Manually Roll ANGLE from 20eb9be55299 to f6659b3df028 (17 revisions)
20eb9be552..f6659b3df0
ANGLE has updated the structure of their gn files. This CL updates Skia to match.
Change-Id: I20a735bbb3f4f119c5315627118a82d12df3f856
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/305518
Reviewed-by: Eric Boren <borenet@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
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2
DEPS
2
DEPS
@ -7,7 +7,7 @@ vars = {
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deps = {
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"buildtools" : "https://chromium.googlesource.com/chromium/buildtools.git@505de88083136eefd056e5ee4ca0f01fe9b33de8",
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"common" : "https://skia.googlesource.com/common.git@9737551d7a52c3db3262db5856e6bcd62c462b92",
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"third_party/externals/angle2" : "https://chromium.googlesource.com/angle/angle.git@f6659b3df0281485a743afeda56c6d0601bebf1b",
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"third_party/externals/angle2" : "https://chromium.googlesource.com/angle/angle.git@f359cb667cb9a217f647844754a36c0eaa65ccfa",
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# Dawn requires jinja2 and markupsafe for the code generator, and glslang and shaderc for SPIRV compilation.
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# When the Dawn revision is updated these should be updated from the Dawn DEPS as well.
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"third_party/externals/dawn" : "https://dawn.googlesource.com/dawn.git@9061d5d154bc6456681b482c38849cdbddd86554",
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15
third_party/angle2/BUILD.gn
vendored
15
third_party/angle2/BUILD.gn
vendored
@ -130,13 +130,14 @@ shared_library("libGLESv2") {
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defines += [
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# TODO: ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES
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]
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sources +=
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rebase_path(libangle_gl_wgl_sources + libangle_d3d_shared_sources +
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libangle_d3d9_sources + libangle_d3d11_sources +
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libangle_d3d11_win32_sources +
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libangle_gpu_info_util_win_sources,
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".",
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angle_root)
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sources += rebase_path(
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libangle_gl_wgl_sources + libangle_d3d_shared_sources +
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libangle_d3d9_sources + libangle_d3d11_sources +
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libangle_d3d11_win32_sources +
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libangle_gl_wgl_d3d11_common_sources +
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libangle_gpu_info_util_win_sources + libangle_d3d_win32_sources,
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".",
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angle_root)
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libs += [
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"d3d9.lib",
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"dxgi.lib",
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