Update SkBitmap::validate to respect Android flag.
Without this change, an SkBitmap with hardware mip will assert in validate. R=djsollen@google.com Review URL: https://codereview.chromium.org/16870002 git-svn-id: http://skia.googlecode.com/svn/trunk@9614 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -1625,7 +1625,11 @@ SkBitmap::RLEPixels::~RLEPixels() {
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void SkBitmap::validate() const {
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SkASSERT(fConfig < kConfigCount);
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SkASSERT(fRowBytes >= (unsigned)ComputeRowBytes((Config)fConfig, fWidth));
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SkASSERT(fFlags <= (kImageIsOpaque_Flag | kImageIsVolatile_Flag | kImageIsImmutable_Flag));
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uint8_t allFlags = kImageIsOpaque_Flag | kImageIsVolatile_Flag | kImageIsImmutable_Flag;
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#ifdef SK_BUILD_FOR_ANDROID
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allFlags |= kHasHardwareMipMap_Flag;
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#endif
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SkASSERT(fFlags <= allFlags);
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SkASSERT(fPixelLockCount >= 0);
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SkASSERT(NULL == fColorTable || (unsigned)fColorTable->getRefCnt() < 10000);
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SkASSERT((uint8_t)ComputeBytesPerPixel((Config)fConfig) == fBytesPerPixel);
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