Remove unused SkPath::unique()
It was only supported for ANDROID_FRAMEWORK, which no longer uses it. (It looks like the last use was removed with ag/I18bfe51896672272ce7d471eaead69b651399368.) Change-Id: Ia0811a8625d6a20ae7411a7578a5358ff1cc1a37 Reviewed-on: https://skia-review.googlesource.com/c/170480 Auto-Submit: Leon Scroggins <scroggo@google.com> Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Mike Reed <reed@google.com>
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@ -465,13 +465,6 @@ void draw(SkCanvas* canvas) {
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##
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# ------------------------------------------------------------------------------
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#Method bool unique() const
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#Deprecated soon
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Only valid for Android framework.
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##
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# ------------------------------------------------------------------------------
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#Subtopic Fill_Type
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#Line # fill rule, normal and inverted ##
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@ -160,13 +160,6 @@ public:
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*/
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bool interpolate(const SkPath& ending, SkScalar weight, SkPath* out) const;
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#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
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/** To be deprecated soon.
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Only valid for Android framework.
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*/
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bool unique() const { return fPathRef->unique(); }
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#endif
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/** \enum SkPath::FillType
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FillType selects the rule used to fill SkPath. SkPath set to kWinding_FillType
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fills if the sum of contour edges is not zero, where clockwise edges add one, and
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