Sanitizing source files in Skia_Periodic_House_Keeping

git-svn-id: http://skia.googlecode.com/svn/trunk@6447 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
skia.committer@gmail.com 2012-11-16 02:01:17 +00:00
parent 908276b396
commit 884e60be30
5 changed files with 13 additions and 13 deletions

View File

@ -78,7 +78,7 @@ public:
SrcModeRectBench(void* param) : INHERITED(param, 1, 0) {
fMode = SkXfermode::Create(SkXfermode::kSrc_Mode);
}
virtual ~SrcModeRectBench() {
SkSafeUnref(fMode);
}

View File

@ -132,7 +132,7 @@ class SkTimedPicturePlayback : public SkPicturePlayback {
public:
SkTimedPicturePlayback(SkStream* stream, const SkPictInfo& info, bool* isValid,
SkSerializationHelpers::DecodeBitmap decoder,
const SkTDArray<size_t>& offsets)
const SkTDArray<size_t>& offsets)
: INHERITED(stream, info, isValid, decoder)
, fTot(0.0)
, fCurCommand(0)
@ -156,9 +156,9 @@ protected:
int fCurCommand; // the current command being executed/timed
virtual void preDraw(size_t offset, int type) {
// This search isn't as bad as it seems. In normal playback mode, the
// This search isn't as bad as it seems. In normal playback mode, the
// base class steps through the commands in order and can only skip ahead
// a bit on a clip. This class is only used during profiling so we
// a bit on a clip. This class is only used during profiling so we
// don't have to worry about forward/backward scrubbing through commands.
for (int i = 0; offset != fOffsets[fCurCommand]; ++i) {
fCurCommand = (fCurCommand+1) % fOffsets.count();
@ -208,7 +208,7 @@ public:
if (stream->readBool()) {
bool isValid = false;
fPlayback = SkNEW_ARGS(SkTimedPicturePlayback,
fPlayback = SkNEW_ARGS(SkTimedPicturePlayback,
(stream, info, &isValid, decoder, offsets));
if (!isValid) {
SkDELETE(fPlayback);
@ -237,7 +237,7 @@ private:
void SkDebuggerGUI::actionProfile() {
// In order to profile we pass the command offsets (that were read-in
// in loadPicture by the SkOffsetPicture) to an SkTimedPlaybackPicture.
// The SkTimedPlaybackPicture in turn passes the offsets to an
// The SkTimedPlaybackPicture in turn passes the offsets to an
// SkTimedPicturePlayback object which uses them to track the performance
// of individual commands.
if (fFileName.isEmpty()) {
@ -776,8 +776,8 @@ private:
// Picture to wrap an SkOffsetPicturePlayback.
class SkOffsetPicture : public SkPicture {
public:
SkOffsetPicture(SkStream* stream,
bool* success,
SkOffsetPicture(SkStream* stream,
bool* success,
SkSerializationHelpers::DecodeBitmap decoder) {
if (success) {
*success = false;
@ -813,8 +813,8 @@ public:
}
}
const SkTDArray<size_t>& offsets() const {
return ((SkOffsetPicturePlayback*) fPlayback)->offsets();
const SkTDArray<size_t>& offsets() const {
return ((SkOffsetPicturePlayback*) fPlayback)->offsets();
}
private:

View File

@ -123,7 +123,7 @@ protected:
surf->getCanvas()->drawColor(SK_ColorWHITE);
this->drawContent(surf->getCanvas());
surf->draw(canvas, 0, 0, NULL);
}
private:

View File

@ -42,7 +42,7 @@ protected:
}
return this->INHERITED::onQuery(evt);
}
virtual bool onEvent(const SkEvent& evt) SK_OVERRIDE {
if (evt.isType("GMSampleView::showSize")) {
fShowSize = SkToBool(evt.getFast32());

View File

@ -14,7 +14,7 @@
/**
* This function performs a box blur in X, of the given radius. If the
* "transpose" parameter is true, it will transpose the pixels on write,
* "transpose" parameter is true, it will transpose the pixels on write,
* such that X and Y are swapped. Reads are always performed from contiguous
* memory in X, for speed. The destination buffer (dst) must be at least
* (width + radius * 2) * height bytes in size.