Rename the existing flatten(void*) methods.
This change avoids naminc confusion with the SkFlattenable flatten methods and also changes SkPath to use the void* model instead of taking a SkReader32. Review URL: https://codereview.appspot.com/6299062 git-svn-id: http://skia.googlecode.com/svn/trunk@4215 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
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97caebc746
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@ -507,13 +507,13 @@ public:
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}
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enum {
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// flatten/unflatten will never return a value larger than this
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// writeTo/readFromMemory will never return a value larger than this
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kMaxFlattenSize = 9 * sizeof(SkScalar) + sizeof(uint32_t)
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};
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// return the number of bytes written, whether or not buffer is null
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uint32_t flatten(void* buffer) const;
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uint32_t writeToMemory(void* buffer) const;
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// return the number of bytes read
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uint32_t unflatten(const void* buffer);
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uint32_t readFromMemory(const void* buffer);
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void dump() const;
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void toDumpString(SkString*) const;
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@ -40,7 +40,8 @@ public:
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virtual const void* skip(size_t size) { return fReader.skip(size); }
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virtual void readMatrix(SkMatrix* m) { fReader.readMatrix(m); }
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virtual void readPath(SkPath* p) { p->unflatten(fReader); }
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virtual void readPath(SkPath* p) { fReader.readPath(p); }
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virtual void readPoint(SkPoint* p) {
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p->fX = fReader.readScalar();
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p->fY = fReader.readScalar();
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@ -41,7 +41,7 @@ public:
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virtual size_t readFromStream(SkStream* s, size_t length) { return fWriter.readFromStream(s, length); }
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virtual void writeMatrix(const SkMatrix& matrix) { fWriter.writeMatrix(matrix); }
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virtual void writePath(const SkPath& path) { path.flatten(fWriter); };
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virtual void writePath(const SkPath& path) { fWriter.writePath(path); };
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virtual void writePoint(const SkPoint& point) {
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fWriter.writeScalar(point.fX);
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fWriter.writeScalar(point.fY);
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@ -784,8 +784,16 @@ public:
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void dump(bool forceClose, const char title[] = NULL) const;
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void dump() const;
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void flatten(SkWriter32&) const;
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void unflatten(SkReader32&);
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/**
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* Write the region to the buffer, and return the number of bytes written.
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* If buffer is NULL, it still returns the number of bytes.
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*/
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uint32_t writeToMemory(void* buffer) const;
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/**
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* Initialized the region from the buffer, returning the number
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* of bytes actually read.
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*/
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uint32_t readFromMemory(const void* buffer);
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#ifdef SK_BUILD_FOR_ANDROID
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uint32_t getGenerationID() const;
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@ -11,6 +11,7 @@
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#define SkReader32_DEFINED
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#include "SkMatrix.h"
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#include "SkPath.h"
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#include "SkRegion.h"
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#include "SkScalar.h"
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@ -92,14 +93,20 @@ public:
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int32_t readS32() { return this->readInt(); }
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uint32_t readU32() { return this->readInt(); }
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void readPath(SkPath* path) {
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size_t size = path->readFromMemory(this->peek());
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SkASSERT(SkAlign4(size) == size);
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(void)this->skip(size);
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}
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void readMatrix(SkMatrix* matrix) {
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size_t size = matrix->unflatten(this->peek());
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size_t size = matrix->readFromMemory(this->peek());
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SkASSERT(SkAlign4(size) == size);
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(void)this->skip(size);
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}
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void readRegion(SkRegion* rgn) {
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size_t size = rgn->unflatten(this->peek());
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size_t size = rgn->readFromMemory(this->peek());
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SkASSERT(SkAlign4(size) == size);
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(void)this->skip(size);
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}
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@ -351,13 +351,13 @@ public:
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* Write the region to the buffer, and return the number of bytes written.
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* If buffer is NULL, it still returns the number of bytes.
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*/
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uint32_t flatten(void* buffer) const;
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uint32_t writeToMemory(void* buffer) const;
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/**
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* Initialized the region from the buffer, returning the number
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* of bytes actually read.
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*/
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uint32_t unflatten(const void* buffer);
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uint32_t readFromMemory(const void* buffer);
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/**
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* Returns a reference to a global empty region. Just a convenience for
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@ -13,6 +13,7 @@
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#include "SkTypes.h"
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#include "SkScalar.h"
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#include "SkPath.h"
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#include "SkPoint.h"
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#include "SkRect.h"
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#include "SkMatrix.h"
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@ -88,16 +89,22 @@ public:
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*(SkRect*)this->reserve(sizeof(rect)) = rect;
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}
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void writeMatrix(const SkMatrix& matrix) {
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size_t size = matrix.flatten(NULL);
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void writePath(const SkPath& path) {
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size_t size = path.writeToMemory(NULL);
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SkASSERT(SkAlign4(size) == size);
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matrix.flatten(this->reserve(size));
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path.writeToMemory(this->reserve(size));
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}
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void writeMatrix(const SkMatrix& matrix) {
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size_t size = matrix.writeToMemory(NULL);
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SkASSERT(SkAlign4(size) == size);
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matrix.writeToMemory(this->reserve(size));
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}
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void writeRegion(const SkRegion& rgn) {
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size_t size = rgn.flatten(NULL);
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size_t size = rgn.writeToMemory(NULL);
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SkASSERT(SkAlign4(size) == size);
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rgn.flatten(this->reserve(size));
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rgn.writeToMemory(this->reserve(size));
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}
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// write count bytes (must be a multiple of 4)
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@ -274,13 +274,13 @@ protected:
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{
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char buffer[1000];
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size_t size = tmp.flatten(NULL);
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size_t size = tmp.writeToMemory(NULL);
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SkASSERT(size <= sizeof(buffer));
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size_t size2 = tmp.flatten(buffer);
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size_t size2 = tmp.writeToMemory(buffer);
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SkASSERT(size == size2);
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SkRegion tmp3;
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size2 = tmp3.unflatten(buffer);
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size2 = tmp3.readFromMemory(buffer);
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SkASSERT(size == size2);
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SkASSERT(tmp3 == tmp);
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@ -1737,7 +1737,7 @@ const SkMatrix& SkMatrix::InvalidMatrix() {
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///////////////////////////////////////////////////////////////////////////////
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uint32_t SkMatrix::flatten(void* buffer) const {
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uint32_t SkMatrix::writeToMemory(void* buffer) const {
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// TODO write less for simple matrices
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if (buffer) {
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memcpy(buffer, fMat, 9 * sizeof(SkScalar));
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@ -1745,7 +1745,7 @@ uint32_t SkMatrix::flatten(void* buffer) const {
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return 9 * sizeof(SkScalar);
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}
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uint32_t SkMatrix::unflatten(const void* buffer) {
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uint32_t SkMatrix::readFromMemory(const void* buffer) {
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if (buffer) {
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memcpy(fMat, buffer, 9 * sizeof(SkScalar));
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this->setTypeMask(kUnknown_Mask);
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@ -8,8 +8,7 @@
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#include "SkPath.h"
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#include "SkReader32.h"
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#include "SkWriter32.h"
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#include "SkBuffer.h"
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#include "SkMath.h"
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// This value is just made-up for now. When count is 4, calling memset was much
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@ -1685,20 +1684,31 @@ SkPath::Verb SkPath::RawIter::next(SkPoint pts[4]) {
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///////////////////////////////////////////////////////////////////////////////
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/*
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Format in flattened buffer: [ptCount, verbCount, pts[], verbs[]]
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Format in compressed buffer: [ptCount, verbCount, pts[], verbs[]]
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*/
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void SkPath::flatten(SkWriter32& buffer) const {
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uint32_t SkPath::writeToMemory(void* storage) const {
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SkDEBUGCODE(this->validate();)
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if (NULL == storage) {
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const int byteCount = 3 * sizeof(int32_t)
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+ sizeof(SkPoint) * fPts.count()
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+ sizeof(uint8_t) * fVerbs.count();
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return SkAlign4(byteCount);
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}
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SkWBuffer buffer(storage);
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buffer.write32(fPts.count());
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buffer.write32(fVerbs.count());
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buffer.write32((fFillType << 8) | fSegmentMask);
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buffer.writeMul4(fPts.begin(), sizeof(SkPoint) * fPts.count());
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buffer.writePad(fVerbs.begin(), fVerbs.count());
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buffer.write(fPts.begin(), sizeof(SkPoint) * fPts.count());
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buffer.write(fVerbs.begin(), fVerbs.count());
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buffer.padToAlign4();
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return buffer.pos();
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}
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void SkPath::unflatten(SkReader32& buffer) {
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uint32_t SkPath::readFromMemory(const void* storage) {
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SkRBuffer buffer(storage);
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fPts.setCount(buffer.readS32());
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fVerbs.setCount(buffer.readS32());
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uint32_t packed = buffer.readS32();
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@ -1706,11 +1716,13 @@ void SkPath::unflatten(SkReader32& buffer) {
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fSegmentMask = packed & 0xFF;
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buffer.read(fPts.begin(), sizeof(SkPoint) * fPts.count());
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buffer.read(fVerbs.begin(), fVerbs.count());
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buffer.skipToAlign4();
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GEN_ID_INC;
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DIRTY_AFTER_EDIT;
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SkDEBUGCODE(this->validate();)
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return buffer.pos();
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}
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///////////////////////////////////////////////////////////////////////////////
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@ -1076,7 +1076,7 @@ bool SkRegion::op(const SkRegion& rgna, const SkRegion& rgnb, Op op) {
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#include "SkBuffer.h"
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uint32_t SkRegion::flatten(void* storage) const {
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uint32_t SkRegion::writeToMemory(void* storage) const {
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if (NULL == storage) {
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uint32_t size = sizeof(int32_t); // -1 (empty), 0 (rect), runCount
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if (!this->isEmpty()) {
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@ -1109,7 +1109,7 @@ uint32_t SkRegion::flatten(void* storage) const {
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return buffer.pos();
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}
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uint32_t SkRegion::unflatten(const void* storage) {
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uint32_t SkRegion::readFromMemory(const void* storage) {
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SkRBuffer buffer(storage);
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SkRegion tmp;
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int32_t count;
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@ -142,7 +142,7 @@ template <typename T> const T* skipAlign(SkReader32* reader, int count = 1) {
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static void clipPath_rp(SkCanvas* canvas, SkReader32* reader, uint32_t op32,
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SkGPipeState* state) {
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SkPath path;
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path.unflatten(*reader);
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reader->readPath(&path);
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canvas->clipPath(path, (SkRegion::Op)DrawOp_unpackData(op32),
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reader->readBool());
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}
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@ -260,7 +260,7 @@ static void drawRect_rp(SkCanvas* canvas, SkReader32* reader, uint32_t op32,
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static void drawPath_rp(SkCanvas* canvas, SkReader32* reader, uint32_t op32,
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SkGPipeState* state) {
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SkPath path;
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path.unflatten(*reader);
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reader->readPath(&path);
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canvas->drawPath(path, state->paint());
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}
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@ -331,7 +331,7 @@ static void drawTextOnPath_rp(SkCanvas* canvas, SkReader32* reader, uint32_t op3
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const void* text = reader->skip(SkAlign4(len));
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SkPath path;
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path.unflatten(*reader);
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reader->readPath(&path);
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SkMatrix matrixStorage;
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const SkMatrix* matrix = NULL;
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@ -43,22 +43,6 @@ static SkFlattenable* get_paintflat(const SkPaint& paint, unsigned paintFlat) {
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return NULL;
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}
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static size_t estimateFlattenSize(const SkPath& path) {
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int n = path.countPoints();
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size_t bytes = 3 * sizeof(int32_t);
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bytes += n * sizeof(SkPoint);
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bytes += SkAlign4(n + 2); // verbs: add 2 for move/close extras
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#ifdef SK_DEBUG
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{
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SkWriter32 writer(1024);
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path.flatten(writer);
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SkASSERT(writer.size() <= bytes);
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}
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#endif
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return bytes;
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}
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static size_t writeTypeface(SkWriter32* writer, SkTypeface* typeface) {
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SkASSERT(typeface);
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SkDynamicMemoryWStream stream;
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@ -449,7 +433,7 @@ bool SkGPipeCanvas::skew(SkScalar sx, SkScalar sy) {
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bool SkGPipeCanvas::concat(const SkMatrix& matrix) {
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if (!matrix.isIdentity()) {
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NOTIFY_SETUP(this);
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if (this->needOpBytes(matrix.flatten(NULL))) {
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if (this->needOpBytes(matrix.writeToMemory(NULL))) {
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this->writeOp(kConcat_DrawOp);
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fWriter.writeMatrix(matrix);
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}
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@ -459,7 +443,7 @@ bool SkGPipeCanvas::concat(const SkMatrix& matrix) {
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void SkGPipeCanvas::setMatrix(const SkMatrix& matrix) {
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NOTIFY_SETUP(this);
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if (this->needOpBytes(matrix.flatten(NULL))) {
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if (this->needOpBytes(matrix.writeToMemory(NULL))) {
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this->writeOp(kSetMatrix_DrawOp);
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fWriter.writeMatrix(matrix);
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}
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@ -480,9 +464,9 @@ bool SkGPipeCanvas::clipRect(const SkRect& rect, SkRegion::Op rgnOp,
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bool SkGPipeCanvas::clipPath(const SkPath& path, SkRegion::Op rgnOp,
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bool doAntiAlias) {
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NOTIFY_SETUP(this);
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if (this->needOpBytes(estimateFlattenSize(path)) + sizeof(bool)) {
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if (this->needOpBytes(path.writeToMemory(NULL)) + sizeof(bool)) {
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this->writeOp(kClipPath_DrawOp, 0, rgnOp);
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path.flatten(fWriter);
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fWriter.writePath(path);
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fWriter.writeBool(doAntiAlias);
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}
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// we just pass on the bounds of the path
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@ -491,7 +475,7 @@ bool SkGPipeCanvas::clipPath(const SkPath& path, SkRegion::Op rgnOp,
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bool SkGPipeCanvas::clipRegion(const SkRegion& region, SkRegion::Op rgnOp) {
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NOTIFY_SETUP(this);
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if (this->needOpBytes(region.flatten(NULL))) {
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if (this->needOpBytes(region.writeToMemory(NULL))) {
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this->writeOp(kClipRegion_DrawOp, 0, rgnOp);
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fWriter.writeRegion(region);
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}
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@ -547,9 +531,9 @@ void SkGPipeCanvas::drawRect(const SkRect& rect, const SkPaint& paint) {
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void SkGPipeCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
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NOTIFY_SETUP(this);
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this->writePaint(paint);
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if (this->needOpBytes(estimateFlattenSize(path))) {
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if (this->needOpBytes(path.writeToMemory(NULL))) {
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this->writeOp(kDrawPath_DrawOp);
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path.flatten(fWriter);
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fWriter.writePath(path);
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}
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}
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@ -696,10 +680,10 @@ void SkGPipeCanvas::drawTextOnPath(const void* text, size_t byteLength,
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if (byteLength) {
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NOTIFY_SETUP(this);
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unsigned flags = 0;
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size_t size = 4 + SkAlign4(byteLength) + estimateFlattenSize(path);
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size_t size = 4 + SkAlign4(byteLength) + path.writeToMemory(NULL);
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if (matrix) {
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flags |= kDrawTextOnPath_HasMatrix_DrawOpFlag;
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size += matrix->flatten(NULL);
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size += matrix->writeToMemory(NULL);
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}
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this->writePaint(paint);
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if (this->needOpBytes(size)) {
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@ -708,7 +692,7 @@ void SkGPipeCanvas::drawTextOnPath(const void* text, size_t byteLength,
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fWriter.write32(byteLength);
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fWriter.writePad(text, byteLength);
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path.flatten(fWriter);
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fWriter.writePath(path);
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if (matrix) {
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fWriter.writeMatrix(*matrix);
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}
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@ -84,19 +84,19 @@ static bool is_identity(const SkMatrix& m) {
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static void test_flatten(skiatest::Reporter* reporter, const SkMatrix& m) {
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// add 100 in case we have a bug, I don't want to kill my stack in the test
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char buffer[SkMatrix::kMaxFlattenSize + 100];
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uint32_t size1 = m.flatten(NULL);
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uint32_t size2 = m.flatten(buffer);
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uint32_t size1 = m.writeToMemory(NULL);
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uint32_t size2 = m.writeToMemory(buffer);
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REPORTER_ASSERT(reporter, size1 == size2);
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REPORTER_ASSERT(reporter, size1 <= SkMatrix::kMaxFlattenSize);
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SkMatrix m2;
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uint32_t size3 = m2.unflatten(buffer);
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REPORTER_ASSERT(reporter, size1 == size2);
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uint32_t size3 = m2.readFromMemory(buffer);
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REPORTER_ASSERT(reporter, size1 == size3);
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REPORTER_ASSERT(reporter, are_equal(reporter, m, m2));
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char buffer2[SkMatrix::kMaxFlattenSize + 100];
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size3 = m2.flatten(buffer2);
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REPORTER_ASSERT(reporter, size1 == size2);
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size3 = m2.writeToMemory(buffer2);
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REPORTER_ASSERT(reporter, size1 == size3);
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REPORTER_ASSERT(reporter, memcmp(buffer, buffer2, size1) == 0);
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}
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@ -700,7 +700,7 @@ static void test_flattening(skiatest::Reporter* reporter) {
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p.cubicTo(pts[4], pts[5], pts[6]);
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SkWriter32 writer(100);
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p.flatten(writer);
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writer.writePath(p);
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size_t size = writer.size();
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SkAutoMalloc storage(size);
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writer.flatten(storage.get());
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@ -708,8 +708,25 @@ static void test_flattening(skiatest::Reporter* reporter) {
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SkPath p1;
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REPORTER_ASSERT(reporter, p1 != p);
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p1.unflatten(reader);
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reader.readPath(&p1);
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REPORTER_ASSERT(reporter, p1 == p);
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// create a buffer that should be much larger than the path so we don't
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// kill our stack if writer goes too far.
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char buffer[1024];
|
||||
uint32_t size1 = p.writeToMemory(NULL);
|
||||
uint32_t size2 = p.writeToMemory(buffer);
|
||||
REPORTER_ASSERT(reporter, size1 == size2);
|
||||
|
||||
SkPath p2;
|
||||
uint32_t size3 = p2.readFromMemory(buffer);
|
||||
REPORTER_ASSERT(reporter, size1 == size3);
|
||||
REPORTER_ASSERT(reporter, p == p2);
|
||||
|
||||
char buffer2[1024];
|
||||
size3 = p2.writeToMemory(buffer2);
|
||||
REPORTER_ASSERT(reporter, size1 == size3);
|
||||
REPORTER_ASSERT(reporter, memcmp(buffer, buffer2, size1) == 0);
|
||||
}
|
||||
|
||||
static void test_transform(skiatest::Reporter* reporter) {
|
||||
|
Loading…
Reference in New Issue
Block a user