add bench for mixers
Bug: skia: Change-Id: I1b12c0deac802fb9da8bd285c1ff6d7e63da00f3 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201687 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com> Auto-Submit: Mike Reed <reed@google.com>
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bench/MixerBench.cpp
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44
bench/MixerBench.cpp
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@ -0,0 +1,44 @@
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/*
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* Copyright 2019 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Benchmark.h"
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#include "SkCanvas.h"
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#include "SkMixer.h"
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#include "SkPaint.h"
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#include "SkShader.h"
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class MixerLerpBench : public Benchmark {
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public:
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MixerLerpBench() {}
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protected:
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const char* onGetName() override { return "mixer-lerp"; }
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void onDelayedSetup() override {
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auto s0 = SkShader::MakeColorShader(SK_ColorRED);
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auto s1 = SkShader::MakeColorShader(SK_ColorBLUE);
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auto mx = SkMixer::MakeShaderLerp(SkShader::MakeColorShader(0xFF880000));
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fShader = SkShader::MakeMixer(s0, s1, mx);
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}
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void onDraw(int loops, SkCanvas* canvas) override {
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const SkRect r = {0, 0, 256, 256};
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SkPaint paint;
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paint.setShader(fShader);
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for (int j = 0; j < 100; ++j) {
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for (int i = 0; i < loops; i++) {
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canvas->drawRect(r, paint);
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}
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}
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}
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private:
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sk_sp<SkShader> fShader;
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typedef Benchmark INHERITED;
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};
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DEF_BENCH( return new MixerLerpBench; )
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@ -77,6 +77,7 @@ bench_sources = [
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"$_bench/MemsetBench.cpp",
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"$_bench/MergeBench.cpp",
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"$_bench/MipMapBench.cpp",
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"$_bench/MixerBench.cpp",
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"$_bench/MorphologyBench.cpp",
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"$_bench/MutexBench.cpp",
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"$_bench/PatchBench.cpp",
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