[canvaskit] Update to 0.18.1 (including typescript types/docs).

Bug: skia:10717
Change-Id: I97b03b3ceea6ad0a66c6c2471782c9b7ebf274fa
Docs-Preview: https://skia.org/?cl=322577
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/322577
Reviewed-by: Kevin Lubick <kjlubick@google.com>
This commit is contained in:
Kevin Lubick 2020-10-06 08:48:58 -04:00
parent aaa2bbe84c
commit 98ce8ae8ea
4 changed files with 12 additions and 5 deletions

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@ -6,6 +6,12 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
## [Unreleased]
## [0.18.1] - 2020-10-06
### Added
- Typescript types (and documentation) are now in the types subfolder. We will keep these updated
as we make changes to the CanvasKit library.
## [0.18.0] - 2020-10-05
### Breaking

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@ -16,9 +16,9 @@ To use the library, run `npm install canvaskit-wasm` and then simply include it:
As with all npm packages, there's a freely available CDN via unpkg.com:
<script src="https://unpkg.com/canvaskit-wasm@0.16.0/bin/canvaskit.js"></script>
<script src="https://unpkg.com/canvaskit-wasm@0.18.1/bin/canvaskit.js"></script>
CanvasKitInit({
locateFile: (file) => 'https://unpkg.com/canvaskit-wasm@0.16.0/bin/'+file,
locateFile: (file) => 'https://unpkg.com/canvaskit-wasm@0.18.1/bin/'+file,
}).then(...)
## Node
@ -75,7 +75,8 @@ See `example.html` and `node.example.js` for demos of how to use the core API.
See `extra.html` for some optional add-ins like an animation player (Skottie)
and a particles system.
More detailed docs will be coming soon.
See `types/index.d.ts` for a typescript definition file that contains all the
APIs and some documentation about them.
## Drop-in Canvas2D replacement
For environments where an HTML canvas is not available (e.g. Node, headless servers),

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@ -1,6 +1,6 @@
{
"name": "canvaskit-wasm",
"version": "0.18.0",
"version": "0.18.1",
"description": "A WASM version of Skia's Canvas API",
"main": "bin/canvaskit.js",
"homepage": "https://github.com/google/skia/tree/master/modules/canvaskit",

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@ -362,4 +362,4 @@ the canvas with
``` js
paragraph.layout(290); // width in pixels to use when wrapping text
canvas.drawParagraph(paragraph, 10, 10); // (x, y) position of left top corner of paragraph.
```
```