add layers

git-svn-id: http://skia.googlecode.com/svn/trunk@501 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
reed@android.com 2010-02-12 17:17:10 +00:00
parent dc3381fc81
commit 86d4008e89
3 changed files with 201 additions and 0 deletions

133
include/utils/SkLayer.h Normal file
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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SkLayer_DEFINED
#define SkLayer_DEFINED
#include "SkRefCnt.h"
#include "SkTDArray.h"
#include "SkColor.h"
#include "SkPoint.h"
#include "SkRect.h"
#include "SkSize.h"
class SkCanvas;
class SkPicture;
struct SkLength {
enum SkLengthType { Undefined, Auto, Relative, Percent, Fixed, Static, Intrinsic, MinIntrinsic };
SkLengthType type;
SkScalar value;
SkLength() {
type = Undefined;
value = 0;
}
bool defined() const {
if (type == Undefined)
return false;
return true;
}
float calcFloatValue(float max) const {
switch (type) {
case Percent:
return (max * value) / 100.0f;
case Fixed:
return value;
default:
return value;
}
}
};
class SkLayer : public SkRefCnt {
public:
SkLayer();
SkLayer(const SkLayer&);
virtual ~SkLayer();
// setters
void setSize(SkScalar w, SkScalar h) { m_size.set(w, h); }
void setOpacity(SkScalar opacity) { m_opacity = opacity; }
void setTranslation(SkScalar x, SkScalar y) { m_translation.set(x, y); }
void setRotation(SkScalar a) { m_angleTransform = a; m_doRotation = true; }
void setScale(SkScalar x, SkScalar y) { m_scale.set(x, y); }
void setPosition(SkScalar x, SkScalar y) { m_position.set(x, y); }
void setAnchorPoint(SkScalar x, SkScalar y) { m_anchorPoint.set(x, y); }
virtual void setBackgroundColor(SkColor color) { m_backgroundColor = color; m_backgroundColorSet = true; }
void setFixedPosition(SkLength left, SkLength top, SkLength right, SkLength bottom) {
m_fixedLeft = left;
m_fixedTop = top;
m_fixedRight = right;
m_fixedBottom = bottom;
m_isFixed = true;
}
// getters
SkPoint position() const { return m_position; }
SkPoint translation() const { return m_translation; }
SkSize size() const { return m_size; }
SkRect bounds() const {
SkRect rect;
rect.set(m_position.fX, m_position.fY,
m_position.fX + m_size.width(),
m_position.fY + m_size.height());
rect.offset(m_translation.fX, m_translation.fY);
return rect;
}
// children
int countChildren() const;
SkLayer* getChild(int index) const;
SkLayer* addChild(SkLayer* child);
void removeChildren();
// paint method
virtual void paintOn(SkPoint offset, SkSize size, SkScalar scale, SkCanvas*) = 0;
public:
bool m_doRotation;
bool m_isFixed;
bool m_backgroundColorSet;
// layers properties
SkScalar m_angleTransform;
SkScalar m_opacity;
SkSize m_size;
SkPoint m_position;
SkPoint m_translation;
SkPoint m_anchorPoint;
SkPoint m_scale;
SkLength m_fixedLeft;
SkLength m_fixedTop;
SkLength m_fixedRight;
SkLength m_fixedBottom;
SkColor m_backgroundColor;
SkTDArray<SkLayer*> m_children;
};
#endif

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src/utils/SkLayer.cpp Normal file
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#include "SkLayer.h"
SkLayer::SkLayer() {
m_doRotation = false;
m_isFixed = false;
m_backgroundColorSet = false;
m_angleTransform = 0;
m_opacity = 1;
m_size.set(0, 0);
m_position.set(0, 0);
m_translation.set(0, 0);
m_anchorPoint.set(0.5, 0.5);
m_scale.set(1, 1);
m_backgroundColor = 0;
}
SkLayer::SkLayer(const SkLayer& src) {
m_doRotation = src.m_doRotation;
m_isFixed = src.m_isFixed;
m_backgroundColorSet = src.m_backgroundColorSet;
m_angleTransform = src.m_angleTransform;
m_opacity = src.m_opacity;
m_size = src.m_size;
m_position = src.m_position;
m_translation = src.m_translation;
m_anchorPoint = src.m_anchorPoint;
m_scale = src.m_scale;
m_fixedLeft = src.m_fixedLeft;
m_fixedTop = src.m_fixedTop;
m_fixedRight = src.m_fixedRight;
m_fixedBottom = src.m_fixedBottom;
m_backgroundColor = src.m_backgroundColor;
}
SkLayer::~SkLayer() {
this->removeChildren();
}
int SkLayer::countChildren() const {
return m_children.count();
}
SkLayer* SkLayer::getChild(int index) const {
if ((unsigned)index < (unsigned)m_children.count()) {
return m_children[index];
}
return NULL;
}
SkLayer* SkLayer::addChild(SkLayer* child) {
child->ref();
*m_children.append() = child;
return child;
}
void SkLayer::removeChildren() {
m_children.unrefAll();
m_children.reset();
}

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@ -4,6 +4,7 @@ SOURCE := \
SkCullPoints.cpp \
SkDumpCanvas.cpp \
SkInterpolator.cpp \
SkLayer.cpp \
SkNinePatch.cpp \
SkNWayCanvas.cpp \
SkParse.cpp \