plumb through arenaalloc

- simplifies the older pattern of storage/size
- removes a dynamic allocation in defaultbitmapcontroller

Bug: skia:
Change-Id: Ibc937d3e0c057e78cc0c8bf7d9ad2d824eb240d9
Reviewed-on: https://skia-review.googlesource.com/141321
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Mike Reed <reed@google.com>
This commit is contained in:
Mike Reed 2018-07-13 15:52:17 -04:00 committed by Skia Commit-Bot
parent eef6d69abc
commit 7e83f89dd6
5 changed files with 14 additions and 23 deletions

View File

@ -5,6 +5,7 @@
* found in the LICENSE file.
*/
#include "SkArenaAlloc.h"
#include "SkBitmap.h"
#include "SkBitmapCache.h"
#include "SkBitmapController.h"
@ -18,11 +19,10 @@
SkBitmapController::State* SkBitmapController::requestBitmap(const SkBitmapProvider& provider,
const SkMatrix& inv,
SkFilterQuality quality,
void* storage, size_t storageSize) {
State* state = this->onRequestBitmap(provider, inv, quality, storage, storageSize);
SkArenaAlloc* alloc) {
State* state = this->onRequestBitmap(provider, inv, quality, alloc);
if (state) {
if (nullptr == state->fPixmap.addr()) {
SkInPlaceDeleteCheck(state, storage);
state = nullptr;
}
}
@ -146,6 +146,6 @@ SkDefaultBitmapControllerState::SkDefaultBitmapControllerState(const SkBitmapPro
SkBitmapController::State* SkDefaultBitmapController::onRequestBitmap(const SkBitmapProvider& bm,
const SkMatrix& inverse,
SkFilterQuality quality,
void* storage, size_t size) {
return SkInPlaceNewCheck<SkDefaultBitmapControllerState>(storage, size, bm, inverse, quality);
SkArenaAlloc* alloc) {
return alloc->make<SkDefaultBitmapControllerState>(bm, inverse, quality);
}

View File

@ -40,15 +40,11 @@ public:
virtual ~SkBitmapController() {}
State* requestBitmap(const SkBitmapProvider&, const SkMatrix& inverse, SkFilterQuality,
void* storage, size_t storageSize);
State* requestBitmap(const SkBitmapProvider& bp, const SkMatrix& inv, SkFilterQuality quality) {
return this->requestBitmap(bp, inv, quality, nullptr, 0);
}
SkArenaAlloc*);
protected:
virtual State* onRequestBitmap(const SkBitmapProvider&, const SkMatrix& inv, SkFilterQuality,
void* storage, size_t storageSize) = 0;
SkArenaAlloc*) = 0;
};
///////////////////////////////////////////////////////////////////////////////////////////////////
@ -61,7 +57,7 @@ public:
protected:
State* onRequestBitmap(const SkBitmapProvider&, const SkMatrix& inverse, SkFilterQuality,
void* storage, size_t storageSize) override;
SkArenaAlloc*) override;
};
#endif

View File

@ -37,9 +37,7 @@ SkBitmapProcInfo::SkBitmapProcInfo(const SkBitmapProvider& provider,
, fBMState(nullptr)
{}
SkBitmapProcInfo::~SkBitmapProcInfo() {
SkInPlaceDeleteCheck(fBMState, fBMStateStorage.get());
}
SkBitmapProcInfo::~SkBitmapProcInfo() {}
///////////////////////////////////////////////////////////////////////////////
@ -87,8 +85,8 @@ bool SkBitmapProcInfo::init(const SkMatrix& inv, const SkPaint& paint) {
fFilterQuality = paint.getFilterQuality();
SkDefaultBitmapController controller;
fBMState = controller.requestBitmap(fProvider, inv, paint.getFilterQuality(),
fBMStateStorage.get(), fBMStateStorage.size());
fBMState = controller.requestBitmap(fProvider, inv, paint.getFilterQuality(), &fAlloc);
// Note : we allow the controller to return an empty (zero-dimension) result. Should we?
if (nullptr == fBMState || fBMState->pixmap().info().isEmpty()) {
return false;

View File

@ -8,6 +8,7 @@
#ifndef SkBitmapProcState_DEFINED
#define SkBitmapProcState_DEFINED
#include "SkArenaAlloc.h"
#include "SkBitmap.h"
#include "SkBitmapController.h"
#include "SkBitmapProvider.h"
@ -49,7 +50,7 @@ private:
enum {
kBMStateSize = 136 // found by inspection. if too small, we will call new/delete
};
SkAlignedSStorage<kBMStateSize> fBMStateStorage;
SkSTArenaAlloc<kBMStateSize> fAlloc;
SkBitmapController::State* fBMState;
};

View File

@ -276,9 +276,7 @@ bool SkImageShader::onAppendStages(const StageRec& rec) const {
SkBitmapProvider provider(fImage.get());
SkDefaultBitmapController controller;
std::unique_ptr<SkBitmapController::State> state {
controller.requestBitmap(provider, matrix, quality)
};
SkBitmapController::State* state = controller.requestBitmap(provider, matrix, quality, alloc);
if (!state) {
return false;
}
@ -311,11 +309,9 @@ bool SkImageShader::onAppendStages(const StageRec& rec) const {
p->append(SkRasterPipeline::seed_shader);
struct MiscCtx {
std::unique_ptr<SkBitmapController::State> state;
SkColor4f paint_color;
};
auto misc = alloc->make<MiscCtx>();
misc->state = std::move(state); // Extend lifetime to match the pipeline's.
swizzle_rb(Sk4f_fromL32(rec.fPaint.getColor())).store(misc->paint_color.vec()); // sRGBA floats
p->append_matrix(alloc, matrix);