Remove test suppresion for ANGLE GLPrograms test

The NaN shader literal bug has been worked around, so lets get this test
coverage back.

Bug: skia:6842
Change-Id: I7b6b00972d9e00e49e5f2eccac9f2eda7fffbb6c
Reviewed-on: https://skia-review.googlesource.com/54362
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
This commit is contained in:
Brian Osman 2017-10-03 13:21:04 -04:00 committed by Skia Commit-Bot
parent 30185bf5c5
commit 7ea46bf9d9

View File

@ -394,12 +394,6 @@ static void test_glprograms(skiatest::Reporter* reporter, const sk_gpu_test::Con
return;
}
// Disable this test on ANGLE D3D9 configurations. We keep hitting a D3D compiler bug.
// See skbug.com/6842 and anglebug.com/2098
if (sk_gpu_test::GrContextFactory::kANGLE_D3D9_ES2_ContextType == ctxInfo.type()) {
return;
}
REPORTER_ASSERT(reporter, GrDrawingManager::ProgramUnitTest(ctxInfo.grContext(), maxStages,
maxLevels));
}