krajcevski 2014-06-02 07:38:14 -07:00 committed by Commit bot
parent b30aa62294
commit 9c0e629c64
11 changed files with 259 additions and 22 deletions

View File

@ -7,6 +7,8 @@
#include "gm.h"
#include "SkCanvas.h"
#include "SkData.h"
#include "SkDecodingImageGenerator.h"
#include "SkImageDecoder.h"
#include "SkOSFile.h"
@ -35,13 +37,20 @@ protected:
SkBitmap bm;
SkString filename = SkOSPath::SkPathJoin(
INHERITED::gResourcePath.c_str(), "mandrill_512.pkm");
if (!SkImageDecoder::DecodeFile(filename.c_str(), &bm,
SkBitmap::kARGB_8888_Config,
SkImageDecoder::kDecodePixels_Mode)) {
SkDebugf("Could not decode the file. Did you forget to set the "
"resourcePath?\n");
SkData *fileData = SkData::NewFromFileName(filename.c_str());
if (NULL == fileData) {
SkDebugf("Could not open the file. Did you forget to set the resourcePath?\n");
return;
}
if (!SkInstallDiscardablePixelRef(
SkDecodingImageGenerator::Create(
fileData, SkDecodingImageGenerator::Options()), &bm)) {
SkDebugf("Could not install discardable pixel ref.\n");
return;
}
canvas->drawBitmap(bm, 0, 0);
}

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@ -6,6 +6,7 @@
'SK_SUPPORT_GPU=<(skia_gpu)',
'SK_SUPPORT_OPENCL=<(skia_opencl)',
'SK_FORCE_DISTANCEFIELD_FONTS=<(skia_force_distancefield_fonts)',
'SK_SUPPORT_ETC1'
],
'conditions' : [
[ 'skia_arch_type == "arm64"', {

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@ -84,6 +84,7 @@
'dependencies': [
'core.gyp:*',
'utils.gyp:*',
'etc1.gyp:libetc1',
],
'includes': [
'gpu.gypi',

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@ -204,10 +204,11 @@ public:
* for different wrap modes on GPUs with limited NPOT
* texture support). NULL implies clamp wrap modes.
* @param desc Description of the texture properties.
* @param cacheID Cache-specific properties (e.g., texture gen ID)
* @param cacheID Cache-specific properties (e.g., texture gen ID)
* @param srcData Pointer to the pixel values.
* @param rowBytes The number of bytes between rows of the texture. Zero
* implies tightly packed rows.
* implies tightly packed rows. For compressed pixel configs, this
* field is ignored.
* @param cacheKey (optional) If non-NULL, we'll write the cache key we used to cacheKey.
*/
GrTexture* createTexture(const GrTextureParams* params,
@ -216,7 +217,6 @@ public:
const void* srcData,
size_t rowBytes,
GrResourceKey* cacheKey = NULL);
/**
* Search for an entry based on key and dimensions. If found, ref it and return it. The return
* value will be NULL if not found. The caller must balance with a call to unref.

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@ -640,6 +640,26 @@ enum GrGLBackendState {
kALL_GrGLBackendState = 0xffff
};
/**
* Returns the data size for the given compressed pixel config
*/
static inline size_t GrCompressedFormatDataSize(GrPixelConfig config,
int width, int height) {
SkASSERT(GrPixelConfigIsCompressed(config));
switch (config) {
case kLATC_GrPixelConfig:
case kETC1_GrPixelConfig:
SkASSERT((width & 3) == 0);
SkASSERT((height & 3) == 0);
return (width >> 2) * (height >> 2) * 8;
default:
SkFAIL("Unknown compressed pixel config");
return 4 * width * height;
}
}
/**
* This value translates to reseting all the context state for any backend.
*/

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@ -388,11 +388,14 @@ GrTexture* GrContext::createTexture(const GrTextureParams* params,
GrTexture* texture;
if (GrTextureImpl::NeedsResizing(resourceKey)) {
// We do not know how to resize compressed textures.
SkASSERT(!GrPixelConfigIsCompressed(desc.fConfig));
texture = this->createResizedTexture(desc, cacheID,
srcData, rowBytes,
GrTextureImpl::NeedsBilerp(resourceKey));
} else {
texture= fGpu->createTexture(desc, srcData, rowBytes);
texture = fGpu->createTexture(desc, srcData, rowBytes);
}
if (NULL != texture) {

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@ -110,25 +110,40 @@ void GrGpu::unimpl(const char msg[]) {
GrTexture* GrGpu::createTexture(const GrTextureDesc& desc,
const void* srcData, size_t rowBytes) {
if (kUnknown_GrPixelConfig == desc.fConfig) {
if (!this->caps()->isConfigTexturable(desc.fConfig)) {
return NULL;
}
if ((desc.fFlags & kRenderTarget_GrTextureFlagBit) &&
!this->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) {
return NULL;
}
this->handleDirtyContext();
GrTexture* tex = this->onCreateTexture(desc, srcData, rowBytes);
if (NULL != tex &&
(kRenderTarget_GrTextureFlagBit & desc.fFlags) &&
!(kNoStencil_GrTextureFlagBit & desc.fFlags)) {
SkASSERT(NULL != tex->asRenderTarget());
// TODO: defer this and attach dynamically
if (!this->attachStencilBufferToRenderTarget(tex->asRenderTarget())) {
tex->unref();
GrTexture *tex = NULL;
if (GrPixelConfigIsCompressed(desc.fConfig)) {
// We shouldn't be rendering into this
SkASSERT((desc.fFlags & kRenderTarget_GrTextureFlagBit) == 0);
if (!this->caps()->npotTextureTileSupport() &&
(!GrIsPow2(desc.fWidth) || !GrIsPow2(desc.fHeight))) {
return NULL;
}
this->handleDirtyContext();
tex = this->onCreateCompressedTexture(desc, srcData);
} else {
this->handleDirtyContext();
tex = this->onCreateTexture(desc, srcData, rowBytes);
if (NULL != tex &&
(kRenderTarget_GrTextureFlagBit & desc.fFlags) &&
!(kNoStencil_GrTextureFlagBit & desc.fFlags)) {
SkASSERT(NULL != tex->asRenderTarget());
// TODO: defer this and attach dynamically
if (!this->attachStencilBufferToRenderTarget(tex->asRenderTarget())) {
tex->unref();
return NULL;
}
}
}
return tex;
}

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@ -71,15 +71,26 @@ public:
* two but underlying API requires a power of two texture then srcData
* will be embedded in a power of two texture. The extra width and height
* is filled as though srcData were rendered clamped into the texture.
* The exception is when using compressed data formats. In this case, the
* desc width and height must be a multiple of the compressed format block
* size otherwise this function returns NULL. Similarly, if the underlying
* API requires a power of two texture and the source width and height are not
* a power of two, then this function returns NULL.
*
* If kRenderTarget_TextureFlag is specified the GrRenderTarget is
* accessible via GrTexture::asRenderTarget(). The texture will hold a ref
* on the render target until the texture is destroyed.
* on the render target until the texture is destroyed. Compressed textures
* cannot have the kRenderTarget_TextureFlag set.
*
* @param desc describes the texture to be created.
* @param srcData texel data to load texture. Begins with full-size
* palette data for paletted textures. Contains width*
* height texels. If NULL texture data is uninitialized.
* palette data for paletted textures. For compressed
* formats it contains the compressed pixel data. Otherwise,
* it contains width*height texels. If NULL texture data
* is uninitialized.
* @param rowBytes the number of bytes between consecutive rows. Zero
* means rows are tightly packed. This field is ignored
* for compressed formats.
*
* @return The texture object if successful, otherwise NULL.
*/
@ -414,6 +425,8 @@ private:
virtual GrTexture* onCreateTexture(const GrTextureDesc& desc,
const void* srcData,
size_t rowBytes) = 0;
virtual GrTexture* onCreateCompressedTexture(const GrTextureDesc& desc,
const void* srcData) = 0;
virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) = 0;
virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) = 0;
virtual GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) = 0;

View File

@ -8,9 +8,16 @@
#include "SkGr.h"
#include "SkColorFilter.h"
#include "SkConfig8888.h"
#include "SkData.h"
#include "SkMessageBus.h"
#include "SkPixelRef.h"
#include "GrResourceCache.h"
#include "GrGpu.h"
#include "GrDrawTargetCaps.h"
#if SK_SUPPORT_ETC1
# include "etc1.h"
#endif
/* Fill out buffer with the compressed format Ganesh expects from a colortable
based bitmap. [palette (colortable) + indices].
@ -124,6 +131,50 @@ static void add_genID_listener(GrResourceKey key, SkPixelRef* pixelRef) {
pixelRef->addGenIDChangeListener(SkNEW_ARGS(GrResourceInvalidator, (key)));
}
#if SK_SUPPORT_ETC1
static GrTexture *load_etc1_texture(GrContext* ctx,
const GrTextureParams* params,
const SkBitmap &bm, GrTextureDesc desc) {
SkData *data = bm.pixelRef()->refEncodedData();
// Is this even encoded data?
if (NULL == data) {
return NULL;
}
// Is this a valid PKM encoded data?
const uint8_t *bytes = data->bytes();
if (!etc1_pkm_is_valid(bytes)) {
return NULL;
}
uint32_t encodedWidth = etc1_pkm_get_width(bytes);
uint32_t encodedHeight = etc1_pkm_get_height(bytes);
// Does the data match the dimensions of the bitmap? If not,
// then we don't know how to scale the image to match it...
if (encodedWidth != static_cast<uint32_t>(bm.width()) ||
encodedHeight != static_cast<uint32_t>(bm.height())) {
return NULL;
}
// Everything seems good... skip ahead to the data.
bytes += ETC_PKM_HEADER_SIZE;
desc.fConfig = kETC1_GrPixelConfig;
// This texture is likely to be used again so leave it in the cache
GrCacheID cacheID;
generate_bitmap_cache_id(bm, &cacheID);
GrResourceKey key;
GrTexture* result = ctx->createTexture(params, desc, cacheID, bytes, 0, &key);
if (NULL != result) {
add_genID_listener(key, bm.pixelRef());
}
return result;
}
#endif // SK_SUPPORT_ETC1
static GrTexture* sk_gr_create_bitmap_texture(GrContext* ctx,
bool cache,
const GrTextureParams* params,
@ -172,7 +223,16 @@ static GrTexture* sk_gr_create_bitmap_texture(GrContext* ctx,
bitmap = &tmpBitmap;
desc.fConfig = SkImageInfo2GrPixelConfig(bitmap->info());
}
// Is this an ETC1 encoded texture?
#if SK_SUPPORT_ETC1
} else if (cache && ctx->getGpu()->caps()->isConfigTexturable(kETC1_GrPixelConfig)) {
GrTexture *texture = load_etc1_texture(ctx, params, *bitmap, desc);
if (NULL != texture) {
return texture;
}
}
#endif // SK_SUPPORT_ETC1
SkAutoLockPixels alp(*bitmap);
if (!bitmap->readyToDraw()) {

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@ -702,6 +702,41 @@ bool GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
return succeeded;
}
bool GrGpuGL::uploadCompressedTexData(const GrGLTexture::Desc& desc,
const void* data) {
SkASSERT(NULL != data);
// No support for software flip y, yet...
SkASSERT(kBottomLeft_GrSurfaceOrigin != desc.fOrigin);
// Make sure that the width and height that we pass to OpenGL
// is a multiple of the block size.
int dataSize = GrCompressedFormatDataSize(desc.fConfig, desc.fWidth, desc.fHeight);
// We only need the internal format for compressed 2D textures.
GrGLenum internalFormat = 0;
if (!this->configToGLFormats(desc.fConfig, false, &internalFormat, NULL, NULL)) {
return false;
}
bool succeeded = true;
CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
GL_ALLOC_CALL(this->glInterface(),
CompressedTexImage2D(GR_GL_TEXTURE_2D,
0, // level
internalFormat,
desc.fWidth, desc.fHeight,
0, // border
dataSize,
data));
GrGLenum error = check_alloc_error(desc, this->glInterface());
if (error != GR_GL_NO_ERROR) {
succeeded = false;
}
return succeeded;
}
static bool renderbuffer_storage_msaa(GrGLContext& ctx,
int sampleCount,
GrGLenum format,
@ -981,6 +1016,80 @@ GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
return tex;
}
GrTexture* GrGpuGL::onCreateCompressedTexture(const GrTextureDesc& desc,
const void* srcData) {
if(SkToBool(desc.fFlags & kRenderTarget_GrTextureFlagBit)) {
return return_null_texture();
}
// Make sure that we're not flipping Y.
GrSurfaceOrigin texOrigin = resolve_origin(desc.fOrigin, false);
if (kBottomLeft_GrSurfaceOrigin == texOrigin) {
return return_null_texture();
}
GrGLTexture::Desc glTexDesc;
glTexDesc.fFlags = desc.fFlags;
glTexDesc.fWidth = desc.fWidth;
glTexDesc.fHeight = desc.fHeight;
glTexDesc.fConfig = desc.fConfig;
glTexDesc.fIsWrapped = false;
glTexDesc.fOrigin = texOrigin;
int maxSize = this->caps()->maxTextureSize();
if (glTexDesc.fWidth > maxSize || glTexDesc.fHeight > maxSize) {
return return_null_texture();
}
GL_CALL(GenTextures(1, &glTexDesc.fTextureID));
if (!glTexDesc.fTextureID) {
return return_null_texture();
}
this->setScratchTextureUnit();
GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTexDesc.fTextureID));
// Some drivers like to know filter/wrap before seeing glTexImage2D. Some
// drivers have a bug where an FBO won't be complete if it includes a
// texture that is not mipmap complete (considering the filter in use).
GrGLTexture::TexParams initialTexParams;
// we only set a subset here so invalidate first
initialTexParams.invalidate();
initialTexParams.fMinFilter = GR_GL_NEAREST;
initialTexParams.fMagFilter = GR_GL_NEAREST;
initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE;
initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE;
GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
GR_GL_TEXTURE_MAG_FILTER,
initialTexParams.fMagFilter));
GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
GR_GL_TEXTURE_MIN_FILTER,
initialTexParams.fMinFilter));
GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
GR_GL_TEXTURE_WRAP_S,
initialTexParams.fWrapS));
GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
GR_GL_TEXTURE_WRAP_T,
initialTexParams.fWrapT));
if (!this->uploadCompressedTexData(glTexDesc, srcData)) {
GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
return return_null_texture();
}
GrGLTexture* tex;
tex = SkNEW_ARGS(GrGLTexture, (this, glTexDesc));
tex->setCachedTexParams(initialTexParams, this->getResetTimestamp());
#ifdef TRACE_TEXTURE_CREATION
GrPrintf("--- new compressed texture [%d] size=(%d %d) config=%d\n",
glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig);
#endif
return tex;
}
namespace {
const GrGLuint kUnknownBitCount = GrGLStencilBuffer::kUnknownBitCount;

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@ -124,6 +124,8 @@ private:
virtual GrTexture* onCreateTexture(const GrTextureDesc& desc,
const void* srcData,
size_t rowBytes) SK_OVERRIDE;
virtual GrTexture* onCreateCompressedTexture(const GrTextureDesc& desc,
const void* srcData) SK_OVERRIDE;
virtual GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) SK_OVERRIDE;
virtual GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) SK_OVERRIDE;
virtual GrPath* onCreatePath(const SkPath&, const SkStrokeRec&) SK_OVERRIDE;
@ -265,6 +267,10 @@ private:
const void* data,
size_t rowBytes);
// helper for onCreateCompressedTexture
bool uploadCompressedTexData(const GrGLTexture::Desc& desc,
const void* data);
bool createRenderTargetObjects(int width, int height,
GrGLuint texID,
GrGLRenderTarget::Desc* desc);