Always round text position correctly.
https://codereview.appspot.com/7383049/ Will require rebaseline of fontscaler GM. Must add SK_IGNORE_SUBPIXEL_AXIS_ALIGN_FIX to Chromium until ~150 layout tests can be rebaselined. git-svn-id: http://skia.googlecode.com/svn/trunk@7842 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -1606,6 +1606,12 @@ SkDraw1Glyph::Proc SkDraw1Glyph::init(const SkDraw* draw, SkBlitter* blitter,
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fBlitter = blitter;
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fCache = cache;
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if (cache->isSubpixel()) {
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fHalfSampleX = fHalfSampleY = (SK_FixedHalf >> SkGlyph::kSubBits);
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} else {
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fHalfSampleX = fHalfSampleY = SK_FixedHalf;
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}
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if (hasCustomD1GProc(*draw)) {
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// todo: fix this assumption about clips w/ custom
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fClip = draw->fClip;
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@ -1662,15 +1668,13 @@ void SkDraw::drawText(const char text[], size_t byteLength,
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SkDrawCacheProc glyphCacheProc = paint.getDrawCacheProc();
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const SkMatrix* matrix = fMatrix;
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SkAutoGlyphCache autoCache(paint, &fDevice->fLeakyProperties, matrix);
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SkAutoGlyphCache autoCache(paint, &fDevice->fLeakyProperties, fMatrix);
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SkGlyphCache* cache = autoCache.getCache();
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// transform our starting point
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{
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SkPoint loc;
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matrix->mapXY(x, y, &loc);
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fMatrix->mapXY(x, y, &loc);
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x = loc.fX;
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y = loc.fY;
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}
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@ -1692,33 +1696,13 @@ void SkDraw::drawText(const char text[], size_t byteLength,
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y -= stopY;
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}
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SkFixed fx = SkScalarToFixed(x);
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SkFixed fy = SkScalarToFixed(y);
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const char* stop = text + byteLength;
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SkFixed fxMask = ~0;
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SkFixed fyMask = ~0;
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if (cache->isSubpixel()) {
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SkAxisAlignment baseline = SkComputeAxisAlignmentForHText(*matrix);
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if (kX_SkAxisAlignment == baseline) {
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fyMask = 0;
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} else if (kY_SkAxisAlignment == baseline) {
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fxMask = 0;
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}
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// apply bias here to avoid adding 1/2 the sampling frequency in the loop
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fx += SK_FixedHalf >> SkGlyph::kSubBits;
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fy += SK_FixedHalf >> SkGlyph::kSubBits;
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} else {
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fx += SK_FixedHalf;
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fy += SK_FixedHalf;
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}
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SkAAClipBlitter aaBlitter;
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SkAutoBlitterChoose blitterChooser;
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SkBlitter* blitter = NULL;
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if (needsRasterTextBlit(*this)) {
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blitterChooser.choose(*fBitmap, *matrix, paint);
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blitterChooser.choose(*fBitmap, *fMatrix, paint);
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blitter = blitterChooser.get();
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if (fRC->isAA()) {
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aaBlitter.init(blitter, &fRC->aaRgn());
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@ -1730,6 +1714,22 @@ void SkDraw::drawText(const char text[], size_t byteLength,
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SkDraw1Glyph d1g;
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SkDraw1Glyph::Proc proc = d1g.init(this, blitter, cache);
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SkFixed fxMask = ~0;
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SkFixed fyMask = ~0;
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if (cache->isSubpixel()) {
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SkAxisAlignment baseline = SkComputeAxisAlignmentForHText(*fMatrix);
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if (kX_SkAxisAlignment == baseline) {
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fyMask = 0;
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d1g.fHalfSampleY = SK_FixedHalf;
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} else if (kY_SkAxisAlignment == baseline) {
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fxMask = 0;
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d1g.fHalfSampleX = SK_FixedHalf;
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}
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}
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SkFixed fx = SkScalarToFixed(x) + d1g.fHalfSampleX;
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SkFixed fy = SkScalarToFixed(y) + d1g.fHalfSampleY;
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while (text < stop) {
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const SkGlyph& glyph = glyphCacheProc(cache, &text, fx & fxMask, fy & fyMask);
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@ -1855,17 +1855,15 @@ void SkDraw::drawPosText(const char text[], size_t byteLength,
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return;
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}
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const SkMatrix* matrix = fMatrix;
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SkDrawCacheProc glyphCacheProc = paint.getDrawCacheProc();
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SkAutoGlyphCache autoCache(paint, &fDevice->fLeakyProperties, matrix);
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SkAutoGlyphCache autoCache(paint, &fDevice->fLeakyProperties, fMatrix);
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SkGlyphCache* cache = autoCache.getCache();
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SkAAClipBlitterWrapper wrapper;
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SkAutoBlitterChoose blitterChooser;
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SkBlitter* blitter = NULL;
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if (needsRasterTextBlit(*this)) {
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blitterChooser.choose(*fBitmap, *matrix, paint);
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blitterChooser.choose(*fBitmap, *fMatrix, paint);
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blitter = blitterChooser.get();
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if (fRC->isAA()) {
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wrapper.init(*fRC, blitter);
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@ -1877,29 +1875,33 @@ void SkDraw::drawPosText(const char text[], size_t byteLength,
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AlignProc alignProc = pick_align_proc(paint.getTextAlign());
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SkDraw1Glyph d1g;
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SkDraw1Glyph::Proc proc = d1g.init(this, blitter, cache);
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TextMapState tms(*matrix, constY);
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TextMapState tms(*fMatrix, constY);
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TextMapState::Proc tmsProc = tms.pickProc(scalarsPerPosition);
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if (cache->isSubpixel()) {
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// maybe we should skip the rounding if linearText is set
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SkAxisAlignment roundBaseline = SkComputeAxisAlignmentForHText(*matrix);
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SkAxisAlignment baseline = SkComputeAxisAlignmentForHText(*fMatrix);
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SkFixed fxMask = ~0;
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SkFixed fyMask = ~0;
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if (kX_SkAxisAlignment == baseline) {
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fyMask = 0;
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#ifndef SK_IGNORE_SUBPIXEL_AXIS_ALIGN_FIX
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d1g.fHalfSampleY = SK_FixedHalf;
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#endif
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} else if (kY_SkAxisAlignment == baseline) {
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fxMask = 0;
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#ifndef SK_IGNORE_SUBPIXEL_AXIS_ALIGN_FIX
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d1g.fHalfSampleX = SK_FixedHalf;
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#endif
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}
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if (SkPaint::kLeft_Align == paint.getTextAlign()) {
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while (text < stop) {
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tmsProc(tms, pos);
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SkFixed fx = SkScalarToFixed(tms.fLoc.fX) + (SK_FixedHalf >> SkGlyph::kSubBits);
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SkFixed fy = SkScalarToFixed(tms.fLoc.fY) + (SK_FixedHalf >> SkGlyph::kSubBits);
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SkFixed fxMask = ~0;
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SkFixed fyMask = ~0;
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if (kX_SkAxisAlignment == roundBaseline) {
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fyMask = 0;
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} else if (kY_SkAxisAlignment == roundBaseline) {
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fxMask = 0;
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}
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SkFixed fx = SkScalarToFixed(tms.fLoc.fX) + d1g.fHalfSampleX;
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SkFixed fy = SkScalarToFixed(tms.fLoc.fY) + d1g.fHalfSampleY;
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const SkGlyph& glyph = glyphCacheProc(cache, &text,
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fx & fxMask, fy & fyMask);
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@ -1912,38 +1914,28 @@ void SkDraw::drawPosText(const char text[], size_t byteLength,
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} else {
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while (text < stop) {
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const char* currentText = text;
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const SkGlyph* glyph = &glyphCacheProc(cache, &text, 0, 0);
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const SkGlyph& metricGlyph = glyphCacheProc(cache, &text, 0, 0);
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if (glyph->fWidth) {
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SkDEBUGCODE(SkFixed prevAdvX = glyph->fAdvanceX;)
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SkDEBUGCODE(SkFixed prevAdvY = glyph->fAdvanceY;)
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if (metricGlyph.fWidth) {
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SkDEBUGCODE(SkFixed prevAdvX = metricGlyph.fAdvanceX;)
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SkDEBUGCODE(SkFixed prevAdvY = metricGlyph.fAdvanceY;)
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SkFixed fx, fy;
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SkFixed fxMask = ~0;
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SkFixed fyMask = ~0;
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tmsProc(tms, pos);
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SkIPoint fixedLoc;
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alignProc(tms.fLoc, metricGlyph, &fixedLoc);
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{
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SkIPoint fixedLoc;
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alignProc(tms.fLoc, *glyph, &fixedLoc);
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fx = fixedLoc.fX + (SK_FixedHalf >> SkGlyph::kSubBits);
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fy = fixedLoc.fY + (SK_FixedHalf >> SkGlyph::kSubBits);
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if (kX_SkAxisAlignment == roundBaseline) {
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fyMask = 0;
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} else if (kY_SkAxisAlignment == roundBaseline) {
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fxMask = 0;
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}
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}
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SkFixed fx = fixedLoc.fX + d1g.fHalfSampleX;
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SkFixed fy = fixedLoc.fY + d1g.fHalfSampleY;
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// have to call again, now that we've been "aligned"
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glyph = &glyphCacheProc(cache, ¤tText,
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fx & fxMask, fy & fyMask);
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// the assumption is that the advance hasn't changed
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SkASSERT(prevAdvX == glyph->fAdvanceX);
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SkASSERT(prevAdvY == glyph->fAdvanceY);
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const SkGlyph& glyph = glyphCacheProc(cache, ¤tText,
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fx & fxMask, fy & fyMask);
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// the assumption is that the metrics haven't changed
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SkASSERT(prevAdvX == glyph.fAdvanceX);
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SkASSERT(prevAdvY == glyph.fAdvanceY);
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SkASSERT(glyph.fWidth);
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proc(d1g, fx, fy, *glyph);
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proc(d1g, fx, fy, glyph);
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}
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pos += scalarsPerPosition;
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}
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@ -1958,8 +1950,8 @@ void SkDraw::drawPosText(const char text[], size_t byteLength,
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tmsProc(tms, pos);
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proc(d1g,
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SkScalarToFixed(tms.fLoc.fX) + SK_FixedHalf,
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SkScalarToFixed(tms.fLoc.fY) + SK_FixedHalf,
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SkScalarToFixed(tms.fLoc.fX) + SK_FixedHalf, //d1g.fHalfSampleX,
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SkScalarToFixed(tms.fLoc.fY) + SK_FixedHalf, //d1g.fHalfSampleY,
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glyph);
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}
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pos += scalarsPerPosition;
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@ -1976,8 +1968,8 @@ void SkDraw::drawPosText(const char text[], size_t byteLength,
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alignProc(tms.fLoc, glyph, &fixedLoc);
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proc(d1g,
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fixedLoc.fX + SK_FixedHalf,
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fixedLoc.fY + SK_FixedHalf,
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fixedLoc.fX + SK_FixedHalf, //d1g.fHalfSampleX,
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fixedLoc.fY + SK_FixedHalf, //d1g.fHalfSampleY,
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glyph);
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}
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pos += scalarsPerPosition;
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@ -21,10 +21,18 @@ struct SkDraw1Glyph {
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SkBlitter* fBlitter;
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SkGlyphCache* fCache;
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SkIRect fClipBounds;
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/** Half the sampling frequency of the rasterized glyph in x. */
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SkFixed fHalfSampleX;
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/** Half the sampling frequency of the rasterized glyph in y. */
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SkFixed fHalfSampleY;
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// The fixed x,y are pre-rounded, so impls just trunc them down to ints.
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// i.e. half the sampling frequency has been added.
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// e.g. 1/2 or 1/(2^(SkGlyph::kSubBits+1)) has already been added.
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/** Draws one glyph.
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*
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* The x and y are pre-biased, so implementations may just truncate them.
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* i.e. half the sampling frequency has been added.
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* e.g. 1/2 or 1/(2^(SkGlyph::kSubBits+1)) has already been added.
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* This added bias can be found in fHalfSampleX,Y.
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*/
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typedef void (*Proc)(const SkDraw1Glyph&, SkFixed x, SkFixed y, const SkGlyph&);
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Proc init(const SkDraw* draw, SkBlitter* blitter, SkGlyphCache* cache);
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@ -2182,13 +2182,8 @@ static void xps_draw_1_glyph(const SkDraw1Glyph& state,
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SkXPSDrawProcs* procs = static_cast<SkXPSDrawProcs*>(state.fDraw->fProcs);
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//Draw pre-adds half the sampling frequency for floor rounding.
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if (state.fCache->isSubpixel()) {
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x -= (SK_FixedHalf >> SkGlyph::kSubBits);
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y -= (SK_FixedHalf >> SkGlyph::kSubBits);
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} else {
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x -= SK_FixedHalf;
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y -= SK_FixedHalf;
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}
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x -= state.fHalfSampleX;
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y -= state.fHalfSampleY;
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XPS_GLYPH_INDEX* xpsGlyph = procs->xpsGlyphs.append();
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uint16_t glyphID = skGlyph.getGlyphID();
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char txt[] = "long.text.with.lots.of.dots.";
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for (size_t i = 0; i < SK_ARRAY_COUNT(faces); i++) {
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SkTypeface* face = SkTypeface::CreateFromName(faces[i], SkTypeface::kNormal);
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SkAutoTUnref<SkTypeface> face(SkTypeface::CreateFromName(faces[i], SkTypeface::kNormal));
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paint.setTypeface(face);
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for (size_t j = 0; j < SK_ARRAY_COUNT(settings); j++) {
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