Add kAAHairline to GpuPathRenderers

With the upcoming ccpr stroking, this will no longer be the only path
renderer that can handle hairlines.

Bug: skia:
Change-Id: I45b30ccd578bee1388a3a07a234af76a19768de6
Reviewed-on: https://skia-review.googlesource.com/142272
Commit-Queue: Chris Dalton <csmartdalton@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
This commit is contained in:
Chris Dalton 2018-07-26 12:34:49 -06:00 committed by Skia Commit-Bot
parent 55b1e61684
commit 9acfc6cac2
6 changed files with 26 additions and 27 deletions

View File

@ -224,7 +224,7 @@ struct GrContextOptions {
/**
* Include or exclude specific GPU path renderers.
*/
GpuPathRenderers fGpuPathRenderers = GpuPathRenderers::kDefault;
GpuPathRenderers fGpuPathRenderers = GpuPathRenderers::kAll;
/**
* Disables using multiple texture units to batch multiple images into a single draw on

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@ -972,14 +972,14 @@ enum class GpuPathRenderers {
kNone = 0, // Always use sofware masks and/or GrDefaultPathRenderer.
kDashLine = 1 << 0,
kStencilAndCover = 1 << 1,
kAAConvex = 1 << 2,
kAALinearizing = 1 << 3,
kSmall = 1 << 4,
kCoverageCounting = 1 << 5,
kTessellating = 1 << 6,
kCoverageCounting = 1 << 2,
kAAHairline = 1 << 3,
kAAConvex = 1 << 4,
kAALinearizing = 1 << 5,
kSmall = 1 << 6,
kTessellating = 1 << 7,
kAll = (kTessellating | (kTessellating - 1)),
kDefault = kAll
kAll = (kTessellating | (kTessellating - 1))
};
/**

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@ -34,10 +34,6 @@ GrPathRendererChain::GrPathRendererChain(GrContext* context, const Options& opti
fChain.push_back(std::move(pr));
}
}
// AA hairline path renderer is very specialized - no other renderer can do this job well
fChain.push_back(sk_make_sp<GrAAHairLinePathRenderer>());
if (options.fGpuPathRenderers & GpuPathRenderers::kCoverageCounting) {
using AllowCaching = GrCoverageCountingPathRenderer::AllowCaching;
if (auto ccpr = GrCoverageCountingPathRenderer::CreateIfSupported(
@ -47,6 +43,9 @@ GrPathRendererChain::GrPathRendererChain(GrContext* context, const Options& opti
fChain.push_back(std::move(ccpr));
}
}
if (options.fGpuPathRenderers & GpuPathRenderers::kAAHairline) {
fChain.push_back(sk_make_sp<GrAAHairLinePathRenderer>());
}
if (options.fGpuPathRenderers & GpuPathRenderers::kAAConvex) {
fChain.push_back(sk_make_sp<GrAAConvexPathRenderer>());
}

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@ -28,7 +28,7 @@ class GrPathRendererChain : public SkNoncopyable {
public:
struct Options {
bool fAllowPathMaskCaching = false;
GpuPathRenderers fGpuPathRenderers = GpuPathRenderers::kDefault;
GpuPathRenderers fGpuPathRenderers = GpuPathRenderers::kAll;
};
GrPathRendererChain(GrContext* context, const Options&);

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@ -161,10 +161,10 @@ DEFINE_bool(cachePathMasks, true, "Allows path mask textures to be cached in GPU
DEFINE_bool(noGS, false, "Disables support for geometry shaders.");
DEFINE_string(pr, "default",
DEFINE_string(pr, "all",
"Set of enabled gpu path renderers. Defined as a list of: "
"[~]all [~]default [~]dashline [~]nvpr [~]aaconvex "
"[~]aalinearizing [~]small [~]tess]");
"[~]none [~]dashline [~]nvpr [~]ccpr [~]aahairline [~]aaconvex [~]aalinearizing "
"[~]small [~]tess] [~]all");
void SetCtxOptionsFromCommonFlags(GrContextOptions* ctxOptions) {
static std::unique_ptr<SkExecutor> gGpuExecutor = (0 != FLAGS_gpuThreads)

View File

@ -18,26 +18,26 @@ DECLARE_bool(noGS);
DECLARE_string(pr);
inline GpuPathRenderers get_named_pathrenderers_flags(const char* name) {
if (!strcmp(name, "all")) {
return GpuPathRenderers::kAll;
} else if (!strcmp(name, "default")) {
return GpuPathRenderers::kDefault;
if (!strcmp(name, "none")) {
return GpuPathRenderers::kNone;
} else if (!strcmp(name, "dashline")) {
return GpuPathRenderers::kDashLine;
} else if (!strcmp(name, "nvpr")) {
return GpuPathRenderers::kStencilAndCover;
} else if (!strcmp(name, "ccpr")) {
return GpuPathRenderers::kCoverageCounting;
} else if (!strcmp(name, "aahairline")) {
return GpuPathRenderers::kAAHairline;
} else if (!strcmp(name, "aaconvex")) {
return GpuPathRenderers::kAAConvex;
} else if (!strcmp(name, "aalinearizing")) {
return GpuPathRenderers::kAALinearizing;
} else if (!strcmp(name, "small")) {
return GpuPathRenderers::kSmall;
} else if (!strcmp(name, "ccpr")) {
return GpuPathRenderers::kCoverageCounting;
} else if (!strcmp(name, "tess")) {
return GpuPathRenderers::kTessellating;
} else if (!strcmp(name, "none")) {
return GpuPathRenderers::kNone;
} else if (!strcmp(name, "all")) {
return GpuPathRenderers::kAll;
}
SK_ABORT(SkStringPrintf("error: unknown named path renderer \"%s\"\n", name).c_str());
return GpuPathRenderers::kNone;
@ -45,10 +45,10 @@ inline GpuPathRenderers get_named_pathrenderers_flags(const char* name) {
inline GpuPathRenderers CollectGpuPathRenderersFromFlags() {
if (FLAGS_pr.isEmpty()) {
return GpuPathRenderers::kDefault;
return GpuPathRenderers::kAll;
}
GpuPathRenderers gpuPathRenderers = '~' == FLAGS_pr[0][0] ?
GpuPathRenderers::kDefault : GpuPathRenderers::kNone;
GpuPathRenderers gpuPathRenderers = '~' == FLAGS_pr[0][0]
? GpuPathRenderers::kAll : GpuPathRenderers::kNone;
for (int i = 0; i < FLAGS_pr.count(); ++i) {
const char* name = FLAGS_pr[i];
if (name[0] == '~') {