Revert of Begin weaning GrClipMaskManager off of GrDrawTarget (take 2) (patchset #7 id:120001 of https://codereview.chromium.org/1754563003/ )
Reason for revert: fAuditTrail Original issue's description: > Begin weaning GrClipMaskManager off of GrDrawTarget (take 2) > > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1754563003 > > Committed: https://skia.googlesource.com/skia/+/86c60758e9e4f9e203d7462cb22b2a245a0f51bd TBR=joshualitt@chromium.org,bsalomon@google.com,joshualitt@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review URL: https://codereview.chromium.org/1754353002
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@ -12,7 +12,7 @@
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#if SK_SUPPORT_GPU
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#include "GrDrawContextPriv.h"
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#include "GrDrawContext.h"
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#include "GrContext.h"
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#include "GrPathUtils.h"
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#include "GrTest.h"
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@ -226,7 +226,7 @@ protected:
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SkAutoTUnref<GrDrawBatch> batch(
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BezierCubicOrConicTestBatch::Create(gp, geometry, klmEqs, klmSigns[c]));
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drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder, batch);
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drawContext->internal_drawBatch(pipelineBuilder, batch);
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}
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++col;
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if (numCols == col) {
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@ -367,7 +367,7 @@ protected:
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SkAutoTUnref<GrDrawBatch> batch(
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BezierCubicOrConicTestBatch::Create(gp, geometry, klmEqs, 1.f));
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drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder, batch);
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drawContext->internal_drawBatch(pipelineBuilder, batch);
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}
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++col;
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if (numCols == col) {
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@ -603,7 +603,7 @@ protected:
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SkAutoTUnref<GrDrawBatch> batch(BezierQuadTestBatch::Create(gp, geometry,
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DevToUV));
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drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder, batch);
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drawContext->internal_drawBatch(pipelineBuilder, batch);
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}
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++col;
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if (numCols == col) {
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@ -8,7 +8,7 @@
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#include "gm.h"
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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#include "GrDrawContextPriv.h"
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#include "GrDrawContext.h"
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#include "GrPipelineBuilder.h"
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#include "SkDevice.h"
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#include "SkRRect.h"
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@ -99,7 +99,7 @@ protected:
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SkAutoTUnref<GrDrawBatch> batch(
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GrRectBatchFactory::CreateNonAAFill(0xff000000, SkMatrix::I(), bounds,
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nullptr, nullptr));
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drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder, batch);
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drawContext->internal_drawBatch(pipelineBuilder, batch);
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}
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canvas->restore();
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x = x + fTestOffsetX;
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@ -13,7 +13,7 @@
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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#include "GrDrawContextPriv.h"
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#include "GrDrawContext.h"
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#include "GrPipelineBuilder.h"
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#include "SkGrPriv.h"
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#include "SkGradientShader.h"
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@ -118,7 +118,7 @@ protected:
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SkAutoTUnref<GrDrawBatch> batch(
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GrRectBatchFactory::CreateNonAAFill(grPaint.getColor(), viewMatrix,
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renderRect, nullptr, nullptr));
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drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder, batch);
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drawContext->internal_drawBatch(pipelineBuilder, batch);
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// Draw labels for the input to the processor and the processor to the right of
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// the test rect. The input label appears above the processor label.
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@ -14,7 +14,7 @@
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#include "GrContext.h"
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#include "GrDefaultGeoProcFactory.h"
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#include "GrDrawContextPriv.h"
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#include "GrDrawContext.h"
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#include "GrPathUtils.h"
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#include "GrTest.h"
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#include "SkColorPriv.h"
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@ -205,7 +205,7 @@ protected:
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SkAutoTUnref<GrDrawBatch> batch(ConvexPolyTestBatch::Create(gp, geometry));
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drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder, batch);
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drawContext->internal_drawBatch(pipelineBuilder, batch);
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x += SkScalarCeilToScalar(path->getBounds().width() + 10.f);
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}
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@ -252,7 +252,7 @@ protected:
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SkAutoTUnref<GrDrawBatch> batch(ConvexPolyTestBatch::Create(gp, geometry));
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drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder, batch);
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drawContext->internal_drawBatch(pipelineBuilder, batch);
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x += SkScalarCeilToScalar(rect.width() + 10.f);
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}
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@ -8,7 +8,7 @@
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#include "gm.h"
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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#include "GrDrawContextPriv.h"
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#include "GrDrawContext.h"
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#include "batches/GrDrawBatch.h"
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#include "batches/GrRectBatchFactory.h"
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#include "effects/GrRRectEffect.h"
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@ -137,8 +137,7 @@ protected:
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SkAutoTUnref<GrDrawBatch> batch(
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GrRectBatchFactory::CreateNonAAFill(0xff000000, SkMatrix::I(),
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bounds, nullptr, nullptr));
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drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder,
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batch);
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drawContext->internal_drawBatch(pipelineBuilder, batch);
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} else {
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drew = false;
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}
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@ -12,7 +12,7 @@
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#if SK_SUPPORT_GPU
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#include "GrDrawContextPriv.h"
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#include "GrDrawContext.h"
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#include "GrContext.h"
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#include "SkBitmap.h"
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#include "SkGr.h"
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@ -135,7 +135,7 @@ protected:
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SkAutoTUnref<GrDrawBatch> batch(
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GrRectBatchFactory::CreateNonAAFill(GrColor_WHITE, viewMatrix,
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renderRect, nullptr, nullptr));
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drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder, batch);
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drawContext->internal_drawBatch(pipelineBuilder, batch);
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x += renderRect.width() + kTestPad;
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}
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y += renderRect.height() + kTestPad;
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@ -13,7 +13,7 @@
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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#include "GrDrawContextPriv.h"
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#include "GrDrawContext.h"
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#include "GrPipelineBuilder.h"
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#include "SkBitmap.h"
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#include "SkGr.h"
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@ -132,7 +132,7 @@ protected:
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SkAutoTUnref<GrDrawBatch> batch(
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GrRectBatchFactory::CreateNonAAFill(GrColor_WHITE, viewMatrix,
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renderRect, nullptr, nullptr));
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drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder, batch);
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drawContext->internal_drawBatch(pipelineBuilder, batch);
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}
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x += renderRect.width() + kTestPad;
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}
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@ -82,7 +82,6 @@
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'<(skia_src_path)/gpu/GrDefaultGeoProcFactory.cpp',
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'<(skia_src_path)/gpu/GrDefaultGeoProcFactory.h',
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'<(skia_src_path)/gpu/GrDrawContext.cpp',
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'<(skia_src_path)/gpu/GrDrawContextPriv.h',
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'<(skia_src_path)/gpu/GrPathRenderingDrawContext.cpp',
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'<(skia_src_path)/gpu/GrPathRenderingDrawContext.h',
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'<(skia_src_path)/gpu/GrDrawingManager.cpp',
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@ -114,13 +114,6 @@ public:
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}
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}
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void setIRect(const SkIRect& irect) {
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this->reset();
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fClipType = kIRect_ClipType;
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fOrigin.setZero();
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fClip.fIRect = irect;
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}
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const SkIRect& irect() const {
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SkASSERT(kIRect_ClipType == fClipType);
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return fClip.fIRect;
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@ -11,7 +11,6 @@
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#include "GrColor.h"
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#include "GrRenderTarget.h"
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#include "SkRefCnt.h"
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#include "SkRegion.h"
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#include "SkSurfaceProps.h"
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#include "../private/GrSingleOwner.h"
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@ -20,7 +19,6 @@ class GrAuditTrail;
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class GrClip;
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class GrContext;
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class GrDrawBatch;
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class GrDrawContextPriv;
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class GrDrawPathBatchBase;
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class GrDrawingManager;
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class GrDrawTarget;
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@ -279,9 +277,9 @@ public:
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GrRenderTarget* accessRenderTarget() { return fRenderTarget; }
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// Provides access to functions that aren't part of the public API.
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GrDrawContextPriv drawContextPriv();
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const GrDrawContextPriv drawContextPriv() const;
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///////////////////////////////////////////////////////////////////////////////////////////////
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// Functions intended for internal use only.
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void internal_drawBatch(const GrPipelineBuilder& pipelineBuilder, GrDrawBatch* batch);
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protected:
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GrDrawContext(GrContext*, GrDrawingManager*, GrRenderTarget*,
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@ -297,7 +295,6 @@ protected:
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private:
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friend class GrAtlasTextBlob; // for access to drawBatch
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friend class GrDrawingManager; // for ctor
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friend class GrDrawContextPriv;
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bool drawFilledDRRect(const GrClip& clip,
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const GrPaint& paint,
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@ -305,10 +302,6 @@ private:
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const SkRRect& origOuter,
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const SkRRect& origInner);
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GrDrawBatch* getFillRectBatch(const GrPaint& paint,
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const SkMatrix& viewMatrix,
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const SkRect& rect);
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void internalDrawPath(const GrClip& clip,
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const GrPaint& paint,
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const SkMatrix& viewMatrix,
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#include "GrClipMaskManager.h"
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#include "GrCaps.h"
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#include "GrDrawingManager.h"
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#include "GrDrawContextPriv.h"
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#include "GrDrawContext.h"
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#include "GrDrawTarget.h"
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#include "GrGpuResourcePriv.h"
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#include "GrPaint.h"
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@ -159,8 +159,7 @@ GrResourceProvider* GrClipMaskManager::resourceProvider() {
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* will be used on any element. If so, it returns true to indicate that the
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* entire clip should be rendered in SW and then uploaded en masse to the gpu.
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*/
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bool GrClipMaskManager::UseSWOnlyPath(GrContext* context,
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const GrPipelineBuilder& pipelineBuilder,
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bool GrClipMaskManager::useSWOnlyPath(const GrPipelineBuilder& pipelineBuilder,
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const GrRenderTarget* rt,
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const SkVector& clipToMaskOffset,
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const GrReducedClip::ElementList& elements) {
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@ -180,7 +179,7 @@ bool GrClipMaskManager::UseSWOnlyPath(GrContext* context,
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bool needsStencil = invert ||
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SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op;
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if (PathNeedsSWRenderer(context, pipelineBuilder.getStencil().isDisabled(),
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if (PathNeedsSWRenderer(this->getContext(), pipelineBuilder.getStencil().isDisabled(),
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rt, translate, element, nullptr, needsStencil)) {
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return true;
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}
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@ -317,42 +316,6 @@ static void add_rect_to_clip(const GrClip& clip, const SkRect& devRect, GrClip*
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}
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}
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bool GrClipMaskManager::setupScissorClip(const GrPipelineBuilder& pipelineBuilder,
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GrPipelineBuilder::AutoRestoreStencil* ars,
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const SkIRect& clipScissor,
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const SkRect* devBounds,
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GrAppliedClip* out) {
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if (kRespectClip_StencilClipMode == fClipMode) {
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fClipMode = kIgnoreClip_StencilClipMode;
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}
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GrRenderTarget* rt = pipelineBuilder.getRenderTarget();
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SkIRect clipSpaceRTIBounds = SkIRect::MakeWH(rt->width(), rt->height());
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SkIRect devBoundsScissor;
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const SkIRect* scissor = &clipScissor;
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bool doDevBoundsClip = fDebugClipBatchToBounds && devBounds;
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if (doDevBoundsClip) {
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devBounds->roundOut(&devBoundsScissor);
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if (devBoundsScissor.intersect(clipScissor)) {
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scissor = &devBoundsScissor;
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}
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}
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if (scissor->contains(clipSpaceRTIBounds)) {
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// This counts as wide open
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this->setPipelineBuilderStencil(pipelineBuilder, ars);
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return true;
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}
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if (clipSpaceRTIBounds.intersect(*scissor)) {
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out->fScissorState.set(clipSpaceRTIBounds);
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this->setPipelineBuilderStencil(pipelineBuilder, ars);
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return true;
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}
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return false;
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}
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////////////////////////////////////////////////////////////////////////////////
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// sort out what kind of clip mask needs to be created: alpha, stencil,
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// scissor, or entirely software
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@ -476,23 +439,21 @@ bool GrClipMaskManager::setupClipping(const GrPipelineBuilder& pipelineBuilder,
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SkIntToScalar(-clipSpaceIBounds.fTop)
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};
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if (UseSWOnlyPath(this->getContext(), pipelineBuilder, rt, clipToMaskOffset, elements)) {
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if (this->useSWOnlyPath(pipelineBuilder, rt, clipToMaskOffset, elements)) {
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// The clip geometry is complex enough that it will be more efficient to create it
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// entirely in software
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result.reset(CreateSoftwareClipMask(this->getContext(),
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genID,
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initialState,
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elements,
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clipToMaskOffset,
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clipSpaceIBounds));
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result.reset(this->createSoftwareClipMask(genID,
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initialState,
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elements,
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clipToMaskOffset,
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clipSpaceIBounds));
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} else {
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result.reset(CreateAlphaClipMask(this->getContext(),
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genID,
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initialState,
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elements,
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clipToMaskOffset,
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clipSpaceIBounds));
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// If createAlphaClipMask fails it means UseSWOnlyPath has a bug
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result.reset(this->createAlphaClipMask(genID,
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initialState,
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elements,
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clipToMaskOffset,
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clipSpaceIBounds));
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// If createAlphaClipMask fails it means useSWOnlyPath has a bug
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SkASSERT(result);
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}
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@ -527,67 +488,93 @@ bool GrClipMaskManager::setupClipping(const GrPipelineBuilder& pipelineBuilder,
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return true;
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}
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static bool stencil_element(GrDrawContext* dc,
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const SkIRect* scissorRect,
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const GrStencilSettings& ss,
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const SkMatrix& viewMatrix,
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const SkClipStack::Element* element) {
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// TODO: Draw rrects directly here.
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switch (element->getType()) {
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case Element::kEmpty_Type:
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SkDEBUGFAIL("Should never get here with an empty element.");
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break;
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case Element::kRect_Type:
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return dc->drawContextPriv().drawAndStencilRect(scissorRect, ss,
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element->getOp(),
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element->isInverseFilled(),
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element->isAA(),
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viewMatrix, element->getRect());
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break;
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default: {
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SkPath path;
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element->asPath(&path);
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if (path.isInverseFillType()) {
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path.toggleInverseFillType();
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}
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return dc->drawContextPriv().drawAndStencilPath(scissorRect, ss,
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element->getOp(),
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element->isInverseFilled(),
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element->isAA(), viewMatrix, path);
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break;
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}
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}
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return false;
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namespace {
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////////////////////////////////////////////////////////////////////////////////
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// Set a coverage drawing XPF on the pipelineBuilder for the given op and invertCoverage mode
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void set_coverage_drawing_xpf(SkRegion::Op op, bool invertCoverage,
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GrPipelineBuilder* pipelineBuilder) {
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SkASSERT(op <= SkRegion::kLastOp);
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pipelineBuilder->setCoverageSetOpXPFactory(op, invertCoverage);
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}
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}
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static void draw_element(GrDrawContext* dc,
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const GrClip& clip, // TODO: can this just always be WideOpen?
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const GrPaint &paint,
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const SkMatrix& viewMatrix,
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const SkClipStack::Element* element) {
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////////////////////////////////////////////////////////////////////////////////
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bool GrClipMaskManager::drawElement(GrPipelineBuilder* pipelineBuilder,
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const SkMatrix& viewMatrix,
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GrTexture* target,
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const SkClipStack::Element* element,
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GrPathRenderer* pr) {
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GrRenderTarget* rt = target->asRenderTarget();
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pipelineBuilder->setRenderTarget(rt);
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// The color we use to draw does not matter since we will always be using a GrCoverageSetOpXP
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// which ignores color.
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GrColor color = GrColor_WHITE;
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// TODO: Draw rrects directly here.
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switch (element->getType()) {
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case Element::kEmpty_Type:
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SkDEBUGFAIL("Should never get here with an empty element.");
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break;
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case Element::kRect_Type:
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dc->drawRect(clip, paint, viewMatrix, element->getRect());
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break;
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case Element::kRect_Type: {
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// TODO: Do rects directly to the accumulator using a aa-rect GrProcessor that covers
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// the entire mask bounds and writes 0 outside the rect.
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if (element->isAA()) {
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SkRect devRect = element->getRect();
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viewMatrix.mapRect(&devRect);
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SkAutoTUnref<GrDrawBatch> batch(
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GrRectBatchFactory::CreateAAFill(color, viewMatrix, element->getRect(),
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devRect));
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fDrawTarget->drawBatch(*pipelineBuilder, batch);
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} else {
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draw_non_aa_rect(fDrawTarget, *pipelineBuilder, color, viewMatrix,
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element->getRect());
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}
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return true;
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}
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default: {
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SkPath path;
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element->asPath(&path);
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if (path.isInverseFillType()) {
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path.toggleInverseFillType();
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}
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GrStrokeInfo stroke(SkStrokeRec::kFill_InitStyle);
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if (nullptr == pr) {
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GrPathRendererChain::DrawType type;
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type = element->isAA() ? GrPathRendererChain::kColorAntiAlias_DrawType :
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GrPathRendererChain::kColor_DrawType;
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dc->drawPath(clip, paint, viewMatrix, path, GrStrokeInfo::FillInfo());
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GrPathRenderer::CanDrawPathArgs canDrawArgs;
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canDrawArgs.fShaderCaps = this->getContext()->caps()->shaderCaps();
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canDrawArgs.fViewMatrix = &viewMatrix;
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canDrawArgs.fPath = &path;
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canDrawArgs.fStroke = &stroke;
|
||||
canDrawArgs.fAntiAlias = element->isAA();;
|
||||
canDrawArgs.fIsStencilDisabled = pipelineBuilder->getStencil().isDisabled();
|
||||
canDrawArgs.fIsStencilBufferMSAA = rt->isStencilBufferMultisampled();
|
||||
|
||||
pr = this->getContext()->drawingManager()->getPathRenderer(canDrawArgs, false, type);
|
||||
}
|
||||
if (nullptr == pr) {
|
||||
return false;
|
||||
}
|
||||
GrPathRenderer::DrawPathArgs args;
|
||||
args.fTarget = fDrawTarget;
|
||||
args.fResourceProvider = this->getContext()->resourceProvider();
|
||||
args.fPipelineBuilder = pipelineBuilder;
|
||||
args.fColor = color;
|
||||
args.fViewMatrix = &viewMatrix;
|
||||
args.fPath = &path;
|
||||
args.fStroke = &stroke;
|
||||
args.fAntiAlias = element->isAA();
|
||||
pr->drawPath(args);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
@ -601,13 +588,32 @@ static void GetClipMaskKey(int32_t clipGenID, const SkIRect& bounds, GrUniqueKey
|
||||
builder[2] = SkToU16(bounds.fTop) | (SkToU16(bounds.fBottom) << 16);
|
||||
}
|
||||
|
||||
GrTexture* GrClipMaskManager::CreateAlphaClipMask(GrContext* context,
|
||||
int32_t elementsGenID,
|
||||
GrTexture* GrClipMaskManager::createCachedMask(int width, int height, const GrUniqueKey& key,
|
||||
bool renderTarget) {
|
||||
GrSurfaceDesc desc;
|
||||
desc.fWidth = width;
|
||||
desc.fHeight = height;
|
||||
desc.fFlags = renderTarget ? kRenderTarget_GrSurfaceFlag : kNone_GrSurfaceFlags;
|
||||
if (!renderTarget || this->caps()->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) {
|
||||
desc.fConfig = kAlpha_8_GrPixelConfig;
|
||||
} else {
|
||||
desc.fConfig = kRGBA_8888_GrPixelConfig;
|
||||
}
|
||||
|
||||
GrTexture* texture = this->resourceProvider()->createApproxTexture(desc, 0);
|
||||
if (!texture) {
|
||||
return nullptr;
|
||||
}
|
||||
texture->resourcePriv().setUniqueKey(key);
|
||||
return texture;
|
||||
}
|
||||
|
||||
GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID,
|
||||
GrReducedClip::InitialState initialState,
|
||||
const GrReducedClip::ElementList& elements,
|
||||
const SkVector& clipToMaskOffset,
|
||||
const SkIRect& clipSpaceIBounds) {
|
||||
GrResourceProvider* resourceProvider = context->resourceProvider();
|
||||
GrResourceProvider* resourceProvider = this->resourceProvider();
|
||||
GrUniqueKey key;
|
||||
GetClipMaskKey(elementsGenID, clipSpaceIBounds, &key);
|
||||
if (GrTexture* texture = resourceProvider->findAndRefTextureByUniqueKey(key)) {
|
||||
@ -615,27 +621,15 @@ GrTexture* GrClipMaskManager::CreateAlphaClipMask(GrContext* context,
|
||||
}
|
||||
|
||||
// There's no texture in the cache. Let's try to allocate it then.
|
||||
GrSurfaceDesc desc;
|
||||
desc.fWidth = clipSpaceIBounds.width();
|
||||
desc.fHeight = clipSpaceIBounds.height();
|
||||
desc.fFlags = kRenderTarget_GrSurfaceFlag;
|
||||
if (context->caps()->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) {
|
||||
desc.fConfig = kAlpha_8_GrPixelConfig;
|
||||
} else {
|
||||
desc.fConfig = kRGBA_8888_GrPixelConfig;
|
||||
}
|
||||
|
||||
SkAutoTUnref<GrTexture> texture(resourceProvider->createApproxTexture(desc, 0));
|
||||
SkAutoTUnref<GrTexture> texture(this->createCachedMask(
|
||||
clipSpaceIBounds.width(), clipSpaceIBounds.height(), key, true));
|
||||
if (!texture) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
texture->resourcePriv().setUniqueKey(key);
|
||||
|
||||
SkAutoTUnref<GrDrawContext> dc(context->drawContext(texture->asRenderTarget()));
|
||||
if (!dc) {
|
||||
return nullptr;
|
||||
}
|
||||
// Set the matrix so that rendered clip elements are transformed to mask space from clip
|
||||
// space.
|
||||
const SkMatrix translate = SkMatrix::MakeTrans(clipToMaskOffset.fX, clipToMaskOffset.fY);
|
||||
|
||||
// The texture may be larger than necessary, this rect represents the part of the texture
|
||||
// we populate with a rasterization of the clip.
|
||||
@ -643,18 +637,16 @@ GrTexture* GrClipMaskManager::CreateAlphaClipMask(GrContext* context,
|
||||
|
||||
// The scratch texture that we are drawing into can be substantially larger than the mask. Only
|
||||
// clear the part that we care about.
|
||||
dc->clear(&maskSpaceIBounds,
|
||||
GrReducedClip::kAllIn_InitialState == initialState ? 0xffffffff : 0x00000000,
|
||||
true);
|
||||
fDrawTarget->clear(&maskSpaceIBounds,
|
||||
GrReducedClip::kAllIn_InitialState == initialState ? 0xffffffff : 0x00000000,
|
||||
true,
|
||||
texture->asRenderTarget());
|
||||
|
||||
// Set the matrix so that rendered clip elements are transformed to mask space from clip
|
||||
// space.
|
||||
const SkMatrix translate = SkMatrix::MakeTrans(clipToMaskOffset.fX, clipToMaskOffset.fY);
|
||||
|
||||
// It is important that we use maskSpaceIBounds as the stencil rect in the below loop.
|
||||
// When we use the stencil in the below loop it is important to have this clip installed.
|
||||
// The second pass that zeros the stencil buffer renders the rect maskSpaceIBounds so the first
|
||||
// pass must not set values outside of this bounds or stencil values outside the rect won't be
|
||||
// cleared.
|
||||
const GrClip clip(maskSpaceIBounds);
|
||||
|
||||
// walk through each clip element and perform its set op
|
||||
for (GrReducedClip::ElementList::Iter iter = elements.headIter(); iter.get(); iter.next()) {
|
||||
@ -662,54 +654,68 @@ GrTexture* GrClipMaskManager::CreateAlphaClipMask(GrContext* context,
|
||||
SkRegion::Op op = element->getOp();
|
||||
bool invert = element->isInverseFilled();
|
||||
if (invert || SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op) {
|
||||
#ifdef SK_DEBUG
|
||||
GrPathRenderer* pr = GetPathRenderer(context,
|
||||
|
||||
GrPathRenderer* pr = GetPathRenderer(this->getContext(),
|
||||
texture, translate, element);
|
||||
if (Element::kRect_Type != element->getType() && !pr) {
|
||||
// UseSWOnlyPath should now filter out all cases where gpu-side mask merging would
|
||||
// be performed (i.e., pr would be NULL for a non-rect path).
|
||||
// See https://bug.skia.org/4519 for rationale and details.
|
||||
// useSWOnlyPath should now filter out all cases where gpu-side mask merging would
|
||||
// be performed (i.e., pr would be NULL for a non-rect path). See https://bug.skia.org/4519
|
||||
// for rationale and details.
|
||||
SkASSERT(0);
|
||||
}
|
||||
#endif
|
||||
|
||||
// draw directly into the result with the stencil set to make the pixels affected
|
||||
// by the clip shape be non-zero.
|
||||
GR_STATIC_CONST_SAME_STENCIL(kStencilInElement,
|
||||
kReplace_StencilOp,
|
||||
kReplace_StencilOp,
|
||||
kAlways_StencilFunc,
|
||||
0xffff,
|
||||
0xffff,
|
||||
0xffff)
|
||||
if (!stencil_element(dc, &maskSpaceIBounds, kStencilInElement,
|
||||
translate, element)) {
|
||||
texture->resourcePriv().removeUniqueKey();
|
||||
return nullptr;
|
||||
continue;
|
||||
}
|
||||
|
||||
// Draw to the exterior pixels (those with a zero stencil value).
|
||||
GR_STATIC_CONST_SAME_STENCIL(kDrawOutsideElement,
|
||||
kZero_StencilOp,
|
||||
kZero_StencilOp,
|
||||
kEqual_StencilFunc,
|
||||
0xffff,
|
||||
0x0000,
|
||||
0xffff);
|
||||
if (!dc->drawContextPriv().drawAndStencilRect(&maskSpaceIBounds, kDrawOutsideElement,
|
||||
op, !invert, false,
|
||||
translate,
|
||||
SkRect::Make(clipSpaceIBounds))) {
|
||||
texture->resourcePriv().removeUniqueKey();
|
||||
return nullptr;
|
||||
{
|
||||
GrPipelineBuilder pipelineBuilder;
|
||||
|
||||
pipelineBuilder.setClip(clip);
|
||||
pipelineBuilder.setRenderTarget(texture->asRenderTarget());
|
||||
SkASSERT(pipelineBuilder.getStencil().isDisabled());
|
||||
|
||||
// draw directly into the result with the stencil set to make the pixels affected
|
||||
// by the clip shape be non-zero.
|
||||
GR_STATIC_CONST_SAME_STENCIL(kStencilInElement,
|
||||
kReplace_StencilOp,
|
||||
kReplace_StencilOp,
|
||||
kAlways_StencilFunc,
|
||||
0xffff,
|
||||
0xffff,
|
||||
0xffff);
|
||||
pipelineBuilder.setStencil(kStencilInElement);
|
||||
set_coverage_drawing_xpf(op, invert, &pipelineBuilder);
|
||||
|
||||
if (!this->drawElement(&pipelineBuilder, translate, texture, element, pr)) {
|
||||
texture->resourcePriv().removeUniqueKey();
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
GrPipelineBuilder backgroundPipelineBuilder;
|
||||
backgroundPipelineBuilder.setRenderTarget(texture->asRenderTarget());
|
||||
|
||||
set_coverage_drawing_xpf(op, !invert, &backgroundPipelineBuilder);
|
||||
// Draw to the exterior pixels (those with a zero stencil value).
|
||||
GR_STATIC_CONST_SAME_STENCIL(kDrawOutsideElement,
|
||||
kZero_StencilOp,
|
||||
kZero_StencilOp,
|
||||
kEqual_StencilFunc,
|
||||
0xffff,
|
||||
0x0000,
|
||||
0xffff);
|
||||
backgroundPipelineBuilder.setStencil(kDrawOutsideElement);
|
||||
|
||||
// The color passed in here does not matter since the coverageSetOpXP won't read it.
|
||||
draw_non_aa_rect(fDrawTarget, backgroundPipelineBuilder, GrColor_WHITE, translate,
|
||||
SkRect::Make(clipSpaceIBounds));
|
||||
}
|
||||
} else {
|
||||
// all the remaining ops can just be directly draw into the accumulation buffer
|
||||
GrPaint paint;
|
||||
paint.setAntiAlias(element->isAA());
|
||||
paint.setCoverageSetOpXPFactory(op, false);
|
||||
GrPipelineBuilder pipelineBuilder;
|
||||
|
||||
draw_element(dc, GrClip::WideOpen(), paint, translate, element);
|
||||
// all the remaining ops can just be directly draw into the accumulation buffer
|
||||
set_coverage_drawing_xpf(op, false, &pipelineBuilder);
|
||||
// The color passed in here does not matter since the coverageSetOpXP won't read it.
|
||||
this->drawElement(&pipelineBuilder, translate, texture, element);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1075,15 +1081,14 @@ void GrClipMaskManager::adjustStencilParams(GrStencilSettings* settings,
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
GrTexture* GrClipMaskManager::CreateSoftwareClipMask(GrContext* context,
|
||||
int32_t elementsGenID,
|
||||
GrTexture* GrClipMaskManager::createSoftwareClipMask(int32_t elementsGenID,
|
||||
GrReducedClip::InitialState initialState,
|
||||
const GrReducedClip::ElementList& elements,
|
||||
const SkVector& clipToMaskOffset,
|
||||
const SkIRect& clipSpaceIBounds) {
|
||||
GrUniqueKey key;
|
||||
GetClipMaskKey(elementsGenID, clipSpaceIBounds, &key);
|
||||
GrResourceProvider* resourceProvider = context->resourceProvider();
|
||||
GrResourceProvider* resourceProvider = this->resourceProvider();
|
||||
if (GrTexture* texture = resourceProvider->findAndRefTextureByUniqueKey(key)) {
|
||||
return texture;
|
||||
}
|
||||
@ -1092,7 +1097,7 @@ GrTexture* GrClipMaskManager::CreateSoftwareClipMask(GrContext* context,
|
||||
// the top left corner of the resulting rect to the top left of the texture.
|
||||
SkIRect maskSpaceIBounds = SkIRect::MakeWH(clipSpaceIBounds.width(), clipSpaceIBounds.height());
|
||||
|
||||
GrSWMaskHelper helper(context);
|
||||
GrSWMaskHelper helper(this->getContext());
|
||||
|
||||
// Set the matrix so that rendered clip elements are transformed to mask space from clip
|
||||
// space.
|
||||
@ -1136,17 +1141,11 @@ GrTexture* GrClipMaskManager::CreateSoftwareClipMask(GrContext* context,
|
||||
}
|
||||
|
||||
// Allocate clip mask texture
|
||||
GrSurfaceDesc desc;
|
||||
desc.fWidth = clipSpaceIBounds.width();
|
||||
desc.fHeight = clipSpaceIBounds.height();
|
||||
desc.fConfig = kAlpha_8_GrPixelConfig;
|
||||
|
||||
GrTexture* result = context->resourceProvider()->createApproxTexture(desc, 0);
|
||||
if (!result) {
|
||||
GrTexture* result = this->createCachedMask(clipSpaceIBounds.width(), clipSpaceIBounds.height(),
|
||||
key, false);
|
||||
if (nullptr == result) {
|
||||
return nullptr;
|
||||
}
|
||||
result->resourcePriv().setUniqueKey(key);
|
||||
|
||||
helper.toTexture(result);
|
||||
|
||||
return result;
|
||||
|
@ -69,12 +69,6 @@ public:
|
||||
const SkRect* devBounds,
|
||||
GrAppliedClip*);
|
||||
|
||||
bool setupScissorClip(const GrPipelineBuilder& pipelineBuilder,
|
||||
GrPipelineBuilder::AutoRestoreStencil* ars,
|
||||
const SkIRect& scissor,
|
||||
const SkRect* devBounds,
|
||||
GrAppliedClip* out);
|
||||
|
||||
void adjustPathStencilParams(const GrStencilAttachment*, GrStencilSettings*);
|
||||
|
||||
private:
|
||||
@ -129,26 +123,32 @@ private:
|
||||
|
||||
// Creates an alpha mask of the clip. The mask is a rasterization of elements through the
|
||||
// rect specified by clipSpaceIBounds.
|
||||
static GrTexture* CreateAlphaClipMask(GrContext*,
|
||||
int32_t elementsGenID,
|
||||
GrReducedClip::InitialState initialState,
|
||||
const GrReducedClip::ElementList& elements,
|
||||
const SkVector& clipToMaskOffset,
|
||||
const SkIRect& clipSpaceIBounds);
|
||||
GrTexture* createAlphaClipMask(int32_t elementsGenID,
|
||||
GrReducedClip::InitialState initialState,
|
||||
const GrReducedClip::ElementList& elements,
|
||||
const SkVector& clipToMaskOffset,
|
||||
const SkIRect& clipSpaceIBounds);
|
||||
|
||||
// Similar to createAlphaClipMask but it rasterizes in SW and uploads to the result texture.
|
||||
static GrTexture* CreateSoftwareClipMask(GrContext*,
|
||||
int32_t elementsGenID,
|
||||
GrReducedClip::InitialState initialState,
|
||||
const GrReducedClip::ElementList& elements,
|
||||
const SkVector& clipToMaskOffset,
|
||||
const SkIRect& clipSpaceIBounds);
|
||||
GrTexture* createSoftwareClipMask(int32_t elementsGenID,
|
||||
GrReducedClip::InitialState initialState,
|
||||
const GrReducedClip::ElementList& elements,
|
||||
const SkVector& clipToMaskOffset,
|
||||
const SkIRect& clipSpaceIBounds);
|
||||
|
||||
static bool UseSWOnlyPath(GrContext*,
|
||||
const GrPipelineBuilder&,
|
||||
const GrRenderTarget* rt,
|
||||
const SkVector& clipToMaskOffset,
|
||||
const GrReducedClip::ElementList& elements);
|
||||
bool useSWOnlyPath(const GrPipelineBuilder&,
|
||||
const GrRenderTarget* rt,
|
||||
const SkVector& clipToMaskOffset,
|
||||
const GrReducedClip::ElementList& elements);
|
||||
|
||||
// Draws a clip element into the target alpha mask. The caller should have already setup the
|
||||
// desired blend operation. Optionally if the caller already selected a path renderer it can
|
||||
// be passed. Otherwise the function will select one if the element is a path.
|
||||
bool drawElement(GrPipelineBuilder*,
|
||||
const SkMatrix& viewMatrix,
|
||||
GrTexture* target,
|
||||
const SkClipStack::Element*,
|
||||
GrPathRenderer* pr = nullptr);
|
||||
|
||||
/**
|
||||
* Called prior to return control back the GrGpu in setupClipping. It updates the
|
||||
|
@ -9,7 +9,6 @@
|
||||
#include "GrBatchTest.h"
|
||||
#include "GrColor.h"
|
||||
#include "GrDrawContext.h"
|
||||
#include "GrDrawContextPriv.h"
|
||||
#include "GrDrawingManager.h"
|
||||
#include "GrOvalRenderer.h"
|
||||
#include "GrPathRenderer.h"
|
||||
@ -34,11 +33,8 @@
|
||||
#define ASSERT_OWNED_RESOURCE(R) SkASSERT(!(R) || (R)->getContext() == fDrawingManager->getContext())
|
||||
#define ASSERT_SINGLE_OWNER \
|
||||
SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fSingleOwner);)
|
||||
#define ASSERT_SINGLE_OWNER_PRIV \
|
||||
SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fDrawContext->fSingleOwner);)
|
||||
#define RETURN_IF_ABANDONED if (fDrawingManager->abandoned()) { return; }
|
||||
#define RETURN_FALSE_IF_ABANDONED if (fDrawingManager->abandoned()) { return false; }
|
||||
#define RETURN_FALSE_IF_ABANDONED_PRIV if (fDrawContext->fDrawingManager->abandoned()) { return false; }
|
||||
#define RETURN_NULL_IF_ABANDONED if (fDrawingManager->abandoned()) { return nullptr; }
|
||||
|
||||
class AutoCheckFlush {
|
||||
@ -254,28 +250,6 @@ static bool should_apply_coverage_aa(const GrPaint& paint, GrRenderTarget* rt) {
|
||||
return paint.isAntiAlias() && !rt->isUnifiedMultisampled();
|
||||
}
|
||||
|
||||
GrDrawBatch* GrDrawContext::getFillRectBatch(const GrPaint& paint,
|
||||
const SkMatrix& viewMatrix,
|
||||
const SkRect& rect) {
|
||||
|
||||
GrDrawBatch* batch = nullptr;
|
||||
if (should_apply_coverage_aa(paint, fRenderTarget)) {
|
||||
// The fill path can handle rotation but not skew.
|
||||
if (view_matrix_ok_for_aa_fill_rect(viewMatrix)) {
|
||||
SkRect devBoundRect;
|
||||
viewMatrix.mapRect(&devBoundRect, rect);
|
||||
batch = GrRectBatchFactory::CreateAAFill(paint.getColor(), viewMatrix,
|
||||
rect, devBoundRect);
|
||||
}
|
||||
} else {
|
||||
// filled BW rect
|
||||
batch = GrRectBatchFactory::CreateNonAAFill(paint.getColor(), viewMatrix, rect,
|
||||
nullptr, nullptr);
|
||||
}
|
||||
|
||||
return batch;
|
||||
}
|
||||
|
||||
void GrDrawContext::drawRect(const GrClip& clip,
|
||||
const GrPaint& paint,
|
||||
const SkMatrix& viewMatrix,
|
||||
@ -329,28 +303,35 @@ void GrDrawContext::drawRect(const GrClip& clip,
|
||||
|
||||
bool snapToPixelCenters = false;
|
||||
SkAutoTUnref<GrDrawBatch> batch;
|
||||
if (width < 0) {
|
||||
batch.reset(this->getFillRectBatch(paint, viewMatrix, rect));
|
||||
} else {
|
||||
GrColor color = paint.getColor();
|
||||
|
||||
if (should_apply_coverage_aa(paint, fRenderTarget)) {
|
||||
if (should_apply_coverage_aa(paint, fRenderTarget)) {
|
||||
if (width >= 0) {
|
||||
// The stroke path needs the rect to remain axis aligned (no rotation or skew).
|
||||
if (viewMatrix.rectStaysRect()) {
|
||||
batch.reset(GrRectBatchFactory::CreateAAStroke(color, viewMatrix, rect,
|
||||
batch.reset(GrRectBatchFactory::CreateAAStroke(paint.getColor(), viewMatrix, rect,
|
||||
*strokeInfo));
|
||||
}
|
||||
} else {
|
||||
// Non-AA hairlines are snapped to pixel centers to make which pixels are hit
|
||||
// deterministic
|
||||
snapToPixelCenters = (0 == width && !fRenderTarget->isUnifiedMultisampled());
|
||||
batch.reset(GrRectBatchFactory::CreateNonAAStroke(color, viewMatrix, rect,
|
||||
width, snapToPixelCenters));
|
||||
|
||||
// Depending on sub-pixel coordinates and the particular GPU, we may lose a corner of
|
||||
// hairline rects. We jam all the vertices to pixel centers to avoid this, but not
|
||||
// when MSAA is enabled because it can cause ugly artifacts.
|
||||
// The fill path can handle rotation but not skew.
|
||||
if (view_matrix_ok_for_aa_fill_rect(viewMatrix)) {
|
||||
SkRect devBoundRect;
|
||||
viewMatrix.mapRect(&devBoundRect, rect);
|
||||
batch.reset(GrRectBatchFactory::CreateAAFill(paint.getColor(), viewMatrix, rect,
|
||||
devBoundRect));
|
||||
}
|
||||
}
|
||||
} else if (width >= 0) {
|
||||
// Non-AA hairlines are snapped to pixel centers to make which pixels are hit deterministic
|
||||
snapToPixelCenters = (0 == width && !fRenderTarget->isUnifiedMultisampled());
|
||||
batch.reset(GrRectBatchFactory::CreateNonAAStroke(paint.getColor(), viewMatrix, rect,
|
||||
width, snapToPixelCenters));
|
||||
|
||||
// Depending on sub-pixel coordinates and the particular GPU, we may lose a corner of
|
||||
// hairline rects. We jam all the vertices to pixel centers to avoid this, but not when
|
||||
// MSAA is enabled because it can cause ugly artifacts.
|
||||
} else {
|
||||
// filled BW rect
|
||||
batch.reset(GrRectBatchFactory::CreateNonAAFill(paint.getColor(), viewMatrix, rect,
|
||||
nullptr, nullptr));
|
||||
}
|
||||
|
||||
if (batch) {
|
||||
@ -372,39 +353,6 @@ void GrDrawContext::drawRect(const GrClip& clip,
|
||||
strokeInfo ? *strokeInfo : GrStrokeInfo::FillInfo());
|
||||
}
|
||||
|
||||
bool GrDrawContextPriv::drawAndStencilRect(const SkIRect* scissorRect,
|
||||
const GrStencilSettings& ss,
|
||||
SkRegion::Op op,
|
||||
bool invert,
|
||||
bool doAA,
|
||||
const SkMatrix& viewMatrix,
|
||||
const SkRect& rect) {
|
||||
ASSERT_SINGLE_OWNER_PRIV
|
||||
RETURN_FALSE_IF_ABANDONED_PRIV
|
||||
SkDEBUGCODE(fDrawContext->validate();)
|
||||
GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrDrawContext::stencilRect");
|
||||
|
||||
AutoCheckFlush acf(fDrawContext->fDrawingManager);
|
||||
|
||||
GrPaint paint;
|
||||
paint.setAntiAlias(doAA);
|
||||
paint.setCoverageSetOpXPFactory(op, invert);
|
||||
|
||||
SkAutoTUnref<GrDrawBatch> batch(fDrawContext->getFillRectBatch(paint, viewMatrix, rect));
|
||||
if (batch) {
|
||||
GrPipelineBuilder pipelineBuilder(paint, fDrawContext->fRenderTarget, GrClip::WideOpen());
|
||||
pipelineBuilder.setStencil(ss);
|
||||
|
||||
fDrawContext->getDrawTarget()->drawBatch(pipelineBuilder, batch, scissorRect);
|
||||
return true;
|
||||
}
|
||||
|
||||
SkPath path;
|
||||
path.setIsVolatile(true);
|
||||
path.addRect(rect);
|
||||
return this->drawAndStencilPath(scissorRect, ss, op, invert, doAA, viewMatrix, path);
|
||||
}
|
||||
|
||||
void GrDrawContext::fillRectToRect(const GrClip& clip,
|
||||
const GrPaint& paint,
|
||||
const SkMatrix& viewMatrix,
|
||||
@ -853,80 +801,6 @@ void GrDrawContext::drawPath(const GrClip& clip,
|
||||
this->internalDrawPath(clip, paint, viewMatrix, path, strokeInfo);
|
||||
}
|
||||
|
||||
bool GrDrawContextPriv::drawAndStencilPath(const SkIRect* scissorRect,
|
||||
const GrStencilSettings& ss,
|
||||
SkRegion::Op op,
|
||||
bool invert,
|
||||
bool doAA,
|
||||
const SkMatrix& viewMatrix,
|
||||
const SkPath& path) {
|
||||
ASSERT_SINGLE_OWNER_PRIV
|
||||
RETURN_FALSE_IF_ABANDONED_PRIV
|
||||
SkDEBUGCODE(fDrawContext->validate();)
|
||||
GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrDrawContext::drawPath");
|
||||
|
||||
if (path.isEmpty() && path.isInverseFillType()) {
|
||||
this->drawAndStencilRect(scissorRect, ss, op, invert, false, SkMatrix::I(),
|
||||
SkRect::MakeIWH(fDrawContext->fRenderTarget->width(),
|
||||
fDrawContext->fRenderTarget->height()));
|
||||
return true;
|
||||
}
|
||||
|
||||
AutoCheckFlush acf(fDrawContext->fDrawingManager);
|
||||
|
||||
// An Assumption here is that path renderer would use some form of tweaking
|
||||
// the src color (either the input alpha or in the frag shader) to implement
|
||||
// aa. If we have some future driver-mojo path AA that can do the right
|
||||
// thing WRT to the blend then we'll need some query on the PR.
|
||||
bool useCoverageAA = doAA && !fDrawContext->fRenderTarget->isUnifiedMultisampled();
|
||||
bool isStencilDisabled = true;
|
||||
bool isStencilBufferMSAA = fDrawContext->fRenderTarget->isStencilBufferMultisampled();
|
||||
|
||||
const GrPathRendererChain::DrawType type =
|
||||
useCoverageAA ? GrPathRendererChain::kColorAntiAlias_DrawType
|
||||
: GrPathRendererChain::kColor_DrawType;
|
||||
|
||||
GrPathRenderer::CanDrawPathArgs canDrawArgs;
|
||||
canDrawArgs.fShaderCaps = fDrawContext->fDrawingManager->getContext()->caps()->shaderCaps();
|
||||
canDrawArgs.fViewMatrix = &viewMatrix;
|
||||
canDrawArgs.fPath = &path;
|
||||
canDrawArgs.fStroke = &GrStrokeInfo::FillInfo();
|
||||
canDrawArgs.fAntiAlias = useCoverageAA;
|
||||
canDrawArgs.fIsStencilDisabled = isStencilDisabled;
|
||||
canDrawArgs.fIsStencilBufferMSAA = isStencilBufferMSAA;
|
||||
|
||||
// Don't allow the SW renderer
|
||||
GrPathRenderer* pr = fDrawContext->fDrawingManager->getPathRenderer(canDrawArgs, false, type);
|
||||
if (!pr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
GrPaint paint;
|
||||
paint.setCoverageSetOpXPFactory(op, invert);
|
||||
|
||||
// TODO: it is unfortunate that we have to convert this to a GrClip to
|
||||
// call drawPath.
|
||||
GrClip clip;
|
||||
if (scissorRect) {
|
||||
clip.setIRect(*scissorRect);
|
||||
}
|
||||
|
||||
GrPipelineBuilder pipelineBuilder(paint, fDrawContext->fRenderTarget, clip);
|
||||
pipelineBuilder.setStencil(ss);
|
||||
|
||||
GrPathRenderer::DrawPathArgs args;
|
||||
args.fTarget = fDrawContext->getDrawTarget();
|
||||
args.fResourceProvider = fDrawContext->fDrawingManager->getContext()->resourceProvider();
|
||||
args.fPipelineBuilder = &pipelineBuilder;
|
||||
args.fColor = GrColor_WHITE;
|
||||
args.fViewMatrix = &viewMatrix;
|
||||
args.fPath = &path;
|
||||
args.fStroke = &GrStrokeInfo::FillInfo();
|
||||
args.fAntiAlias = useCoverageAA;
|
||||
pr->drawPath(args);
|
||||
return true;
|
||||
}
|
||||
|
||||
void GrDrawContext::internalDrawPath(const GrClip& clip,
|
||||
const GrPaint& paint,
|
||||
const SkMatrix& viewMatrix,
|
||||
|
@ -1,60 +0,0 @@
|
||||
/*
|
||||
* Copyright 2016 Google Inc.
|
||||
*
|
||||
* Use of this source code is governed by a BSD-style license that can be
|
||||
* found in the LICENSE file.
|
||||
*/
|
||||
|
||||
#ifndef GrDrawContextPriv_DEFINED
|
||||
#define GrDrawContextPriv_DEFINED
|
||||
|
||||
#include "GrDrawContext.h"
|
||||
|
||||
class GrStencilSettings;
|
||||
|
||||
/** Class that adds methods to GrDrawContext that are only intended for use internal to Skia.
|
||||
This class is purely a privileged window into GrDrawContext. It should never have additional
|
||||
data members or virtual methods. */
|
||||
class GrDrawContextPriv {
|
||||
public:
|
||||
bool drawAndStencilRect(const SkIRect* scissorRect,
|
||||
const GrStencilSettings&,
|
||||
SkRegion::Op op,
|
||||
bool invert,
|
||||
bool doAA,
|
||||
const SkMatrix& viewMatrix,
|
||||
const SkRect&);
|
||||
|
||||
bool drawAndStencilPath(const SkIRect* scissorRect,
|
||||
const GrStencilSettings&,
|
||||
SkRegion::Op op,
|
||||
bool invert,
|
||||
bool doAA,
|
||||
const SkMatrix& viewMatrix,
|
||||
const SkPath&);
|
||||
|
||||
void testingOnly_drawBatch(const GrPipelineBuilder& pipelineBuilder,
|
||||
GrDrawBatch* batch);
|
||||
|
||||
private:
|
||||
explicit GrDrawContextPriv(GrDrawContext* drawContext) : fDrawContext(drawContext) {}
|
||||
GrDrawContextPriv(const GrRenderTargetPriv&) {} // unimpl
|
||||
GrDrawContextPriv& operator=(const GrRenderTargetPriv&); // unimpl
|
||||
|
||||
// No taking addresses of this type.
|
||||
const GrDrawContextPriv* operator&() const;
|
||||
GrDrawContextPriv* operator&();
|
||||
|
||||
GrDrawContext* fDrawContext;
|
||||
|
||||
friend class GrDrawContext; // to construct/copy this type.
|
||||
};
|
||||
|
||||
inline GrDrawContextPriv GrDrawContext::drawContextPriv() { return GrDrawContextPriv(this); }
|
||||
|
||||
inline const GrDrawContextPriv GrDrawContext::drawContextPriv () const {
|
||||
return GrDrawContextPriv(const_cast<GrDrawContext*>(this));
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -221,25 +221,13 @@ void GrDrawTarget::reset() {
|
||||
fBatches.reset();
|
||||
}
|
||||
|
||||
void GrDrawTarget::drawBatch(const GrPipelineBuilder& pipelineBuilder,
|
||||
GrDrawBatch* batch,
|
||||
const SkIRect* scissorRect) {
|
||||
void GrDrawTarget::drawBatch(const GrPipelineBuilder& pipelineBuilder, GrDrawBatch* batch) {
|
||||
// Setup clip
|
||||
GrPipelineBuilder::AutoRestoreStencil ars;
|
||||
GrAppliedClip clip;
|
||||
|
||||
if (scissorRect) {
|
||||
SkASSERT(GrClip::kWideOpen_ClipType == pipelineBuilder.clip().clipType());
|
||||
if (!fClipMaskManager->setupScissorClip(pipelineBuilder, &ars, *scissorRect,
|
||||
&batch->bounds(), &clip)) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
if (!fClipMaskManager->setupClipping(pipelineBuilder, &ars, &batch->bounds(), &clip)) {
|
||||
return;
|
||||
}
|
||||
if (!fClipMaskManager->setupClipping(pipelineBuilder, &ars, &batch->bounds(), &clip)) {
|
||||
return;
|
||||
}
|
||||
|
||||
GrPipelineBuilder::AutoRestoreFragmentProcessorState arfps;
|
||||
if (clip.clipCoverageFragmentProcessor()) {
|
||||
arfps.set(&pipelineBuilder);
|
||||
|
@ -101,7 +101,7 @@ public:
|
||||
*/
|
||||
const GrCaps* caps() const { return fGpu->caps(); }
|
||||
|
||||
void drawBatch(const GrPipelineBuilder&, GrDrawBatch*, const SkIRect* scissorRect = nullptr);
|
||||
void drawBatch(const GrPipelineBuilder&, GrDrawBatch*);
|
||||
|
||||
/**
|
||||
* Draws path into the stencil buffer. The fill must be either even/odd or
|
||||
|
@ -154,6 +154,14 @@ public:
|
||||
return xpFactory;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a GrXPFactory that will ignore src color and perform a set operation between the draws
|
||||
* output coverage and the destination. This is useful to render coverage masks as CSG.
|
||||
*/
|
||||
void setCoverageSetOpXPFactory(SkRegion::Op regionOp, bool invertCoverage = false) {
|
||||
fXPFactory.reset(GrCoverageSetOpXPFactory::Create(regionOp, invertCoverage));
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets a GrXPFactory that disables color writes to the destination. This is useful when
|
||||
* rendering to the stencil buffer.
|
||||
|
@ -9,7 +9,7 @@
|
||||
|
||||
#include "GrBatchAtlas.h"
|
||||
#include "GrContextOptions.h"
|
||||
#include "GrDrawContextPriv.h"
|
||||
#include "GrDrawContext.h"
|
||||
#include "GrDrawingManager.h"
|
||||
#include "GrGpuResourceCacheAccess.h"
|
||||
#include "GrResourceCache.h"
|
||||
@ -258,17 +258,17 @@ void GrResourceCache::changeTimestamp(uint32_t newTimestamp) { fTimestamp = newT
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define ASSERT_SINGLE_OWNER \
|
||||
SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fDrawContext->fSingleOwner);)
|
||||
#define RETURN_IF_ABANDONED if (fDrawContext->fDrawingManager->abandoned()) { return; }
|
||||
SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fSingleOwner);)
|
||||
#define RETURN_IF_ABANDONED if (fDrawingManager->abandoned()) { return; }
|
||||
|
||||
void GrDrawContextPriv::testingOnly_drawBatch(const GrPipelineBuilder& pipelineBuilder,
|
||||
GrDrawBatch* batch) {
|
||||
void GrDrawContext::internal_drawBatch(const GrPipelineBuilder& pipelineBuilder,
|
||||
GrDrawBatch* batch) {
|
||||
ASSERT_SINGLE_OWNER
|
||||
RETURN_IF_ABANDONED
|
||||
SkDEBUGCODE(fDrawContext->validate();)
|
||||
GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrDrawContext::testingOnly_drawBatch");
|
||||
SkDEBUGCODE(this->validate();)
|
||||
GR_AUDIT_TRAIL_AUTO_FRAME(fAuditTrail, "GrDrawContext::internal_drawBatch");
|
||||
|
||||
fDrawContext->getDrawTarget()->drawBatch(pipelineBuilder, batch);
|
||||
this->getDrawTarget()->drawBatch(pipelineBuilder, batch);
|
||||
}
|
||||
|
||||
#undef ASSERT_SINGLE_OWNER
|
||||
|
@ -15,7 +15,7 @@
|
||||
#include "GrAutoLocaleSetter.h"
|
||||
#include "GrBatchTest.h"
|
||||
#include "GrContextFactory.h"
|
||||
#include "GrDrawContextPriv.h"
|
||||
#include "GrDrawContext.h"
|
||||
#include "GrDrawingManager.h"
|
||||
#include "GrInvariantOutput.h"
|
||||
#include "GrPipeline.h"
|
||||
@ -361,7 +361,7 @@ bool GrDrawingManager::ProgramUnitTest(GrContext* context, int maxStages) {
|
||||
return false;
|
||||
}
|
||||
|
||||
drawContext->drawContextPriv().testingOnly_drawBatch(pipelineBuilder, batch);
|
||||
drawContext->internal_drawBatch(pipelineBuilder, batch);
|
||||
}
|
||||
// Flush everything, test passes if flush is successful(ie, no asserts are hit, no crashes)
|
||||
drawingManager->flush();
|
||||
@ -398,7 +398,7 @@ bool GrDrawingManager::ProgramUnitTest(GrContext* context, int maxStages) {
|
||||
return false;
|
||||
}
|
||||
|
||||
drawContext->drawContextPriv().testingOnly_drawBatch(builder, batch);
|
||||
drawContext->internal_drawBatch(builder, batch);
|
||||
drawingManager->flush();
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user