increase small allocator limit to encompass compose shader

R=reed@google.com
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2234423005

Review-Url: https://codereview.chromium.org/2234423005
This commit is contained in:
caryclark 2016-08-14 17:26:28 -07:00 committed by Commit bot
parent de44222033
commit 8c200694f8

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@ -18,7 +18,7 @@ enum SkCopyPixelsMode {
kNever_SkCopyPixelsMode, //!< never copy src pixels (even if they are marked mutable)
};
enum {kSkBlitterContextSize = 3332};
enum {kSkBlitterContextSize = 5300}; // minimum required for compose shader blitter
// Commonly used allocator. It currently is only used to allocate up to 3 objects. The total
// bytes requested is calculated using one of our large shaders, its context size plus the size of