Fix SVG flag iOS linking
TBR=mtklein@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2344533002 Review-Url: https://codereview.chromium.org/2344533002
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@ -127,8 +127,6 @@ DEFINE_string(sourceType, "",
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DEFINE_string(benchType, "",
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"Apply usual --match rules to bench type: micro, recording, playback, skcodec, etc.");
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DEFINE_string(svgs, "", "Directory to read SVGs from, or a single SVG file.");
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static double now_ms() { return SkTime::GetNSecs() * 1e-6; }
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static SkString humanize(double ms) {
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@ -73,8 +73,6 @@ DEFINE_int32(shard, 0, "Which shard do I run?");
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DEFINE_string(mskps, "", "Directory to read mskps from, or a single mskp file.");
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DEFINE_string(svgs, "", "Directory to read SVGs from, or a single SVG file.");
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using namespace DM;
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using sk_gpu_test::GrContextFactory;
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using sk_gpu_test::GLTestContext;
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@ -48,6 +48,8 @@ DEFINE_bool(releaseAndAbandonGpuContext, false,
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DEFINE_string(skps, "skps", "Directory to read skps from.");
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DEFINE_string(svgs, "", "Directory to read SVGs from, or a single SVG file.");
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DEFINE_int32(threads, -1, "Run threadsafe tests on a threadpool with this many extra threads, "
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"defaulting to one extra thread per core.");
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@ -25,6 +25,7 @@ DECLARE_bool(preAbandonGpuContext);
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DECLARE_bool(abandonGpuContext);
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DECLARE_bool(releaseAndAbandonGpuContext);
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DECLARE_string(skps);
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DECLARE_string(svgs);
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DECLARE_int32(threads);
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DECLARE_string(resourcePath);
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DECLARE_bool(verbose);
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