Remove two more gpu headers from include/*

This is probably it until GrTexture.h can be hidden.

TBR=bsalomon@google.com

Change-Id: Ie743c937f72aa0dc9f5e84def572f655f0abe041
Reviewed-on: https://skia-review.googlesource.com/14143
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This commit is contained in:
Robert Phillips 2017-04-24 08:13:59 -04:00 committed by Skia Commit-Bot
parent e3302dfb81
commit 7fbb7d3d90
4 changed files with 2 additions and 3 deletions

View File

@ -21,7 +21,6 @@ skia_gpu_sources = [
"$_include/gpu/GrRenderTarget.h",
"$_include/gpu/GrResourceKey.h",
"$_include/gpu/GrShaderCaps.h",
"$_include/gpu/GrShaderVar.h",
"$_include/gpu/GrSurface.h",
"$_include/gpu/GrTexture.h",
"$_include/gpu/GrSamplerParams.h",
@ -46,7 +45,6 @@ skia_gpu_sources = [
"$_include/private/GrSurfaceProxy.h",
"$_include/private/GrSwizzle.h",
"$_include/private/GrTextureProxy.h",
"$_include/private/GrTextureRenderTargetProxy.h",
"$_src/gpu/GrAppliedClip.h",
"$_src/gpu/GrAuditTrail.cpp",
@ -190,6 +188,7 @@ skia_gpu_sources = [
"$_src/gpu/GrTestUtils.cpp",
"$_src/gpu/GrTestUtils.h",
"$_src/gpu/GrShaderVar.cpp",
"$_src/gpu/GrShaderVar.h",
"$_src/gpu/GrSWMaskHelper.cpp",
"$_src/gpu/GrSWMaskHelper.h",
"$_src/gpu/GrSoftwarePathRenderer.cpp",
@ -211,6 +210,7 @@ skia_gpu_sources = [
"$_src/gpu/GrTextureProducer.h",
"$_src/gpu/GrTextureProxy.cpp",
"$_src/gpu/GrTextureRenderTargetProxy.cpp",
"$_src/gpu/GrTextureRenderTargetProxy.h",
"$_src/gpu/GrTextureStripAtlas.h",
"$_src/gpu/GrTextureToYUVPlanes.cpp",
"$_src/gpu/GrTextureToYUVPlanes.h",

View File

@ -11,7 +11,6 @@
#include "GrTypes.h"
#include "GrTypesPriv.h"
#include "GrBlend.h"
#include "GrShaderVar.h"
#include "GrShaderCaps.h"
#include "SkRefCnt.h"
#include "SkString.h"