remove old text contexts and fontcache

BUG=skia:

Review URL: https://codereview.chromium.org/1104343003
This commit is contained in:
joshualitt 2015-04-28 07:04:11 -07:00 committed by Commit bot
parent 438de49857
commit 8f94bb2b25
14 changed files with 1 additions and 2168 deletions

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@ -72,8 +72,6 @@
'<(skia_src_path)/gpu/GrBatchFontCache.h',
'<(skia_src_path)/gpu/GrBatchTarget.cpp',
'<(skia_src_path)/gpu/GrBatchTarget.h',
'<(skia_src_path)/gpu/GrBitmapTextContext.cpp',
'<(skia_src_path)/gpu/GrBitmapTextContext.h',
'<(skia_src_path)/gpu/GrBlend.cpp',
'<(skia_src_path)/gpu/GrBlend.h',
'<(skia_src_path)/gpu/GrBufferAllocPool.cpp',
@ -91,8 +89,6 @@
'<(skia_src_path)/gpu/GrDefaultGeoProcFactory.h',
'<(skia_src_path)/gpu/GrDefaultPathRenderer.cpp',
'<(skia_src_path)/gpu/GrDefaultPathRenderer.h',
'<(skia_src_path)/gpu/GrDistanceFieldTextContext.h',
'<(skia_src_path)/gpu/GrDistanceFieldTextContext.cpp',
'<(skia_src_path)/gpu/GrDrawTarget.cpp',
'<(skia_src_path)/gpu/GrDrawTarget.h',
'<(skia_src_path)/gpu/GrDrawTargetCaps.h',
@ -198,8 +194,6 @@
'<(skia_src_path)/gpu/GrTextBlobCache.h',
'<(skia_src_path)/gpu/GrTextContext.cpp',
'<(skia_src_path)/gpu/GrTextContext.h',
'<(skia_src_path)/gpu/GrFontCache.cpp',
'<(skia_src_path)/gpu/GrFontCache.h',
'<(skia_src_path)/gpu/GrTexture.cpp',
'<(skia_src_path)/gpu/GrTexturePriv.h',
'<(skia_src_path)/gpu/GrTextureAccess.cpp',

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@ -21,7 +21,6 @@
class GrAARectRenderer;
class GrBatchFontCache;
class GrDrawTarget;
class GrFontCache;
class GrFragmentProcessor;
class GrGpu;
class GrGpuTraceMarker;
@ -647,16 +646,11 @@ public:
*/
void discardRenderTarget(GrRenderTarget*);
#ifdef SK_DEVELOPER
void dumpFontCache() const;
#endif
///////////////////////////////////////////////////////////////////////////
// Functions intended for internal use only.
GrGpu* getGpu() { return fGpu; }
const GrGpu* getGpu() const { return fGpu; }
GrBatchFontCache* getBatchFontCache() { return fBatchFontCache; }
GrFontCache* getFontCache() { return fFontCache; }
GrLayerCache* getLayerCache() { return fLayerCache.get(); }
GrTextBlobCache* getTextBlobCache() { return fTextBlobCache; }
GrDrawTarget* getTextTarget();
@ -699,7 +693,6 @@ private:
GrResourceCache* fResourceCache;
GrBatchFontCache* fBatchFontCache;
GrFontCache* fFontCache;
SkAutoTDelete<GrLayerCache> fLayerCache;
SkAutoTDelete<GrTextBlobCache> fTextBlobCache;

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@ -6,7 +6,6 @@
*/
#include "GrAtlasTextContext.h"
#include "GrAtlas.h"
#include "GrBatch.h"
#include "GrBatchFontCache.h"
#include "GrBatchTarget.h"

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@ -1,647 +0,0 @@
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrBitmapTextContext.h"
#include "GrAtlas.h"
#include "GrBatch.h"
#include "GrBatchFontCache.h"
#include "GrBatchTarget.h"
#include "GrDefaultGeoProcFactory.h"
#include "GrDrawTarget.h"
#include "GrFontCache.h"
#include "GrFontScaler.h"
#include "GrIndexBuffer.h"
#include "GrStrokeInfo.h"
#include "GrTexturePriv.h"
#include "SkAutoKern.h"
#include "SkColorPriv.h"
#include "SkDraw.h"
#include "SkDrawFilter.h"
#include "SkDrawProcs.h"
#include "SkGlyphCache.h"
#include "SkGpuDevice.h"
#include "SkGr.h"
#include "SkPath.h"
#include "SkRTConf.h"
#include "SkStrokeRec.h"
#include "SkTextBlob.h"
#include "SkTextMapStateProc.h"
#include "effects/GrBitmapTextGeoProc.h"
#include "effects/GrSimpleTextureEffect.h"
SK_CONF_DECLARE(bool, c_DumpFontCache, "gpu.dumpFontCache", false,
"Dump the contents of the font cache before every purge.");
namespace {
static const size_t kLCDTextVASize = sizeof(SkPoint) + sizeof(SkIPoint16);
// position + local coord
static const size_t kColorTextVASize = sizeof(SkPoint) + sizeof(SkIPoint16);
static const size_t kGrayTextVASize = sizeof(SkPoint) + sizeof(GrColor) + sizeof(SkIPoint16);
static const int kVerticesPerGlyph = 4;
static const int kIndicesPerGlyph = 6;
static size_t get_vertex_stride(GrMaskFormat maskFormat) {
switch (maskFormat) {
case kA8_GrMaskFormat:
return kGrayTextVASize;
case kARGB_GrMaskFormat:
return kColorTextVASize;
default:
return kLCDTextVASize;
}
}
};
GrBitmapTextContext::GrBitmapTextContext(GrContext* context,
SkGpuDevice* gpuDevice,
const SkDeviceProperties& properties)
: GrTextContext(context, gpuDevice, properties) {
fStrike = NULL;
fCurrTexture = NULL;
fEffectTextureUniqueID = SK_InvalidUniqueID;
fVertices = NULL;
fCurrVertex = 0;
fAllocVertexCount = 0;
fTotalVertexCount = 0;
fVertexBounds.setLargestInverted();
}
GrBitmapTextContext* GrBitmapTextContext::Create(GrContext* context,
SkGpuDevice* gpuDevice,
const SkDeviceProperties& props) {
return SkNEW_ARGS(GrBitmapTextContext, (context, gpuDevice, props));
}
bool GrBitmapTextContext::canDraw(const GrRenderTarget* rt,
const GrClip& clip,
const GrPaint& paint,
const SkPaint& skPaint,
const SkMatrix& viewMatrix) {
return !SkDraw::ShouldDrawTextAsPaths(skPaint, viewMatrix);
}
inline void GrBitmapTextContext::init(GrRenderTarget* rt, const GrClip& clip,
const GrPaint& paint, const SkPaint& skPaint,
const SkIRect& regionClipBounds) {
GrTextContext::init(rt, clip, paint, skPaint, regionClipBounds);
fStrike = NULL;
fCurrTexture = NULL;
fCurrVertex = 0;
fVertices = NULL;
fAllocVertexCount = 0;
fTotalVertexCount = 0;
}
void GrBitmapTextContext::onDrawText(GrRenderTarget* rt, const GrClip& clip,
const GrPaint& paint, const SkPaint& skPaint,
const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
SkScalar x, SkScalar y, const SkIRect& regionClipBounds) {
SkASSERT(byteLength == 0 || text != NULL);
// nothing to draw
if (text == NULL || byteLength == 0 /*|| fRC->isEmpty()*/) {
return;
}
this->init(rt, clip, paint, skPaint, regionClipBounds);
SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();
SkAutoGlyphCache autoCache(fSkPaint, &fDeviceProperties, &viewMatrix);
SkGlyphCache* cache = autoCache.getCache();
GrFontScaler* fontScaler = GetGrFontScaler(cache);
// transform our starting point
{
SkPoint loc;
viewMatrix.mapXY(x, y, &loc);
x = loc.fX;
y = loc.fY;
}
// need to measure first
int numGlyphs;
if (fSkPaint.getTextAlign() != SkPaint::kLeft_Align) {
SkVector stopVector;
numGlyphs = MeasureText(cache, glyphCacheProc, text, byteLength, &stopVector);
SkScalar stopX = stopVector.fX;
SkScalar stopY = stopVector.fY;
if (fSkPaint.getTextAlign() == SkPaint::kCenter_Align) {
stopX = SkScalarHalf(stopX);
stopY = SkScalarHalf(stopY);
}
x -= stopX;
y -= stopY;
} else {
numGlyphs = fSkPaint.textToGlyphs(text, byteLength, NULL);
}
fTotalVertexCount = kVerticesPerGlyph*numGlyphs;
const char* stop = text + byteLength;
SkAutoKern autokern;
SkFixed fxMask = ~0;
SkFixed fyMask = ~0;
SkScalar halfSampleX, halfSampleY;
if (cache->isSubpixel()) {
halfSampleX = halfSampleY = SkFixedToScalar(SkGlyph::kSubpixelRound);
SkAxisAlignment baseline = SkComputeAxisAlignmentForHText(viewMatrix);
if (kX_SkAxisAlignment == baseline) {
fyMask = 0;
halfSampleY = SK_ScalarHalf;
} else if (kY_SkAxisAlignment == baseline) {
fxMask = 0;
halfSampleX = SK_ScalarHalf;
}
} else {
halfSampleX = halfSampleY = SK_ScalarHalf;
}
Sk48Dot16 fx = SkScalarTo48Dot16(x + halfSampleX);
Sk48Dot16 fy = SkScalarTo48Dot16(y + halfSampleY);
// if we have RGB, then we won't have any SkShaders so no need to use a localmatrix, but for
// performance reasons we just invert here instead
if (!viewMatrix.invert(&fLocalMatrix)) {
SkDebugf("Cannot invert viewmatrix\n");
return;
}
while (text < stop) {
const SkGlyph& glyph = glyphCacheProc(cache, &text, fx & fxMask, fy & fyMask);
fx += autokern.adjust(glyph);
if (glyph.fWidth) {
this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(),
glyph.getSubXFixed(),
glyph.getSubYFixed(),
GrGlyph::kCoverage_MaskStyle),
Sk48Dot16FloorToInt(fx),
Sk48Dot16FloorToInt(fy),
fontScaler);
}
fx += glyph.fAdvanceX;
fy += glyph.fAdvanceY;
}
this->finish();
}
void GrBitmapTextContext::onDrawPosText(GrRenderTarget* rt, const GrClip& clip,
const GrPaint& paint, const SkPaint& skPaint,
const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,
const SkPoint& offset, const SkIRect& regionClipBounds) {
SkASSERT(byteLength == 0 || text != NULL);
SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition);
// nothing to draw
if (text == NULL || byteLength == 0/* || fRC->isEmpty()*/) {
return;
}
this->init(rt, clip, paint, skPaint, regionClipBounds);
SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();
SkAutoGlyphCache autoCache(fSkPaint, &fDeviceProperties, &viewMatrix);
SkGlyphCache* cache = autoCache.getCache();
GrFontScaler* fontScaler = GetGrFontScaler(cache);
// if we have RGB, then we won't have any SkShaders so no need to use a localmatrix, but for
// performance reasons we just invert here instead
if (!viewMatrix.invert(&fLocalMatrix)) {
SkDebugf("Cannot invert viewmatrix\n");
return;
}
int numGlyphs = fSkPaint.textToGlyphs(text, byteLength, NULL);
fTotalVertexCount = kVerticesPerGlyph*numGlyphs;
const char* stop = text + byteLength;
SkTextAlignProc alignProc(fSkPaint.getTextAlign());
SkTextMapStateProc tmsProc(viewMatrix, offset, scalarsPerPosition);
if (cache->isSubpixel()) {
// maybe we should skip the rounding if linearText is set
SkAxisAlignment baseline = SkComputeAxisAlignmentForHText(viewMatrix);
SkFixed fxMask = ~0;
SkFixed fyMask = ~0;
SkScalar halfSampleX = SkFixedToScalar(SkGlyph::kSubpixelRound);
SkScalar halfSampleY = SkFixedToScalar(SkGlyph::kSubpixelRound);
if (kX_SkAxisAlignment == baseline) {
fyMask = 0;
halfSampleY = SK_ScalarHalf;
} else if (kY_SkAxisAlignment == baseline) {
fxMask = 0;
halfSampleX = SK_ScalarHalf;
}
if (SkPaint::kLeft_Align == fSkPaint.getTextAlign()) {
while (text < stop) {
SkPoint tmsLoc;
tmsProc(pos, &tmsLoc);
Sk48Dot16 fx = SkScalarTo48Dot16(tmsLoc.fX + halfSampleX);
Sk48Dot16 fy = SkScalarTo48Dot16(tmsLoc.fY + halfSampleY);
const SkGlyph& glyph = glyphCacheProc(cache, &text,
fx & fxMask, fy & fyMask);
if (glyph.fWidth) {
this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(),
glyph.getSubXFixed(),
glyph.getSubYFixed(),
GrGlyph::kCoverage_MaskStyle),
Sk48Dot16FloorToInt(fx),
Sk48Dot16FloorToInt(fy),
fontScaler);
}
pos += scalarsPerPosition;
}
} else {
while (text < stop) {
const char* currentText = text;
const SkGlyph& metricGlyph = glyphCacheProc(cache, &text, 0, 0);
if (metricGlyph.fWidth) {
SkDEBUGCODE(SkFixed prevAdvX = metricGlyph.fAdvanceX;)
SkDEBUGCODE(SkFixed prevAdvY = metricGlyph.fAdvanceY;)
SkPoint tmsLoc;
tmsProc(pos, &tmsLoc);
SkPoint alignLoc;
alignProc(tmsLoc, metricGlyph, &alignLoc);
Sk48Dot16 fx = SkScalarTo48Dot16(alignLoc.fX + halfSampleX);
Sk48Dot16 fy = SkScalarTo48Dot16(alignLoc.fY + halfSampleY);
// have to call again, now that we've been "aligned"
const SkGlyph& glyph = glyphCacheProc(cache, &currentText,
fx & fxMask, fy & fyMask);
// the assumption is that the metrics haven't changed
SkASSERT(prevAdvX == glyph.fAdvanceX);
SkASSERT(prevAdvY == glyph.fAdvanceY);
SkASSERT(glyph.fWidth);
this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(),
glyph.getSubXFixed(),
glyph.getSubYFixed(),
GrGlyph::kCoverage_MaskStyle),
Sk48Dot16FloorToInt(fx),
Sk48Dot16FloorToInt(fy),
fontScaler);
}
pos += scalarsPerPosition;
}
}
} else { // not subpixel
if (SkPaint::kLeft_Align == fSkPaint.getTextAlign()) {
while (text < stop) {
// the last 2 parameters are ignored
const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0);
if (glyph.fWidth) {
SkPoint tmsLoc;
tmsProc(pos, &tmsLoc);
Sk48Dot16 fx = SkScalarTo48Dot16(tmsLoc.fX + SK_ScalarHalf);
Sk48Dot16 fy = SkScalarTo48Dot16(tmsLoc.fY + SK_ScalarHalf);
this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(),
glyph.getSubXFixed(),
glyph.getSubYFixed(),
GrGlyph::kCoverage_MaskStyle),
Sk48Dot16FloorToInt(fx),
Sk48Dot16FloorToInt(fy),
fontScaler);
}
pos += scalarsPerPosition;
}
} else {
while (text < stop) {
// the last 2 parameters are ignored
const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0);
if (glyph.fWidth) {
SkPoint tmsLoc;
tmsProc(pos, &tmsLoc);
SkPoint alignLoc;
alignProc(tmsLoc, glyph, &alignLoc);
Sk48Dot16 fx = SkScalarTo48Dot16(alignLoc.fX + SK_ScalarHalf);
Sk48Dot16 fy = SkScalarTo48Dot16(alignLoc.fY + SK_ScalarHalf);
this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(),
glyph.getSubXFixed(),
glyph.getSubYFixed(),
GrGlyph::kCoverage_MaskStyle),
Sk48Dot16FloorToInt(fx),
Sk48Dot16FloorToInt(fy),
fontScaler);
}
pos += scalarsPerPosition;
}
}
}
this->finish();
}
static void* alloc_vertices(GrDrawTarget* drawTarget,
int numVertices,
GrMaskFormat maskFormat) {
if (numVertices <= 0) {
return NULL;
}
// set up attributes
void* vertices = NULL;
bool success = drawTarget->reserveVertexAndIndexSpace(numVertices,
get_vertex_stride(maskFormat),
0,
&vertices,
NULL);
GrAlwaysAssert(success);
return vertices;
}
inline bool GrBitmapTextContext::uploadGlyph(GrGlyph* glyph, GrFontScaler* scaler) {
if (!fStrike->glyphTooLargeForAtlas(glyph)) {
if (fStrike->addGlyphToAtlas(glyph, scaler)) {
return true;
}
// try to clear out an unused plot before we flush
if (fContext->getFontCache()->freeUnusedPlot(fStrike, glyph) &&
fStrike->addGlyphToAtlas(glyph, scaler)) {
return true;
}
if (c_DumpFontCache) {
#ifdef SK_DEVELOPER
fContext->getFontCache()->dump();
#endif
}
// before we purge the cache, we must flush any accumulated draws
this->flush();
fContext->flush();
// we should have an unused plot now
if (fContext->getFontCache()->freeUnusedPlot(fStrike, glyph) &&
fStrike->addGlyphToAtlas(glyph, scaler)) {
return true;
}
// we should never get here
SkASSERT(false);
}
return false;
}
void GrBitmapTextContext::appendGlyph(GrGlyph::PackedID packed,
int vx, int vy,
GrFontScaler* scaler) {
if (NULL == fDrawTarget) {
return;
}
if (NULL == fStrike) {
fStrike = fContext->getFontCache()->getStrike(scaler);
}
GrGlyph* glyph = fStrike->getGlyph(packed, scaler);
if (NULL == glyph || glyph->fBounds.isEmpty()) {
return;
}
int x = vx + glyph->fBounds.fLeft;
int y = vy + glyph->fBounds.fTop;
// keep them as ints until we've done the clip-test
int width = glyph->fBounds.width();
int height = glyph->fBounds.height();
// check if we clipped out
if (fClipRect.quickReject(x, y, x + width, y + height)) {
return;
}
// If the glyph is too large we fall back to paths
if (NULL == glyph->fPlot && !uploadGlyph(glyph, scaler)) {
if (NULL == glyph->fPath) {
SkPath* path = SkNEW(SkPath);
if (!scaler->getGlyphPath(glyph->glyphID(), path)) {
// flag the glyph as being dead?
delete path;
return;
}
glyph->fPath = path;
}
// flush any accumulated draws before drawing this glyph as a path.
this->flush();
SkMatrix translate;
translate.setTranslate(SkIntToScalar(vx), SkIntToScalar(vy));
SkPath tmpPath(*glyph->fPath);
tmpPath.transform(translate);
GrStrokeInfo strokeInfo(SkStrokeRec::kFill_InitStyle);
fContext->drawPath(fRenderTarget, fClip, fPaint, SkMatrix::I(), tmpPath, strokeInfo);
// remove this glyph from the vertices we need to allocate
fTotalVertexCount -= kVerticesPerGlyph;
return;
}
SkASSERT(glyph->fPlot);
GrDrawTarget::DrawToken drawToken = fDrawTarget->getCurrentDrawToken();
glyph->fPlot->setDrawToken(drawToken);
// the current texture/maskformat must match what the glyph needs
GrTexture* texture = glyph->fPlot->texture();
SkASSERT(texture);
if (fCurrTexture != texture || fCurrVertex + kVerticesPerGlyph > fAllocVertexCount) {
this->flush();
fCurrTexture = texture;
fCurrTexture->ref();
fCurrMaskFormat = glyph->fMaskFormat;
}
if (NULL == fVertices) {
int maxQuadVertices = kVerticesPerGlyph * fContext->getQuadIndexBuffer()->maxQuads();
fAllocVertexCount = SkMin32(fTotalVertexCount, maxQuadVertices);
fVertices = alloc_vertices(fDrawTarget, fAllocVertexCount, fCurrMaskFormat);
}
SkRect r;
r.fLeft = SkIntToScalar(x);
r.fTop = SkIntToScalar(y);
r.fRight = r.fLeft + SkIntToScalar(width);
r.fBottom = r.fTop + SkIntToScalar(height);
fVertexBounds.joinNonEmptyArg(r);
int u0 = glyph->fAtlasLocation.fX;
int v0 = glyph->fAtlasLocation.fY;
int u1 = u0 + width;
int v1 = v0 + height;
size_t vertSize = get_vertex_stride(fCurrMaskFormat);
intptr_t vertex = reinterpret_cast<intptr_t>(fVertices) + vertSize * fCurrVertex;
// V0
SkPoint* position = reinterpret_cast<SkPoint*>(vertex);
position->set(r.fLeft, r.fTop);
if (kA8_GrMaskFormat == fCurrMaskFormat) {
SkColor* color = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint));
*color = fPaint.getColor();
}
SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + vertSize -
sizeof(SkIPoint16));
textureCoords->set(u0, v0);
vertex += vertSize;
// V1
position = reinterpret_cast<SkPoint*>(vertex);
position->set(r.fLeft, r.fBottom);
if (kA8_GrMaskFormat == fCurrMaskFormat) {
SkColor* color = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint));
*color = fPaint.getColor();
}
textureCoords = reinterpret_cast<SkIPoint16*>(vertex + vertSize - sizeof(SkIPoint16));
textureCoords->set(u0, v1);
vertex += vertSize;
// V2
position = reinterpret_cast<SkPoint*>(vertex);
position->set(r.fRight, r.fBottom);
if (kA8_GrMaskFormat == fCurrMaskFormat) {
SkColor* color = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint));
*color = fPaint.getColor();
}
textureCoords = reinterpret_cast<SkIPoint16*>(vertex + vertSize - sizeof(SkIPoint16));
textureCoords->set(u1, v1);
vertex += vertSize;
// V3
position = reinterpret_cast<SkPoint*>(vertex);
position->set(r.fRight, r.fTop);
if (kA8_GrMaskFormat == fCurrMaskFormat) {
SkColor* color = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint));
*color = fPaint.getColor();
}
textureCoords = reinterpret_cast<SkIPoint16*>(vertex + vertSize - sizeof(SkIPoint16));
textureCoords->set(u1, v0);
fCurrVertex += 4;
}
void GrBitmapTextContext::flush() {
if (NULL == fDrawTarget) {
return;
}
if (fCurrVertex > 0) {
GrPipelineBuilder pipelineBuilder;
pipelineBuilder.setFromPaint(fPaint, fRenderTarget, fClip);
// setup our sampler state for our text texture/atlas
SkASSERT(SkIsAlign4(fCurrVertex));
SkASSERT(fCurrTexture);
SkASSERT(fStrike);
GrColor color = fPaint.getColor();
switch (fCurrMaskFormat) {
// Color bitmap text
case kARGB_GrMaskFormat: {
int a = fSkPaint.getAlpha();
color = SkColorSetARGB(a, a, a, a);
break;
}
// LCD text
case kA565_GrMaskFormat: {
// TODO: move supportsRGBCoverage check to setupCoverageEffect and only add LCD
// processor if the xp can support it. For now we will simply assume that if
// fUseLCDText is true, then we have a known color output.
const GrXPFactory* xpFactory = pipelineBuilder.getXPFactory();
if (!xpFactory->supportsRGBCoverage(0, kRGBA_GrColorComponentFlags)) {
SkDebugf("LCD Text will not draw correctly.\n");
}
break;
}
// Grayscale/BW text
case kA8_GrMaskFormat:
break;
default:
SkFAIL("Unexpected mask format.");
}
GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kNone_FilterMode);
uint32_t textureUniqueID = fCurrTexture->getUniqueID();
if (textureUniqueID != fEffectTextureUniqueID ||
fCachedGeometryProcessor->color() != color ||
!fCachedGeometryProcessor->localMatrix().cheapEqualTo(fLocalMatrix)) {
// This will be ignored in the non A8 case
bool opaqueVertexColors = GrColorIsOpaque(fPaint.getColor());
fCachedGeometryProcessor.reset(GrBitmapTextGeoProc::Create(color,
fCurrTexture,
params,
fCurrMaskFormat,
opaqueVertexColors,
fLocalMatrix));
fEffectTextureUniqueID = textureUniqueID;
}
int nGlyphs = fCurrVertex / kVerticesPerGlyph;
fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer());
fDrawTarget->drawIndexedInstances(&pipelineBuilder,
fCachedGeometryProcessor.get(),
kTriangles_GrPrimitiveType,
nGlyphs,
kVerticesPerGlyph,
kIndicesPerGlyph,
&fVertexBounds);
fDrawTarget->resetVertexSource();
fVertices = NULL;
fAllocVertexCount = 0;
// reset to be those that are left
fTotalVertexCount -= fCurrVertex;
fCurrVertex = 0;
fVertexBounds.setLargestInverted();
SkSafeSetNull(fCurrTexture);
}
}
inline void GrBitmapTextContext::finish() {
this->flush();
fTotalVertexCount = 0;
GrTextContext::finish();
}

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@ -1,62 +0,0 @@
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrBitmapTextContext_DEFINED
#define GrBitmapTextContext_DEFINED
#include "GrTextContext.h"
#include "GrGeometryProcessor.h"
class GrTextStrike;
/*
* This class implements GrTextContext using standard bitmap fonts
*/
class GrBitmapTextContext : public GrTextContext {
public:
static GrBitmapTextContext* Create(GrContext*, SkGpuDevice*, const SkDeviceProperties&);
virtual ~GrBitmapTextContext() {}
private:
GrTextStrike* fStrike;
void* fVertices;
int fCurrVertex;
int fAllocVertexCount;
int fTotalVertexCount;
SkRect fVertexBounds;
GrTexture* fCurrTexture;
GrMaskFormat fCurrMaskFormat;
SkAutoTUnref<const GrGeometryProcessor> fCachedGeometryProcessor;
// Used to check whether fCachedEffect is still valid.
uint32_t fEffectTextureUniqueID;
SkMatrix fLocalMatrix;
GrBitmapTextContext(GrContext*, SkGpuDevice*, const SkDeviceProperties&);
bool canDraw(const GrRenderTarget*, const GrClip&, const GrPaint&,
const SkPaint&, const SkMatrix& viewMatrix) override;
void onDrawText(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
const SkMatrix& viewMatrix, const char text[], size_t byteLength,
SkScalar x, SkScalar y, const SkIRect& regionClipBounds) override;
void onDrawPosText(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,
const SkPoint& offset, const SkIRect& regionClipBounds) override;
void init(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
const SkIRect& regionClipBounds);
void appendGlyph(GrGlyph::PackedID, SkFixed left, SkFixed top, GrFontScaler*);
bool uploadGlyph(GrGlyph*, GrFontScaler*);
void flush(); // automatically called by destructor
void finish();
};
#endif

View File

@ -15,10 +15,8 @@
#include "GrBatchTarget.h"
#include "GrBufferAllocPool.h"
#include "GrDefaultGeoProcFactory.h"
#include "GrFontCache.h"
#include "GrGpuResource.h"
#include "GrGpuResourcePriv.h"
#include "GrDistanceFieldTextContext.h"
#include "GrDrawTargetCaps.h"
#include "GrGpu.h"
#include "GrIndexBuffer.h"
@ -98,7 +96,6 @@ GrContext::GrContext(const Options& opts) : fOptions(opts) {
fSoftwarePathRenderer = NULL;
fResourceCache = NULL;
fBatchFontCache = NULL;
fFontCache = NULL;
fDrawBuffer = NULL;
fDrawBufferVBAllocPool = NULL;
fDrawBufferIBAllocPool = NULL;
@ -123,8 +120,6 @@ void GrContext::initCommon() {
fResourceCache = SkNEW(GrResourceCache);
fResourceCache->setOverBudgetCallback(OverBudgetCB, this);
fFontCache = SkNEW_ARGS(GrFontCache, (fGpu));
fLayerCache.reset(SkNEW_ARGS(GrLayerCache, (this)));
fAARectRenderer = SkNEW_ARGS(GrAARectRenderer, (fGpu));
@ -153,7 +148,6 @@ GrContext::~GrContext() {
SkDELETE(fResourceCache);
SkDELETE(fBatchFontCache);
SkDELETE(fFontCache);
SkDELETE(fDrawBuffer);
SkDELETE(fDrawBufferVBAllocPool);
SkDELETE(fDrawBufferIBAllocPool);
@ -191,7 +185,6 @@ void GrContext::abandonContext() {
fOvalRenderer->reset();
fBatchFontCache->freeAll();
fFontCache->freeAll();
fLayerCache->freeAll();
fTextBlobCache->freeAll();
}
@ -211,7 +204,6 @@ void GrContext::freeGpuResources() {
fOvalRenderer->reset();
fBatchFontCache->freeAll();
fFontCache->freeAll();
fLayerCache->freeAll();
// a path renderer may be holding onto resources
SkSafeSetNull(fPathRendererChain);
@ -241,12 +233,7 @@ GrTextContext* GrContext::createTextContext(GrRenderTarget* renderTarget,
}
}
#ifdef USE_BITMAP_TEXTBLOBS
return GrAtlasTextContext::Create(this, gpuDevice, leakyProperties, enableDistanceFieldFonts);
#else
return GrDistanceFieldTextContext::Create(this, gpuDevice, leakyProperties,
enableDistanceFieldFonts);
#endif
}
////////////////////////////////////////////////////////////////////////////////
@ -466,12 +453,6 @@ void GrContext::drawPaint(GrRenderTarget* rt,
}
}
#ifdef SK_DEVELOPER
void GrContext::dumpFontCache() const {
fFontCache->dump();
}
#endif
////////////////////////////////////////////////////////////////////////////////
static inline bool is_irect(const SkRect& r) {

View File

@ -1,804 +0,0 @@
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrDistanceFieldTextContext.h"
#include "GrAtlas.h"
#include "GrAtlasTextContext.h"
#include "GrBitmapTextContext.h"
#include "GrDrawTarget.h"
#include "GrDrawTargetCaps.h"
#include "GrFontAtlasSizes.h"
#include "GrFontCache.h"
#include "GrFontScaler.h"
#include "GrGpu.h"
#include "GrIndexBuffer.h"
#include "GrStrokeInfo.h"
#include "GrTexturePriv.h"
#include "SkAutoKern.h"
#include "SkColorFilter.h"
#include "SkDistanceFieldGen.h"
#include "SkDraw.h"
#include "SkGlyphCache.h"
#include "SkGpuDevice.h"
#include "SkPath.h"
#include "SkRTConf.h"
#include "SkStrokeRec.h"
#include "effects/GrDistanceFieldGeoProc.h"
SK_CONF_DECLARE(bool, c_DumpFontCache, "gpu.dumpFontCache", false,
"Dump the contents of the font cache before every purge.");
static const int kMinDFFontSize = 18;
static const int kSmallDFFontSize = 32;
static const int kSmallDFFontLimit = 32;
static const int kMediumDFFontSize = 72;
static const int kMediumDFFontLimit = 72;
static const int kLargeDFFontSize = 162;
static const int kVerticesPerGlyph = 4;
static const int kIndicesPerGlyph = 6;
#ifdef SK_DEBUG
static const int kExpectedDistanceAdjustTableSize = 8;
#endif
static const int kDistanceAdjustLumShift = 5;
GrDistanceFieldTextContext::GrDistanceFieldTextContext(GrContext* context,
SkGpuDevice* gpuDevice,
const SkDeviceProperties& properties,
bool enable)
: GrTextContext(context, gpuDevice, properties) {
#if SK_FORCE_DISTANCE_FIELD_TEXT
fEnableDFRendering = true;
#else
fEnableDFRendering = enable;
#endif
fStrike = NULL;
fDistanceAdjustTable = NULL;
fEffectTextureUniqueID = SK_InvalidUniqueID;
fEffectColor = GrColor_ILLEGAL;
fEffectFlags = kInvalid_DistanceFieldEffectFlag;
fVertices = NULL;
fCurrVertex = 0;
fAllocVertexCount = 0;
fTotalVertexCount = 0;
fCurrTexture = NULL;
fVertexBounds.setLargestInverted();
}
GrDistanceFieldTextContext* GrDistanceFieldTextContext::Create(GrContext* context,
SkGpuDevice* gpuDevice,
const SkDeviceProperties& props,
bool enable) {
GrDistanceFieldTextContext* textContext = SkNEW_ARGS(GrDistanceFieldTextContext,
(context, gpuDevice, props, enable));
textContext->buildDistanceAdjustTable();
#ifdef USE_BITMAP_TEXTBLOBS
textContext->fFallbackTextContext = GrAtlasTextContext::Create(context, gpuDevice, props,
enable);
#else
textContext->fFallbackTextContext = GrBitmapTextContext::Create(context, gpuDevice, props);
#endif
return textContext;
}
void GrDistanceFieldTextContext::buildDistanceAdjustTable() {
// This is used for an approximation of the mask gamma hack, used by raster and bitmap
// text. The mask gamma hack is based off of guessing what the blend color is going to
// be, and adjusting the mask so that when run through the linear blend will
// produce the value closest to the desired result. However, in practice this means
// that the 'adjusted' mask is just increasing or decreasing the coverage of
// the mask depending on what it is thought it will blit against. For black (on
// assumed white) this means that coverages are decreased (on a curve). For white (on
// assumed black) this means that coverages are increased (on a a curve). At
// middle (perceptual) gray (which could be blit against anything) the coverages
// remain the same.
//
// The idea here is that instead of determining the initial (real) coverage and
// then adjusting that coverage, we determine an adjusted coverage directly by
// essentially manipulating the geometry (in this case, the distance to the glyph
// edge). So for black (on assumed white) this thins a bit; for white (on
// assumed black) this fake bolds the geometry a bit.
//
// The distance adjustment is calculated by determining the actual coverage value which
// when fed into in the mask gamma table gives us an 'adjusted coverage' value of 0.5. This
// actual coverage value (assuming it's between 0 and 1) corresponds to a distance from the
// actual edge. So by subtracting this distance adjustment and computing without the
// the coverage adjustment we should get 0.5 coverage at the same point.
//
// This has several implications:
// For non-gray lcd smoothed text, each subpixel essentially is using a
// slightly different geometry.
//
// For black (on assumed white) this may not cover some pixels which were
// previously covered; however those pixels would have been only slightly
// covered and that slight coverage would have been decreased anyway. Also, some pixels
// which were previously fully covered may no longer be fully covered.
//
// For white (on assumed black) this may cover some pixels which weren't
// previously covered at all.
int width, height;
size_t size;
#ifdef SK_GAMMA_CONTRAST
SkScalar contrast = SK_GAMMA_CONTRAST;
#else
SkScalar contrast = 0.5f;
#endif
SkScalar paintGamma = fDeviceProperties.gamma();
SkScalar deviceGamma = fDeviceProperties.gamma();
size = SkScalerContext::GetGammaLUTSize(contrast, paintGamma, deviceGamma,
&width, &height);
SkASSERT(kExpectedDistanceAdjustTableSize == height);
fDistanceAdjustTable = SkNEW_ARRAY(SkScalar, height);
SkAutoTArray<uint8_t> data((int)size);
SkScalerContext::GetGammaLUTData(contrast, paintGamma, deviceGamma, data.get());
// find the inverse points where we cross 0.5
// binsearch might be better, but we only need to do this once on creation
for (int row = 0; row < height; ++row) {
uint8_t* rowPtr = data.get() + row*width;
for (int col = 0; col < width - 1; ++col) {
if (rowPtr[col] <= 127 && rowPtr[col + 1] >= 128) {
// compute point where a mask value will give us a result of 0.5
float interp = (127.5f - rowPtr[col]) / (rowPtr[col + 1] - rowPtr[col]);
float borderAlpha = (col + interp) / 255.f;
// compute t value for that alpha
// this is an approximate inverse for smoothstep()
float t = borderAlpha*(borderAlpha*(4.0f*borderAlpha - 6.0f) + 5.0f) / 3.0f;
// compute distance which gives us that t value
const float kDistanceFieldAAFactor = 0.65f; // should match SK_DistanceFieldAAFactor
float d = 2.0f*kDistanceFieldAAFactor*t - kDistanceFieldAAFactor;
fDistanceAdjustTable[row] = d;
break;
}
}
}
}
GrDistanceFieldTextContext::~GrDistanceFieldTextContext() {
SkDELETE_ARRAY(fDistanceAdjustTable);
fDistanceAdjustTable = NULL;
}
bool GrDistanceFieldTextContext::canDraw(const GrRenderTarget* rt,
const GrClip& clip,
const GrPaint& paint,
const SkPaint& skPaint,
const SkMatrix& viewMatrix) {
// TODO: support perspective (need getMaxScale replacement)
if (viewMatrix.hasPerspective()) {
return false;
}
SkScalar maxScale = viewMatrix.getMaxScale();
SkScalar scaledTextSize = maxScale*skPaint.getTextSize();
// Hinted text looks far better at small resolutions
// Scaling up beyond 2x yields undesireable artifacts
if (scaledTextSize < kMinDFFontSize || scaledTextSize > 2*kLargeDFFontSize) {
return false;
}
if (!fEnableDFRendering && !skPaint.isDistanceFieldTextTEMP() &&
scaledTextSize < kLargeDFFontSize) {
return false;
}
// rasterizers and mask filters modify alpha, which doesn't
// translate well to distance
if (skPaint.getRasterizer() || skPaint.getMaskFilter() ||
!fContext->getTextTarget()->caps()->shaderDerivativeSupport()) {
return false;
}
// TODO: add some stroking support
if (skPaint.getStyle() != SkPaint::kFill_Style) {
return false;
}
return true;
}
inline void GrDistanceFieldTextContext::init(GrRenderTarget* rt, const GrClip& clip,
const GrPaint& paint, const SkPaint& skPaint,
const SkIRect& regionClipBounds) {
GrTextContext::init(rt, clip, paint, skPaint, regionClipBounds);
fStrike = NULL;
const SkMatrix& ctm = fViewMatrix;
// getMaxScale doesn't support perspective, so neither do we at the moment
SkASSERT(!ctm.hasPerspective());
SkScalar maxScale = ctm.getMaxScale();
SkScalar textSize = fSkPaint.getTextSize();
SkScalar scaledTextSize = textSize;
// if we have non-unity scale, we need to choose our base text size
// based on the SkPaint's text size multiplied by the max scale factor
// TODO: do we need to do this if we're scaling down (i.e. maxScale < 1)?
if (maxScale > 0 && !SkScalarNearlyEqual(maxScale, SK_Scalar1)) {
scaledTextSize *= maxScale;
}
fVertices = NULL;
fCurrVertex = 0;
fAllocVertexCount = 0;
fTotalVertexCount = 0;
if (scaledTextSize <= kSmallDFFontLimit) {
fTextRatio = textSize / kSmallDFFontSize;
fSkPaint.setTextSize(SkIntToScalar(kSmallDFFontSize));
#if DEBUG_TEXT_SIZE
fSkPaint.setColor(SkColorSetARGB(0xFF, 0x00, 0x00, 0x7F));
fPaint.setColor(GrColorPackRGBA(0x00, 0x00, 0x7F, 0xFF));
#endif
} else if (scaledTextSize <= kMediumDFFontLimit) {
fTextRatio = textSize / kMediumDFFontSize;
fSkPaint.setTextSize(SkIntToScalar(kMediumDFFontSize));
#if DEBUG_TEXT_SIZE
fSkPaint.setColor(SkColorSetARGB(0xFF, 0x00, 0x3F, 0x00));
fPaint.setColor(GrColorPackRGBA(0x00, 0x3F, 0x00, 0xFF));
#endif
} else {
fTextRatio = textSize / kLargeDFFontSize;
fSkPaint.setTextSize(SkIntToScalar(kLargeDFFontSize));
#if DEBUG_TEXT_SIZE
fSkPaint.setColor(SkColorSetARGB(0xFF, 0x7F, 0x00, 0x00));
fPaint.setColor(GrColorPackRGBA(0x7F, 0x00, 0x00, 0xFF));
#endif
}
fUseLCDText = fSkPaint.isLCDRenderText();
fSkPaint.setLCDRenderText(false);
fSkPaint.setAutohinted(false);
fSkPaint.setHinting(SkPaint::kNormal_Hinting);
fSkPaint.setSubpixelText(true);
}
void GrDistanceFieldTextContext::onDrawText(GrRenderTarget* rt, const GrClip& clip,
const GrPaint& paint,
const SkPaint& skPaint, const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
SkScalar x, SkScalar y,
const SkIRect& regionClipBounds) {
SkASSERT(byteLength == 0 || text != NULL);
// nothing to draw
if (text == NULL || byteLength == 0) {
return;
}
fViewMatrix = viewMatrix;
SkDrawCacheProc glyphCacheProc = skPaint.getDrawCacheProc();
SkAutoGlyphCache autoCache(skPaint, &fDeviceProperties, NULL);
SkGlyphCache* cache = autoCache.getCache();
SkTArray<SkScalar> positions;
const char* textPtr = text;
SkFixed stopX = 0;
SkFixed stopY = 0;
SkFixed origin;
switch (skPaint.getTextAlign()) {
case SkPaint::kRight_Align: origin = SK_Fixed1; break;
case SkPaint::kCenter_Align: origin = SK_FixedHalf; break;
case SkPaint::kLeft_Align: origin = 0; break;
default: SkFAIL("Invalid paint origin"); return;
}
SkAutoKern autokern;
const char* stop = text + byteLength;
while (textPtr < stop) {
// don't need x, y here, since all subpixel variants will have the
// same advance
const SkGlyph& glyph = glyphCacheProc(cache, &textPtr, 0, 0);
SkFixed width = glyph.fAdvanceX + autokern.adjust(glyph);
positions.push_back(SkFixedToScalar(stopX + SkFixedMul(origin, width)));
SkFixed height = glyph.fAdvanceY;
positions.push_back(SkFixedToScalar(stopY + SkFixedMul(origin, height)));
stopX += width;
stopY += height;
}
SkASSERT(textPtr == stop);
// now adjust starting point depending on alignment
SkScalar alignX = SkFixedToScalar(stopX);
SkScalar alignY = SkFixedToScalar(stopY);
if (skPaint.getTextAlign() == SkPaint::kCenter_Align) {
alignX = SkScalarHalf(alignX);
alignY = SkScalarHalf(alignY);
} else if (skPaint.getTextAlign() == SkPaint::kLeft_Align) {
alignX = 0;
alignY = 0;
}
x -= alignX;
y -= alignY;
SkPoint offset = SkPoint::Make(x, y);
this->onDrawPosText(rt, clip, paint, skPaint, viewMatrix, text, byteLength, positions.begin(),
2, offset, regionClipBounds);
}
void GrDistanceFieldTextContext::onDrawPosText(GrRenderTarget* rt, const GrClip& clip,
const GrPaint& paint,
const SkPaint& skPaint, const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,
const SkPoint& offset,
const SkIRect& regionClipBounds) {
SkASSERT(byteLength == 0 || text != NULL);
SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition);
// nothing to draw
if (text == NULL || byteLength == 0 /* no raster clip? || fRC->isEmpty()*/) {
return;
}
fViewMatrix = viewMatrix;
this->init(rt, clip, paint, skPaint, regionClipBounds);
SkDrawCacheProc glyphCacheProc = fSkPaint.getDrawCacheProc();
SkAutoGlyphCacheNoGamma autoCache(fSkPaint, &fDeviceProperties, NULL);
SkGlyphCache* cache = autoCache.getCache();
GrFontScaler* fontScaler = GetGrFontScaler(cache);
int numGlyphs = fSkPaint.textToGlyphs(text, byteLength, NULL);
fTotalVertexCount = kVerticesPerGlyph*numGlyphs;
const char* stop = text + byteLength;
SkTArray<char> fallbackTxt;
SkTArray<SkScalar> fallbackPos;
if (SkPaint::kLeft_Align == fSkPaint.getTextAlign()) {
while (text < stop) {
const char* lastText = text;
// the last 2 parameters are ignored
const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0);
if (glyph.fWidth) {
SkScalar x = offset.x() + pos[0];
SkScalar y = offset.y() + (2 == scalarsPerPosition ? pos[1] : 0);
if (!this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(),
glyph.getSubXFixed(),
glyph.getSubYFixed(),
GrGlyph::kDistance_MaskStyle),
x, y, fontScaler)) {
// couldn't append, send to fallback
fallbackTxt.push_back_n(SkToInt(text-lastText), lastText);
fallbackPos.push_back(pos[0]);
if (2 == scalarsPerPosition) {
fallbackPos.push_back(pos[1]);
}
}
}
pos += scalarsPerPosition;
}
} else {
SkScalar alignMul = SkPaint::kCenter_Align == fSkPaint.getTextAlign() ? SK_ScalarHalf
: SK_Scalar1;
while (text < stop) {
const char* lastText = text;
// the last 2 parameters are ignored
const SkGlyph& glyph = glyphCacheProc(cache, &text, 0, 0);
if (glyph.fWidth) {
SkScalar x = offset.x() + pos[0];
SkScalar y = offset.y() + (2 == scalarsPerPosition ? pos[1] : 0);
SkScalar advanceX = SkFixedToScalar(glyph.fAdvanceX)*alignMul*fTextRatio;
SkScalar advanceY = SkFixedToScalar(glyph.fAdvanceY)*alignMul*fTextRatio;
if (!this->appendGlyph(GrGlyph::Pack(glyph.getGlyphID(),
glyph.getSubXFixed(),
glyph.getSubYFixed(),
GrGlyph::kDistance_MaskStyle),
x - advanceX, y - advanceY, fontScaler)) {
// couldn't append, send to fallback
fallbackTxt.push_back_n(SkToInt(text-lastText), lastText);
fallbackPos.push_back(pos[0]);
if (2 == scalarsPerPosition) {
fallbackPos.push_back(pos[1]);
}
}
}
pos += scalarsPerPosition;
}
}
this->finish();
if (fallbackTxt.count() > 0) {
fFallbackTextContext->drawPosText(rt, clip, paint, skPaint, viewMatrix,
fallbackTxt.begin(), fallbackTxt.count(),
fallbackPos.begin(), scalarsPerPosition, offset,
regionClipBounds);
}
}
static inline GrColor skcolor_to_grcolor_nopremultiply(SkColor c) {
unsigned r = SkColorGetR(c);
unsigned g = SkColorGetG(c);
unsigned b = SkColorGetB(c);
return GrColorPackRGBA(r, g, b, 0xff);
}
static size_t get_vertex_stride(bool useColorVerts) {
return useColorVerts ? (sizeof(SkPoint) + sizeof(GrColor) + sizeof(SkIPoint16)) :
(sizeof(SkPoint) + sizeof(SkIPoint16));
}
static void* alloc_vertices(GrDrawTarget* drawTarget,
int numVertices,
bool useColorVerts) {
if (numVertices <= 0) {
return NULL;
}
void* vertices = NULL;
bool success = drawTarget->reserveVertexAndIndexSpace(numVertices,
get_vertex_stride(useColorVerts),
0,
&vertices,
NULL);
GrAlwaysAssert(success);
return vertices;
}
void GrDistanceFieldTextContext::setupCoverageEffect(const SkColor& filteredColor) {
GrTextureParams params(SkShader::kClamp_TileMode, GrTextureParams::kBilerp_FilterMode);
GrTextureParams gammaParams(SkShader::kClamp_TileMode, GrTextureParams::kNone_FilterMode);
uint32_t textureUniqueID = fCurrTexture->getUniqueID();
const SkMatrix& ctm = fViewMatrix;
// set up any flags
uint32_t flags = 0;
flags |= ctm.isSimilarity() ? kSimilarity_DistanceFieldEffectFlag : 0;
flags |= fUseLCDText ? kUseLCD_DistanceFieldEffectFlag : 0;
flags |= fUseLCDText && ctm.rectStaysRect() ?
kRectToRect_DistanceFieldEffectFlag : 0;
bool useBGR = SkPixelGeometryIsBGR(fDeviceProperties.pixelGeometry());
flags |= fUseLCDText && useBGR ? kBGR_DistanceFieldEffectFlag : 0;
// see if we need to create a new effect
if (textureUniqueID != fEffectTextureUniqueID ||
filteredColor != fEffectColor ||
flags != fEffectFlags ||
!fCachedGeometryProcessor->viewMatrix().cheapEqualTo(fViewMatrix)) {
GrColor color = fPaint.getColor();
if (fUseLCDText) {
GrColor colorNoPreMul = skcolor_to_grcolor_nopremultiply(filteredColor);
float redCorrection =
fDistanceAdjustTable[GrColorUnpackR(colorNoPreMul) >> kDistanceAdjustLumShift];
float greenCorrection =
fDistanceAdjustTable[GrColorUnpackG(colorNoPreMul) >> kDistanceAdjustLumShift];
float blueCorrection =
fDistanceAdjustTable[GrColorUnpackB(colorNoPreMul) >> kDistanceAdjustLumShift];
GrDistanceFieldLCDTextGeoProc::DistanceAdjust widthAdjust =
GrDistanceFieldLCDTextGeoProc::DistanceAdjust::Make(redCorrection,
greenCorrection,
blueCorrection);
fCachedGeometryProcessor.reset(GrDistanceFieldLCDTextGeoProc::Create(color,
fViewMatrix,
fCurrTexture,
params,
widthAdjust,
flags));
} else {
flags |= kColorAttr_DistanceFieldEffectFlag;
bool opaque = GrColorIsOpaque(color);
#ifdef SK_GAMMA_APPLY_TO_A8
U8CPU lum = SkColorSpaceLuminance::computeLuminance(fDeviceProperties.gamma(),
filteredColor);
float correction = fDistanceAdjustTable[lum >> kDistanceAdjustLumShift];
fCachedGeometryProcessor.reset(GrDistanceFieldA8TextGeoProc::Create(color,
fViewMatrix,
fCurrTexture,
params,
correction,
flags,
opaque));
#else
fCachedGeometryProcessor.reset(GrDistanceFieldA8TextGeoProc::Create(color,
fViewMatrix,
fCurrTexture,
params,
flags,
opaque));
#endif
}
fEffectTextureUniqueID = textureUniqueID;
fEffectColor = filteredColor;
fEffectFlags = flags;
}
}
inline bool GrDistanceFieldTextContext::uploadGlyph(GrGlyph* glyph, GrFontScaler* scaler) {
if (!fStrike->glyphTooLargeForAtlas(glyph)) {
if (fStrike->addGlyphToAtlas(glyph, scaler)) {
return true;
}
// try to clear out an unused plot before we flush
if (fContext->getFontCache()->freeUnusedPlot(fStrike, glyph) &&
fStrike->addGlyphToAtlas(glyph, scaler)) {
return true;
}
if (c_DumpFontCache) {
#ifdef SK_DEVELOPER
fContext->getFontCache()->dump();
#endif
}
// before we purge the cache, we must flush any accumulated draws
this->flush();
fContext->flush();
// we should have an unused plot now
if (fContext->getFontCache()->freeUnusedPlot(fStrike, glyph) &&
fStrike->addGlyphToAtlas(glyph, scaler)) {
return true;
}
// we should never get here
SkASSERT(false);
}
return false;
}
// Returns true if this method handled the glyph, false if needs to be passed to fallback
//
bool GrDistanceFieldTextContext::appendGlyph(GrGlyph::PackedID packed,
SkScalar sx, SkScalar sy,
GrFontScaler* scaler) {
if (NULL == fDrawTarget) {
return true;
}
if (NULL == fStrike) {
fStrike = fContext->getFontCache()->getStrike(scaler);
}
GrGlyph* glyph = fStrike->getGlyph(packed, scaler);
if (NULL == glyph || glyph->fBounds.isEmpty()) {
return true;
}
// fallback to color glyph support
if (kA8_GrMaskFormat != glyph->fMaskFormat) {
return false;
}
SkScalar dx = SkIntToScalar(glyph->fBounds.fLeft + SK_DistanceFieldInset);
SkScalar dy = SkIntToScalar(glyph->fBounds.fTop + SK_DistanceFieldInset);
SkScalar width = SkIntToScalar(glyph->fBounds.width() - 2*SK_DistanceFieldInset);
SkScalar height = SkIntToScalar(glyph->fBounds.height() - 2*SK_DistanceFieldInset);
SkScalar scale = fTextRatio;
dx *= scale;
dy *= scale;
width *= scale;
height *= scale;
sx += dx;
sy += dy;
SkRect glyphRect = SkRect::MakeXYWH(sx, sy, width, height);
// check if we clipped out
SkRect dstRect;
const SkMatrix& ctm = fViewMatrix;
(void) ctm.mapRect(&dstRect, glyphRect);
if (fClipRect.quickReject(SkScalarTruncToInt(dstRect.left()),
SkScalarTruncToInt(dstRect.top()),
SkScalarTruncToInt(dstRect.right()),
SkScalarTruncToInt(dstRect.bottom()))) {
return true;
}
if (NULL == glyph->fPlot) {
// needs to be a separate conditional to avoid over-optimization
// on Nexus 7 and Nexus 10
// If the glyph is too large we fall back to paths
if (!uploadGlyph(glyph, scaler)) {
if (NULL == glyph->fPath) {
SkPath* path = SkNEW(SkPath);
if (!scaler->getGlyphPath(glyph->glyphID(), path)) {
// flag the glyph as being dead?
delete path;
return true;
}
glyph->fPath = path;
}
// flush any accumulated draws before drawing this glyph as a path.
this->flush();
SkMatrix ctm;
ctm.postTranslate(sx - dx, sy - dy);
SkPath tmpPath(*glyph->fPath);
tmpPath.transform(ctm);
GrStrokeInfo strokeInfo(SkStrokeRec::kFill_InitStyle);
fContext->drawPath(fRenderTarget, fClip, fPaint, fViewMatrix, tmpPath, strokeInfo);
// remove this glyph from the vertices we need to allocate
fTotalVertexCount -= kVerticesPerGlyph;
return true;
}
}
SkASSERT(glyph->fPlot);
GrDrawTarget::DrawToken drawToken = fDrawTarget->getCurrentDrawToken();
glyph->fPlot->setDrawToken(drawToken);
GrTexture* texture = glyph->fPlot->texture();
SkASSERT(texture);
if (fCurrTexture != texture || fCurrVertex + kVerticesPerGlyph > fTotalVertexCount) {
this->flush();
fCurrTexture = texture;
fCurrTexture->ref();
}
bool useColorVerts = !fUseLCDText;
if (NULL == fVertices) {
int maxQuadVertices = kVerticesPerGlyph * fContext->getQuadIndexBuffer()->maxQuads();
fAllocVertexCount = SkMin32(fTotalVertexCount, maxQuadVertices);
fVertices = alloc_vertices(fDrawTarget,
fAllocVertexCount,
useColorVerts);
}
fVertexBounds.joinNonEmptyArg(glyphRect);
int u0 = glyph->fAtlasLocation.fX + SK_DistanceFieldInset;
int v0 = glyph->fAtlasLocation.fY + SK_DistanceFieldInset;
int u1 = u0 + glyph->fBounds.width() - 2*SK_DistanceFieldInset;
int v1 = v0 + glyph->fBounds.height() - 2*SK_DistanceFieldInset;
size_t vertSize = get_vertex_stride(useColorVerts);
intptr_t vertex = reinterpret_cast<intptr_t>(fVertices) + vertSize * fCurrVertex;
// V0
SkPoint* position = reinterpret_cast<SkPoint*>(vertex);
position->set(glyphRect.fLeft, glyphRect.fTop);
if (useColorVerts) {
SkColor* color = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint));
*color = fPaint.getColor();
}
SkIPoint16* textureCoords = reinterpret_cast<SkIPoint16*>(vertex + vertSize -
sizeof(SkIPoint16));
textureCoords->set(u0, v0);
vertex += vertSize;
// V1
position = reinterpret_cast<SkPoint*>(vertex);
position->set(glyphRect.fLeft, glyphRect.fBottom);
if (useColorVerts) {
SkColor* color = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint));
*color = fPaint.getColor();
}
textureCoords = reinterpret_cast<SkIPoint16*>(vertex + vertSize - sizeof(SkIPoint16));
textureCoords->set(u0, v1);
vertex += vertSize;
// V2
position = reinterpret_cast<SkPoint*>(vertex);
position->set(glyphRect.fRight, glyphRect.fBottom);
if (useColorVerts) {
SkColor* color = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint));
*color = fPaint.getColor();
}
textureCoords = reinterpret_cast<SkIPoint16*>(vertex + vertSize - sizeof(SkIPoint16));
textureCoords->set(u1, v1);
vertex += vertSize;
// V3
position = reinterpret_cast<SkPoint*>(vertex);
position->set(glyphRect.fRight, glyphRect.fTop);
if (useColorVerts) {
SkColor* color = reinterpret_cast<SkColor*>(vertex + sizeof(SkPoint));
*color = fPaint.getColor();
}
textureCoords = reinterpret_cast<SkIPoint16*>(vertex + vertSize - sizeof(SkIPoint16));
textureCoords->set(u1, v0);
fCurrVertex += 4;
return true;
}
void GrDistanceFieldTextContext::flush() {
if (NULL == fDrawTarget) {
return;
}
if (fCurrVertex > 0) {
GrPipelineBuilder pipelineBuilder;
pipelineBuilder.setFromPaint(fPaint, fRenderTarget, fClip);
// setup our sampler state for our text texture/atlas
SkASSERT(SkIsAlign4(fCurrVertex));
// get our current color
SkColor filteredColor;
SkColorFilter* colorFilter = fSkPaint.getColorFilter();
if (colorFilter) {
filteredColor = colorFilter->filterColor(fSkPaint.getColor());
} else {
filteredColor = fSkPaint.getColor();
}
this->setupCoverageEffect(filteredColor);
// Set draw state
if (fUseLCDText) {
// TODO: move supportsRGBCoverage check to setupCoverageEffect and only add LCD
// processor if the xp can support it. For now we will simply assume that if
// fUseLCDText is true, then we have a known color output.
const GrXPFactory* xpFactory = pipelineBuilder.getXPFactory();
if (!xpFactory->supportsRGBCoverage(0, kRGBA_GrColorComponentFlags)) {
SkDebugf("LCD Text will not draw correctly.\n");
}
SkASSERT(!fCachedGeometryProcessor->hasVertexColor());
} else {
// We're using per-vertex color.
SkASSERT(fCachedGeometryProcessor->hasVertexColor());
}
int nGlyphs = fCurrVertex / kVerticesPerGlyph;
fDrawTarget->setIndexSourceToBuffer(fContext->getQuadIndexBuffer());
fDrawTarget->drawIndexedInstances(&pipelineBuilder,
fCachedGeometryProcessor.get(),
kTriangles_GrPrimitiveType,
nGlyphs,
kVerticesPerGlyph,
kIndicesPerGlyph,
&fVertexBounds);
fDrawTarget->resetVertexSource();
fVertices = NULL;
fTotalVertexCount -= fCurrVertex;
fCurrVertex = 0;
SkSafeSetNull(fCurrTexture);
fVertexBounds.setLargestInverted();
}
}
inline void GrDistanceFieldTextContext::finish() {
this->flush();
fTotalVertexCount = 0;
GrTextContext::finish();
}

View File

@ -1,77 +0,0 @@
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrDistanceFieldTextContext_DEFINED
#define GrDistanceFieldTextContext_DEFINED
#include "GrTextContext.h"
class GrGeometryProcessor;
class GrTextStrike;
/*
* This class implements GrTextContext using distance field fonts
*/
class GrDistanceFieldTextContext : public GrTextContext {
public:
static GrDistanceFieldTextContext* Create(GrContext*, SkGpuDevice*, const SkDeviceProperties&,
bool enable);
virtual ~GrDistanceFieldTextContext();
private:
enum {
kMinRequestedGlyphs = 1,
kDefaultRequestedGlyphs = 64,
kMinRequestedVerts = kMinRequestedGlyphs * 4,
kDefaultRequestedVerts = kDefaultRequestedGlyphs * 4,
};
GrTextStrike* fStrike;
SkScalar fTextRatio;
bool fUseLCDText;
bool fEnableDFRendering;
SkAutoTUnref<GrGeometryProcessor> fCachedGeometryProcessor;
SkScalar* fDistanceAdjustTable;
// Used to check whether fCachedEffect is still valid.
uint32_t fEffectTextureUniqueID;
SkColor fEffectColor;
uint32_t fEffectFlags;
void* fVertices;
int fCurrVertex;
int fAllocVertexCount;
int fTotalVertexCount;
GrTexture* fCurrTexture;
SkRect fVertexBounds;
SkMatrix fViewMatrix;
GrDistanceFieldTextContext(GrContext*, SkGpuDevice*, const SkDeviceProperties&, bool enable);
void buildDistanceAdjustTable();
bool canDraw(const GrRenderTarget*, const GrClip&, const GrPaint&,
const SkPaint&, const SkMatrix& viewMatrix) override;
void onDrawText(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
SkScalar x, SkScalar y, const SkIRect& regionClipBounds) override;
void onDrawPosText(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
const SkMatrix& viewMatrix,
const char text[], size_t byteLength,
const SkScalar pos[], int scalarsPerPosition,
const SkPoint& offset, const SkIRect& regionClipBounds) override;
void init(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
const SkIRect& regionClipBounds);
bool appendGlyph(GrGlyph::PackedID, SkScalar left, SkScalar top, GrFontScaler*);
bool uploadGlyph(GrGlyph*, GrFontScaler*);
void setupCoverageEffect(const SkColor& filteredColor);
void flush(); // automatically called by destructor
void finish();
};
#endif

View File

@ -7,7 +7,6 @@
#include "GrFlushToGpuDrawTarget.h"
#include "GrContext.h"
#include "GrFontCache.h"
#include "GrGpu.h"
#include "GrBufferAllocPool.h"
@ -86,8 +85,6 @@ void GrFlushToGpuDrawTarget::flush() {
}
fFlushing = true;
fGpu->getContext()->getFontCache()->updateTextures();
fGpu->saveActiveTraceMarkers();
this->onFlush();

View File

@ -1,351 +0,0 @@
/*
* Copyright 2010 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrFontCache.h"
#include "GrFontAtlasSizes.h"
#include "GrGpu.h"
#include "GrRectanizer.h"
#include "GrSurfacePriv.h"
#include "SkString.h"
#include "SkDistanceFieldGen.h"
///////////////////////////////////////////////////////////////////////////////
#define FONT_CACHE_STATS 0
#if FONT_CACHE_STATS
static int g_PurgeCount = 0;
#endif
GrFontCache::GrFontCache(GrGpu* gpu) : fGpu(gpu) {
gpu->ref();
for (int i = 0; i < kAtlasCount; ++i) {
fAtlases[i] = NULL;
}
fHead = fTail = NULL;
}
GrFontCache::~GrFontCache() {
SkTDynamicHash<GrTextStrike, GrFontDescKey>::Iter iter(&fCache);
while (!iter.done()) {
SkDELETE(&(*iter));
++iter;
}
for (int i = 0; i < kAtlasCount; ++i) {
delete fAtlases[i];
}
fGpu->unref();
#if FONT_CACHE_STATS
SkDebugf("Num purges: %d\n", g_PurgeCount);
#endif
}
static GrPixelConfig mask_format_to_pixel_config(GrMaskFormat format) {
static const GrPixelConfig sPixelConfigs[] = {
kAlpha_8_GrPixelConfig,
kRGB_565_GrPixelConfig,
kSkia8888_GrPixelConfig
};
SK_COMPILE_ASSERT(SK_ARRAY_COUNT(sPixelConfigs) == kMaskFormatCount, array_size_mismatch);
return sPixelConfigs[format];
}
static int mask_format_to_atlas_index(GrMaskFormat format) {
static const int sAtlasIndices[] = {
GrFontCache::kA8_AtlasType,
GrFontCache::k565_AtlasType,
GrFontCache::k8888_AtlasType
};
SK_COMPILE_ASSERT(SK_ARRAY_COUNT(sAtlasIndices) == kMaskFormatCount, array_size_mismatch);
SkASSERT(sAtlasIndices[format] < GrFontCache::kAtlasCount);
return sAtlasIndices[format];
}
GrTextStrike* GrFontCache::generateStrike(GrFontScaler* scaler) {
GrTextStrike* strike = SkNEW_ARGS(GrTextStrike, (this, scaler->getKey()));
fCache.add(strike);
if (fHead) {
fHead->fPrev = strike;
} else {
SkASSERT(NULL == fTail);
fTail = strike;
}
strike->fPrev = NULL;
strike->fNext = fHead;
fHead = strike;
return strike;
}
void GrFontCache::freeAll() {
SkTDynamicHash<GrTextStrike, GrFontDescKey>::Iter iter(&fCache);
while (!iter.done()) {
SkDELETE(&(*iter));
++iter;
}
fCache.rewind();
for (int i = 0; i < kAtlasCount; ++i) {
delete fAtlases[i];
fAtlases[i] = NULL;
}
fHead = NULL;
fTail = NULL;
}
void GrFontCache::purgeStrike(GrTextStrike* strike) {
fCache.remove(*(strike->fFontScalerKey));
this->detachStrikeFromList(strike);
delete strike;
}
GrPlot* GrFontCache::addToAtlas(GrMaskFormat format, GrAtlas::ClientPlotUsage* usage,
int width, int height, const void* image,
SkIPoint16* loc) {
GrPixelConfig config = mask_format_to_pixel_config(format);
int atlasIndex = mask_format_to_atlas_index(format);
if (NULL == fAtlases[atlasIndex]) {
if (kA8_GrMaskFormat == format) {
SkISize textureSize = SkISize::Make(GR_FONT_ATLAS_A8_TEXTURE_WIDTH,
GR_FONT_ATLAS_TEXTURE_HEIGHT);
fAtlases[atlasIndex] = SkNEW_ARGS(GrAtlas, (fGpu, config, kNone_GrSurfaceFlags,
textureSize,
GR_FONT_ATLAS_A8_NUM_PLOTS_X,
GR_FONT_ATLAS_NUM_PLOTS_Y,
true));
} else {
SkISize textureSize = SkISize::Make(GR_FONT_ATLAS_TEXTURE_WIDTH,
GR_FONT_ATLAS_TEXTURE_HEIGHT);
fAtlases[atlasIndex] = SkNEW_ARGS(GrAtlas, (fGpu, config, kNone_GrSurfaceFlags,
textureSize,
GR_FONT_ATLAS_NUM_PLOTS_X,
GR_FONT_ATLAS_NUM_PLOTS_Y,
true));
}
}
return fAtlases[atlasIndex]->addToAtlas(usage, width, height, image, loc);
}
bool GrFontCache::freeUnusedPlot(GrTextStrike* preserveStrike, const GrGlyph* glyph) {
SkASSERT(preserveStrike);
int index = mask_format_to_atlas_index(glyph->fMaskFormat);
GrAtlas* atlas = fAtlases[index];
GrPlot* plot = atlas->getUnusedPlot();
if (NULL == plot) {
return false;
}
plot->resetRects();
GrTextStrike* strike = fHead;
while (strike) {
GrTextStrike* strikeToPurge = strike;
strike = strikeToPurge->fNext;
strikeToPurge->removePlot(plot);
// clear out any empty strikes (except this one)
if (strikeToPurge != preserveStrike && strikeToPurge->fPlotUsage.isEmpty()) {
this->purgeStrike(strikeToPurge);
}
}
#if FONT_CACHE_STATS
++g_PurgeCount;
#endif
return true;
}
#ifdef SK_DEBUG
void GrFontCache::validate() const {
int count = fCache.count();
if (0 == count) {
SkASSERT(!fHead);
SkASSERT(!fTail);
} else if (1 == count) {
SkASSERT(fHead == fTail);
} else {
SkASSERT(fHead != fTail);
}
int count2 = 0;
const GrTextStrike* strike = fHead;
while (strike) {
count2 += 1;
strike = strike->fNext;
}
SkASSERT(count == count2);
count2 = 0;
strike = fTail;
while (strike) {
count2 += 1;
strike = strike->fPrev;
}
SkASSERT(count == count2);
}
#endif
void GrFontCache::dump() const {
static int gDumpCount = 0;
for (int i = 0; i < kAtlasCount; ++i) {
if (fAtlases[i]) {
GrTexture* texture = fAtlases[i]->getTexture();
if (texture) {
SkString filename;
#ifdef SK_BUILD_FOR_ANDROID
filename.printf("/sdcard/fontcache_%d%d.png", gDumpCount, i);
#else
filename.printf("fontcache_%d%d.png", gDumpCount, i);
#endif
texture->surfacePriv().savePixels(filename.c_str());
}
}
}
++gDumpCount;
}
///////////////////////////////////////////////////////////////////////////////
#ifdef SK_DEBUG
static int gCounter;
#endif
/*
The text strike is specific to a given font/style/matrix setup, which is
represented by the GrHostFontScaler object we are given in getGlyph().
We map a 32bit glyphID to a GrGlyph record, which in turn points to a
atlas and a position within that texture.
*/
GrTextStrike::GrTextStrike(GrFontCache* cache, const GrFontDescKey* key)
: fPool(9/*start allocations at 512 bytes*/) {
fFontScalerKey = key;
fFontScalerKey->ref();
fFontCache = cache; // no need to ref, it won't go away before we do
#ifdef SK_DEBUG
// SkDebugf(" GrTextStrike %p %d\n", this, gCounter);
gCounter += 1;
#endif
}
GrTextStrike::~GrTextStrike() {
fFontScalerKey->unref();
SkTDynamicHash<GrGlyph, GrGlyph::PackedID>::Iter iter(&fCache);
while (!iter.done()) {
(*iter).free();
++iter;
}
#ifdef SK_DEBUG
gCounter -= 1;
// SkDebugf("~GrTextStrike %p %d\n", this, gCounter);
#endif
}
GrGlyph* GrTextStrike::generateGlyph(GrGlyph::PackedID packed,
GrFontScaler* scaler) {
SkIRect bounds;
if (GrGlyph::kDistance_MaskStyle == GrGlyph::UnpackMaskStyle(packed)) {
if (!scaler->getPackedGlyphDFBounds(packed, &bounds)) {
return NULL;
}
} else {
if (!scaler->getPackedGlyphBounds(packed, &bounds)) {
return NULL;
}
}
GrMaskFormat format = scaler->getPackedGlyphMaskFormat(packed);
GrGlyph* glyph = (GrGlyph*)fPool.alloc(sizeof(GrGlyph), SK_MALLOC_THROW);
glyph->init(packed, bounds, format);
fCache.add(glyph);
return glyph;
}
void GrTextStrike::removePlot(const GrPlot* plot) {
SkTDynamicHash<GrGlyph, GrGlyph::PackedID>::Iter iter(&fCache);
while (!iter.done()) {
if (plot == (*iter).fPlot) {
(*iter).fPlot = NULL;
}
++iter;
}
GrAtlas::RemovePlot(&fPlotUsage, plot);
}
bool GrTextStrike::glyphTooLargeForAtlas(GrGlyph* glyph) {
int width = glyph->fBounds.width();
int height = glyph->fBounds.height();
bool useDistanceField =
(GrGlyph::kDistance_MaskStyle == GrGlyph::UnpackMaskStyle(glyph->fPackedID));
int pad = useDistanceField ? 2 * SK_DistanceFieldPad : 0;
int plotWidth = (kA8_GrMaskFormat == glyph->fMaskFormat) ? GR_FONT_ATLAS_A8_PLOT_WIDTH
: GR_FONT_ATLAS_PLOT_WIDTH;
if (width + pad > plotWidth) {
return true;
}
if (height + pad > GR_FONT_ATLAS_PLOT_HEIGHT) {
return true;
}
return false;
}
bool GrTextStrike::addGlyphToAtlas(GrGlyph* glyph, GrFontScaler* scaler) {
#if 0 // testing hack to force us to flush our cache often
static int gCounter;
if ((++gCounter % 10) == 0) return false;
#endif
SkASSERT(glyph);
SkASSERT(scaler);
SkASSERT(fCache.find(glyph->fPackedID));
SkASSERT(NULL == glyph->fPlot);
SkAutoUnref ar(SkSafeRef(scaler));
int bytesPerPixel = GrMaskFormatBytesPerPixel(glyph->fMaskFormat);
size_t size = glyph->fBounds.area() * bytesPerPixel;
GrAutoMalloc<1024> storage(size);
if (GrGlyph::kDistance_MaskStyle == GrGlyph::UnpackMaskStyle(glyph->fPackedID)) {
if (!scaler->getPackedGlyphDFImage(glyph->fPackedID, glyph->width(),
glyph->height(),
storage.get())) {
return false;
}
} else {
if (!scaler->getPackedGlyphImage(glyph->fPackedID, glyph->width(),
glyph->height(),
glyph->width() * bytesPerPixel,
storage.get())) {
return false;
}
}
GrPlot* plot = fFontCache->addToAtlas(glyph->fMaskFormat, &fPlotUsage,
glyph->width(), glyph->height(),
storage.get(), &glyph->fAtlasLocation);
if (NULL == plot) {
return false;
}
glyph->fPlot = plot;
return true;
}

View File

@ -1,181 +0,0 @@
/*
* Copyright 2010 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrTextStrike_DEFINED
#define GrTextStrike_DEFINED
#include "GrAtlas.h"
#include "GrDrawTarget.h"
#include "GrFontScaler.h"
#include "GrGlyph.h"
#include "SkTDynamicHash.h"
#include "SkVarAlloc.h"
class GrFontCache;
class GrGpu;
class GrFontPurgeListener;
/**
* The textstrike maps a hostfontscaler instance to a dictionary of
* glyphid->strike
*/
class GrTextStrike {
public:
GrTextStrike(GrFontCache*, const GrFontDescKey* fontScalerKey);
~GrTextStrike();
const GrFontDescKey* getFontScalerKey() const { return fFontScalerKey; }
GrFontCache* getFontCache() const { return fFontCache; }
inline GrGlyph* getGlyph(GrGlyph::PackedID packed, GrFontScaler* scaler) {
GrGlyph* glyph = fCache.find(packed);
if (NULL == glyph) {
glyph = this->generateGlyph(packed, scaler);
}
return glyph;
}
// returns true if glyph (or glyph+padding for distance field)
// is too large to ever fit in texture atlas subregions (GrPlots)
bool glyphTooLargeForAtlas(GrGlyph*);
// returns true if glyph successfully added to texture atlas, false otherwise
bool addGlyphToAtlas(GrGlyph*, GrFontScaler*);
// testing
int countGlyphs() const { return fCache.count(); }
// remove any references to this plot
void removePlot(const GrPlot* plot);
static const GrFontDescKey& GetKey(const GrTextStrike& ts) {
return *(ts.fFontScalerKey);
}
static uint32_t Hash(const GrFontDescKey& key) {
return key.getHash();
}
public:
// for easy removal from list
GrTextStrike* fPrev;
GrTextStrike* fNext;
private:
SkTDynamicHash<GrGlyph, GrGlyph::PackedID> fCache;
const GrFontDescKey* fFontScalerKey;
SkVarAlloc fPool;
GrFontCache* fFontCache;
GrAtlas::ClientPlotUsage fPlotUsage;
GrGlyph* generateGlyph(GrGlyph::PackedID packed, GrFontScaler* scaler);
friend class GrFontCache;
};
class GrFontCache {
public:
GrFontCache(GrGpu*);
~GrFontCache();
inline GrTextStrike* getStrike(GrFontScaler* scaler) {
this->validate();
GrTextStrike* strike = fCache.find(*(scaler->getKey()));
if (NULL == strike) {
strike = this->generateStrike(scaler);
} else if (strike->fPrev) {
// Need to put the strike at the head of its dllist, since that is how
// we age the strikes for purging (we purge from the back of the list)
this->detachStrikeFromList(strike);
// attach at the head
fHead->fPrev = strike;
strike->fNext = fHead;
strike->fPrev = NULL;
fHead = strike;
}
this->validate();
return strike;
}
// add to texture atlas that matches this format
GrPlot* addToAtlas(GrMaskFormat format, GrAtlas::ClientPlotUsage* usage,
int width, int height, const void* image,
SkIPoint16* loc);
void freeAll();
// make an unused plot available for this glyph
bool freeUnusedPlot(GrTextStrike* preserveStrike, const GrGlyph* glyph);
// testing
int countStrikes() const { return fCache.count(); }
GrTextStrike* getHeadStrike() const { return fHead; }
void updateTextures() {
for (int i = 0; i < kAtlasCount; ++i) {
if (fAtlases[i]) {
fAtlases[i]->uploadPlotsToTexture();
}
}
}
#ifdef SK_DEBUG
void validate() const;
#else
void validate() const {}
#endif
void dump() const;
enum AtlasType {
kA8_AtlasType, //!< 1-byte per pixel
k565_AtlasType, //!< 2-bytes per pixel
k8888_AtlasType, //!< 4-bytes per pixel
kLast_AtlasType = k8888_AtlasType
};
static const int kAtlasCount = kLast_AtlasType + 1;
private:
friend class GrFontPurgeListener;
SkTDynamicHash<GrTextStrike, GrFontDescKey> fCache;
// for LRU
GrTextStrike* fHead;
GrTextStrike* fTail;
GrGpu* fGpu;
GrAtlas* fAtlases[kAtlasCount];
GrTextStrike* generateStrike(GrFontScaler*);
inline void detachStrikeFromList(GrTextStrike* strike) {
if (strike->fPrev) {
SkASSERT(fHead != strike);
strike->fPrev->fNext = strike->fNext;
} else {
SkASSERT(fHead == strike);
fHead = strike->fNext;
}
if (strike->fNext) {
SkASSERT(fTail != strike);
strike->fNext->fPrev = strike->fPrev;
} else {
SkASSERT(fTail == strike);
fTail = strike->fPrev;
}
}
void purgeStrike(GrTextStrike* strike);
};
#endif

View File

@ -7,7 +7,6 @@
#include "GrStencilAndCoverTextContext.h"
#include "GrAtlasTextContext.h"
#include "GrBitmapTextContext.h"
#include "GrDrawTarget.h"
#include "GrGpu.h"
#include "GrPath.h"
@ -35,12 +34,8 @@ GrStencilAndCoverTextContext::Create(GrContext* context, SkGpuDevice* gpuDevice,
const SkDeviceProperties& props) {
GrStencilAndCoverTextContext* textContext = SkNEW_ARGS(GrStencilAndCoverTextContext,
(context, gpuDevice, props));
#ifdef USE_BITMAP_TEXTBLOBS
textContext->fFallbackTextContext = GrAtlasTextContext::Create(context, gpuDevice, props,
false);
#else
textContext->fFallbackTextContext = GrBitmapTextContext::Create(context, gpuDevice, props);
#endif
return textContext;
}

View File

@ -7,14 +7,13 @@
#include "SkGpuDevice.h"
#include "GrBitmapTextContext.h"
#include "GrContext.h"
#include "GrDistanceFieldTextContext.h"
#include "GrGpu.h"
#include "GrGpuResourcePriv.h"
#include "GrLayerHoister.h"
#include "GrRecordReplaceDraw.h"
#include "GrStrokeInfo.h"
#include "GrTextContext.h"
#include "GrTracing.h"
#include "SkCanvasPriv.h"
#include "SkDeviceImageFilterProxy.h"

View File

@ -478,9 +478,6 @@ int tool_main(int argc, char** argv) {
if (renderer->isUsingGpuDevice()) {
GrContext* ctx = renderer->getGrContext();
ctx->printCacheStats();
#ifdef SK_DEVELOPER
ctx->dumpFontCache();
#endif
}
#endif