Fix local matrix for crop rects in backdrop image filters
Bug: chromium:955467 Change-Id: I1c4cae2499db926aa6b629e8d730fcc8cb45be6d Reviewed-on: https://skia-review.googlesource.com/c/skia/+/212030 Reviewed-by: Robert Phillips <robertphillips@google.com> Commit-Queue: Michael Ludwig <michaelludwig@google.com>
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gm/backdrop_imagefilter_croprect.cpp
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gm/backdrop_imagefilter_croprect.cpp
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/*
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* Copyright 2019 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm/gm.h"
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#include "include/core/SkCanvas.h"
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#include "include/effects/SkBlurImageFilter.h"
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#include "include/effects/SkColorFilterImageFilter.h"
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#include "include/core/SkPaint.h"
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// This draws correctly if there's a small cyan rectangle above a much larger magenta rectangle.
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// There should be no red around the cyan rectangle and no green within the magenta rectangle.
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DEF_SIMPLE_GM(backdrop_imagefilter_croprect, canvas, 600, 500) {
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// CTM translates to (150, 150)
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SkPoint origin = SkPoint::Make(150.f, 150.f);
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// The save layer specified after the CTM has negative coordinates, but
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// means that (100, 100) to (500, 250) in device-space will be saved
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SkRect clip = SkRect::MakeXYWH(-50.f, -50.f, 400.f, 150.f);
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// The image-filter crop relative to the CTM, which will map to
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// (200, 160) to (400, 190) in device space, or (100, 600) to (300, 90) in
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// the layer's image space.
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SkRect cropInLocal = SkRect::MakeLTRB(50.f, 10.f, 250.f, 40.f);
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SkImageFilter::CropRect cropRect(cropInLocal);
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float matrix[20] = {-1.f, 0.f, 0.f, 0.f, 1.f,
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0.f, -1.f, 0.f, 0.f, 1.f,
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0.f, 0.f, -1.f, 0.f, 1.f,
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0.f, 0.f, 0.f, 1.f, 0.f};
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sk_sp<SkColorFilter> colorFilter = SkColorFilters::Matrix(matrix);
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sk_sp<SkImageFilter> imageFilter = SkColorFilterImageFilter::Make(colorFilter, nullptr,
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&cropRect);
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SkPaint p;
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SkPaint l;
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l.setStyle(SkPaint::kStroke_Style);
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l.setStrokeWidth(0.f);
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for (int i = 0; i < 2; ++i) {
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canvas->save();
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canvas->translate(origin.fX, origin.fY);
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canvas->clipRect(clip);
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if (i == 0) {
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// Primary save layer mode, so save layer before drawing the content
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SkPaint imfPaint;
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imfPaint.setImageFilter(imageFilter);
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canvas->saveLayer(nullptr, &imfPaint);
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} // else backdrop mode, so the content is drawn first
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// Fill the clip with one color (cyan for i == 0 (inverse = red), and
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// magenta for i == 1 (inverse = green))
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p.setColor(i == 0 ? SK_ColorCYAN : SK_ColorMAGENTA);
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canvas->drawPaint(p);
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// Then an inner rectangle with a color meant to be inverted by the image filter
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p.setColor(i == 0 ? SK_ColorRED : SK_ColorGREEN);
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canvas->drawRect(cropInLocal, p);
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if (i == 1) {
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// Backdrop mode, so save a layer using the image filter as the backdrop to filter
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// content on initialization.
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canvas->saveLayer({nullptr, nullptr, imageFilter.get(), nullptr, nullptr,
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SkCanvas::kInitWithPrevious_SaveLayerFlag});
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}
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// Restore the saved layer (either a main layer that was just drawn into and needs to be
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// filtered, or an "empty" layer initialized with the previously filtered backdrop)
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canvas->restore();
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// Move down
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canvas->restore();
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origin.fY += 150.f;
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}
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}
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@ -27,6 +27,7 @@ gm_sources = [
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"$_gm/atlastext.cpp",
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"$_gm/b_119394958.cpp",
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"$_gm/backdrop.cpp",
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"$_gm/backdrop_imagefilter_croprect.cpp",
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"$_gm/badpaint.cpp",
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"$_gm/beziereffects.cpp",
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"$_gm/beziers.cpp",
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@ -938,13 +938,17 @@ void SkCanvas::DrawDeviceWithFilter(SkBaseDevice* src, const SkImageFilter* filt
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draw.fMatrix = &SkMatrix::I();
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draw.fRC = &rc;
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SkPaint p;
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if (filter) {
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p.setImageFilter(filter->makeWithLocalMatrix(ctm));
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}
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int x = src->getOrigin().x() - dstOrigin.x();
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int y = src->getOrigin().y() - dstOrigin.y();
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SkPaint p;
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if (filter) {
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SkMatrix actm = ctm;
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// Account for the origin offset in the local matrix
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actm.postTranslate(x, y);
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p.setImageFilter(filter->makeWithLocalMatrix(actm));
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}
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auto special = src->snapSpecial();
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if (special) {
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dst->drawSpecial(special.get(), x, y, p, nullptr, SkMatrix::I());
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