Revert of Dependencies are now added between the drawTargets in GrPipeline (patchset #5 id:100001 of https://codereview.chromium.org/1414903002/ )
Reason for revert: this may have broken the TSAN and ASAN bots Original issue's description: > Dependencies are now added between the drawTargets in GrPipeline > > This CL relies on https://codereview.chromium.org/1414773002/ (Add the machinery to GrDrawTarget to enable topological sorting) > > BUG=skia:4094 > > Committed: https://skia.googlesource.com/skia/+/45a1c34f607a970933e5cd05e1df6cd8090db1be TBR=bsalomon@google.com,robertphillips@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:4094 Review URL: https://codereview.chromium.org/1419613005
This commit is contained in:
parent
f428df1be3
commit
81bdbf8bed
@ -32,14 +32,13 @@
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
GrDrawTarget::GrDrawTarget(GrRenderTarget* rt, GrGpu* gpu, GrResourceProvider* resourceProvider)
|
||||
GrDrawTarget::GrDrawTarget(GrGpu* gpu, GrResourceProvider* resourceProvider)
|
||||
: fGpu(SkRef(gpu))
|
||||
, fResourceProvider(resourceProvider)
|
||||
, fFlushState(fGpu, fResourceProvider, 0)
|
||||
, fFlushing(false)
|
||||
, fFirstUnpreparedBatch(0)
|
||||
, fFlags(0)
|
||||
, fRenderTarget(rt) {
|
||||
, fFlags(0) {
|
||||
// TODO: Stop extracting the context (currently needed by GrClipMaskManager)
|
||||
fContext = fGpu->getContext();
|
||||
fClipMaskManager.reset(new GrClipMaskManager(this));
|
||||
@ -51,10 +50,6 @@ GrDrawTarget::GrDrawTarget(GrRenderTarget* rt, GrGpu* gpu, GrResourceProvider* r
|
||||
}
|
||||
|
||||
GrDrawTarget::~GrDrawTarget() {
|
||||
if (fRenderTarget && this == fRenderTarget->getLastDrawTarget()) {
|
||||
fRenderTarget->setLastDrawTarget(nullptr);
|
||||
}
|
||||
|
||||
fGpu->unref();
|
||||
}
|
||||
|
||||
@ -187,7 +182,7 @@ void GrDrawTarget::flush() {
|
||||
// drawTargets will be created to replace them if the SkGpuDevice(s) write to them again.
|
||||
this->makeClosed();
|
||||
|
||||
// Loop over the batches that haven't yet generated their geometry
|
||||
// Loop over all batches and generate geometry
|
||||
for (; fFirstUnpreparedBatch < fBatches.count(); ++fFirstUnpreparedBatch) {
|
||||
fBatches[fFirstUnpreparedBatch]->prepare(&fFlushState);
|
||||
}
|
||||
@ -232,10 +227,6 @@ void GrDrawTarget::drawBatch(const GrPipelineBuilder& pipelineBuilder, GrDrawBat
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef ENABLE_MDB
|
||||
batch->pipeline()->addDependenciesTo(fRenderTarget);
|
||||
#endif
|
||||
|
||||
this->recordBatch(batch);
|
||||
}
|
||||
|
||||
@ -467,10 +458,6 @@ void GrDrawTarget::copySurface(GrSurface* dst,
|
||||
const SkIPoint& dstPoint) {
|
||||
GrBatch* batch = GrCopySurfaceBatch::Create(dst, src, srcRect, dstPoint);
|
||||
if (batch) {
|
||||
#ifdef ENABLE_MDB
|
||||
this->addDependency(src);
|
||||
#endif
|
||||
|
||||
this->recordBatch(batch);
|
||||
batch->unref();
|
||||
}
|
||||
|
@ -45,7 +45,7 @@ class GrDrawTarget final : public SkRefCnt {
|
||||
public:
|
||||
// The context may not be fully constructed and should not be used during GrDrawTarget
|
||||
// construction.
|
||||
GrDrawTarget(GrRenderTarget* rt, GrGpu* gpu, GrResourceProvider*);
|
||||
GrDrawTarget(GrGpu* gpu, GrResourceProvider*);
|
||||
|
||||
~GrDrawTarget() override;
|
||||
|
||||
@ -314,7 +314,6 @@ private:
|
||||
|
||||
// 'this' drawTarget relies on the output of the drawTargets in 'fDependencies'
|
||||
SkTDArray<GrDrawTarget*> fDependencies;
|
||||
GrRenderTarget* fRenderTarget;
|
||||
|
||||
typedef SkRefCnt INHERITED;
|
||||
};
|
||||
|
@ -105,7 +105,7 @@ GrDrawTarget* GrDrawingManager::newDrawTarget(GrRenderTarget* rt) {
|
||||
}
|
||||
#endif
|
||||
|
||||
GrDrawTarget* dt = new GrDrawTarget(rt, fContext->getGpu(), fContext->resourceProvider());
|
||||
GrDrawTarget* dt = new GrDrawTarget(fContext->getGpu(), fContext->resourceProvider());
|
||||
|
||||
*fDrawTargets.append() = dt;
|
||||
|
||||
|
@ -8,7 +8,6 @@
|
||||
#include "GrPipeline.h"
|
||||
|
||||
#include "GrCaps.h"
|
||||
#include "GrDrawTarget.h"
|
||||
#include "GrGpu.h"
|
||||
#include "GrPipelineBuilder.h"
|
||||
#include "GrProcOptInfo.h"
|
||||
@ -131,35 +130,6 @@ GrPipeline* GrPipeline::CreateAt(void* memory, const CreateArgs& args,
|
||||
return pipeline;
|
||||
}
|
||||
|
||||
static void add_dependencies_for_processor(const GrFragmentProcessor* proc, GrRenderTarget* rt) {
|
||||
for (int i = 0; i < proc->numChildProcessors(); ++i) {
|
||||
// need to recurse
|
||||
add_dependencies_for_processor(&proc->childProcessor(i), rt);
|
||||
}
|
||||
|
||||
for (int i = 0; i < proc->numTextures(); ++i) {
|
||||
GrTexture* texture = proc->textureAccess(i).getTexture();
|
||||
SkASSERT(rt->getLastDrawTarget());
|
||||
rt->getLastDrawTarget()->addDependency(texture);
|
||||
}
|
||||
}
|
||||
|
||||
void GrPipeline::addDependenciesTo(GrRenderTarget* rt) const {
|
||||
for (int i = 0; i < fFragmentProcessors.count(); ++i) {
|
||||
add_dependencies_for_processor(fFragmentProcessors[i].get(), rt);
|
||||
}
|
||||
|
||||
if (fXferProcessor.get()) {
|
||||
const GrXferProcessor* xfer = fXferProcessor.get();
|
||||
|
||||
for (int i = 0; i < xfer->numTextures(); ++i) {
|
||||
GrTexture* texture = xfer->textureAccess(i).getTexture();
|
||||
SkASSERT(rt->getLastDrawTarget());
|
||||
rt->getLastDrawTarget()->addDependency(texture);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GrPipeline::adjustProgramFromOptimizations(const GrPipelineBuilder& pipelineBuilder,
|
||||
GrXferProcessor::OptFlags flags,
|
||||
const GrProcOptInfo& colorPOI,
|
||||
|
@ -84,9 +84,6 @@ public:
|
||||
///////////////////////////////////////////////////////////////////////////
|
||||
/// @name GrFragmentProcessors
|
||||
|
||||
// Make the renderTarget's drawTarget (if it exists) be dependent on any
|
||||
// drawTargets in this pipeline
|
||||
void addDependenciesTo(GrRenderTarget* rt) const;
|
||||
|
||||
int numColorFragmentProcessors() const { return fNumColorProcessors; }
|
||||
int numCoverageFragmentProcessors() const {
|
||||
|
@ -71,10 +71,7 @@ void GrRenderTarget::onAbandon() {
|
||||
|
||||
void GrRenderTarget::setLastDrawTarget(GrDrawTarget* dt) {
|
||||
if (fLastDrawTarget) {
|
||||
// The non-MDB world never closes so we can't check this condition
|
||||
#ifdef ENABLE_MDB
|
||||
SkASSERT(fLastDrawTarget->isClosed());
|
||||
#endif
|
||||
}
|
||||
|
||||
fLastDrawTarget = dt;
|
||||
|
Loading…
Reference in New Issue
Block a user