Centralize mask byte calculations
These calculations are usually done in place around the code, but most implementation don't take the care needed for safe calculation. I have provided safe implementations for use around the code. It will take a while to track down all the independant implementations and convert them over. BUG=skia:7515 Change-Id: Ice6a9be2e8e5ebef18d472adb26c17b03177ef47 Reviewed-on: https://skia-review.googlesource.com/111120 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Herb Derby <herb@google.com>
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@ -12,24 +12,86 @@
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/** returns the product if it is positive and fits in 31 bits. Otherwise this
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/** returns the product if it is positive and fits in 31 bits. Otherwise this
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returns 0.
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returns 0.
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*/
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*/
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static int32_t safeMul32(int32_t a, int32_t b) {
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static size_t safe_mul(size_t a, size_t b) {
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int64_t size = sk_64_mul(a, b);
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SkSafeMath safe;
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if (size > 0 && sk_64_isS32(size)) {
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size_t r = safe.mul(a, b);
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return sk_64_asS32(size);
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if (safe) {
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return r;
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}
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}
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return 0;
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return 0;
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}
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}
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static size_t safe_align4(size_t v) {
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uint64_t adjusted = v + 3;
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uint64_t possible = adjusted > v ? (adjusted & ~3) : 0;
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return SkTFitsIn<size_t>(possible) ? possible : 0;
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}
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size_t SkMask::computeImageSize() const {
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size_t SkMask::computeImageSize() const {
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return safeMul32(fBounds.height(), fRowBytes);
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auto height = fBounds.height();
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auto safeHeight = SkTo<uint32_t>(height >= 0 ? height : 0);
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return safe_mul(safeHeight, fRowBytes);
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}
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}
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size_t SkMask::computeTotalImageSize() const {
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size_t SkMask::computeTotalImageSize() const {
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size_t size = this->computeImageSize();
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return ComputeImageSize(fFormat, fBounds.width(), fBounds.height());
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if (fFormat == SkMask::k3D_Format) {
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}
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size = safeMul32(SkToS32(size), 3);
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static size_t bits_to_bytes(size_t bits) {
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return (bits + 7) >> 3;
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}
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size_t SkMask::AlignmentForMask(SkMask::Format format) {
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switch (format) {
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case SkMask::kBW_Format:
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return alignof(uint8_t);
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case SkMask::kA8_Format:
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return alignof(uint8_t);
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case SkMask::k3D_Format:
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return alignof(uint8_t);
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case SkMask::kARGB32_Format:
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return alignof(uint32_t);
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case SkMask::kLCD16_Format:
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return alignof(uint16_t);
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default:
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SK_ABORT("Unknown mask format.");
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break;
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}
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}
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return size;
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// Should not reach here.
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return alignof(uint64_t);
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}
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size_t SkMask::ComputeRowBytes(SkMask::Format format, int32_t width) {
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auto safeWidth = SkTo<uint32_t>(width >= 0 ? width : 0);
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switch (format) {
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case SkMask::kBW_Format:
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// Always safe.
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return SkTo<size_t>(bits_to_bytes(safeWidth));
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case SkMask::kA8_Format:
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return safe_align4(static_cast<size_t>(safeWidth));
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case SkMask::k3D_Format:
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return safe_align4(static_cast<size_t>(safeWidth));
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case SkMask::kARGB32_Format:
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return safe_mul(safeWidth, sizeof(uint32_t));
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case SkMask::kLCD16_Format:
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return safe_align4(safe_mul(safeWidth, sizeof(uint16_t)));
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default:
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SK_ABORT("Unknown mask format.");
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break;
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}
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// Should not reach here.
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return 0;
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}
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size_t SkMask::ComputeImageSize(SkMask::Format format, int32_t width, int32_t height) {
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size_t size = ComputeRowBytes(format, width);
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if (format == SkMask::k3D_Format) {
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size = safe_mul(size, 3);
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}
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auto safeHeight = SkTo<uint32_t>(height >= 0 ? height : 0);
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auto result = safe_mul(size, safeHeight);
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return result;
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}
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}
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/** We explicitly use this allocator for SkBimap pixels, so that we can
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/** We explicitly use this allocator for SkBimap pixels, so that we can
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@ -118,6 +118,12 @@ struct SkMask {
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kUninit_Alloc,
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kUninit_Alloc,
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kZeroInit_Alloc,
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kZeroInit_Alloc,
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};
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};
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static size_t AlignmentForMask(SkMask::Format format);
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// Return 0 if overflow.
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static size_t ComputeRowBytes(SkMask::Format format, int32_t width);
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// Return 0 if overflow.
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static size_t ComputeImageSize(SkMask::Format format, int32_t width, int32_t height);
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static uint8_t* AllocImage(size_t bytes, AllocType = kUninit_Alloc);
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static uint8_t* AllocImage(size_t bytes, AllocType = kUninit_Alloc);
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static void FreeImage(void* image);
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static void FreeImage(void* image);
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