use SkScalar instead of float

BUG=skia:
TBR=

Review URL: https://codereview.chromium.org/796803005
This commit is contained in:
reed 2014-12-11 20:19:58 -08:00 committed by Commit bot
parent 3326972872
commit 891372c3b5

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@ -76,7 +76,7 @@ int SkChopQuadAtXExtrema(const SkPoint src[3], SkPoint dst[5]);
curvature exists on the segment, returns the t value for this
point along the curve. Otherwise it will return a value of 0.
*/
float SkFindQuadMaxCurvature(const SkPoint src[3]);
SkScalar SkFindQuadMaxCurvature(const SkPoint src[3]);
/** Given 3 points on a quadratic bezier, divide it into 2 quadratics
if the point of maximum curvature exists on the quad segment.