Remove SkCanvas matrix ops return value.
The internal SkMatrix ops can no longer fail -> we can remove the bool return value. R=bsalomon@google.com, reed@google.com, robertphillips@google.com, scroggo@google.com, fmalita@google.com Author: fmalita@chromium.org Review URL: https://codereview.chromium.org/200223008 git-svn-id: http://skia.googlecode.com/svn/trunk@13849 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -470,35 +470,30 @@ public:
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/** Preconcat the current matrix with the specified translation
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@param dx The distance to translate in X
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@param dy The distance to translate in Y
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returns true if the operation succeeded (e.g. did not overflow)
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*/
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bool translate(SkScalar dx, SkScalar dy);
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void translate(SkScalar dx, SkScalar dy);
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/** Preconcat the current matrix with the specified scale.
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@param sx The amount to scale in X
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@param sy The amount to scale in Y
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returns true if the operation succeeded (e.g. did not overflow)
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*/
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bool scale(SkScalar sx, SkScalar sy);
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void scale(SkScalar sx, SkScalar sy);
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/** Preconcat the current matrix with the specified rotation.
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@param degrees The amount to rotate, in degrees
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returns true if the operation succeeded (e.g. did not overflow)
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*/
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bool rotate(SkScalar degrees);
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void rotate(SkScalar degrees);
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/** Preconcat the current matrix with the specified skew.
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@param sx The amount to skew in X
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@param sy The amount to skew in Y
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returns true if the operation succeeded (e.g. did not overflow)
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*/
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bool skew(SkScalar sx, SkScalar sy);
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void skew(SkScalar sx, SkScalar sy);
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/** Preconcat the current matrix with the specified matrix.
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@param matrix The matrix to preconcatenate with the current matrix
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@return true if the operation succeeded (e.g. did not overflow)
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*/
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bool concat(const SkMatrix& matrix);
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void concat(const SkMatrix& matrix);
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/** Replace the current matrix with a copy of the specified matrix.
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@param matrix The matrix that will be copied into the current matrix.
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@ -218,57 +218,57 @@ public:
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/** Set the matrix to skew by sx and sy.
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*/
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void setSkew(SkScalar kx, SkScalar ky);
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/** Set the matrix to the concatenation of the two specified matrices,
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returning true if the the result can be represented. Either of the
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two matrices may also be the target matrix. *this = a * b;
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/** Set the matrix to the concatenation of the two specified matrices.
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Either of the two matrices may also be the target matrix.
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*this = a * b;
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*/
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bool setConcat(const SkMatrix& a, const SkMatrix& b);
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void setConcat(const SkMatrix& a, const SkMatrix& b);
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/** Preconcats the matrix with the specified translation.
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M' = M * T(dx, dy)
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*/
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bool preTranslate(SkScalar dx, SkScalar dy);
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void preTranslate(SkScalar dx, SkScalar dy);
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/** Preconcats the matrix with the specified scale.
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M' = M * S(sx, sy, px, py)
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*/
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bool preScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py);
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void preScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py);
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/** Preconcats the matrix with the specified scale.
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M' = M * S(sx, sy)
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*/
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bool preScale(SkScalar sx, SkScalar sy);
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void preScale(SkScalar sx, SkScalar sy);
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/** Preconcats the matrix with the specified rotation.
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M' = M * R(degrees, px, py)
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*/
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bool preRotate(SkScalar degrees, SkScalar px, SkScalar py);
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void preRotate(SkScalar degrees, SkScalar px, SkScalar py);
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/** Preconcats the matrix with the specified rotation.
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M' = M * R(degrees)
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*/
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bool preRotate(SkScalar degrees);
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void preRotate(SkScalar degrees);
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/** Preconcats the matrix with the specified skew.
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M' = M * K(kx, ky, px, py)
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*/
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bool preSkew(SkScalar kx, SkScalar ky, SkScalar px, SkScalar py);
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void preSkew(SkScalar kx, SkScalar ky, SkScalar px, SkScalar py);
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/** Preconcats the matrix with the specified skew.
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M' = M * K(kx, ky)
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*/
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bool preSkew(SkScalar kx, SkScalar ky);
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void preSkew(SkScalar kx, SkScalar ky);
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/** Preconcats the matrix with the specified matrix.
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M' = M * other
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*/
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bool preConcat(const SkMatrix& other);
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void preConcat(const SkMatrix& other);
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/** Postconcats the matrix with the specified translation.
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M' = T(dx, dy) * M
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*/
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bool postTranslate(SkScalar dx, SkScalar dy);
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void postTranslate(SkScalar dx, SkScalar dy);
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/** Postconcats the matrix with the specified scale.
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M' = S(sx, sy, px, py) * M
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*/
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bool postScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py);
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void postScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py);
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/** Postconcats the matrix with the specified scale.
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M' = S(sx, sy) * M
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*/
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bool postScale(SkScalar sx, SkScalar sy);
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void postScale(SkScalar sx, SkScalar sy);
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/** Postconcats the matrix by dividing it by the specified integers.
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M' = S(1/divx, 1/divy, 0, 0) * M
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*/
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@ -276,23 +276,23 @@ public:
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/** Postconcats the matrix with the specified rotation.
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M' = R(degrees, px, py) * M
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*/
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bool postRotate(SkScalar degrees, SkScalar px, SkScalar py);
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void postRotate(SkScalar degrees, SkScalar px, SkScalar py);
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/** Postconcats the matrix with the specified rotation.
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M' = R(degrees) * M
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*/
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bool postRotate(SkScalar degrees);
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void postRotate(SkScalar degrees);
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/** Postconcats the matrix with the specified skew.
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M' = K(kx, ky, px, py) * M
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*/
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bool postSkew(SkScalar kx, SkScalar ky, SkScalar px, SkScalar py);
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void postSkew(SkScalar kx, SkScalar ky, SkScalar px, SkScalar py);
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/** Postconcats the matrix with the specified skew.
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M' = K(kx, ky) * M
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*/
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bool postSkew(SkScalar kx, SkScalar ky);
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void postSkew(SkScalar kx, SkScalar ky);
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/** Postconcats the matrix with the specified matrix.
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M' = other * M
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*/
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bool postConcat(const SkMatrix& other);
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void postConcat(const SkMatrix& other);
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enum ScaleToFit {
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/**
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@ -1275,65 +1275,60 @@ void SkCanvas::didTranslate(SkScalar, SkScalar) {
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// Do nothing. Subclasses may do something.
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}
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bool SkCanvas::translate(SkScalar dx, SkScalar dy) {
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void SkCanvas::translate(SkScalar dx, SkScalar dy) {
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fDeviceCMDirty = true;
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fCachedLocalClipBoundsDirty = true;
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bool res = fMCRec->fMatrix->preTranslate(dx, dy);
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fMCRec->fMatrix->preTranslate(dx, dy);
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this->didTranslate(dx, dy);
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return res;
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}
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void SkCanvas::didScale(SkScalar, SkScalar) {
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// Do nothing. Subclasses may do something.
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}
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bool SkCanvas::scale(SkScalar sx, SkScalar sy) {
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void SkCanvas::scale(SkScalar sx, SkScalar sy) {
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fDeviceCMDirty = true;
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fCachedLocalClipBoundsDirty = true;
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bool res = fMCRec->fMatrix->preScale(sx, sy);
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fMCRec->fMatrix->preScale(sx, sy);
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this->didScale(sx, sy);
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return res;
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}
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void SkCanvas::didRotate(SkScalar) {
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// Do nothing. Subclasses may do something.
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}
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bool SkCanvas::rotate(SkScalar degrees) {
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void SkCanvas::rotate(SkScalar degrees) {
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fDeviceCMDirty = true;
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fCachedLocalClipBoundsDirty = true;
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bool res = fMCRec->fMatrix->preRotate(degrees);
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fMCRec->fMatrix->preRotate(degrees);
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this->didRotate(degrees);
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return res;
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}
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void SkCanvas::didSkew(SkScalar, SkScalar) {
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// Do nothing. Subclasses may do something.
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}
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bool SkCanvas::skew(SkScalar sx, SkScalar sy) {
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void SkCanvas::skew(SkScalar sx, SkScalar sy) {
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fDeviceCMDirty = true;
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fCachedLocalClipBoundsDirty = true;
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bool res = fMCRec->fMatrix->preSkew(sx, sy);
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fMCRec->fMatrix->preSkew(sx, sy);
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this->didSkew(sx, sy);
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return res;
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}
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void SkCanvas::didConcat(const SkMatrix&) {
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// Do nothing. Subclasses may do something.
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}
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bool SkCanvas::concat(const SkMatrix& matrix) {
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void SkCanvas::concat(const SkMatrix& matrix) {
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fDeviceCMDirty = true;
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fCachedLocalClipBoundsDirty = true;
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bool res = fMCRec->fMatrix->preConcat(matrix);
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fMCRec->fMatrix->preConcat(matrix);
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this->didConcat(matrix);
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return res;
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}
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void SkCanvas::didSetMatrix(const SkMatrix&) {
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@ -1056,10 +1056,7 @@ void SkDraw::drawPath(const SkPath& origSrcPath, const SkPaint& origPaint,
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pathPtr->transform(*prePathMatrix, result);
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pathPtr = result;
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} else {
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if (!tmpMatrix.setConcat(*matrix, *prePathMatrix)) {
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// overflow
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return;
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}
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tmpMatrix.setConcat(*matrix, *prePathMatrix);
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matrix = &tmpMatrix;
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}
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}
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@ -1279,9 +1276,7 @@ void SkDraw::drawBitmap(const SkBitmap& bitmap, const SkMatrix& prematrix,
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paint.setStyle(SkPaint::kFill_Style);
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SkMatrix matrix;
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if (!matrix.setConcat(*fMatrix, prematrix)) {
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return;
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}
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matrix.setConcat(*fMatrix, prematrix);
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if (clipped_out(matrix, *fRC, bitmap.width(), bitmap.height())) {
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return;
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@ -2394,7 +2389,8 @@ bool SkTriColorShader::setup(const SkPoint pts[], const SkColor colors[],
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if (!m.invert(&im)) {
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return false;
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}
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return fDstToUnit.setConcat(im, this->getTotalInverse());
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fDstToUnit.setConcat(im, this->getTotalInverse());
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return true;
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}
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#include "SkColorPriv.h"
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@ -247,35 +247,36 @@ void SkMatrix::setTranslate(SkScalar dx, SkScalar dy) {
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}
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}
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bool SkMatrix::preTranslate(SkScalar dx, SkScalar dy) {
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void SkMatrix::preTranslate(SkScalar dx, SkScalar dy) {
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if (!dx && !dy) {
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return;
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}
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if (this->hasPerspective()) {
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SkMatrix m;
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m.setTranslate(dx, dy);
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return this->preConcat(m);
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}
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if (dx || dy) {
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this->preConcat(m);
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} else {
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fMat[kMTransX] += sdot(fMat[kMScaleX], dx, fMat[kMSkewX], dy);
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fMat[kMTransY] += sdot(fMat[kMSkewY], dx, fMat[kMScaleY], dy);
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this->setTypeMask(kUnknown_Mask | kOnlyPerspectiveValid_Mask);
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}
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return true;
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}
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bool SkMatrix::postTranslate(SkScalar dx, SkScalar dy) {
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void SkMatrix::postTranslate(SkScalar dx, SkScalar dy) {
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if (!dx && !dy) {
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return;
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}
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if (this->hasPerspective()) {
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SkMatrix m;
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m.setTranslate(dx, dy);
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return this->postConcat(m);
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}
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if (dx || dy) {
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this->postConcat(m);
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} else {
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fMat[kMTransX] += dx;
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fMat[kMTransY] += dy;
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this->setTypeMask(kUnknown_Mask | kOnlyPerspectiveValid_Mask);
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}
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return true;
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}
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///////////////////////////////////////////////////////////////////////////////
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@ -321,15 +322,19 @@ bool SkMatrix::setIDiv(int divx, int divy) {
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return true;
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}
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bool SkMatrix::preScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py) {
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void SkMatrix::preScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py) {
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if (1 == sx && 1 == sy) {
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return;
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}
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SkMatrix m;
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m.setScale(sx, sy, px, py);
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return this->preConcat(m);
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this->preConcat(m);
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}
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bool SkMatrix::preScale(SkScalar sx, SkScalar sy) {
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void SkMatrix::preScale(SkScalar sx, SkScalar sy) {
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if (1 == sx && 1 == sy) {
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return true;
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return;
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}
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// the assumption is that these multiplies are very cheap, and that
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@ -346,25 +351,24 @@ bool SkMatrix::preScale(SkScalar sx, SkScalar sy) {
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fMat[kMPersp1] *= sy;
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this->orTypeMask(kScale_Mask);
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return true;
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}
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bool SkMatrix::postScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py) {
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void SkMatrix::postScale(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py) {
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if (1 == sx && 1 == sy) {
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return true;
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return;
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}
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SkMatrix m;
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m.setScale(sx, sy, px, py);
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return this->postConcat(m);
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this->postConcat(m);
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}
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bool SkMatrix::postScale(SkScalar sx, SkScalar sy) {
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void SkMatrix::postScale(SkScalar sx, SkScalar sy) {
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if (1 == sx && 1 == sy) {
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return true;
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return;
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}
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SkMatrix m;
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m.setScale(sx, sy);
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return this->postConcat(m);
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this->postConcat(m);
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}
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// this guy perhaps can go away, if we have a fract/high-precision way to
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@ -436,28 +440,28 @@ void SkMatrix::setRotate(SkScalar degrees) {
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this->setSinCos(sinV, cosV);
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}
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bool SkMatrix::preRotate(SkScalar degrees, SkScalar px, SkScalar py) {
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void SkMatrix::preRotate(SkScalar degrees, SkScalar px, SkScalar py) {
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SkMatrix m;
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m.setRotate(degrees, px, py);
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return this->preConcat(m);
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this->preConcat(m);
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}
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bool SkMatrix::preRotate(SkScalar degrees) {
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void SkMatrix::preRotate(SkScalar degrees) {
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SkMatrix m;
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m.setRotate(degrees);
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return this->preConcat(m);
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this->preConcat(m);
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}
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bool SkMatrix::postRotate(SkScalar degrees, SkScalar px, SkScalar py) {
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void SkMatrix::postRotate(SkScalar degrees, SkScalar px, SkScalar py) {
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SkMatrix m;
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m.setRotate(degrees, px, py);
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return this->postConcat(m);
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this->postConcat(m);
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}
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bool SkMatrix::postRotate(SkScalar degrees) {
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void SkMatrix::postRotate(SkScalar degrees) {
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SkMatrix m;
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m.setRotate(degrees);
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return this->postConcat(m);
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this->postConcat(m);
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}
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////////////////////////////////////////////////////////////////////////////////////
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@ -492,28 +496,28 @@ void SkMatrix::setSkew(SkScalar sx, SkScalar sy) {
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this->setTypeMask(kUnknown_Mask | kOnlyPerspectiveValid_Mask);
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}
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bool SkMatrix::preSkew(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py) {
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void SkMatrix::preSkew(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py) {
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SkMatrix m;
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m.setSkew(sx, sy, px, py);
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return this->preConcat(m);
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this->preConcat(m);
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}
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bool SkMatrix::preSkew(SkScalar sx, SkScalar sy) {
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void SkMatrix::preSkew(SkScalar sx, SkScalar sy) {
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SkMatrix m;
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m.setSkew(sx, sy);
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return this->preConcat(m);
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this->preConcat(m);
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}
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bool SkMatrix::postSkew(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py) {
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void SkMatrix::postSkew(SkScalar sx, SkScalar sy, SkScalar px, SkScalar py) {
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SkMatrix m;
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m.setSkew(sx, sy, px, py);
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return this->postConcat(m);
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this->postConcat(m);
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}
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bool SkMatrix::postSkew(SkScalar sx, SkScalar sy) {
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void SkMatrix::postSkew(SkScalar sx, SkScalar sy) {
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SkMatrix m;
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m.setSkew(sx, sy);
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return this->postConcat(m);
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this->postConcat(m);
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}
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///////////////////////////////////////////////////////////////////////////////
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@ -588,21 +592,12 @@ bool SkMatrix::setRectToRect(const SkRect& src, const SkRect& dst,
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///////////////////////////////////////////////////////////////////////////////
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static inline int fixmuladdmul(float a, float b, float c, float d,
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float* result) {
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*result = SkDoubleToFloat((double)a * b + (double)c * d);
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return true;
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static inline float muladdmul(float a, float b, float c, float d) {
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return SkDoubleToFloat((double)a * b + (double)c * d);
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}
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static inline bool rowcol3(const float row[], const float col[],
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float* result) {
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*result = row[0] * col[0] + row[1] * col[3] + row[2] * col[6];
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return true;
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}
|
||||
|
||||
static inline int negifaddoverflows(float& result, float a, float b) {
|
||||
result = a + b;
|
||||
return 0;
|
||||
static inline float rowcol3(const float row[], const float col[]) {
|
||||
return row[0] * col[0] + row[1] * col[3] + row[2] * col[6];
|
||||
}
|
||||
|
||||
static void normalize_perspective(SkScalar mat[9]) {
|
||||
@ -612,7 +607,7 @@ static void normalize_perspective(SkScalar mat[9]) {
|
||||
}
|
||||
}
|
||||
|
||||
bool SkMatrix::setConcat(const SkMatrix& a, const SkMatrix& b) {
|
||||
void SkMatrix::setConcat(const SkMatrix& a, const SkMatrix& b) {
|
||||
TypeMask aType = a.getPerspectiveTypeMaskOnly();
|
||||
TypeMask bType = b.getPerspectiveTypeMaskOnly();
|
||||
|
||||
@ -624,73 +619,52 @@ bool SkMatrix::setConcat(const SkMatrix& a, const SkMatrix& b) {
|
||||
SkMatrix tmp;
|
||||
|
||||
if ((aType | bType) & kPerspective_Mask) {
|
||||
if (!rowcol3(&a.fMat[0], &b.fMat[0], &tmp.fMat[kMScaleX])) {
|
||||
return false;
|
||||
}
|
||||
if (!rowcol3(&a.fMat[0], &b.fMat[1], &tmp.fMat[kMSkewX])) {
|
||||
return false;
|
||||
}
|
||||
if (!rowcol3(&a.fMat[0], &b.fMat[2], &tmp.fMat[kMTransX])) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!rowcol3(&a.fMat[3], &b.fMat[0], &tmp.fMat[kMSkewY])) {
|
||||
return false;
|
||||
}
|
||||
if (!rowcol3(&a.fMat[3], &b.fMat[1], &tmp.fMat[kMScaleY])) {
|
||||
return false;
|
||||
}
|
||||
if (!rowcol3(&a.fMat[3], &b.fMat[2], &tmp.fMat[kMTransY])) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!rowcol3(&a.fMat[6], &b.fMat[0], &tmp.fMat[kMPersp0])) {
|
||||
return false;
|
||||
}
|
||||
if (!rowcol3(&a.fMat[6], &b.fMat[1], &tmp.fMat[kMPersp1])) {
|
||||
return false;
|
||||
}
|
||||
if (!rowcol3(&a.fMat[6], &b.fMat[2], &tmp.fMat[kMPersp2])) {
|
||||
return false;
|
||||
}
|
||||
tmp.fMat[kMScaleX] = rowcol3(&a.fMat[0], &b.fMat[0]);
|
||||
tmp.fMat[kMSkewX] = rowcol3(&a.fMat[0], &b.fMat[1]);
|
||||
tmp.fMat[kMTransX] = rowcol3(&a.fMat[0], &b.fMat[2]);
|
||||
tmp.fMat[kMSkewY] = rowcol3(&a.fMat[3], &b.fMat[0]);
|
||||
tmp.fMat[kMScaleY] = rowcol3(&a.fMat[3], &b.fMat[1]);
|
||||
tmp.fMat[kMTransY] = rowcol3(&a.fMat[3], &b.fMat[2]);
|
||||
tmp.fMat[kMPersp0] = rowcol3(&a.fMat[6], &b.fMat[0]);
|
||||
tmp.fMat[kMPersp1] = rowcol3(&a.fMat[6], &b.fMat[1]);
|
||||
tmp.fMat[kMPersp2] = rowcol3(&a.fMat[6], &b.fMat[2]);
|
||||
|
||||
normalize_perspective(tmp.fMat);
|
||||
tmp.setTypeMask(kUnknown_Mask);
|
||||
} else { // not perspective
|
||||
if (!fixmuladdmul(a.fMat[kMScaleX], b.fMat[kMScaleX],
|
||||
a.fMat[kMSkewX], b.fMat[kMSkewY], &tmp.fMat[kMScaleX])) {
|
||||
return false;
|
||||
}
|
||||
if (!fixmuladdmul(a.fMat[kMScaleX], b.fMat[kMSkewX],
|
||||
a.fMat[kMSkewX], b.fMat[kMScaleY], &tmp.fMat[kMSkewX])) {
|
||||
return false;
|
||||
}
|
||||
if (!fixmuladdmul(a.fMat[kMScaleX], b.fMat[kMTransX],
|
||||
a.fMat[kMSkewX], b.fMat[kMTransY], &tmp.fMat[kMTransX])) {
|
||||
return false;
|
||||
}
|
||||
if (negifaddoverflows(tmp.fMat[kMTransX], tmp.fMat[kMTransX],
|
||||
a.fMat[kMTransX]) < 0) {
|
||||
return false;
|
||||
}
|
||||
tmp.fMat[kMScaleX] = muladdmul(a.fMat[kMScaleX],
|
||||
b.fMat[kMScaleX],
|
||||
a.fMat[kMSkewX],
|
||||
b.fMat[kMSkewY]);
|
||||
|
||||
if (!fixmuladdmul(a.fMat[kMSkewY], b.fMat[kMScaleX],
|
||||
a.fMat[kMScaleY], b.fMat[kMSkewY], &tmp.fMat[kMSkewY])) {
|
||||
return false;
|
||||
}
|
||||
if (!fixmuladdmul(a.fMat[kMSkewY], b.fMat[kMSkewX],
|
||||
a.fMat[kMScaleY], b.fMat[kMScaleY], &tmp.fMat[kMScaleY])) {
|
||||
return false;
|
||||
}
|
||||
if (!fixmuladdmul(a.fMat[kMSkewY], b.fMat[kMTransX],
|
||||
a.fMat[kMScaleY], b.fMat[kMTransY], &tmp.fMat[kMTransY])) {
|
||||
return false;
|
||||
}
|
||||
if (negifaddoverflows(tmp.fMat[kMTransY], tmp.fMat[kMTransY],
|
||||
a.fMat[kMTransY]) < 0) {
|
||||
return false;
|
||||
}
|
||||
tmp.fMat[kMSkewX] = muladdmul(a.fMat[kMScaleX],
|
||||
b.fMat[kMSkewX],
|
||||
a.fMat[kMSkewX],
|
||||
b.fMat[kMScaleY]);
|
||||
|
||||
tmp.fMat[kMTransX] = muladdmul(a.fMat[kMScaleX],
|
||||
b.fMat[kMTransX],
|
||||
a.fMat[kMSkewX],
|
||||
b.fMat[kMTransY]);
|
||||
|
||||
tmp.fMat[kMTransX] += a.fMat[kMTransX];
|
||||
|
||||
tmp.fMat[kMSkewY] = muladdmul(a.fMat[kMSkewY],
|
||||
b.fMat[kMScaleX],
|
||||
a.fMat[kMScaleY],
|
||||
b.fMat[kMSkewY]);
|
||||
|
||||
tmp.fMat[kMScaleY] = muladdmul(a.fMat[kMSkewY],
|
||||
b.fMat[kMSkewX],
|
||||
a.fMat[kMScaleY],
|
||||
b.fMat[kMScaleY]);
|
||||
|
||||
tmp.fMat[kMTransY] = muladdmul(a.fMat[kMSkewY],
|
||||
b.fMat[kMTransX],
|
||||
a.fMat[kMScaleY],
|
||||
b.fMat[kMTransY]);
|
||||
|
||||
tmp.fMat[kMTransY] += a.fMat[kMTransY];
|
||||
tmp.fMat[kMPersp0] = tmp.fMat[kMPersp1] = 0;
|
||||
tmp.fMat[kMPersp2] = 1;
|
||||
//SkDebugf("Concat mat non-persp type: %d\n", tmp.getType());
|
||||
@ -699,19 +673,22 @@ bool SkMatrix::setConcat(const SkMatrix& a, const SkMatrix& b) {
|
||||
}
|
||||
*this = tmp;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SkMatrix::preConcat(const SkMatrix& mat) {
|
||||
void SkMatrix::preConcat(const SkMatrix& mat) {
|
||||
// check for identity first, so we don't do a needless copy of ourselves
|
||||
// to ourselves inside setConcat()
|
||||
return mat.isIdentity() || this->setConcat(*this, mat);
|
||||
if(!mat.isIdentity()) {
|
||||
this->setConcat(*this, mat);
|
||||
}
|
||||
}
|
||||
|
||||
bool SkMatrix::postConcat(const SkMatrix& mat) {
|
||||
void SkMatrix::postConcat(const SkMatrix& mat) {
|
||||
// check for identity first, so we don't do a needless copy of ourselves
|
||||
// to ourselves inside setConcat()
|
||||
return mat.isIdentity() || this->setConcat(mat, *this);
|
||||
if (!mat.isIdentity()) {
|
||||
this->setConcat(mat, *this);
|
||||
}
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
@ -1468,10 +1445,7 @@ bool SkMatrix::setPolyToPoly(const SkPoint src[], const SkPoint dst[],
|
||||
if (!proc(dst, &tempMap, scale)) {
|
||||
return false;
|
||||
}
|
||||
if (!result.setConcat(tempMap, result)) {
|
||||
return false;
|
||||
}
|
||||
*this = result;
|
||||
this->setConcat(tempMap, result);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -62,29 +62,29 @@ public:
|
||||
fMatrix.reset();
|
||||
}
|
||||
|
||||
bool preTranslate(SkScalar dx, SkScalar dy) {
|
||||
void preTranslate(SkScalar dx, SkScalar dy) {
|
||||
fMatrixID = -1;
|
||||
return fMatrix.preTranslate(dx, dy);
|
||||
fMatrix.preTranslate(dx, dy);
|
||||
}
|
||||
|
||||
bool preScale(SkScalar sx, SkScalar sy) {
|
||||
void preScale(SkScalar sx, SkScalar sy) {
|
||||
fMatrixID = -1;
|
||||
return fMatrix.preScale(sx, sy);
|
||||
fMatrix.preScale(sx, sy);
|
||||
}
|
||||
|
||||
bool preRotate(SkScalar degrees) {
|
||||
void preRotate(SkScalar degrees) {
|
||||
fMatrixID = -1;
|
||||
return fMatrix.preRotate(degrees);
|
||||
fMatrix.preRotate(degrees);
|
||||
}
|
||||
|
||||
bool preSkew(SkScalar sx, SkScalar sy) {
|
||||
void preSkew(SkScalar sx, SkScalar sy) {
|
||||
fMatrixID = -1;
|
||||
return fMatrix.preSkew(sx, sy);
|
||||
fMatrix.preSkew(sx, sy);
|
||||
}
|
||||
|
||||
bool preConcat(const SkMatrix& matrix) {
|
||||
void preConcat(const SkMatrix& matrix) {
|
||||
fMatrixID = -1;
|
||||
return fMatrix.preConcat(matrix);
|
||||
fMatrix.preConcat(matrix);
|
||||
}
|
||||
|
||||
void setMatrix(const SkMatrix& matrix) {
|
||||
@ -285,29 +285,29 @@ public:
|
||||
|
||||
void restore();
|
||||
|
||||
bool translate(SkScalar dx, SkScalar dy) {
|
||||
void translate(SkScalar dx, SkScalar dy) {
|
||||
this->call(kMatrix_CallType);
|
||||
return fCurMCState->fMatrixInfo->preTranslate(dx, dy);
|
||||
fCurMCState->fMatrixInfo->preTranslate(dx, dy);
|
||||
}
|
||||
|
||||
bool scale(SkScalar sx, SkScalar sy) {
|
||||
void scale(SkScalar sx, SkScalar sy) {
|
||||
this->call(kMatrix_CallType);
|
||||
return fCurMCState->fMatrixInfo->preScale(sx, sy);
|
||||
fCurMCState->fMatrixInfo->preScale(sx, sy);
|
||||
}
|
||||
|
||||
bool rotate(SkScalar degrees) {
|
||||
void rotate(SkScalar degrees) {
|
||||
this->call(kMatrix_CallType);
|
||||
return fCurMCState->fMatrixInfo->preRotate(degrees);
|
||||
fCurMCState->fMatrixInfo->preRotate(degrees);
|
||||
}
|
||||
|
||||
bool skew(SkScalar sx, SkScalar sy) {
|
||||
void skew(SkScalar sx, SkScalar sy) {
|
||||
this->call(kMatrix_CallType);
|
||||
return fCurMCState->fMatrixInfo->preSkew(sx, sy);
|
||||
fCurMCState->fMatrixInfo->preSkew(sx, sy);
|
||||
}
|
||||
|
||||
bool concat(const SkMatrix& matrix) {
|
||||
void concat(const SkMatrix& matrix) {
|
||||
this->call(kMatrix_CallType);
|
||||
return fCurMCState->fMatrixInfo->preConcat(matrix);
|
||||
fCurMCState->fMatrixInfo->preConcat(matrix);
|
||||
}
|
||||
|
||||
void setMatrix(const SkMatrix& matrix) {
|
||||
|
@ -1696,9 +1696,7 @@ void SkXPSDevice::drawPath(const SkDraw& d,
|
||||
}
|
||||
platonicPath.transform(*prePathMatrix, skeletalPath);
|
||||
} else {
|
||||
if (!matrix.preConcat(*prePathMatrix)) {
|
||||
return;
|
||||
}
|
||||
matrix.preConcat(*prePathMatrix);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -233,12 +233,7 @@ bool SkGradientShaderBase::setContext(const SkBitmap& device,
|
||||
|
||||
const SkMatrix& inverse = this->getTotalInverse();
|
||||
|
||||
if (!fDstToIndex.setConcat(fPtsToUnit, inverse)) {
|
||||
// need to keep our set/end context calls balanced.
|
||||
this->INHERITED::endContext();
|
||||
return false;
|
||||
}
|
||||
|
||||
fDstToIndex.setConcat(fPtsToUnit, inverse);
|
||||
fDstToIndexProc = fDstToIndex.getMapXYProc();
|
||||
fDstToIndexClass = (uint8_t)SkShader::ComputeMatrixClass(fDstToIndex);
|
||||
|
||||
|
@ -983,10 +983,7 @@ void SkPDFDevice::drawPath(const SkDraw& d, const SkPath& origPath,
|
||||
}
|
||||
origPath.transform(*prePathMatrix, pathPtr);
|
||||
} else {
|
||||
if (!matrix.preConcat(*prePathMatrix)) {
|
||||
// TODO(edisonn): report somehow why we failed?
|
||||
return;
|
||||
}
|
||||
matrix.preConcat(*prePathMatrix);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -312,14 +312,11 @@ TEST_STEP(NAME, NAME##TestStep )
|
||||
// Basic test steps for most virtual methods in SkCanvas that draw or affect
|
||||
// the state of the canvas.
|
||||
|
||||
SIMPLE_TEST_STEP_WITH_ASSERT(Translate,
|
||||
translate(SkIntToScalar(1), SkIntToScalar(2)));
|
||||
SIMPLE_TEST_STEP_WITH_ASSERT(Scale,
|
||||
scale(SkIntToScalar(1), SkIntToScalar(2)));
|
||||
SIMPLE_TEST_STEP_WITH_ASSERT(Rotate, rotate(SkIntToScalar(1)));
|
||||
SIMPLE_TEST_STEP_WITH_ASSERT(Skew,
|
||||
skew(SkIntToScalar(1), SkIntToScalar(2)));
|
||||
SIMPLE_TEST_STEP_WITH_ASSERT(Concat, concat(kTestMatrix));
|
||||
SIMPLE_TEST_STEP(Translate, translate(SkIntToScalar(1), SkIntToScalar(2)));
|
||||
SIMPLE_TEST_STEP(Scale, scale(SkIntToScalar(1), SkIntToScalar(2)));
|
||||
SIMPLE_TEST_STEP(Rotate, rotate(SkIntToScalar(1)));
|
||||
SIMPLE_TEST_STEP(Skew, skew(SkIntToScalar(1), SkIntToScalar(2)));
|
||||
SIMPLE_TEST_STEP(Concat, concat(kTestMatrix));
|
||||
SIMPLE_TEST_STEP(SetMatrix, setMatrix(kTestMatrix));
|
||||
SIMPLE_TEST_STEP(ClipRect, clipRect(kTestRect));
|
||||
SIMPLE_TEST_STEP(ClipPath, clipPath(kTestPath));
|
||||
|
Loading…
Reference in New Issue
Block a user