Remove the unused 16-bit gradient cache

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2343863002

Review-Url: https://codereview.chromium.org/2343863002
This commit is contained in:
brianosman 2016-09-15 08:40:21 -07:00 committed by Commit bot
parent 9f1f6e2c28
commit 93110a84aa
2 changed files with 5 additions and 115 deletions

View File

@ -306,69 +306,15 @@ SkGradientShaderBase::GradientShaderCache::GradientShaderCache(
, fCacheDither(dither)
, fShader(shader)
{
// Only initialize the cache in getCache16/32.
fCache16 = nullptr;
// Only initialize the cache in getCache32.
fCache32 = nullptr;
fCache16Storage = nullptr;
fCache32PixelRef = nullptr;
}
SkGradientShaderBase::GradientShaderCache::~GradientShaderCache() {
sk_free(fCache16Storage);
SkSafeUnref(fCache32PixelRef);
}
#define Fixed_To_Dot8(x) (((x) + 0x80) >> 8)
/** We take the original colors, not our premultiplied PMColors, since we can
build a 16bit table as long as the original colors are opaque, even if the
paint specifies a non-opaque alpha.
*/
void SkGradientShaderBase::GradientShaderCache::Build16bitCache(
uint16_t cache[], SkColor c0, SkColor c1, int count, bool dither) {
SkASSERT(count > 1);
SkASSERT(SkColorGetA(c0) == 0xFF);
SkASSERT(SkColorGetA(c1) == 0xFF);
SkFixed r = SkColorGetR(c0);
SkFixed g = SkColorGetG(c0);
SkFixed b = SkColorGetB(c0);
SkFixed dr = SkIntToFixed(SkColorGetR(c1) - r) / (count - 1);
SkFixed dg = SkIntToFixed(SkColorGetG(c1) - g) / (count - 1);
SkFixed db = SkIntToFixed(SkColorGetB(c1) - b) / (count - 1);
r = SkIntToFixed(r) + 0x8000;
g = SkIntToFixed(g) + 0x8000;
b = SkIntToFixed(b) + 0x8000;
if (dither) {
do {
unsigned rr = r >> 16;
unsigned gg = g >> 16;
unsigned bb = b >> 16;
cache[0] = SkPackRGB16(SkR32ToR16(rr), SkG32ToG16(gg), SkB32ToB16(bb));
cache[kCache16Count] = SkDitherPack888ToRGB16(rr, gg, bb);
cache += 1;
r += dr;
g += dg;
b += db;
} while (--count != 0);
} else {
do {
unsigned rr = r >> 16;
unsigned gg = g >> 16;
unsigned bb = b >> 16;
cache[0] = SkPackRGB16(SkR32ToR16(rr), SkG32ToG16(gg), SkB32ToB16(bb));
cache[kCache16Count] = cache[0];
cache += 1;
r += dr;
g += dg;
b += db;
} while (--count != 0);
}
}
/*
* r,g,b used to be SkFixed, but on gcc (4.2.1 mac and 4.6.3 goobuntu) in
* release builds, we saw a compiler error where the 0xFF parameter in
@ -525,39 +471,6 @@ static inline int SkFixedToFFFF(SkFixed x) {
return x - (x >> 16);
}
const uint16_t* SkGradientShaderBase::GradientShaderCache::getCache16() {
fCache16InitOnce(SkGradientShaderBase::GradientShaderCache::initCache16, this);
SkASSERT(fCache16);
return fCache16;
}
void SkGradientShaderBase::GradientShaderCache::initCache16(GradientShaderCache* cache) {
// double the count for dither entries
const int entryCount = kCache16Count * 2;
const size_t allocSize = sizeof(uint16_t) * entryCount;
SkASSERT(nullptr == cache->fCache16Storage);
cache->fCache16Storage = (uint16_t*)sk_malloc_throw(allocSize);
cache->fCache16 = cache->fCache16Storage;
if (cache->fShader.fColorCount == 2) {
Build16bitCache(cache->fCache16, cache->fShader.fOrigColors[0],
cache->fShader.fOrigColors[1], kCache16Count, cache->fCacheDither);
} else {
Rec* rec = cache->fShader.fRecs;
int prevIndex = 0;
for (int i = 1; i < cache->fShader.fColorCount; i++) {
int nextIndex = SkFixedToFFFF(rec[i].fPos) >> kCache16Shift;
SkASSERT(nextIndex < kCache16Count);
if (nextIndex > prevIndex)
Build16bitCache(cache->fCache16 + prevIndex, cache->fShader.fOrigColors[i-1],
cache->fShader.fOrigColors[i], nextIndex - prevIndex + 1,
cache->fCacheDither);
prevIndex = nextIndex;
}
}
}
const SkPMColor* SkGradientShaderBase::GradientShaderCache::getCache32() {
fCache32InitOnce(SkGradientShaderBase::GradientShaderCache::initCache32, this);
SkASSERT(fCache32);

View File

@ -117,13 +117,12 @@ public:
SkGradientShaderBase(const Descriptor& desc, const SkMatrix& ptsToUnit);
virtual ~SkGradientShaderBase();
// The cache is initialized on-demand when getCache16/32 is called.
// The cache is initialized on-demand when getCache32 is called.
class GradientShaderCache : public SkRefCnt {
public:
GradientShaderCache(U8CPU alpha, bool dither, const SkGradientShaderBase& shader);
~GradientShaderCache();
const uint16_t* getCache16();
const SkPMColor* getCache32();
SkMallocPixelRef* getCache32PixelRef() const { return fCache32PixelRef; }
@ -132,12 +131,9 @@ public:
bool getDither() const { return fCacheDither; }
private:
// Working pointers. If either is nullptr, we need to recompute the corresponding
// cache values.
uint16_t* fCache16;
// Working pointer. If it's nullptr, we need to recompute the cache values.
SkPMColor* fCache32;
uint16_t* fCache16Storage; // Storage for fCache16, allocated on demand.
SkMallocPixelRef* fCache32PixelRef;
const unsigned fCacheAlpha; // The alpha value we used when we computed the cache.
// Larger than 8bits so we can store uninitialized
@ -146,14 +142,11 @@ public:
const SkGradientShaderBase& fShader;
// Make sure we only initialize the caches once.
SkOnce fCache16InitOnce,
fCache32InitOnce;
// Make sure we only initialize the cache once.
SkOnce fCache32InitOnce;
static void initCache16(GradientShaderCache* cache);
static void initCache32(GradientShaderCache* cache);
static void Build16bitCache(uint16_t[], SkColor c0, SkColor c1, int count, bool dither);
static void Build32bitCache(SkPMColor[], SkColor c0, SkColor c1, int count,
U8CPU alpha, uint32_t gradFlags, bool dither);
};
@ -182,13 +175,6 @@ public:
void getGradientTableBitmap(SkBitmap*) const;
enum {
/// Seems like enough for visual accuracy. TODO: if pos[] deserves
/// it, use a larger cache.
kCache16Bits = 8,
kCache16Count = (1 << kCache16Bits),
kCache16Shift = 16 - kCache16Bits,
kSqrt16Shift = 8 - kCache16Bits,
/// Seems like enough for visual accuracy. TODO: if pos[] deserves
/// it, use a larger cache.
kCache32Bits = 8,
@ -199,7 +185,6 @@ public:
/// This value is used to *read* the dither cache; it may be 0
/// if dithering is disabled.
kDitherStride32 = kCache32Count,
kDitherStride16 = kCache16Count,
};
uint32_t getGradFlags() const { return fGradFlags; }
@ -276,14 +261,6 @@ static inline int next_dither_toggle(int toggle) {
return toggle ^ SkGradientShaderBase::kDitherStride32;
}
static inline int init_dither_toggle16(int x, int y) {
return ((x ^ y) & 1) * SkGradientShaderBase::kDitherStride16;
}
static inline int next_dither_toggle16(int toggle) {
return toggle ^ SkGradientShaderBase::kDitherStride16;
}
///////////////////////////////////////////////////////////////////////////////
#if SK_SUPPORT_GPU