Fix SkBlendLCD16_SSE2 for non ARGB platforms.
http://codereview.appspot.com/6356062/ git-svn-id: http://skia.googlecode.com/svn/trunk@4481 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -513,20 +513,48 @@ void SkARGB32_A8_BlitMask_SSE2(void* device, size_t dstRB, const void* maskPtr,
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} while (--height != 0);
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}
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// The following (left) shifts cause the top 5 bits of the mask components to
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// line up with the corresponding components in an SkPMColor.
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// Note that the mask's RGB16 order may differ from the SkPMColor order.
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#define SK_R16x5_R32x5_SHIFT (SK_R32_SHIFT - SK_R16_SHIFT - SK_R16_BITS + 5)
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#define SK_G16x5_G32x5_SHIFT (SK_G32_SHIFT - SK_G16_SHIFT - SK_G16_BITS + 5)
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#define SK_B16x5_B32x5_SHIFT (SK_B32_SHIFT - SK_B16_SHIFT - SK_B16_BITS + 5)
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#if SK_R16x5_R32x5_SHIFT == 0
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#define SkPackedR16x5ToUnmaskedR32x5_SSE2(x) (x)
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#elif SK_R16x5_R32x5_SHIFT > 0
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#define SkPackedR16x5ToUnmaskedR32x5_SSE2(x) (_mm_slli_epi32(x, SK_R16x5_R32x5_SHIFT))
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#else
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#define SkPackedR16x5ToUnmaskedR32x5_SSE2(x) (_mm_srli_epi32(x, -SK_R16x5_R32x5_SHIFT))
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#endif
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#if SK_G16x5_G32x5_SHIFT == 0
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#define SkPackedG16x5ToUnmaskedG32x5_SSE2(x) (x)
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#elif SK_G16x5_G32x5_SHIFT > 0
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#define SkPackedG16x5ToUnmaskedG32x5_SSE2(x) (_mm_slli_epi32(x, SK_G16x5_G32x5_SHIFT))
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#else
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#define SkPackedG16x5ToUnmaskedG32x5_SSE2(x) (_mm_srli_epi32(x, -SK_G16x5_G32x5_SHIFT))
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#endif
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#if SK_B16x5_B32x5_SHIFT == 0
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#define SkPackedB16x5ToUnmaskedB32x5_SSE2(x) (x)
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#elif SK_B16x5_B32x5_SHIFT > 0
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#define SkPackedB16x5ToUnmaskedB32x5_SSE2(x) (_mm_slli_epi32(x, SK_B16x5_B32x5_SHIFT))
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#else
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#define SkPackedB16x5ToUnmaskedB32x5_SSE2(x) (_mm_srli_epi32(x, -SK_B16x5_B32x5_SHIFT))
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#endif
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static __m128i SkBlendLCD16_SSE2(__m128i &srci, __m128i &dst,
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__m128i &mask, __m128i &scale) {
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// Get the R,G,B of each 16bit mask pixel, we want all of them in 5 bits.
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__m128i r = _mm_and_si128(_mm_slli_epi32(mask,
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16-SK_R16_SHIFT-(SK_R16_BITS-5)),
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_mm_set1_epi32(0x001F0000));
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__m128i r = _mm_and_si128(SkPackedR16x5ToUnmaskedR32x5_SSE2(mask),
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_mm_set1_epi32(0x1F << SK_R32_SHIFT));
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__m128i g = _mm_and_si128(_mm_slli_epi32(mask,
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8-SK_G16_SHIFT-(SK_G16_BITS-5)),
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_mm_set1_epi32(0x00001F00));
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__m128i b = _mm_and_si128(_mm_slli_epi32(mask,
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SK_B16_BITS-5),
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_mm_set1_epi32(0x0000001F));
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__m128i g = _mm_and_si128(SkPackedG16x5ToUnmaskedG32x5_SSE2(mask),
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_mm_set1_epi32(0x1F << SK_G32_SHIFT));
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__m128i b = _mm_and_si128(SkPackedB16x5ToUnmaskedB32x5_SSE2(mask),
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_mm_set1_epi32(0x1F << SK_B32_SHIFT));
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// Pack the 4 16bit mask pixels into 4 32bit pixels, (p0, p1, p2, p3)
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mask = _mm_or_si128(_mm_or_si128(r, g), b);
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@ -564,20 +592,18 @@ static __m128i SkBlendLCD16_SSE2(__m128i &srci, __m128i &dst,
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return _mm_packus_epi16(resultLo, resultHi);
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}
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static __m128i SkBlendLCD16Opaque_SSE2(__m128i &srci, __m128i &dst,
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static __m128i SkBlendLCD16Opaque_SSE2(__m128i &srci, __m128i &dst,
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__m128i &mask) {
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// Get the R,G,B of each 16bit mask pixel, we want all of them in 5 bits.
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__m128i r = _mm_and_si128(_mm_slli_epi32(mask,
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16-SK_R16_SHIFT-(SK_R16_BITS-5)),
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_mm_set1_epi32(0x001F0000));
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__m128i r = _mm_and_si128(SkPackedR16x5ToUnmaskedR32x5_SSE2(mask),
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_mm_set1_epi32(0x1F << SK_R32_SHIFT));
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__m128i g = _mm_and_si128(_mm_slli_epi32(mask,
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8-SK_G16_SHIFT-(SK_G16_BITS-5)),
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_mm_set1_epi32(0x00001F00));
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__m128i g = _mm_and_si128(SkPackedG16x5ToUnmaskedG32x5_SSE2(mask),
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_mm_set1_epi32(0x1F << SK_G32_SHIFT));
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__m128i b = _mm_and_si128(SkPackedB16x5ToUnmaskedB32x5_SSE2(mask),
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_mm_set1_epi32(0x1F << SK_B32_SHIFT));
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__m128i b = _mm_and_si128(_mm_slli_epi32(mask, SK_B16_BITS-5),
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_mm_set1_epi32(0x0000001F));
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// Pack the 4 16bit mask pixels into 4 32bit pixels, (p0, p1, p2, p3)
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mask = _mm_or_si128(_mm_or_si128(r, g), b);
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