make skmatrix getmapproc private
Make SkMatrix MapXYProc MapPtsProc and friends private. Code search turned up no clients in chromium, google3, android. Fingers crossed. R:reed@google.com Bug: skia:6898 Change-Id: Iee20fe5150499215a09f67cc6f117b685f38f455 Reviewed-on: https://skia-review.googlesource.com/62140 Commit-Queue: Cary Clark <caryclark@google.com> Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
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@ -572,30 +572,6 @@ public:
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*/
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SkScalar mapRadius(SkScalar radius) const;
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typedef void (*MapXYProc)(const SkMatrix& mat, SkScalar x, SkScalar y,
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SkPoint* result);
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static MapXYProc GetMapXYProc(TypeMask mask) {
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SkASSERT((mask & ~kAllMasks) == 0);
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return gMapXYProcs[mask & kAllMasks];
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}
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MapXYProc getMapXYProc() const {
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return GetMapXYProc(this->getType());
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}
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typedef void (*MapPtsProc)(const SkMatrix& mat, SkPoint dst[],
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const SkPoint src[], int count);
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static MapPtsProc GetMapPtsProc(TypeMask mask) {
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SkASSERT((mask & ~kAllMasks) == 0);
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return gMapPtsProcs[mask & kAllMasks];
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}
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MapPtsProc getMapPtsProc() const {
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return GetMapPtsProc(this->getType());
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}
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/** Returns true if the matrix can be stepped in X (not complex
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perspective).
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*/
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@ -823,6 +799,30 @@ private:
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}
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}
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typedef void (*MapXYProc)(const SkMatrix& mat, SkScalar x, SkScalar y,
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SkPoint* result);
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static MapXYProc GetMapXYProc(TypeMask mask) {
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SkASSERT((mask & ~kAllMasks) == 0);
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return gMapXYProcs[mask & kAllMasks];
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}
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MapXYProc getMapXYProc() const {
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return GetMapXYProc(this->getType());
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}
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typedef void (*MapPtsProc)(const SkMatrix& mat, SkPoint dst[],
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const SkPoint src[], int count);
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static MapPtsProc GetMapPtsProc(TypeMask mask) {
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SkASSERT((mask & ~kAllMasks) == 0);
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return gMapPtsProcs[mask & kAllMasks];
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}
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MapPtsProc getMapPtsProc() const {
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return GetMapPtsProc(this->getType());
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}
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bool SK_WARN_UNUSED_RESULT invertNonIdentity(SkMatrix* inverse) const;
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static bool Poly2Proc(const SkPoint[], SkMatrix*, const SkPoint& scale);
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@ -155,7 +155,7 @@ bool SkBitmapProcInfo::init(const SkMatrix& inv, const SkPaint& paint) {
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* and may be removed.
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*/
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bool SkBitmapProcState::chooseProcs() {
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fInvProc = fInvMatrix.getMapXYProc();
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fInvProc = SkMatrixPriv::GetMapXYProc(fInvMatrix);
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fInvSx = SkScalarToFixed(fInvMatrix.getScaleX());
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fInvSxFractionalInt = SkScalarToFractionalInt(fInvMatrix.getScaleX());
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fInvKy = SkScalarToFixed(fInvMatrix.getSkewY());
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@ -13,7 +13,7 @@
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#include "SkBitmapProvider.h"
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#include "SkFixed.h"
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#include "SkFloatBits.h"
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#include "SkMatrix.h"
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#include "SkMatrixPriv.h"
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#include "SkMipMap.h"
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#include "SkPaint.h"
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#include "SkShader.h"
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@ -78,7 +78,7 @@ struct SkBitmapProcState : public SkBitmapProcInfo {
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typedef U16CPU (*FixedTileProc)(SkFixed); // returns 0..0xFFFF
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typedef U16CPU (*IntTileProc)(int value, int count); // returns 0..count-1
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SkMatrix::MapXYProc fInvProc; // chooseProcs
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SkMatrixPriv::MapXYProc fInvProc; // chooseProcs
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SkFractionalInt fInvSxFractionalInt;
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SkFractionalInt fInvKyFractionalInt;
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@ -14,6 +14,7 @@
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#include "SkImagePriv.h"
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#include "SkImage_Base.h"
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#include "SkLatticeIter.h"
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#include "SkMatrixPriv.h"
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#include "SkPatchUtils.h"
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#include "SkPathMeasure.h"
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#include "SkPathPriv.h"
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@ -328,7 +329,7 @@ bool SkBaseDevice::peekPixels(SkPixmap* pmap) {
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static void morphpoints(SkPoint dst[], const SkPoint src[], int count,
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SkPathMeasure& meas, const SkMatrix& matrix) {
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SkMatrix::MapXYProc proc = matrix.getMapXYProc();
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SkMatrixPriv::MapXYProc proc = SkMatrixPriv::GetMapXYProc(matrix);
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for (int i = 0; i < count; i++) {
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SkPoint pos;
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@ -12,6 +12,7 @@
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#include "SkAutoKern.h"
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#include "SkGlyph.h"
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#include "SkGlyphCache.h"
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#include "SkMatrixPriv.h"
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#include "SkPaint.h"
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#include "SkTemplates.h"
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#include "SkUtils.h"
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@ -235,7 +236,7 @@ private:
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class GeneralMapper final : public MapperInterface {
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public:
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GeneralMapper(const SkMatrix& matrix, const SkPoint origin)
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: fOrigin(origin), fMatrix(matrix), fMapProc(matrix.getMapXYProc()) { }
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: fOrigin(origin), fMatrix(matrix), fMapProc(SkMatrixPriv::GetMapXYProc(matrix)) { }
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SkPoint map(SkPoint position) const override {
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SkPoint result;
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@ -246,7 +247,7 @@ private:
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private:
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const SkPoint fOrigin;
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const SkMatrix& fMatrix;
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const SkMatrix::MapXYProc fMapProc;
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const SkMatrixPriv::MapXYProc fMapProc;
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};
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// TextAlignmentAdjustment handles shifting the glyph based on its width.
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@ -13,6 +13,17 @@
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class SkMatrixPriv {
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public:
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typedef SkMatrix::MapXYProc MapXYProc;
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typedef SkMatrix::MapPtsProc MapPtsProc;
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static MapPtsProc GetMapPtsProc(const SkMatrix& matrix) {
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return SkMatrix::GetMapPtsProc(matrix.getType());
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}
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static MapXYProc GetMapXYProc(const SkMatrix& matrix) {
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return SkMatrix::GetMapXYProc(matrix.getType());
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}
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/**
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* Attempt to map the rect through the inverse of the matrix. If it is not invertible,
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* then this returns false and dst is unchanged.
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@ -11,6 +11,7 @@
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#include "SkData.h"
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#include "SkGeometry.h"
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#include "SkMath.h"
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#include "SkMatrixPriv.h"
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#include "SkPathPriv.h"
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#include "SkPathRef.h"
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#include "SkRRect.h"
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@ -1526,7 +1527,7 @@ void SkPath::addPath(const SkPath& path, const SkMatrix& matrix, AddPathMode mod
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SkPoint pts[4];
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Verb verb;
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SkMatrix::MapPtsProc proc = matrix.getMapPtsProc();
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SkMatrixPriv::MapPtsProc proc = SkMatrixPriv::GetMapPtsProc(matrix);
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bool firstVerb = true;
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while ((verb = iter.next(pts)) != kDone_Verb) {
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switch (verb) {
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@ -9,13 +9,13 @@
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#define SkTextMapStateProc_DEFINED
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#include "SkPoint.h"
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#include "SkMatrix.h"
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#include "SkMatrixPriv.h"
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class SkTextMapStateProc {
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public:
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SkTextMapStateProc(const SkMatrix& matrix, const SkPoint& offset, int scalarsPerPosition)
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: fMatrix(matrix)
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, fProc(matrix.getMapXYProc())
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, fProc(SkMatrixPriv::GetMapXYProc(matrix))
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, fOffset(offset)
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, fScaleX(fMatrix.getScaleX()) {
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SkASSERT(1 == scalarsPerPosition || 2 == scalarsPerPosition);
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@ -50,7 +50,7 @@ private:
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kOnlyTransX,
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kX
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} fMapCase;
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const SkMatrix::MapXYProc fProc;
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const SkMatrixPriv::MapXYProc fProc;
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SkPoint fOffset; // In kOnly* mode, this includes the matrix translation component.
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SkScalar fScaleX; // This is only used by kOnly... cases.
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};
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@ -293,7 +293,7 @@ GradientShaderBase4fContext::GradientShaderBase4fContext(const SkGradientShaderB
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const SkMatrix& inverse = this->getTotalInverse();
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fDstToPos.setConcat(shader.fPtsToUnit, inverse);
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SkASSERT(!fDstToPos.hasPerspective());
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fDstToPosProc = fDstToPos.getMapXYProc();
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fDstToPosProc = SkMatrixPriv::GetMapXYProc(fDstToPos);
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if (shader.fColorsAreOpaque && this->getPaintAlpha() == SK_AlphaOPAQUE) {
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fFlags |= kOpaqueAlpha_Flag;
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@ -11,7 +11,7 @@
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#include "Sk4fGradientPriv.h"
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#include "SkColor.h"
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#include "SkGradientShaderPriv.h"
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#include "SkMatrix.h"
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#include "SkMatrixPriv.h"
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#include "SkNx.h"
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#include "SkPM4f.h"
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#include "SkShaderBase.h"
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@ -65,7 +65,7 @@ public:
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protected:
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Sk4fGradientIntervalBuffer fIntervals;
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SkMatrix fDstToPos;
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SkMatrix::MapXYProc fDstToPosProc;
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SkMatrixPriv::MapXYProc fDstToPosProc;
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uint8_t fFlags;
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bool fColorsArePremul;
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bool fDither;
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@ -512,7 +512,7 @@ SkGradientShaderBase::GradientShaderBaseContext::GradientShaderBaseContext(
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fDstToIndex.setConcat(shader.fPtsToUnit, inverse);
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SkASSERT(!fDstToIndex.hasPerspective());
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fDstToIndexProc = fDstToIndex.getMapXYProc();
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fDstToIndexProc = SkMatrixPriv::GetMapXYProc(fDstToIndex);
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// now convert our colors in to PMColors
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unsigned paintAlpha = this->getPaintAlpha();
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@ -16,6 +16,7 @@
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#include "SkClampRange.h"
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#include "SkColorData.h"
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#include "SkColorSpace.h"
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#include "SkMatrixPriv.h"
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#include "SkOnce.h"
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#include "SkPM4fPriv.h"
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#include "SkRasterPipeline.h"
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@ -162,7 +163,7 @@ public:
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protected:
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SkMatrix fDstToIndex;
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SkMatrix::MapXYProc fDstToIndexProc;
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SkMatrixPriv::MapXYProc fDstToIndexProc;
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uint8_t fDstToIndexClass;
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uint8_t fFlags;
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bool fDither;
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