SkLiteRecorder: don't tell SkCanvas about clips

If no one reads our clip, and we don't expect quickReject() to help,
we can probably get away without maintaining a proper clip stack.

This puts us at about 0.6-0.7x of previous record cost.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2227833004

Review-Url: https://codereview.chromium.org/2227833004
This commit is contained in:
mtklein 2016-08-09 07:19:02 -07:00 committed by Commit bot
parent d5b9173fe8
commit 8369e32a05

View File

@ -34,19 +34,15 @@ void SkLiteRecorder::didSetMatrix(const SkMatrix& matrix) { fDL->setMatrix(matri
void SkLiteRecorder::onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle style) {
fDL->clipRect(rect, op, style==kSoft_ClipEdgeStyle);
SkCanvas::onClipRect(rect, op, style);
}
void SkLiteRecorder::onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle style) {
fDL->clipRRect(rrect, op, style==kSoft_ClipEdgeStyle);
SkCanvas::onClipRRect(rrect, op, style);
}
void SkLiteRecorder::onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle style) {
fDL->clipPath(path, op, style==kSoft_ClipEdgeStyle);
SkCanvas::onClipPath(path, op, style);
}
void SkLiteRecorder::onClipRegion(const SkRegion& region, SkRegion::Op op) {
fDL->clipRegion(region, op);
SkCanvas::onClipRegion(region, op);
}
void SkLiteRecorder::onDrawPaint(const SkPaint& paint) {