NoSaveLayerCanvas now its own file
https://codereview.chromium.org/120553003/ git-svn-id: http://skia.googlecode.com/svn/trunk@12938 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -47,6 +47,7 @@
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'../include/utils/SkMatrix44.h',
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'../include/utils/SkMeshUtils.h',
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'../include/utils/SkNinePatch.h',
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'../include/utils/SkNoSaveLayerCanvas.h',
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'../include/utils/SkNWayCanvas.h',
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'../include/utils/SkNullCanvas.h',
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'../include/utils/SkParse.h',
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60
src/utils/SkNoSaveLayerCanvas.h
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60
src/utils/SkNoSaveLayerCanvas.h
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@ -0,0 +1,60 @@
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/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkNoSaveLayerCanvas_DEFINED
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#define SkNoSaveLayerCanvas_DEFINED
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#include "SkCanvas.h"
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#include "SkRRect.h"
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// The NoSaveLayerCanvas is used to play back SkPictures when the saveLayer
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// functionality isn't required (e.g., during analysis of the draw calls).
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// It also simplifies the clipping calls to only use rectangles.
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class SkNoSaveLayerCanvas : public SkCanvas {
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public:
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SkNoSaveLayerCanvas(SkBaseDevice* device) : INHERITED(device) {}
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// turn saveLayer() into save() for speed, should not affect correctness.
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virtual int saveLayer(const SkRect* bounds,
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const SkPaint* paint,
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SaveFlags flags) SK_OVERRIDE {
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// Like SkPictureRecord, we don't want to create layers, but we do need
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// to respect the save and (possibly) its rect-clip.
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int count = this->INHERITED::save(flags);
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if (NULL != bounds) {
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this->INHERITED::clipRectBounds(bounds, flags, NULL);
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}
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return count;
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}
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// disable aa for speed
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virtual bool clipRect(const SkRect& rect,
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SkRegion::Op op,
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bool doAA) SK_OVERRIDE {
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return this->INHERITED::clipRect(rect, op, false);
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}
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// for speed, just respect the bounds, and disable AA. May give us a few
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// false positives and negatives.
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virtual bool clipPath(const SkPath& path,
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SkRegion::Op op,
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bool doAA) SK_OVERRIDE {
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return this->updateClipConservativelyUsingBounds(path.getBounds(), op,
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path.isInverseFillType());
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}
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virtual bool clipRRect(const SkRRect& rrect,
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SkRegion::Op op,
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bool doAA) SK_OVERRIDE {
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return this->updateClipConservativelyUsingBounds(rrect.getBounds(), op, false);
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}
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private:
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typedef SkCanvas INHERITED;
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};
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#endif // SkNoSaveLayerCanvas_DEFINED
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@ -8,6 +8,7 @@
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#include "SkBitmapDevice.h"
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#include "SkCanvas.h"
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#include "SkData.h"
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#include "SkNoSaveLayerCanvas.h"
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#include "SkPictureUtils.h"
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#include "SkPixelRef.h"
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#include "SkRRect.h"
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@ -64,7 +65,7 @@ public:
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}
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virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE { return NULL; }
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virtual bool filterTextFlags(const SkPaint& paint, TextFlags*) SK_OVERRIDE {
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return true;
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return false;
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}
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// TODO: allow this call to return failure, or move to SkBitmapDevice only.
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virtual const SkBitmap& onAccessBitmap() SK_OVERRIDE {
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@ -199,45 +200,6 @@ private:
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typedef SkBaseDevice INHERITED;
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};
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class NoSaveLayerCanvas : public SkCanvas {
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public:
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NoSaveLayerCanvas(SkBaseDevice* device) : INHERITED(device) {}
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// turn saveLayer() into save() for speed, should not affect correctness.
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virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
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SaveFlags flags) SK_OVERRIDE {
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// Like SkPictureRecord, we don't want to create layers, but we do need
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// to respect the save and (possibly) its rect-clip.
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int count = this->INHERITED::save(flags);
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if (bounds) {
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this->INHERITED::clipRectBounds(bounds, flags, NULL);
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}
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return count;
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}
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// disable aa for speed
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virtual bool clipRect(const SkRect& rect, SkRegion::Op op,
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bool doAA) SK_OVERRIDE {
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return this->INHERITED::clipRect(rect, op, false);
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}
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// for speed, just respect the bounds, and disable AA. May give us a few
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// false positives and negatives.
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virtual bool clipPath(const SkPath& path, SkRegion::Op op,
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bool doAA) SK_OVERRIDE {
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return this->updateClipConservativelyUsingBounds(path.getBounds(), op, path.isInverseFillType());
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}
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virtual bool clipRRect(const SkRRect& rrect, SkRegion::Op op,
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bool doAA) SK_OVERRIDE {
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return this->updateClipConservativelyUsingBounds(rrect.getBounds(), op, false);
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}
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private:
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typedef SkCanvas INHERITED;
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};
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SkData* SkPictureUtils::GatherPixelRefs(SkPicture* pict, const SkRect& area) {
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if (NULL == pict) {
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return NULL;
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@ -254,7 +216,7 @@ SkData* SkPictureUtils::GatherPixelRefs(SkPicture* pict, const SkRect& area) {
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PixelRefSet prset(&array);
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GatherPixelRefDevice device(pict->width(), pict->height(), &prset);
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NoSaveLayerCanvas canvas(&device);
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SkNoSaveLayerCanvas canvas(&device);
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canvas.clipRect(area, SkRegion::kIntersect_Op, false);
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canvas.drawPicture(*pict);
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