Change bitmap initialization in DrawFunctions fuzzer
BUG=skia: Change-Id: Ibfd778315a0c3bf6c3abc23f8935c485fab89366 Reviewed-on: https://skia-review.googlesource.com/8615 Reviewed-by: twsmith@mozilla.com <twsmith@mozilla.com> Commit-Queue: Kevin Lubick <kjlubick@google.com>
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@ -71,28 +71,28 @@ static void init_paint(Fuzz* fuzz, SkPaint* p) {
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static void init_bitmap(Fuzz* fuzz, SkBitmap* bmp) {
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uint8_t colorType;
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fuzz->nextRange(&colorType, 0, (int)kLastEnum_SkColorType);
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bool b;
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fuzz->next(&b);
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SkImageInfo info = SkImageInfo::Make(kBmpSize,
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kBmpSize,
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(SkColorType)colorType,
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kPremul_SkAlphaType);
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b ? kOpaque_SkAlphaType : kPremul_SkAlphaType);
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if (!bmp->tryAllocPixels(info)) {
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SkDebugf("Bitmap not allocated\n");
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}
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SkCanvas canvas(*bmp);
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canvas.clear(0);
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SkColor c;
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fuzz->next(&c);
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bmp->eraseColor(c);
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bool b;
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fuzz->next(&b);
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SkPaint p;
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if (b) {
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init_paint(fuzz, &p);
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}
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else {
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SkColor c;
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fuzz->next(&c);
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p.setColor(c);
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}
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canvas.drawRect(SkRect::MakeXYWH(0, 0, kBmpSize, kBmpSize), p);
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}
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static void init_surface(Fuzz* fuzz, sk_sp<SkSurface>* s) {
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