Hide GrGpuResourceRef from prying eyes

Change-Id: I5535b8cc8e82ed4b6fe847b96b417531b4bae348
Reviewed-on: https://skia-review.googlesource.com/19967
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
This commit is contained in:
Robert Phillips 2017-06-15 12:28:21 -04:00 committed by Skia Commit-Bot
parent ade9f618e5
commit 881f143aec
6 changed files with 1 additions and 6 deletions

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@ -16,7 +16,6 @@ skia_gpu_sources = [
"$_include/gpu/GrContextOptions.h",
"$_include/gpu/GrContext.h",
"$_include/gpu/GrGpuResource.h",
"$_include/gpu/GrGpuResourceRef.h",
"$_include/gpu/GrRenderTarget.h",
"$_include/gpu/GrResourceKey.h",
"$_include/gpu/GrShaderCaps.h",
@ -93,6 +92,7 @@ skia_gpu_sources = [
"$_src/gpu/GrGpuCommandBuffer.h",
"$_src/gpu/GrGpuResourcePriv.h",
"$_src/gpu/GrGpuResource.cpp",
"$_src/gpu/GrGpuResourceRef.h",
"$_src/gpu/GrGpuFactory.cpp",
"$_src/gpu/GrGpuFactory.h",
"$_src/gpu/GrImageTextureMaker.cpp",

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@ -9,7 +9,6 @@
#define GrMesh_DEFINED
#include "GrBuffer.h"
#include "GrGpuResourceRef.h"
class GrPrimitiveProcessor;

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@ -9,7 +9,6 @@
#define GrOpList_DEFINED
#include "GrGpuResourceRef.h"
#include "SkRefCnt.h"
#include "SkTDArray.h"

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@ -8,7 +8,6 @@
#ifndef GrPipelineBuilder_DEFINED
#define GrPipelineBuilder_DEFINED
#include "GrGpuResourceRef.h"
#include "GrPipeline.h"
#include "GrProcessorSet.h"
#include "GrUserStencilSettings.h"

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@ -11,8 +11,6 @@
#include "../private/SkTArray.h"
#include "SkRefCnt.h"
class GrGpuResourceRef;
/**
* Note: We are converting GrProcessor from ref counting to a single owner model using move
* semantics. This class will be removed.