Prevent exponential growth of 'nice' paths when fuzzing
Bug: oss-fuzz:11491, oss-fuzz:11514 and others Change-Id: I60f05b889a73749ddcde7cf2bf3beabab33b0538 Reviewed-on: https://skia-review.googlesource.com/c/178180 Commit-Queue: Kevin Lubick <kjlubick@google.com> Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Mike Klein <mtklein@google.com> Auto-Submit: Kevin Lubick <kjlubick@google.com>
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@ -29,7 +29,7 @@ static void fuzz_nice_rect(Fuzz* fuzz, SkRect* r) {
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// allows some float values for path points
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void FuzzNicePath(Fuzz* fuzz, SkPath* path, int maxOps) {
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if (maxOps <= 0) {
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if (maxOps <= 0 || fuzz->exhausted() || path->countPoints() > 100000) {
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return;
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}
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uint8_t fillType;
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@ -38,8 +38,15 @@ void FuzzNicePath(Fuzz* fuzz, SkPath* path, int maxOps) {
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uint8_t numOps;
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fuzz->nextRange(&numOps, 0, maxOps);
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for (uint8_t i = 0; i < numOps; ++i) {
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// When we start adding the path to itself, the fuzzer can make an
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// exponentially long path, which causes timeouts.
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if (path->countPoints() > 100000) {
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return;
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}
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// How many items in the switch statement below.
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constexpr uint8_t PATH_OPERATIONS = 32;
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uint8_t op;
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fuzz->nextRange(&op, 0, 32);
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fuzz->nextRange(&op, 0, PATH_OPERATIONS);
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bool test;
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SkPath p;
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SkMatrix m;
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@ -205,7 +212,7 @@ void FuzzNicePath(Fuzz* fuzz, SkPath* path, int maxOps) {
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fuzz_nice_float(fuzz, &a, &b);
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path->setLastPt(a, b);
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break;
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case 32:
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case PATH_OPERATIONS:
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path->shrinkToFit();
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break;
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