draw(&mockCanvas);
REPORTER_ASSERT(reporter, 1 == mockCanvas.fRects.count());
REPORTER_ASSERT(reporter, rect1 == mockCanvas.fRects[0]);
SkTDArray<void*> rects;
grid.search(query(0.0f, -2.0f, 1.0f, 1.0f), &rects);
REPORTER_ASSERT(reporter, 1 == rects.count());
REPORTER_ASSERT(reporter, &rect1 == rects[0]);
}
{
MockCanvas mockCanvas(store);
mockCanvas.translate(-22.0f, -16.0f);
picture.draw(&mockCanvas);
REPORTER_ASSERT(reporter, 1 == mockCanvas.fRects.count());
REPORTER_ASSERT(reporter, rect2 == mockCanvas.fRects[0]);
SkTDArray<void*> rects;
grid.search(query(22.0f, 16.0f, 1.0f, 1.0f), &rects);
REPORTER_ASSERT(reporter, 1 == rects.count());
REPORTER_ASSERT(reporter, &rect2 == rects[0]);
}
{
MockCanvas mockCanvas(store);
mockCanvas.translate(-16.0f, -22.0f);
picture.draw(&mockCanvas);
REPORTER_ASSERT(reporter, 1 == mockCanvas.fRects.count());
REPORTER_ASSERT(reporter, rect2 == mockCanvas.fRects[0]);
SkTDArray<void*> rects;
grid.search(query(16.0f, 22.0f, 1.0f, 1.0f), &rects);
REPORTER_ASSERT(reporter, 1 == rects.count());
REPORTER_ASSERT(reporter, &rect2 == rects[0]);
}
}
@ -138,80 +120,64 @@ DEF_TEST(TileGrid_OverlapOffsetQueryAlignment, reporter) {
info.fMargin.set(1, 1);
info.fOffset.set(-1, -1);
info.fTileInterval.set(8, 8);
SkTileGridPicture picture(20, 20, info);
// rect landing entirely in top left tile
SkRect rect1 = SkRect::MakeXYWH(SkIntToScalar(0), SkIntToScalar(0),
SkIntToScalar(1), SkIntToScalar(1));
SkIRect rect1 = SkIRect::MakeXYWH(0, 0, 1, 1);
// rect landing entirely in center tile
SkRect rect2 = SkRect::MakeXYWH(SkIntToScalar(12), SkIntToScalar(12),
SkIntToScalar(1), SkIntToScalar(1));
SkIRect rect2 = SkIRect::MakeXYWH(12, 12, 1, 1);
// rect landing entirely in bottomright tile
SkRect rect3 = SkRect::MakeXYWH(SkIntToScalar(19), SkIntToScalar(19),
SkIntToScalar(1), SkIntToScalar(1));
SkCanvas* canvas = picture.beginRecording(20, 20, SkPicture::kOptimizeForClippedPlayback_RecordingFlag);
SkPaint paint;
canvas->drawRect(rect1, paint);
canvas->drawRect(rect2, paint);
canvas->drawRect(rect3, paint);
picture.endRecording();
SkIRect rect3 = SkIRect::MakeXYWH(19, 19, 1, 1);
SkTileGrid grid(3, 3, info, SkTileGridNextDatum<SkPictureStateTree::Draw>);
grid.insert(&rect1, rect1, true);
grid.insert(&rect2, rect2, true);
grid.insert(&rect3, rect3, true);
SkBitmap tileBitmap;
tileBitmap.allocN32Pixels(10, 10);
SkBitmap moreThanATileBitmap;
moreThanATileBitmap.allocN32Pixels(11, 11);
SkBitmap tinyBitmap;
tinyBitmap.allocN32Pixels(2, 2);
// Test parts of top-left tile
{
// The offset should cancel the top and left borders of the top left tile
// So a look-up at interval 0-10 should be grid aligned,
MockCanvas mockCanvas(tileBitmap);
picture.draw(&mockCanvas);
REPORTER_ASSERT(reporter, 1 == mockCanvas.fRects.count());
REPORTER_ASSERT(reporter, rect1 == mockCanvas.fRects[0]);
SkTDArray<void*> rects;
grid.search(query(0.0f, 0.0f, 10.0f, 10.0f), &rects);
REPORTER_ASSERT(reporter, 1 == rects.count());
REPORTER_ASSERT(reporter, &rect1 == rects[0]);
}
{
// Encroaching border by one pixel
MockCanvas mockCanvas(moreThanATileBitmap);
picture.draw(&mockCanvas);
REPORTER_ASSERT(reporter, 2 == mockCanvas.fRects.count());
REPORTER_ASSERT(reporter, rect1 == mockCanvas.fRects[0]);
REPORTER_ASSERT(reporter, rect2 == mockCanvas.fRects[1]);
SkTDArray<void*> rects;
grid.search(query(0.0f, 0.0f, 11.0f, 11.0f), &rects);
REPORTER_ASSERT(reporter, 2 == rects.count());
REPORTER_ASSERT(reporter, &rect1 == rects[0]);
REPORTER_ASSERT(reporter, &rect2 == rects[1]);
}
{
// Tile stride is 8 (tileWidth - 2 * border pixels
// so translating by 8, should make query grid-aligned
// with middle tile.
MockCanvas mockCanvas(tileBitmap);
mockCanvas.translate(SkIntToScalar(-8), SkIntToScalar(-8));
picture.draw(&mockCanvas);
REPORTER_ASSERT(reporter, 1 == mockCanvas.fRects.count());
REPORTER_ASSERT(reporter, rect2 == mockCanvas.fRects[0]);
SkTDArray<void*> rects;
grid.search(query(8.0f, 8.0f, 10.0f, 10.0f), &rects);
REPORTER_ASSERT(reporter, 1 == rects.count());
REPORTER_ASSERT(reporter, &rect2 == rects[0]);
}
{
MockCanvas mockCanvas(tileBitmap);
mockCanvas.translate(-7.9f, -7.9f);
picture.draw(&mockCanvas);
REPORTER_ASSERT(reporter, 2 == mockCanvas.fRects.count());
REPORTER_ASSERT(reporter, rect1 == mockCanvas.fRects[0]);
REPORTER_ASSERT(reporter, rect2 == mockCanvas.fRects[1]);
SkTDArray<void*> rects;
grid.search(query(7.9f, 7.9f, 10.0f, 10.0f), &rects);
REPORTER_ASSERT(reporter, 2 == rects.count());
REPORTER_ASSERT(reporter, &rect1 == rects[0]);
REPORTER_ASSERT(reporter, &rect2 == rects[1]);
}
{
MockCanvas mockCanvas(tileBitmap);
mockCanvas.translate(-8.1f, -8.1f);
picture.draw(&mockCanvas);
REPORTER_ASSERT(reporter, 2 == mockCanvas.fRects.count());
REPORTER_ASSERT(reporter, rect2 == mockCanvas.fRects[0]);
REPORTER_ASSERT(reporter, rect3 == mockCanvas.fRects[1]);
SkTDArray<void*> rects;
grid.search(query(8.1f, 8.1f, 10.0f, 10.0f), &rects);
REPORTER_ASSERT(reporter, 2 == rects.count());
REPORTER_ASSERT(reporter, &rect2 == rects[0]);
REPORTER_ASSERT(reporter, &rect3 == rects[1]);
}
{
// Regression test for crbug.com/234688
// Once the 2x2 device region is inset by margin, it yields an empty
// adjusted region, sitting right on top of the tile boundary.
MockCanvas mockCanvas(tinyBitmap);
mockCanvas.translate(-8.0f, -8.0f);
picture.draw(&mockCanvas);
SkTDArray<void*> rects;
grid.search(query(8.0f, 8.0f, 2.0f, 2.0f), &rects);
// This test passes by not asserting. We do not validate the rects recorded
// because the result is numerically unstable (floating point equality).
// The content of any one of the four tiles of the tilegrid would be a valid