fixed SkDebugCanvas' handling of drawPicture

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1685133008

Review URL: https://codereview.chromium.org/1685133008
This commit is contained in:
ethannicholas 2016-02-12 07:15:45 -08:00 committed by Commit bot
parent 186e0b9f59
commit 891ad66d14

View File

@ -5,6 +5,7 @@
* found in the LICENSE file.
*/
#include "SkCanvasPriv.h"
#include "SkClipStack.h"
#include "SkDebugCanvas.h"
#include "SkDrawCommand.h"
@ -422,7 +423,8 @@ void SkDebugCanvas::onDrawPicture(const SkPicture* picture,
const SkMatrix* matrix,
const SkPaint* paint) {
this->addDrawCommand(new SkBeginDrawPictureCommand(picture, matrix, paint));
this->INHERITED::onDrawPicture(picture, matrix, paint);
SkAutoCanvasMatrixPaint acmp(this, matrix, paint, picture->cullRect());
picture->playback(this);
this->addDrawCommand(new SkEndDrawPictureCommand(SkToBool(matrix) || SkToBool(paint)));
}