Revert of SkCanvas::clear() should call down to devices even when the clip is empty. (patchset #1 id:1 of https://codereview.chromium.org/735233003/)
Reason for revert: Chrome unit_tests failures on Mac & Win, blocking the roll: http://build.chromium.org/p/tryserver.chromium.win/builders/win_chromium_rel_ng/builds/5613 Original issue's description: > SkCanvas::clear() should call down to devices even when the clip is empty. > > SkDrawIter had a lovely, completely unused, option for this. Oversight? > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/378e70d8e561b72a904286ea231946f5c8345b9a TBR=reed@google.com,mtklein@google.com,mtklein@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/748733002
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@ -1707,7 +1707,7 @@ void SkCanvas::drawDRRect(const SkRRect& outer, const SkRRect& inner,
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//////////////////////////////////////////////////////////////////////////////
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void SkCanvas::clear(SkColor color) {
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SkDrawIter iter(this, false/*clear can affect empty clips*/);
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SkDrawIter iter(this);
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this->predrawNotify();
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while (iter.next()) {
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iter.fDevice->clear(color);
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@ -795,17 +795,3 @@ DEF_TEST(Canvas, reporter) {
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test_newraster(reporter);
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}
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// Make sure SkCanvas passes clear() calls down to its devices even when they're clipped out.
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DEF_TEST(Canvas_clear, reporter) {
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SkBitmap bm;
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bm.allocN32Pixels(1,1);
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SkCanvas canvas(bm);
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canvas.clear(SK_ColorRED);
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REPORTER_ASSERT(reporter, SK_ColorRED == bm.getColor(0,0));
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canvas.clipRect(SkRect::MakeEmpty());
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canvas.clear(SK_ColorGREEN);
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REPORTER_ASSERT(reporter, SK_ColorGREEN == bm.getColor(0,0));
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}
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