Remove redundant defines of GR_GL macros.

Patch submitted by weiwei.li@intel.com

Review URL: http://codereview.appspot.com/4290060/



git-svn-id: http://skia.googlecode.com/svn/trunk@977 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
bsalomon@google.com 2011-03-22 13:08:48 +00:00
parent 9db4928b26
commit 86c92b3d8f

View File

@ -425,10 +425,10 @@
#define GR_GL_TEXTURE_ENV_MODE 0x2200 #define GR_GL_TEXTURE_ENV_MODE 0x2200
#define GR_GL_TEXTURE_1D 0x0DE0 #define GR_GL_TEXTURE_1D 0x0DE0
#define GR_GL_TEXTURE_2D 0x0DE1 #define GR_GL_TEXTURE_2D 0x0DE1
#define GR_GL_TEXTURE_WRAP_S 0x2802 /* GL_TEXTURE_WRAP_S */
#define GR_GL_TEXTURE_WRAP_T 0x2803 /* GL_TEXTURE_WRAP_T */
#define GR_GL_TEXTURE_MAG_FILTER 0x2800 /* GL_TEXTURE_MAG_FILTER */
#define GR_GL_TEXTURE_MIN_FILTER 0x2801 /* GL_TEXTURE_MIN_FILTER */
#define GR_GL_TEXTURE_ENV_COLOR 0x2201 #define GR_GL_TEXTURE_ENV_COLOR 0x2201
#define GR_GL_TEXTURE_GEN_S 0x0C60 #define GR_GL_TEXTURE_GEN_S 0x0C60
#define GR_GL_TEXTURE_GEN_T 0x0C61 #define GR_GL_TEXTURE_GEN_T 0x0C61
@ -444,10 +444,10 @@
#define GR_GL_TEXTURE_ALPHA_SIZE 0x805F #define GR_GL_TEXTURE_ALPHA_SIZE 0x805F
#define GR_GL_TEXTURE_LUMINANCE_SIZE 0x8060 #define GR_GL_TEXTURE_LUMINANCE_SIZE 0x8060
#define GR_GL_TEXTURE_INTENSITY_SIZE 0x8061 #define GR_GL_TEXTURE_INTENSITY_SIZE 0x8061
#define GR_GL_NEAREST_MIPMAP_NEAREST 0x2700 /* GL_NEAREST_MIPMAP_NEAREST */
#define GR_GL_NEAREST_MIPMAP_LINEAR 0x2702 /* GL_NEAREST_MIPMAP_LINEAR */
#define GR_GL_LINEAR_MIPMAP_NEAREST 0x2701 /* GL_LINEAR_MIPMAP_NEAREST */
#define GR_GL_LINEAR_MIPMAP_LINEAR 0x2703 /* GL_LINEAR_MIPMAP_LINEAR */
#define GR_GL_OBJECT_LINEAR 0x2401 #define GR_GL_OBJECT_LINEAR 0x2401
#define GR_GL_OBJECT_PLANE 0x2501 #define GR_GL_OBJECT_PLANE 0x2501
#define GR_GL_EYE_LINEAR 0x2400 #define GR_GL_EYE_LINEAR 0x2400
@ -455,8 +455,8 @@
#define GR_GL_SPHERE_MAP 0x2402 #define GR_GL_SPHERE_MAP 0x2402
#define GR_GL_DECAL 0x2101 #define GR_GL_DECAL 0x2101
#define GR_GL_MODULATE 0x2100 #define GR_GL_MODULATE 0x2100
#define GR_GL_NEAREST 0x2600 /* GL_NEAREST */
#define GR_GL_REPEAT 0x2901 /* GL_REPEAT */
#define GR_GL_CLAMP 0x2900 #define GR_GL_CLAMP 0x2900
#define GR_GL_S 0x2000 #define GR_GL_S 0x2000
#define GR_GL_T 0x2001 #define GR_GL_T 0x2001