increase small allocator limit to encompass compose shader
R=reed@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2234423005 Review-Url: https://codereview.chromium.org/2234423005
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@ -18,7 +18,7 @@ enum SkCopyPixelsMode {
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kNever_SkCopyPixelsMode, //!< never copy src pixels (even if they are marked mutable)
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};
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enum {kSkBlitterContextSize = 3332};
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enum {kSkBlitterContextSize = 5300}; // minimum required for compose shader blitter
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// Commonly used allocator. It currently is only used to allocate up to 3 objects. The total
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// bytes requested is calculated using one of our large shaders, its context size plus the size of
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