Easy DM TODO: LazyDecodeBitmap does not help (or hinder).
BUG=skia:3255 Review URL: https://codereview.chromium.org/859303003
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@ -240,7 +240,6 @@ Error ViaPipe::draw(const Src& src, SkBitmap* bitmap, SkWStream* stream) const {
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Error draw(SkCanvas* canvas) const SK_OVERRIDE {
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SkISize size = this->size();
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// TODO: is DecodeMemory really required? Might help RAM usage to be lazy if we can.
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PipeController controller(canvas, &SkImageDecoder::DecodeMemory);
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SkGPipeWriter pipe;
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const uint32_t kFlags = 0; // We mirror SkDeferredCanvas, which doesn't use any flags.
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@ -39,7 +39,6 @@
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'../src/utils/debugger/SkDebugCanvas.cpp',
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'../src/utils/debugger/SkDrawCommand.cpp',
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'../src/utils/debugger/SkObjectParser.cpp',
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'../tools/LazyDecodeBitmap.cpp',
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],
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'conditions': [
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[ 'skia_gpu == 1', {
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