Add measurement command line args to SampleApp
This way, we may be able to use SampleApp as a performance benchmark tool that's closer to real-world use cases than nanobench. For example, we can now run ./out/Release/SampleApp --slide Chart --backendTiles 8 --measureMS 2000 to test the threaded backend. Bug: skia: Change-Id: I92b177624bc8d16c5b4d3ad122319882e8783101 Reviewed-on: https://skia-review.googlesource.com/50801 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Yuqian Li <liyuqian@google.com>
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@ -7,6 +7,7 @@
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#include "SampleApp.h"
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#include "SkCommonFlags.h"
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#include "OverView.h"
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#include "Resources.h"
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#include "SampleCode.h"
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@ -757,6 +758,10 @@ DEFINE_pathrenderer_flag;
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DEFINE_int32(msaa, 0, "Request multisampling with this count.");
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DEFINE_bool(deepColor, false, "Request deep color (10-bit/channel or more) display buffer.");
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#endif
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DEFINE_int32(backendTiles, 0, "Number of tiles in the experimental threaded backend.");
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DEFINE_int32(backendThreads, 0, "Number of threads in the experimental threaded backend.");
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DEFINE_int32(measureMS, 0, "Number of miliseconds to measure the FPS before closing the SampleApp. "
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"If it's 0, we won't measure the FPS or close SampleApp automatically.");
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#include "SkTaskGroup.h"
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@ -923,6 +928,22 @@ SampleWindow::SampleWindow(void* hwnd, int argc, char** argv, DeviceManager* dev
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fSaveToPdf = false;
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fSaveToSKP = false;
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gSkUseAnalyticAA = FLAGS_analyticAA;
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gSkUseDeltaAA = FLAGS_deltaAA;
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if (FLAGS_forceAnalyticAA) {
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gSkForceAnalyticAA = true;
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}
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if (FLAGS_forceDeltaAA) {
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gSkForceDeltaAA = true;
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}
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fTiles = FLAGS_backendTiles;
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fThreads = FLAGS_backendThreads;
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fMeasureMS = FLAGS_measureMS;
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if (FLAGS_measureMS > 0) {
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SkASSERT(fMeasureFPS == false);
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toggleFPS();
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}
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if (true) {
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fPipeSerializer.setTypefaceSerializer(new SampleTFSerializer);
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fPipeDeserializer.setTypefaceDeserializer(new SampleTFDeserializer);
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@ -1042,6 +1063,10 @@ SampleWindow::SampleWindow(void* hwnd, int argc, char** argv, DeviceManager* dev
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}
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SampleWindow::~SampleWindow() {
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if (fMeasureFPS) {
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SkDebugf("Average frame time of the last slide: %.4f ms\n",
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fCumulativeFPS_Time / (float)SkTMax(1, fCumulativeFPS_Count));
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}
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SkSafeUnref(fDevManager);
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}
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@ -2261,6 +2286,10 @@ bool SampleWindow::getRawTitle(SkString* title) {
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}
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void SampleWindow::updateTitle() {
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if (fMeasureMS > 0 && (int)gAnimTimer.msec() > fMeasureMS) {
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this->closeWindow();
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}
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SkString title;
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if (!this->getRawTitle(&title)) {
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title.set("<unknown>");
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@ -254,6 +254,8 @@ private:
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int fThreads = 0;
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std::unique_ptr<SkExecutor> fExecutor;
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int fMeasureMS; // the number of milliseconds to measure the FPS before we close the SampleApp
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void loadView(SkView*);
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void updateTitle();
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bool getRawTitle(SkString*);
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