Stop bench from leaking

Review URL: http://codereview.appspot.com/6465045/



git-svn-id: http://skia.googlecode.com/svn/trunk@5072 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
bsalomon@google.com 2012-08-13 22:10:05 +00:00
parent f61c7463a9
commit 7fbc6048b1
2 changed files with 4 additions and 0 deletions

View File

@ -49,6 +49,7 @@ class TextBench : public SkBenchmark {
public:
TextBench(void* param, const char text[], int ps,
SkColor color, FontQuality fq, bool doPos = false) : INHERITED(param) {
fPos = NULL;
fFQ = fq;
fDoPos = doPos;
fText.set(text);

View File

@ -374,6 +374,7 @@ static void determine_gpu_context_size(SkTDict<const char*>& defineDict,
if (*contextHeight < dim.fY) {
*contextHeight = dim.fY;
}
bench->unref();
}
}
@ -737,6 +738,8 @@ int main (int argc, char * const argv[]) {
Iter iter(&defineDict);
SkBenchmark* bench;
while ((bench = iter.next()) != NULL) {
SkAutoTUnref<SkBenchmark> benchUnref(bench);
SkIPoint dim = bench->getSize();
if (dim.fX <= 0 || dim.fY <= 0) {
continue;