Remove test suppresion for ANGLE GLPrograms test
The NaN shader literal bug has been worked around, so lets get this test coverage back. Bug: skia:6842 Change-Id: I7b6b00972d9e00e49e5f2eccac9f2eda7fffbb6c Reviewed-on: https://skia-review.googlesource.com/54362 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
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@ -394,12 +394,6 @@ static void test_glprograms(skiatest::Reporter* reporter, const sk_gpu_test::Con
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return;
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}
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// Disable this test on ANGLE D3D9 configurations. We keep hitting a D3D compiler bug.
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// See skbug.com/6842 and anglebug.com/2098
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if (sk_gpu_test::GrContextFactory::kANGLE_D3D9_ES2_ContextType == ctxInfo.type()) {
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return;
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}
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REPORTER_ASSERT(reporter, GrDrawingManager::ProgramUnitTest(ctxInfo.grContext(), maxStages,
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maxLevels));
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}
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