Revert of remove colorfilter native-565 support. complicating w/ no real value. (patchset #2 id:20001 of https://codereview.chromium.org/1015533011/)

Reason for revert:
skia/ext/benchmarking_canvas.cc references HasFilter16 :(

Original issue's description:
> remove colorfilter native-565 support. complicating w/ no real value.
>
> BUG=skia:
> TBR=
>
> Committed: https://skia.googlesource.com/skia/+/2151353d161fe389cdc0db62cfe1932c7680f710

TBR=reed@chromium.org
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:

Review URL: https://codereview.chromium.org/1022673007
This commit is contained in:
reed 2015-03-24 05:18:09 -07:00 committed by Commit bot
parent b67eb2f9b9
commit 92b47c4901
8 changed files with 136 additions and 18 deletions

View File

@ -68,15 +68,31 @@ public:
@param count the number of entries in the src[] and result[] arrays
@param result written by the filter
*/
virtual void filterSpan(const SkPMColor src[], int count, SkPMColor result[]) const = 0;
virtual void filterSpan(const SkPMColor src[], int count,
SkPMColor result[]) const = 0;
/** Called with a scanline of colors, as if there was a shader installed.
The implementation writes out its filtered version into result[].
Note: shader and result may be the same buffer.
@param src array of colors, possibly generated by a shader
@param count the number of entries in the src[] and result[] arrays
@param result written by the filter
*/
virtual void filterSpan16(const uint16_t shader[], int count,
uint16_t result[]) const;
enum Flags {
/** If set the filter methods will not change the alpha channel of the colors.
/** If set the filter methods will not change the alpha channel of the
colors.
*/
kAlphaUnchanged_Flag = 0x01,
/** If set, this subclass implements filterSpan16(). If this flag is
set, then kAlphaUnchanged_Flag must also be set.
*/
kHasFilter16_Flag = 0x02
};
/** Returns the flags for this filter. Override in subclasses to return custom flags.
/** Returns the flags for this filter. Override in subclasses to return
custom flags.
*/
virtual uint32_t getFlags() const { return 0; }

View File

@ -20,7 +20,9 @@ public:
return SkNEW_ARGS(SkColorMatrixFilter, (array));
}
// overrides from SkColorFilter
void filterSpan(const SkPMColor src[], int count, SkPMColor[]) const SK_OVERRIDE;
void filterSpan16(const uint16_t src[], int count, uint16_t[]) const SK_OVERRIDE;
uint32_t getFlags() const SK_OVERRIDE;
bool asColorMatrix(SkScalar matrix[20]) const SK_OVERRIDE;
SkColorFilter* newComposed(const SkColorFilter*) const SK_OVERRIDE;

View File

@ -28,6 +28,7 @@ public:
bool asColorMode(SkColor*, SkXfermode::Mode*) const SK_OVERRIDE;
uint32_t getFlags() const SK_OVERRIDE;
void filterSpan(const SkPMColor shader[], int count, SkPMColor result[]) const SK_OVERRIDE;
void filterSpan16(const uint16_t shader[], int count, uint16_t result[]) const SK_OVERRIDE;
#ifndef SK_IGNORE_TO_STRING
void toString(SkString* str) const SK_OVERRIDE {
@ -52,6 +53,7 @@ private:
// cache
SkPMColor fPMColor;
SkXfermodeProc fProc;
SkXfermodeProc16 fProc16;
void updateCache();

View File

@ -22,6 +22,15 @@ bool SkColorFilter::asComponentTable(SkBitmap*) const {
return false;
}
void SkColorFilter::filterSpan16(const uint16_t s[], int count, uint16_t d[]) const {
SkASSERT(this->getFlags() & SkColorFilter::kHasFilter16_Flag);
SkDEBUGFAIL("missing implementation of SkColorFilter::filterSpan16");
if (d != s) {
memcpy(d, s, count * sizeof(uint16_t));
}
}
SkColor SkColorFilter::filterColor(SkColor c) const {
SkPMColor dst, src = SkPreMultiplyColor(c);
this->filterSpan(&src, 1, &dst);
@ -52,6 +61,12 @@ public:
fOuter->filterSpan(result, count, result);
}
void filterSpan16(const uint16_t shader[], int count, uint16_t result[]) const SK_OVERRIDE {
SkASSERT(this->getFlags() & kHasFilter16_Flag);
fInner->filterSpan16(shader, count, result);
fOuter->filterSpan16(result, count, result);
}
#ifndef SK_IGNORE_TO_STRING
void toString(SkString* str) const SK_OVERRIDE {
SkString outerS, innerS;

View File

@ -46,12 +46,13 @@ uint32_t SkFilterShader::FilterShaderContext::getFlags() const {
uint32_t shaderF = fShaderContext->getFlags();
uint32_t filterF = filterShader.fFilter->getFlags();
// filters don't support 16bit, so clear the matching bit in the shader
shaderF &= ~SkShader::kHasSpan16_Flag;
// if the filter doesn't support 16bit, clear the matching bit in the shader
if (!(filterF & SkColorFilter::kHasFilter16_Flag)) {
shaderF &= ~SkShader::kHasSpan16_Flag;
}
// if the filter might change alpha, clear the opaque flag in the shader
if (!(filterF & SkColorFilter::kAlphaUnchanged_Flag)) {
shaderF &= ~SkShader::kOpaqueAlpha_Flag;
shaderF &= ~(SkShader::kOpaqueAlpha_Flag | SkShader::kHasSpan16_Flag);
}
return shaderF;
}
@ -86,6 +87,16 @@ void SkFilterShader::FilterShaderContext::shadeSpan(int x, int y, SkPMColor resu
filterShader.fFilter->filterSpan(result, count, result);
}
void SkFilterShader::FilterShaderContext::shadeSpan16(int x, int y, uint16_t result[], int count) {
const SkFilterShader& filterShader = static_cast<const SkFilterShader&>(fShader);
SkASSERT(fShaderContext->getFlags() & SkShader::kHasSpan16_Flag);
SkASSERT(filterShader.fFilter->getFlags() & SkColorFilter::kHasFilter16_Flag);
fShaderContext->shadeSpan16(x, y, result, count);
filterShader.fFilter->filterSpan16(result, count, result);
}
#ifndef SK_IGNORE_TO_STRING
void SkFilterShader::toString(SkString* str) const {
str->append("SkFilterShader: (");

View File

@ -28,6 +28,7 @@ public:
uint32_t getFlags() const SK_OVERRIDE;
void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE;
void shadeSpan16(int x, int y, uint16_t[], int count) SK_OVERRIDE;
void set3DMask(const SkMask* mask) SK_OVERRIDE {
// forward to our proxy

View File

@ -27,14 +27,7 @@ bool SkModeColorFilter::asColorMode(SkColor* color, SkXfermode::Mode* mode) cons
}
uint32_t SkModeColorFilter::getFlags() const {
switch (fMode) {
case SkXfermode::kDst_Mode: //!< [Da, Dc]
case SkXfermode::kSrcATop_Mode: //!< [Da, Sc * Da + (1 - Sa) * Dc]
return kAlphaUnchanged_Flag;
default:
break;
}
return 0;
return fProc16 ? (kAlphaUnchanged_Flag | kHasFilter16_Flag) : 0;
}
void SkModeColorFilter::filterSpan(const SkPMColor shader[], int count, SkPMColor result[]) const {
@ -46,6 +39,16 @@ void SkModeColorFilter::filterSpan(const SkPMColor shader[], int count, SkPMColo
}
}
void SkModeColorFilter::filterSpan16(const uint16_t shader[], int count, uint16_t result[]) const {
SkASSERT(this->getFlags() & kHasFilter16_Flag);
SkPMColor color = fPMColor;
SkXfermodeProc16 proc16 = fProc16;
for (int i = 0; i < count; i++) {
result[i] = proc16(color, shader[i]);
}
}
void SkModeColorFilter::flatten(SkWriteBuffer& buffer) const {
buffer.writeColor(fColor);
buffer.writeUInt(fMode);
@ -54,6 +57,7 @@ void SkModeColorFilter::flatten(SkWriteBuffer& buffer) const {
void SkModeColorFilter::updateCache() {
fPMColor = SkPreMultiplyColor(fColor);
fProc = SkXfermode::GetProc(fMode);
fProc16 = SkXfermode::GetProc16(fMode, fColor);
}
SkFlattenable* SkModeColorFilter::CreateProc(SkReadBuffer& buffer) {
@ -384,10 +388,25 @@ class Src_SkModeColorFilter : public SkModeColorFilter {
public:
Src_SkModeColorFilter(SkColor color) : INHERITED(color, SkXfermode::kSrc_Mode) {}
void filterSpan(const SkPMColor shader[], int count, SkPMColor result[]) const SK_OVERRIDE {
uint32_t getFlags() const SK_OVERRIDE {
if (SkGetPackedA32(this->getPMColor()) == 0xFF) {
return kAlphaUnchanged_Flag | kHasFilter16_Flag;
} else {
return 0;
}
}
virtual void filterSpan(const SkPMColor shader[], int count,
SkPMColor result[]) const SK_OVERRIDE {
sk_memset32(result, this->getPMColor(), count);
}
virtual void filterSpan16(const uint16_t shader[], int count,
uint16_t result[]) const SK_OVERRIDE {
SkASSERT(this->getFlags() & kHasFilter16_Flag);
sk_memset16(result, SkPixel32ToPixel16(this->getPMColor()), count);
}
private:
typedef SkModeColorFilter INHERITED;
};
@ -399,10 +418,25 @@ public:
fColor32Proc = SkBlitRow::ColorProcFactory();
}
void filterSpan(const SkPMColor shader[], int count, SkPMColor result[]) const SK_OVERRIDE {
uint32_t getFlags() const SK_OVERRIDE {
if (SkGetPackedA32(this->getPMColor()) == 0xFF) {
return kAlphaUnchanged_Flag | kHasFilter16_Flag;
} else {
return 0;
}
}
virtual void filterSpan(const SkPMColor shader[], int count,
SkPMColor result[]) const SK_OVERRIDE {
fColor32Proc(result, shader, count, this->getPMColor());
}
virtual void filterSpan16(const uint16_t shader[], int count,
uint16_t result[]) const SK_OVERRIDE {
SkASSERT(this->getFlags() & kHasFilter16_Flag);
sk_memset16(result, SkPixel32ToPixel16(this->getPMColor()), count);
}
private:
SkBlitRow::ColorProc fColor32Proc;

View File

@ -139,6 +139,9 @@ static void Add16(const SkColorMatrixFilter::State& state,
result[3] = a;
}
#define kNO_ALPHA_FLAGS (SkColorFilter::kAlphaUnchanged_Flag | \
SkColorFilter::kHasFilter16_Flag)
// src is [20] but some compilers won't accept __restrict__ on anything
// but an raw pointer or reference
void SkColorMatrixFilter::initState(const SkScalar* SK_RESTRICT src) {
@ -180,7 +183,7 @@ void SkColorMatrixFilter::initState(const SkScalar* SK_RESTRICT src) {
fProc = shiftIs16 ? General16 : General;
fFlags = changesAlpha ? 0 : SkColorFilter::kAlphaUnchanged_Flag;
} else {
fFlags = SkColorFilter::kAlphaUnchanged_Flag;
fFlags = kNO_ALPHA_FLAGS;
int32_t needsScale = (array[SkColorMatrix::kR_Scale] - one) |
(array[SkColorMatrix::kG_Scale] - one) |
@ -362,6 +365,40 @@ void SkColorMatrixFilter::filterSpan(const SkPMColor src[], int count, SkPMColor
}
}
void SkColorMatrixFilter::filterSpan16(const uint16_t src[], int count,
uint16_t dst[]) const {
SkASSERT(fFlags & SkColorFilter::kHasFilter16_Flag);
Proc proc = fProc;
const State& state = fState;
int32_t result[4];
if (NULL == proc) {
if (src != dst) {
memcpy(dst, src, count * sizeof(uint16_t));
}
return;
}
for (int i = 0; i < count; i++) {
uint16_t c = src[i];
// expand to 8bit components (since our matrix translate is 8bit biased
unsigned r = SkPacked16ToR32(c);
unsigned g = SkPacked16ToG32(c);
unsigned b = SkPacked16ToB32(c);
proc(state, r, g, b, 0, result);
r = pin(result[0], SK_R32_MASK);
g = pin(result[1], SK_G32_MASK);
b = pin(result[2], SK_B32_MASK);
// now packed it back down to 16bits (hmmm, could dither...)
dst[i] = SkPack888ToRGB16(r, g, b);
}
}
///////////////////////////////////////////////////////////////////////////////
void SkColorMatrixFilter::flatten(SkWriteBuffer& buffer) const {