[SkSVGDevice] Fix whitespace text handling
SVG ignores leading/trailing whitespace and consolidates mid-text (http://www.w3.org/TR/SVG/text.html#WhiteSpace). This can cause our x/y position indices to get out of whack. Implement a text builder which is SVG whitespace-munging-aware and performs the needed x/y position list adjustments. R=reed@google.com,mtklein@google.com Review URL: https://codereview.chromium.org/928583003
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@ -101,71 +101,6 @@ static SkString svg_transform(const SkMatrix& t) {
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return tstr;
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}
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static void append_escaped_unichar(SkUnichar c, SkString* text) {
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switch(c) {
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case '&':
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text->append("&");
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break;
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case '"':
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text->append(""");
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break;
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case '\'':
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text->append("'");
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break;
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case '<':
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text->append("<");
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break;
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case '>':
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text->append(">");
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break;
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default:
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text->appendUnichar(c);
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break;
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}
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}
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static SkString svg_text(const void* text, size_t byteLen, const SkPaint& paint) {
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SkString svgText;
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int count = paint.countText(text, byteLen);
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switch(paint.getTextEncoding()) {
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case SkPaint::kGlyphID_TextEncoding: {
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SkASSERT(count * sizeof(uint16_t) == byteLen);
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SkAutoSTArray<64, SkUnichar> unichars(count);
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paint.glyphsToUnichars((const uint16_t*)text, count, unichars.get());
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for (int i = 0; i < count; ++i) {
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append_escaped_unichar(unichars[i], &svgText);
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}
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} break;
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case SkPaint::kUTF8_TextEncoding: {
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const char* c8 = reinterpret_cast<const char*>(text);
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for (int i = 0; i < count; ++i) {
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append_escaped_unichar(SkUTF8_NextUnichar(&c8), &svgText);
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}
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SkASSERT(reinterpret_cast<const char*>(text) + byteLen == c8);
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} break;
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case SkPaint::kUTF16_TextEncoding: {
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const uint16_t* c16 = reinterpret_cast<const uint16_t*>(text);
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for (int i = 0; i < count; ++i) {
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append_escaped_unichar(SkUTF16_NextUnichar(&c16), &svgText);
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}
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SkASSERT(SkIsAlign2(byteLen));
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SkASSERT(reinterpret_cast<const uint16_t*>(text) + (byteLen / 2) == c16);
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} break;
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case SkPaint::kUTF32_TextEncoding: {
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SkASSERT(count * sizeof(uint32_t) == byteLen);
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const uint32_t* c32 = reinterpret_cast<const uint32_t*>(text);
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for (int i = 0; i < count; ++i) {
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append_escaped_unichar(c32[i], &svgText);
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}
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} break;
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default:
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SkFAIL("unknown text encoding");
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}
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return svgText;
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}
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uint32_t hash_family_string(const SkString& family) {
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// This is a lame hash function, but we don't really expect to see more than 1-2
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// family names under normal circumstances.
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@ -180,6 +115,136 @@ struct Resources {
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SkString fClip;
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};
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class SVGTextBuilder : SkNoncopyable {
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public:
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SVGTextBuilder(const void* text, size_t byteLen, const SkPaint& paint, const SkPoint& offset,
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unsigned scalarsPerPos, const SkScalar pos[] = NULL)
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: fOffset(offset)
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, fScalarsPerPos(scalarsPerPos)
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, fPos(pos)
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, fLastCharWasWhitespace(true) // start off in whitespace mode to strip all leading space
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{
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SkASSERT(scalarsPerPos <= 2);
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SkASSERT(scalarsPerPos == 0 || SkToBool(pos));
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int count = paint.countText(text, byteLen);
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switch(paint.getTextEncoding()) {
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case SkPaint::kGlyphID_TextEncoding: {
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SkASSERT(count * sizeof(uint16_t) == byteLen);
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SkAutoSTArray<64, SkUnichar> unichars(count);
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paint.glyphsToUnichars((const uint16_t*)text, count, unichars.get());
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for (int i = 0; i < count; ++i) {
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this->appendUnichar(unichars[i]);
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}
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} break;
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case SkPaint::kUTF8_TextEncoding: {
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const char* c8 = reinterpret_cast<const char*>(text);
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for (int i = 0; i < count; ++i) {
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this->appendUnichar(SkUTF8_NextUnichar(&c8));
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}
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SkASSERT(reinterpret_cast<const char*>(text) + byteLen == c8);
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} break;
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case SkPaint::kUTF16_TextEncoding: {
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const uint16_t* c16 = reinterpret_cast<const uint16_t*>(text);
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for (int i = 0; i < count; ++i) {
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this->appendUnichar(SkUTF16_NextUnichar(&c16));
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}
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SkASSERT(SkIsAlign2(byteLen));
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SkASSERT(reinterpret_cast<const uint16_t*>(text) + (byteLen / 2) == c16);
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} break;
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case SkPaint::kUTF32_TextEncoding: {
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SkASSERT(count * sizeof(uint32_t) == byteLen);
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const uint32_t* c32 = reinterpret_cast<const uint32_t*>(text);
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for (int i = 0; i < count; ++i) {
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this->appendUnichar(c32[i]);
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}
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} break;
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default:
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SkFAIL("unknown text encoding");
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}
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if (scalarsPerPos < 2) {
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SkASSERT(fPosY.isEmpty());
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fPosY.appendScalar(offset.y()); // DrawText or DrawPosTextH (fixed Y).
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}
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if (scalarsPerPos < 1) {
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SkASSERT(fPosX.isEmpty());
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fPosX.appendScalar(offset.x()); // DrawText (X also fixed).
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}
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}
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const SkString& text() const { return fText; }
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const SkString& posX() const { return fPosX; }
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const SkString& posY() const { return fPosY; }
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private:
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void appendUnichar(SkUnichar c) {
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bool discardPos = false;
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bool isWhitespace = false;
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switch(c) {
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case ' ':
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case '\t':
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// consolidate whitespace to match SVG's xml:space=default munging
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// (http://www.w3.org/TR/SVG/text.html#WhiteSpace)
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if (fLastCharWasWhitespace) {
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discardPos = true;
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} else {
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fText.appendUnichar(c);
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}
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isWhitespace = true;
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break;
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case '\0':
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// SkPaint::glyphsToUnichars() returns \0 for inconvertible glyphs, but these
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// are not legal XML characters (http://www.w3.org/TR/REC-xml/#charsets)
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discardPos = true;
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isWhitespace = fLastCharWasWhitespace; // preserve whitespace consolidation
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break;
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case '&':
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fText.append("&");
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break;
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case '"':
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fText.append(""");
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break;
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case '\'':
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fText.append("'");
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break;
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case '<':
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fText.append("<");
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break;
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case '>':
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fText.append(">");
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break;
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default:
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fText.appendUnichar(c);
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break;
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}
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this->advancePos(discardPos);
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fLastCharWasWhitespace = isWhitespace;
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}
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void advancePos(bool discard) {
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if (!discard && fScalarsPerPos > 0) {
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fPosX.appendf("%.8g, ", fOffset.x() + fPos[0]);
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if (fScalarsPerPos > 1) {
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SkASSERT(fScalarsPerPos == 2);
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fPosY.appendf("%.8g, ", fOffset.y() + fPos[1]);
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}
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}
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fPos += fScalarsPerPos;
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}
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const SkPoint& fOffset;
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const unsigned fScalarsPerPos;
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const SkScalar* fPos;
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SkString fText, fPosX, fPosY;
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bool fLastCharWasWhitespace;
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};
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}
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// For now all this does is serve unique serial IDs, but it will eventually evolve to track
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@ -585,9 +650,11 @@ void SkSVGDevice::drawText(const SkDraw& draw, const void* text, size_t len,
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SkScalar x, SkScalar y, const SkPaint& paint) {
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AutoElement elem("text", fWriter, fResourceBucket, draw, paint);
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elem.addTextAttributes(paint);
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elem.addAttribute("x", x);
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elem.addAttribute("y", y);
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elem.addText(svg_text(text, len, paint));
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SVGTextBuilder builder(text, len, paint, SkPoint::Make(x, y), 0);
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elem.addAttribute("x", builder.posX());
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elem.addAttribute("y", builder.posY());
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elem.addText(builder.text());
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}
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void SkSVGDevice::drawPosText(const SkDraw& draw, const void* text, size_t len,
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@ -598,23 +665,10 @@ void SkSVGDevice::drawPosText(const SkDraw& draw, const void* text, size_t len,
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AutoElement elem("text", fWriter, fResourceBucket, draw, paint);
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elem.addTextAttributes(paint);
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SkString xStr;
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SkString yStr;
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for (int i = 0; i < paint.countText(text, len); ++i) {
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xStr.appendf("%.8g, ", offset.x() + pos[i * scalarsPerPos]);
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if (scalarsPerPos == 2) {
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yStr.appendf("%.8g, ", offset.y() + pos[i * scalarsPerPos + 1]);
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}
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}
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if (scalarsPerPos != 2) {
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yStr.appendScalar(offset.y());
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}
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elem.addAttribute("x", xStr);
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elem.addAttribute("y", yStr);
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elem.addText(svg_text(text, len, paint));
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SVGTextBuilder builder(text, len, paint, offset, scalarsPerPos, pos);
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elem.addAttribute("x", builder.posX());
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elem.addAttribute("y", builder.posY());
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elem.addText(builder.text());
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}
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void SkSVGDevice::drawTextOnPath(const SkDraw&, const void* text, size_t len, const SkPath& path,
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@ -648,7 +702,8 @@ void SkSVGDevice::drawTextOnPath(const SkDraw&, const void* text, size_t len, co
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paint.getTextAlign() == SkPaint::kCenter_Align ? "50%" : "100%");
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}
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textPathElement.addText(svg_text(text, len, paint));
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SVGTextBuilder builder(text, len, paint, SkPoint::Make(0, 0), 0);
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textPathElement.addText(builder.text());
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}
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}
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}
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