Split GrConstColorProcessor into three separate .fp effects.

ConstColorProcessor contained three separate InputModes with their own
unique behaviors, but every (non-test) call site simply hardcoded one of
the InputModes.

This change also allows the actual const-color processor to remove the
inputFP entirely; it is never sampled.

The GM slide has been split into three separate slides as well.

Change-Id: I2b77f4eab4d655f06e3704fb6fde8d4f8c70a075
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/301987
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This commit is contained in:
John Stiles 2020-07-13 10:00:16 -04:00 committed by Skia Commit-Bot
parent d9800f8fda
commit 7c1967700b
24 changed files with 588 additions and 291 deletions

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@ -37,6 +37,8 @@
#include "src/gpu/GrRenderTargetContextPriv.h"
#include "src/gpu/SkGr.h"
#include "src/gpu/effects/generated/GrConstColorProcessor.h"
#include "src/gpu/effects/generated/GrModulateAlphaEffect.h"
#include "src/gpu/effects/generated/GrModulateRGBAEffect.h"
#include "src/gpu/ops/GrDrawOp.h"
#include "src/gpu/ops/GrFillRectOp.h"
#include "tools/ToolUtils.h"
@ -46,17 +48,28 @@
namespace skiagm {
/**
* This GM directly exercises GrConstColorProcessor.
* This GM directly exercises GrConstColorProcessor, GrModulateRGBAEffect and GrModulateAlphaEffect.
*/
class ConstColorProcessor : public GpuGM {
class ColorProcessor : public GpuGM {
public:
ConstColorProcessor() {
enum class TestMode {
kConstColor,
kModulateRGBA,
kModulateAlpha
};
ColorProcessor(TestMode mode) : fMode(mode) {
this->setBGColor(0xFFDDDDDD);
}
protected:
SkString onShortName() override {
return SkString("const_color_processor");
switch (fMode) {
case TestMode::kConstColor: return SkString("const_color_processor");
case TestMode::kModulateRGBA: return SkString("modulate_rgba");
case TestMode::kModulateAlpha: return SkString("modulate_alpha");
}
SkUNREACHABLE;
}
SkISize onISize() override {
@ -86,106 +99,110 @@ protected:
0x00000000,
};
const char* kModeStrs[] {
"kIgnore",
"kModulateRGBA",
"kModulateA",
};
static_assert(SK_ARRAY_COUNT(kModeStrs) == GrConstColorProcessor::kInputModeCnt);
SkScalar y = kPad;
SkScalar x = kPad;
SkScalar maxW = 0;
for (size_t paintType = 0; paintType < SK_ARRAY_COUNT(kPaintColors) + 1; ++paintType) {
for (size_t procColor = 0; procColor < SK_ARRAY_COUNT(kColors); ++procColor) {
for (int m = 0; m < GrConstColorProcessor::kInputModeCnt; ++m) {
// translate by x,y for the canvas draws and the test target draws.
canvas->save();
canvas->translate(x, y);
// translate by x,y for the canvas draws and the test target draws.
canvas->save();
canvas->translate(x, y);
// rect to draw
SkRect renderRect = SkRect::MakeXYWH(0, 0, kRectSize, kRectSize);
// rect to draw
SkRect renderRect = SkRect::MakeXYWH(0, 0, kRectSize, kRectSize);
// Create a base-layer FP for the const color processor to draw on top of.
std::unique_ptr<GrFragmentProcessor> baseFP;
if (paintType >= SK_ARRAY_COUNT(kPaintColors)) {
GrColorInfo colorInfo;
GrFPArgs args(context, SkSimpleMatrixProvider(SkMatrix::I()),
kHigh_SkFilterQuality, &colorInfo);
baseFP = as_SB(fShader)->asFragmentProcessor(args);
} else {
baseFP = GrConstColorProcessor::Make(
/*inputFP=*/nullptr,
SkPMColor4f::FromBytes_RGBA(kPaintColors[paintType]),
GrConstColorProcessor::InputMode::kIgnore);
}
// Create a base-layer FP for the const color processor to draw on top of.
std::unique_ptr<GrFragmentProcessor> baseFP;
if (paintType >= SK_ARRAY_COUNT(kPaintColors)) {
GrColorInfo colorInfo;
GrFPArgs args(context, SkSimpleMatrixProvider(SkMatrix::I()),
kHigh_SkFilterQuality, &colorInfo);
baseFP = as_SB(fShader)->asFragmentProcessor(args);
} else {
baseFP = GrConstColorProcessor::Make(
SkPMColor4f::FromBytes_RGBA(kPaintColors[paintType]));
}
// Layer a const-color FP on top of the base layer, using various modes/colors.
auto constColorFP = GrConstColorProcessor::Make(
std::move(baseFP), SkPMColor4f::FromBytes_RGBA(kColors[procColor]),
GrConstColorProcessor::InputMode(m));
// Layer a color/modulation FP on top of the base layer, using various colors.
std::unique_ptr<GrFragmentProcessor> colorFP;
switch (fMode) {
case TestMode::kConstColor:
colorFP = GrConstColorProcessor::Make(
SkPMColor4f::FromBytes_RGBA(kColors[procColor]));
break;
// Render the FP tree.
if (auto op = sk_gpu_test::test_ops::MakeRect(context,
std::move(constColorFP),
renderRect.makeOffset(x, y),
renderRect,
SkMatrix::I())) {
renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
}
case TestMode::kModulateRGBA:
colorFP = GrModulateRGBAEffect::Make(
std::move(baseFP),
SkPMColor4f::FromBytes_RGBA(kColors[procColor]));
break;
// Draw labels for the input to the processor and the processor to the right of
// the test rect. The input label appears above the processor label.
SkFont labelFont;
labelFont.setTypeface(ToolUtils::create_portable_typeface());
labelFont.setEdging(SkFont::Edging::kAntiAlias);
labelFont.setSize(10.f);
SkPaint labelPaint;
labelPaint.setAntiAlias(true);
SkString inputLabel;
inputLabel.set("Input: ");
if (paintType >= SK_ARRAY_COUNT(kPaintColors)) {
inputLabel.append("gradient");
} else {
inputLabel.appendf("0x%08x", kPaintColors[paintType]);
}
SkString procLabel;
procLabel.printf("Proc: [0x%08x, %s]", kColors[procColor], kModeStrs[m]);
case TestMode::kModulateAlpha:
colorFP = GrModulateAlphaEffect::Make(
std::move(baseFP),
SkPMColor4f::FromBytes_RGBA(kColors[procColor]));
break;
}
SkRect inputLabelBounds;
// get the bounds of the text in order to position it
labelFont.measureText(inputLabel.c_str(), inputLabel.size(),
SkTextEncoding::kUTF8, &inputLabelBounds);
canvas->drawString(inputLabel, renderRect.fRight + kPad, -inputLabelBounds.fTop,
labelFont, labelPaint);
// update the bounds to reflect the offset we used to draw it.
inputLabelBounds.offset(renderRect.fRight + kPad, -inputLabelBounds.fTop);
// Render the FP tree.
if (auto op = sk_gpu_test::test_ops::MakeRect(context,
std::move(colorFP),
renderRect.makeOffset(x, y),
renderRect,
SkMatrix::I())) {
renderTargetContext->priv().testingOnly_addDrawOp(std::move(op));
}
SkRect procLabelBounds;
labelFont.measureText(procLabel.c_str(), procLabel.size(),
SkTextEncoding::kUTF8, &procLabelBounds);
canvas->drawString(procLabel, renderRect.fRight + kPad,
inputLabelBounds.fBottom + 2.f - procLabelBounds.fTop,
labelFont, labelPaint);
procLabelBounds.offset(renderRect.fRight + kPad,
inputLabelBounds.fBottom + 2.f - procLabelBounds.fTop);
// Draw labels for the input to the processor and the processor to the right of
// the test rect. The input label appears above the processor label.
SkFont labelFont;
labelFont.setTypeface(ToolUtils::create_portable_typeface());
labelFont.setEdging(SkFont::Edging::kAntiAlias);
labelFont.setSize(10.f);
SkPaint labelPaint;
labelPaint.setAntiAlias(true);
SkString inputLabel("Input: ");
if (paintType >= SK_ARRAY_COUNT(kPaintColors)) {
inputLabel.append("gradient");
} else {
inputLabel.appendf("0x%08x", kPaintColors[paintType]);
}
SkString procLabel;
procLabel.printf("Proc: [0x%08x]", kColors[procColor]);
labelPaint.setStrokeWidth(0);
labelPaint.setStyle(SkPaint::kStroke_Style);
canvas->drawRect(renderRect, labelPaint);
SkRect inputLabelBounds;
// get the bounds of the text in order to position it
labelFont.measureText(inputLabel.c_str(), inputLabel.size(),
SkTextEncoding::kUTF8, &inputLabelBounds);
canvas->drawString(inputLabel, renderRect.fRight + kPad, -inputLabelBounds.fTop,
labelFont, labelPaint);
// update the bounds to reflect the offset we used to draw it.
inputLabelBounds.offset(renderRect.fRight + kPad, -inputLabelBounds.fTop);
canvas->restore();
SkRect procLabelBounds;
labelFont.measureText(procLabel.c_str(), procLabel.size(),
SkTextEncoding::kUTF8, &procLabelBounds);
canvas->drawString(procLabel, renderRect.fRight + kPad,
inputLabelBounds.fBottom + 2.f - procLabelBounds.fTop,
labelFont, labelPaint);
procLabelBounds.offset(renderRect.fRight + kPad,
inputLabelBounds.fBottom + 2.f - procLabelBounds.fTop);
// update x and y for the next test case.
SkScalar height = renderRect.height();
SkScalar width = std::max(inputLabelBounds.fRight, procLabelBounds.fRight);
maxW = std::max(maxW, width);
y += height + kPad;
if (y + height > kHeight) {
y = kPad;
x += maxW + kPad;
maxW = 0;
}
labelPaint.setStrokeWidth(0);
labelPaint.setStyle(SkPaint::kStroke_Style);
canvas->drawRect(renderRect, labelPaint);
canvas->restore();
// update x and y for the next test case.
SkScalar height = renderRect.height();
SkScalar width = std::max(inputLabelBounds.fRight, procLabelBounds.fRight);
maxW = std::max(maxW, width);
y += height + kPad;
if (y + height > kHeight) {
y = kPad;
x += maxW + kPad;
maxW = 0;
}
}
}
@ -194,6 +211,7 @@ protected:
private:
// Use this as a way of generating an input FP
sk_sp<SkShader> fShader;
TestMode fMode;
static constexpr SkScalar kPad = 10.f;
static constexpr SkScalar kRectSize = 20.f;
@ -203,5 +221,8 @@ private:
typedef GM INHERITED;
};
DEF_GM(return new ConstColorProcessor;)
DEF_GM(return new ColorProcessor{ColorProcessor::TestMode::kConstColor};)
DEF_GM(return new ColorProcessor{ColorProcessor::TestMode::kModulateRGBA};)
DEF_GM(return new ColorProcessor{ColorProcessor::TestMode::kModulateAlpha};)
}

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@ -344,6 +344,10 @@ skia_gpu_sources = [
"$_src/gpu/effects/generated/GrMagnifierEffect.h",
"$_src/gpu/effects/generated/GrMixerEffect.cpp",
"$_src/gpu/effects/generated/GrMixerEffect.h",
"$_src/gpu/effects/generated/GrModulateAlphaEffect.cpp",
"$_src/gpu/effects/generated/GrModulateAlphaEffect.h",
"$_src/gpu/effects/generated/GrModulateRGBAEffect.cpp",
"$_src/gpu/effects/generated/GrModulateRGBAEffect.h",
"$_src/gpu/effects/generated/GrOverrideInputFragmentProcessor.cpp",
"$_src/gpu/effects/generated/GrOverrideInputFragmentProcessor.h",
"$_src/gpu/effects/generated/GrRGBToHSLFilterEffect.cpp",

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@ -96,6 +96,8 @@ skia_gpu_processor_sources = [
"$_src/gpu/effects/GrLumaColorFilterEffect.fp",
"$_src/gpu/effects/GrMagnifierEffect.fp",
"$_src/gpu/effects/GrMixerEffect.fp",
"$_src/gpu/effects/GrModulateAlphaEffect.fp",
"$_src/gpu/effects/GrModulateRGBAEffect.fp",
"$_src/gpu/effects/GrOverrideInputFragmentProcessor.fp",
"$_src/gpu/effects/GrRGBToHSLFilterEffect.fp",
"$_src/gpu/effects/GrRRectBlurEffect.fp",

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@ -99,9 +99,7 @@ GrFPResult SkModeColorFilter::asFragmentProcessor(std::unique_ptr<GrFragmentProc
SkDEBUGCODE(const bool fpHasConstIO = !inputFP || inputFP->hasConstantOutputForConstantInput();)
auto colorFP = GrConstColorProcessor::Make(
/*inputFP=*/nullptr, SkColorToPMColor4f(fColor, dstColorInfo),
GrConstColorProcessor::InputMode::kIgnore);
auto colorFP = GrConstColorProcessor::Make(SkColorToPMColor4f(fColor, dstColorInfo));
auto xferFP = GrXfermodeFragmentProcessor::Make(
std::move(colorFP), std::move(inputFP), fMode,
GrXfermodeFragmentProcessor::ComposeBehavior::kSkModeBehavior);

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@ -348,8 +348,7 @@ sk_sp<SkSpecialImage> ArithmeticImageFilterImpl::filterImageGPU(
background->getColorSpace(), background->alphaType(),
ctx.colorSpace(), kPremul_SkAlphaType);
} else {
bgFP = GrConstColorProcessor::Make(/*inputFP=*/nullptr, SK_PMColor4fTRANSPARENT,
GrConstColorProcessor::InputMode::kIgnore);
bgFP = GrConstColorProcessor::Make(SK_PMColor4fTRANSPARENT);
}
if (foreground) {

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@ -268,8 +268,7 @@ sk_sp<SkSpecialImage> SkXfermodeImageFilterImpl::filterImageGPU(
background->alphaType(), ctx.colorSpace(),
kPremul_SkAlphaType);
} else {
fp = GrConstColorProcessor::Make(/*inputFP=*/nullptr, SK_PMColor4fTRANSPARENT,
GrConstColorProcessor::InputMode::kIgnore);
fp = GrConstColorProcessor::Make(SK_PMColor4fTRANSPARENT);
}
if (foregroundView.asTextureProxy()) {

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@ -431,8 +431,7 @@ std::unique_ptr<GrFragmentProcessor> GrFragmentProcessor::RunInSeries(
SkPMColor4f knownColor;
int leadingFPsToEliminate = info.initialProcessorsToEliminate(&knownColor);
if (leadingFPsToEliminate) {
std::unique_ptr<GrFragmentProcessor> colorFP = GrConstColorProcessor::Make(
/*inputFP=*/nullptr, knownColor, GrConstColorProcessor::InputMode::kIgnore);
std::unique_ptr<GrFragmentProcessor> colorFP = GrConstColorProcessor::Make(knownColor);
if (leadingFPsToEliminate == cnt) {
return colorFP;
}

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@ -121,6 +121,8 @@ public:
kGrMatrixConvolutionEffect_ClassID,
kGrMatrixEffect_ClassID,
kGrMeshTestProcessor_ClassID,
kGrModulateAlphaEffect_ClassID,
kGrModulateRGBAEffect_ClassID,
kGrMorphologyEffect_ClassID,
kGrMixerEffect_ClassID,
kGrOverrideInputFragmentProcessor_ClassID,

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@ -81,7 +81,7 @@ SkTArray<GrXPFactoryTestFactory*, true>* GrXPFactoryTestFactory::GetFactories()
* we verify the count is as expected. If a new factory is added, then these numbers must be
* manually adjusted.
*/
static const int kFPFactoryCount = 37;
static const int kFPFactoryCount = 39;
static const int kGPFactoryCount = 14;
static const int kXPFactoryCount = 4;

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@ -45,6 +45,7 @@
#include "src/gpu/effects/generated/GrClampFragmentProcessor.h"
#include "src/gpu/effects/generated/GrConstColorProcessor.h"
#include "src/gpu/effects/generated/GrDitherEffect.h"
#include "src/gpu/effects/generated/GrModulateRGBAEffect.h"
#include "src/image/SkImage_Base.h"
#include "src/shaders/SkShaderBase.h"
@ -262,9 +263,8 @@ static inline bool skpaint_to_grpaint_impl(GrRecordingContext* context,
if (1.0f != paintAlpha) {
// No gamut conversion - paintAlpha is a (linear) alpha value, splatted to all
// color channels. It's value should be treated as the same in ANY color space.
paintFP = GrConstColorProcessor::Make(
std::move(paintFP), { paintAlpha, paintAlpha, paintAlpha, paintAlpha },
GrConstColorProcessor::InputMode::kModulateRGBA);
paintFP = GrModulateRGBAEffect::Make(
std::move(paintFP), {paintAlpha, paintAlpha, paintAlpha, paintAlpha});
}
} else {
// The shader's FP sees the paint *unpremul* color
@ -276,8 +276,7 @@ static inline bool skpaint_to_grpaint_impl(GrRecordingContext* context,
// There is a blend between the primitive color and the paint color. The blend considers
// the opaque paint color. The paint's alpha is applied to the post-blended color.
SkPMColor4f opaqueColor = origColor.makeOpaque().premul();
paintFP = GrConstColorProcessor::Make(/*inputFP=*/nullptr, opaqueColor,
GrConstColorProcessor::InputMode::kIgnore);
paintFP = GrConstColorProcessor::Make(opaqueColor);
paintFP = GrXfermodeFragmentProcessor::Make(std::move(paintFP), /*dst=*/nullptr,
*primColorMode);
grPaint->setColor4f(opaqueColor);
@ -287,9 +286,8 @@ static inline bool skpaint_to_grpaint_impl(GrRecordingContext* context,
if (1.0f != paintAlpha) {
// No gamut conversion - paintAlpha is a (linear) alpha value, splatted to all
// color channels. It's value should be treated as the same in ANY color space.
paintFP = GrConstColorProcessor::Make(
std::move(paintFP), { paintAlpha, paintAlpha, paintAlpha, paintAlpha },
GrConstColorProcessor::InputMode::kModulateRGBA);
paintFP = GrModulateRGBAEffect::Make(
std::move(paintFP), {paintAlpha, paintAlpha, paintAlpha, paintAlpha});
}
} else {
// No shader, no primitive color.

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@ -5,68 +5,20 @@
* found in the LICENSE file.
*/
enum class InputMode {
kIgnore,
kModulateRGBA,
kModulateA,
kLast = kModulateA
};
in fragmentProcessor? inputFP;
layout(ctype=SkPMColor4f, tracked) in uniform half4 color;
layout(key) in InputMode mode;
@optimizationFlags {
(inputFP ? ProcessorOptimizationFlags(inputFP.get()) : kAll_OptimizationFlags) &
(kConstantOutputForConstantInput_OptimizationFlag |
((mode != InputMode::kIgnore) ? kCompatibleWithCoverageAsAlpha_OptimizationFlag
: kNone_OptimizationFlags) |
((color.isOpaque()) ? kPreservesOpaqueInput_OptimizationFlag
: kNone_OptimizationFlags))
(color.isOpaque() ? kPreservesOpaqueInput_OptimizationFlag : kNone_OptimizationFlags))
}
void main() {
@switch (mode) {
case InputMode::kIgnore: {
sk_OutColor = color;
break;
}
case InputMode::kModulateRGBA: {
half4 inputColor = sample(inputFP, sk_InColor);
sk_OutColor = inputColor * color;
break;
}
case InputMode::kModulateA: {
half inputAlpha = sample(inputFP, sk_InColor).a;
sk_OutColor = inputAlpha * color;
break;
}
}
sk_OutColor = color;
}
@class {
static const int kInputModeCnt = (int) InputMode::kLast + 1;
SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& inColor) const override {
switch (mode) {
case InputMode::kIgnore: {
return color;
}
case InputMode::kModulateA: {
SkPMColor4f input = this->numChildProcessors()
? ConstantOutputForConstantInput(this->childProcessor(inputFP_index), inColor)
: inColor;
return color * input.fA;
}
case InputMode::kModulateRGBA: {
SkPMColor4f input = this->numChildProcessors()
? ConstantOutputForConstantInput(this->childProcessor(inputFP_index), inColor)
: inColor;
return color * input;
}
}
SkUNREACHABLE;
return color;
}
}
@ -90,6 +42,5 @@ void main() {
color = SkPMColor4f::FromBytes_RGBA(c | (c << 8) | (c << 16) | (c << 24));
break;
}
InputMode mode = static_cast<InputMode>(d->fRandom->nextULessThan(kInputModeCnt));
return GrConstColorProcessor::Make(/*inputFP=*/nullptr, color, mode);
return GrConstColorProcessor::Make(color);
}

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@ -8,7 +8,7 @@
#include "src/core/SkPathPriv.h"
#include "src/gpu/effects/GrConvexPolyEffect.h"
#include "src/gpu/effects/generated/GrAARectEffect.h"
#include "src/gpu/effects/generated/GrConstColorProcessor.h"
#include "src/gpu/effects/generated/GrModulateRGBAEffect.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramDataManager.h"
@ -106,17 +106,13 @@ GrFPResult GrConvexPolyEffect::Make(std::unique_ptr<GrFragmentProcessor> inputFP
// skip the draw or omit the clip element.
if (!SkPathPriv::CheapComputeFirstDirection(path, &dir)) {
if (GrProcessorEdgeTypeIsInverseFill(type)) {
return GrFPSuccess(
GrConstColorProcessor::Make(std::move(inputFP), SK_PMColor4fWHITE,
GrConstColorProcessor::InputMode::kModulateRGBA));
return GrFPSuccess(GrModulateRGBAEffect::Make(std::move(inputFP), SK_PMColor4fWHITE));
}
// This could use kIgnore instead of kModulateRGBA but it would trigger a debug print
// This could use ConstColor instead of ModulateRGBA but it would trigger a debug print
// about a coverage processor not being compatible with the alpha-as-coverage optimization.
// We don't really care about this unlikely case so we just use kModulateRGBA to suppress
// We don't really care about this unlikely case so we just use ModulateRGBA to suppress
// the print.
return GrFPSuccess(
GrConstColorProcessor::Make(std::move(inputFP), SK_PMColor4fTRANSPARENT,
GrConstColorProcessor::InputMode::kModulateRGBA));
return GrFPSuccess(GrModulateRGBAEffect::Make(std::move(inputFP), SK_PMColor4fTRANSPARENT));
}
SkScalar edges[3 * kMaxEdges];

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@ -0,0 +1,52 @@
/*
* Copyright 2020 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
in fragmentProcessor? inputFP;
layout(ctype=SkPMColor4f, tracked) in uniform half4 color;
@optimizationFlags {
(inputFP ? ProcessorOptimizationFlags(inputFP.get()) : kAll_OptimizationFlags) &
(kConstantOutputForConstantInput_OptimizationFlag |
kCompatibleWithCoverageAsAlpha_OptimizationFlag |
(color.isOpaque() ? kPreservesOpaqueInput_OptimizationFlag : kNone_OptimizationFlags))
}
void main() {
sk_OutColor = color * sample(inputFP, sk_InColor).a;
}
@class {
SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& inColor) const override {
SkPMColor4f input = this->numChildProcessors()
? ConstantOutputForConstantInput(this->childProcessor(inputFP_index), inColor)
: inColor;
return color * input.fA;
}
}
@test(d) {
SkPMColor4f color;
int colorPicker = d->fRandom->nextULessThan(3);
switch (colorPicker) {
case 0: {
uint32_t a = d->fRandom->nextULessThan(0x100);
uint32_t r = d->fRandom->nextULessThan(a+1);
uint32_t g = d->fRandom->nextULessThan(a+1);
uint32_t b = d->fRandom->nextULessThan(a+1);
color = SkPMColor4f::FromBytes_RGBA(GrColorPackRGBA(r, g, b, a));
break;
}
case 1:
color = SK_PMColor4fTRANSPARENT;
break;
case 2:
uint32_t c = d->fRandom->nextULessThan(0x100);
color = SkPMColor4f::FromBytes_RGBA(c | (c << 8) | (c << 16) | (c << 24));
break;
}
return GrModulateAlphaEffect::Make(/*inputFP=*/nullptr, color);
}

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@ -0,0 +1,52 @@
/*
* Copyright 2020 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
in fragmentProcessor? inputFP;
layout(ctype=SkPMColor4f, tracked) in uniform half4 color;
@optimizationFlags {
(inputFP ? ProcessorOptimizationFlags(inputFP.get()) : kAll_OptimizationFlags) &
(kConstantOutputForConstantInput_OptimizationFlag |
kCompatibleWithCoverageAsAlpha_OptimizationFlag |
(color.isOpaque() ? kPreservesOpaqueInput_OptimizationFlag : kNone_OptimizationFlags))
}
void main() {
sk_OutColor = color * sample(inputFP, sk_InColor);
}
@class {
SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& inColor) const override {
SkPMColor4f input = this->numChildProcessors()
? ConstantOutputForConstantInput(this->childProcessor(inputFP_index), inColor)
: inColor;
return color * input;
}
}
@test(d) {
SkPMColor4f color;
int colorPicker = d->fRandom->nextULessThan(3);
switch (colorPicker) {
case 0: {
uint32_t a = d->fRandom->nextULessThan(0x100);
uint32_t r = d->fRandom->nextULessThan(a+1);
uint32_t g = d->fRandom->nextULessThan(a+1);
uint32_t b = d->fRandom->nextULessThan(a+1);
color = SkPMColor4f::FromBytes_RGBA(GrColorPackRGBA(r, g, b, a));
break;
}
case 1:
color = SK_PMColor4fTRANSPARENT;
break;
case 2:
uint32_t c = d->fRandom->nextULessThan(0x100);
color = SkPMColor4f::FromBytes_RGBA(c | (c << 8) | (c << 16) | (c << 24));
break;
}
return GrModulateRGBAEffect::Make(/*inputFP=*/nullptr, color);
}

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@ -339,8 +339,7 @@ std::unique_ptr<GrFragmentProcessor> GrXfermodeFragmentProcessor::Make(
SkBlendMode mode, ComposeBehavior behavior) {
switch (mode) {
case SkBlendMode::kClear:
return GrConstColorProcessor::Make(/*inputFP=*/nullptr, SK_PMColor4fTRANSPARENT,
GrConstColorProcessor::InputMode::kIgnore);
return GrConstColorProcessor::Make(SK_PMColor4fTRANSPARENT);
case SkBlendMode::kSrc:
return GrFragmentProcessor::OverrideInput(std::move(src), SK_PMColor4fWHITE,
/*useUniform=*/false);

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@ -25,55 +25,12 @@ public:
(void)_outer;
auto color = _outer.color;
(void)color;
auto mode = _outer.mode;
(void)mode;
colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag,
kHalf4_GrSLType, "color");
fragBuilder->codeAppendf(
R"SkSL(@switch (%d) {
case 0:
{
%s = %s;
break;
}
case 1:
{)SkSL",
(int)_outer.mode, args.fOutputColor,
args.fUniformHandler->getUniformCStr(colorVar));
SkString _input1009(args.fInputColor);
SkString _sample1009;
if (_outer.inputFP_index >= 0) {
_sample1009 = this->invokeChild(_outer.inputFP_index, _input1009.c_str(), args);
} else {
_sample1009.swap(_input1009);
}
fragBuilder->codeAppendf(
R"SkSL(
half4 inputColor = %s;
%s = inputColor * %s;
break;
}
case 2:
{)SkSL",
_sample1009.c_str(), args.fOutputColor,
args.fUniformHandler->getUniformCStr(colorVar));
SkString _input1181(args.fInputColor);
SkString _sample1181;
if (_outer.inputFP_index >= 0) {
_sample1181 = this->invokeChild(_outer.inputFP_index, _input1181.c_str(), args);
} else {
_sample1181.swap(_input1181);
}
fragBuilder->codeAppendf(
R"SkSL(
half inputAlpha = %s.w;
%s = inputAlpha * %s;
break;
}
}
R"SkSL(%s = %s;
)SkSL",
_sample1181.c_str(), args.fOutputColor,
args.fUniformHandler->getUniformCStr(colorVar));
args.fOutputColor, args.fUniformHandler->getUniformCStr(colorVar));
}
private:
@ -95,24 +52,15 @@ GrGLSLFragmentProcessor* GrConstColorProcessor::onCreateGLSLInstance() const {
return new GrGLSLConstColorProcessor();
}
void GrConstColorProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {
b->add32((int32_t)mode);
}
GrProcessorKeyBuilder* b) const {}
bool GrConstColorProcessor::onIsEqual(const GrFragmentProcessor& other) const {
const GrConstColorProcessor& that = other.cast<GrConstColorProcessor>();
(void)that;
if (color != that.color) return false;
if (mode != that.mode) return false;
return true;
}
GrConstColorProcessor::GrConstColorProcessor(const GrConstColorProcessor& src)
: INHERITED(kGrConstColorProcessor_ClassID, src.optimizationFlags())
, color(src.color)
, mode(src.mode) {
if (src.inputFP_index >= 0) {
inputFP_index = this->cloneAndRegisterChildProcessor(src.childProcessor(src.inputFP_index));
}
}
: INHERITED(kGrConstColorProcessor_ClassID, src.optimizationFlags()), color(src.color) {}
std::unique_ptr<GrFragmentProcessor> GrConstColorProcessor::clone() const {
return std::unique_ptr<GrFragmentProcessor>(new GrConstColorProcessor(*this));
}
@ -138,7 +86,6 @@ std::unique_ptr<GrFragmentProcessor> GrConstColorProcessor::TestCreate(GrProcess
color = SkPMColor4f::FromBytes_RGBA(c | (c << 8) | (c << 16) | (c << 24));
break;
}
InputMode mode = static_cast<InputMode>(d->fRandom->nextULessThan(kInputModeCnt));
return GrConstColorProcessor::Make(/*inputFP=*/nullptr, color, mode);
return GrConstColorProcessor::Make(color);
}
#endif

View File

@ -18,62 +18,25 @@
class GrConstColorProcessor : public GrFragmentProcessor {
public:
enum class InputMode { kIgnore = 0, kLast = 2, kModulateA = 2, kModulateRGBA = 1 };
static const int kInputModeCnt = (int)InputMode::kLast + 1;
SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& inColor) const override {
switch (mode) {
case InputMode::kIgnore: {
return color;
}
case InputMode::kModulateA: {
SkPMColor4f input = this->numChildProcessors()
? ConstantOutputForConstantInput(
this->childProcessor(inputFP_index), inColor)
: inColor;
return color * input.fA;
}
case InputMode::kModulateRGBA: {
SkPMColor4f input = this->numChildProcessors()
? ConstantOutputForConstantInput(
this->childProcessor(inputFP_index), inColor)
: inColor;
return color * input;
}
}
SkUNREACHABLE;
return color;
}
static std::unique_ptr<GrFragmentProcessor> Make(std::unique_ptr<GrFragmentProcessor> inputFP,
SkPMColor4f color,
InputMode mode) {
return std::unique_ptr<GrFragmentProcessor>(
new GrConstColorProcessor(std::move(inputFP), color, mode));
static std::unique_ptr<GrFragmentProcessor> Make(SkPMColor4f color) {
return std::unique_ptr<GrFragmentProcessor>(new GrConstColorProcessor(color));
}
GrConstColorProcessor(const GrConstColorProcessor& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
const char* name() const override { return "ConstColorProcessor"; }
int inputFP_index = -1;
SkPMColor4f color;
InputMode mode;
private:
GrConstColorProcessor(std::unique_ptr<GrFragmentProcessor> inputFP,
SkPMColor4f color,
InputMode mode)
: INHERITED(kGrConstColorProcessor_ClassID,
(OptimizationFlags)(inputFP ? ProcessorOptimizationFlags(inputFP.get())
: kAll_OptimizationFlags) &
(kConstantOutputForConstantInput_OptimizationFlag |
((mode != InputMode::kIgnore)
? kCompatibleWithCoverageAsAlpha_OptimizationFlag
: kNone_OptimizationFlags) |
((color.isOpaque()) ? kPreservesOpaqueInput_OptimizationFlag
: kNone_OptimizationFlags)))
, color(color)
, mode(mode) {
inputFP_index = this->registerChild(std::move(inputFP), SkSL::SampleUsage::PassThrough());
}
GrConstColorProcessor(SkPMColor4f color)
: INHERITED(
kGrConstColorProcessor_ClassID,
(OptimizationFlags)(kConstantOutputForConstantInput_OptimizationFlag |
(color.isOpaque() ? kPreservesOpaqueInput_OptimizationFlag
: kNone_OptimizationFlags)))
, color(color) {}
GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;

View File

@ -0,0 +1,103 @@
/*
* Copyright 2020 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/**************************************************************************************************
*** This file was autogenerated from GrModulateAlphaEffect.fp; do not modify.
**************************************************************************************************/
#include "GrModulateAlphaEffect.h"
#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
#include "src/sksl/SkSLCPP.h"
#include "src/sksl/SkSLUtil.h"
class GrGLSLModulateAlphaEffect : public GrGLSLFragmentProcessor {
public:
GrGLSLModulateAlphaEffect() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrModulateAlphaEffect& _outer = args.fFp.cast<GrModulateAlphaEffect>();
(void)_outer;
auto color = _outer.color;
(void)color;
colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag,
kHalf4_GrSLType, "color");
SkString _input618(args.fInputColor);
SkString _sample618;
if (_outer.inputFP_index >= 0) {
_sample618 = this->invokeChild(_outer.inputFP_index, _input618.c_str(), args);
} else {
_sample618.swap(_input618);
}
fragBuilder->codeAppendf(
R"SkSL(%s = %s * %s.w;
)SkSL",
args.fOutputColor, args.fUniformHandler->getUniformCStr(colorVar),
_sample618.c_str());
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
const GrFragmentProcessor& _proc) override {
const GrModulateAlphaEffect& _outer = _proc.cast<GrModulateAlphaEffect>();
{
const SkPMColor4f& colorValue = _outer.color;
if (colorPrev != colorValue) {
colorPrev = colorValue;
pdman.set4fv(colorVar, 1, colorValue.vec());
}
}
}
SkPMColor4f colorPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
UniformHandle colorVar;
};
GrGLSLFragmentProcessor* GrModulateAlphaEffect::onCreateGLSLInstance() const {
return new GrGLSLModulateAlphaEffect();
}
void GrModulateAlphaEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrModulateAlphaEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrModulateAlphaEffect& that = other.cast<GrModulateAlphaEffect>();
(void)that;
if (color != that.color) return false;
return true;
}
GrModulateAlphaEffect::GrModulateAlphaEffect(const GrModulateAlphaEffect& src)
: INHERITED(kGrModulateAlphaEffect_ClassID, src.optimizationFlags()), color(src.color) {
if (src.inputFP_index >= 0) {
inputFP_index = this->cloneAndRegisterChildProcessor(src.childProcessor(src.inputFP_index));
}
}
std::unique_ptr<GrFragmentProcessor> GrModulateAlphaEffect::clone() const {
return std::unique_ptr<GrFragmentProcessor>(new GrModulateAlphaEffect(*this));
}
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrModulateAlphaEffect);
#if GR_TEST_UTILS
std::unique_ptr<GrFragmentProcessor> GrModulateAlphaEffect::TestCreate(GrProcessorTestData* d) {
SkPMColor4f color;
int colorPicker = d->fRandom->nextULessThan(3);
switch (colorPicker) {
case 0: {
uint32_t a = d->fRandom->nextULessThan(0x100);
uint32_t r = d->fRandom->nextULessThan(a + 1);
uint32_t g = d->fRandom->nextULessThan(a + 1);
uint32_t b = d->fRandom->nextULessThan(a + 1);
color = SkPMColor4f::FromBytes_RGBA(GrColorPackRGBA(r, g, b, a));
break;
}
case 1:
color = SK_PMColor4fTRANSPARENT;
break;
case 2:
uint32_t c = d->fRandom->nextULessThan(0x100);
color = SkPMColor4f::FromBytes_RGBA(c | (c << 8) | (c << 16) | (c << 24));
break;
}
return GrModulateAlphaEffect::Make(/*inputFP=*/nullptr, color);
}
#endif

View File

@ -0,0 +1,57 @@
/*
* Copyright 2020 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/**************************************************************************************************
*** This file was autogenerated from GrModulateAlphaEffect.fp; do not modify.
**************************************************************************************************/
#ifndef GrModulateAlphaEffect_DEFINED
#define GrModulateAlphaEffect_DEFINED
#include "include/core/SkM44.h"
#include "include/core/SkTypes.h"
#include "src/gpu/GrFragmentProcessor.h"
class GrModulateAlphaEffect : public GrFragmentProcessor {
public:
SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& inColor) const override {
SkPMColor4f input = this->numChildProcessors()
? ConstantOutputForConstantInput(
this->childProcessor(inputFP_index), inColor)
: inColor;
return color * input.fA;
}
static std::unique_ptr<GrFragmentProcessor> Make(std::unique_ptr<GrFragmentProcessor> inputFP,
SkPMColor4f color) {
return std::unique_ptr<GrFragmentProcessor>(
new GrModulateAlphaEffect(std::move(inputFP), color));
}
GrModulateAlphaEffect(const GrModulateAlphaEffect& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
const char* name() const override { return "ModulateAlphaEffect"; }
int inputFP_index = -1;
SkPMColor4f color;
private:
GrModulateAlphaEffect(std::unique_ptr<GrFragmentProcessor> inputFP, SkPMColor4f color)
: INHERITED(kGrModulateAlphaEffect_ClassID,
(OptimizationFlags)(inputFP ? ProcessorOptimizationFlags(inputFP.get())
: kAll_OptimizationFlags) &
(kConstantOutputForConstantInput_OptimizationFlag |
kCompatibleWithCoverageAsAlpha_OptimizationFlag |
(color.isOpaque() ? kPreservesOpaqueInput_OptimizationFlag
: kNone_OptimizationFlags)))
, color(color) {
inputFP_index = this->registerChild(std::move(inputFP), SkSL::SampleUsage::PassThrough());
}
GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
typedef GrFragmentProcessor INHERITED;
};
#endif

View File

@ -0,0 +1,103 @@
/*
* Copyright 2020 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/**************************************************************************************************
*** This file was autogenerated from GrModulateRGBAEffect.fp; do not modify.
**************************************************************************************************/
#include "GrModulateRGBAEffect.h"
#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
#include "src/sksl/SkSLCPP.h"
#include "src/sksl/SkSLUtil.h"
class GrGLSLModulateRGBAEffect : public GrGLSLFragmentProcessor {
public:
GrGLSLModulateRGBAEffect() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrModulateRGBAEffect& _outer = args.fFp.cast<GrModulateRGBAEffect>();
(void)_outer;
auto color = _outer.color;
(void)color;
colorVar = args.fUniformHandler->addUniform(&_outer, kFragment_GrShaderFlag,
kHalf4_GrSLType, "color");
SkString _input618(args.fInputColor);
SkString _sample618;
if (_outer.inputFP_index >= 0) {
_sample618 = this->invokeChild(_outer.inputFP_index, _input618.c_str(), args);
} else {
_sample618.swap(_input618);
}
fragBuilder->codeAppendf(
R"SkSL(%s = %s * %s;
)SkSL",
args.fOutputColor, args.fUniformHandler->getUniformCStr(colorVar),
_sample618.c_str());
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
const GrFragmentProcessor& _proc) override {
const GrModulateRGBAEffect& _outer = _proc.cast<GrModulateRGBAEffect>();
{
const SkPMColor4f& colorValue = _outer.color;
if (colorPrev != colorValue) {
colorPrev = colorValue;
pdman.set4fv(colorVar, 1, colorValue.vec());
}
}
}
SkPMColor4f colorPrev = {SK_FloatNaN, SK_FloatNaN, SK_FloatNaN, SK_FloatNaN};
UniformHandle colorVar;
};
GrGLSLFragmentProcessor* GrModulateRGBAEffect::onCreateGLSLInstance() const {
return new GrGLSLModulateRGBAEffect();
}
void GrModulateRGBAEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {}
bool GrModulateRGBAEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrModulateRGBAEffect& that = other.cast<GrModulateRGBAEffect>();
(void)that;
if (color != that.color) return false;
return true;
}
GrModulateRGBAEffect::GrModulateRGBAEffect(const GrModulateRGBAEffect& src)
: INHERITED(kGrModulateRGBAEffect_ClassID, src.optimizationFlags()), color(src.color) {
if (src.inputFP_index >= 0) {
inputFP_index = this->cloneAndRegisterChildProcessor(src.childProcessor(src.inputFP_index));
}
}
std::unique_ptr<GrFragmentProcessor> GrModulateRGBAEffect::clone() const {
return std::unique_ptr<GrFragmentProcessor>(new GrModulateRGBAEffect(*this));
}
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrModulateRGBAEffect);
#if GR_TEST_UTILS
std::unique_ptr<GrFragmentProcessor> GrModulateRGBAEffect::TestCreate(GrProcessorTestData* d) {
SkPMColor4f color;
int colorPicker = d->fRandom->nextULessThan(3);
switch (colorPicker) {
case 0: {
uint32_t a = d->fRandom->nextULessThan(0x100);
uint32_t r = d->fRandom->nextULessThan(a + 1);
uint32_t g = d->fRandom->nextULessThan(a + 1);
uint32_t b = d->fRandom->nextULessThan(a + 1);
color = SkPMColor4f::FromBytes_RGBA(GrColorPackRGBA(r, g, b, a));
break;
}
case 1:
color = SK_PMColor4fTRANSPARENT;
break;
case 2:
uint32_t c = d->fRandom->nextULessThan(0x100);
color = SkPMColor4f::FromBytes_RGBA(c | (c << 8) | (c << 16) | (c << 24));
break;
}
return GrModulateRGBAEffect::Make(/*inputFP=*/nullptr, color);
}
#endif

View File

@ -0,0 +1,57 @@
/*
* Copyright 2020 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/**************************************************************************************************
*** This file was autogenerated from GrModulateRGBAEffect.fp; do not modify.
**************************************************************************************************/
#ifndef GrModulateRGBAEffect_DEFINED
#define GrModulateRGBAEffect_DEFINED
#include "include/core/SkM44.h"
#include "include/core/SkTypes.h"
#include "src/gpu/GrFragmentProcessor.h"
class GrModulateRGBAEffect : public GrFragmentProcessor {
public:
SkPMColor4f constantOutputForConstantInput(const SkPMColor4f& inColor) const override {
SkPMColor4f input = this->numChildProcessors()
? ConstantOutputForConstantInput(
this->childProcessor(inputFP_index), inColor)
: inColor;
return color * input;
}
static std::unique_ptr<GrFragmentProcessor> Make(std::unique_ptr<GrFragmentProcessor> inputFP,
SkPMColor4f color) {
return std::unique_ptr<GrFragmentProcessor>(
new GrModulateRGBAEffect(std::move(inputFP), color));
}
GrModulateRGBAEffect(const GrModulateRGBAEffect& src);
std::unique_ptr<GrFragmentProcessor> clone() const override;
const char* name() const override { return "ModulateRGBAEffect"; }
int inputFP_index = -1;
SkPMColor4f color;
private:
GrModulateRGBAEffect(std::unique_ptr<GrFragmentProcessor> inputFP, SkPMColor4f color)
: INHERITED(kGrModulateRGBAEffect_ClassID,
(OptimizationFlags)(inputFP ? ProcessorOptimizationFlags(inputFP.get())
: kAll_OptimizationFlags) &
(kConstantOutputForConstantInput_OptimizationFlag |
kCompatibleWithCoverageAsAlpha_OptimizationFlag |
(color.isOpaque() ? kPreservesOpaqueInput_OptimizationFlag
: kNone_OptimizationFlags)))
, color(color) {
inputFP_index = this->registerChild(std::move(inputFP), SkSL::SampleUsage::PassThrough());
}
GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
typedef GrFragmentProcessor INHERITED;
};
#endif

View File

@ -115,13 +115,12 @@ skvm::Color SkColor4Shader::onProgram(skvm::Builder* p,
#include "src/gpu/GrColorInfo.h"
#include "src/gpu/GrColorSpaceXform.h"
#include "src/gpu/SkGr.h"
#include "src/gpu/effects/generated/GrConstColorProcessor.h"
#include "src/gpu/effects/generated/GrModulateAlphaEffect.h"
std::unique_ptr<GrFragmentProcessor> SkColorShader::asFragmentProcessor(
const GrFPArgs& args) const {
SkPMColor4f color = SkColorToPMColor4f(fColor, *args.fDstColorInfo);
return GrConstColorProcessor::Make(/*inputFP=*/nullptr, color,
GrConstColorProcessor::InputMode::kModulateA);
return GrModulateAlphaEffect::Make(/*inputFP=*/nullptr, color);
}
std::unique_ptr<GrFragmentProcessor> SkColor4Shader::asFragmentProcessor(
@ -130,8 +129,7 @@ std::unique_ptr<GrFragmentProcessor> SkColor4Shader::asFragmentProcessor(
args.fDstColorInfo->colorSpace(), kUnpremul_SkAlphaType };
SkColor4f color = fColor;
steps.apply(color.vec());
return GrConstColorProcessor::Make(/*inputFP=*/nullptr, color.premul(),
GrConstColorProcessor::InputMode::kModulateA);
return GrModulateAlphaEffect::Make(/*inputFP=*/nullptr, color.premul());
}
#endif

View File

@ -23,6 +23,7 @@
#include "src/gpu/effects/GrMatrixEffect.h"
#include "src/gpu/effects/GrTextureEffect.h"
#include "src/gpu/effects/generated/GrConstColorProcessor.h"
#include "src/gpu/effects/generated/GrModulateRGBAEffect.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramDataManager.h"
@ -1386,14 +1387,12 @@ std::unique_ptr<GrFragmentProcessor> SkPerlinNoiseShaderImpl::asFragmentProcesso
// TODO: Either treat the output of this shader as sRGB or allow client to specify a
// color space of the noise. Either way, this case (and the GLSL) need to convert to
// the destination.
auto inner = GrConstColorProcessor::Make(
/*inputFP=*/nullptr, SkPMColor4f::FromBytes_RGBA(0x80404040),
GrConstColorProcessor::InputMode::kModulateRGBA);
auto inner = GrModulateRGBAEffect::Make(
/*inputFP=*/nullptr, SkPMColor4f::FromBytes_RGBA(0x80404040));
return GrFragmentProcessor::MulChildByInputAlpha(std::move(inner));
}
// Emit zero.
return GrConstColorProcessor::Make(/*inputFP=*/nullptr, SK_PMColor4fTRANSPARENT,
GrConstColorProcessor::InputMode::kIgnore);
return GrConstColorProcessor::Make(SK_PMColor4fTRANSPARENT);
}
// Need to assert that the textures we'll create are power of 2 so that now copy is needed. We

View File

@ -92,8 +92,7 @@ static void run_test(GrContext* ctx, skiatest::Reporter* reporter) {
GrPaint paint;
const SkPMColor4f color = { 1.0f, 0.0f, 0.0f, 1.0f };
auto fp = GrConstColorProcessor::Make(/*inputFP=*/nullptr, color,
GrConstColorProcessor::InputMode::kIgnore);
auto fp = GrConstColorProcessor::Make(color);
paint.addColorFragmentProcessor(std::move(fp));
rtc->drawPath(nullptr, std::move(paint), GrAA::kNo,
@ -111,8 +110,7 @@ static void run_test(GrContext* ctx, skiatest::Reporter* reporter) {
GrPaint paint;
const SkPMColor4f color = { 0.0f, 1.0f, 0.0f, 1.0f };
auto fp = GrConstColorProcessor::Make(/*inputFP=*/nullptr, color,
GrConstColorProcessor::InputMode::kIgnore);
auto fp = GrConstColorProcessor::Make(color);
paint.addColorFragmentProcessor(std::move(fp));
rtc->drawPath(nullptr, std::move(paint), GrAA::kNo,